My Futa Family is a Ren'Py visual novel by DuckWorm that follows Riko, a shy and socially awkward guy who moves to a new town and shares a roof with four girls for a year. The story focuses on his nervous adjustment to this unusual household, with themes of futa/trans characters, corruption, and humor. It presents its scenes through 3D CG and animated visuals.
Development is ongoing, with the current build v0.22 released on August 6, 2026. It runs on Windows, Linux, and Mac, is written in English, and is uncensored. The update adds ten new CGs, five frames, five map appearances, new sprites, and roughly 159 images, along with about five new events, including scenes involving Yui, Suzuki, Onori, and Eri and a special self event. It also includes a major code rearrangement, sprite fixes and enhancements for Yui and Suzuki, and CG adjustments.
Developer's description
What might happen to a shy and socially awkward guy moving to a new town into his Aunt's house?
Riko nervously imagined the worst possibilities as he was on his way,
to meet the four people with whom he'd be sharing the roof for the next year.
All of them being girls did not help his anxiety...
But should it be his biggest worry?
v0.22
Content:
- 10 unique CGs, 5 unique frames, 5 map appearances, new sprites, ~
159 Images
in total
~5+
New events
, including:
· Yui's Bathroom Peeking Event. 2 Choices.
· Suzuki's Bathroom Peeking Event.
· Onori's Bathroom Peeking Event.
· Eri's Bathroom Peeking Event.
· Special Self Event.
Other:
- Huge code rearrangement. You might think it doesn't mean much for you, but you're wrong! Massive wave of bugs incoming!
- Fixed and enhanced some of Yui's and Suzuki's sprites.
- Some CG adjustments and omptimization.
v0.21
Content
- 8 unique CG, 8 unique frames, 1 bg,
new character sprites
, ~
233 Images
in total
~5+
New events
, including:
· Yui's Weekend Afternoon SpendTime
· Yui's Breakpoint №1
· Yui's Breakpoint №2
· Next Yui's
Relationship Level Event!
· Other interactions
Other:
- Bugs and typos.
v0.20
- 7 unique CG, 3 unique frames, 2 new outfits, ~
211 Images
in total
~3+
New events
, including:
· Eri's Breakpoint №1
· Eri's Breakpoint №2
· Next Eri's
Relationship Level Event!
v0.19
- 5 unique CG, 4 unique frames, ~
216 Images
in total
~5+
New events
, including:
· Morning interaction Event
· Noon interaction Event
· Afternoon interaction Event
· Evening interaction Event
· Night interaction Event
· Next Onori's
Relationship Level Event!
Other:
- Bugs and typos.
v0.18
To start the new character event, you first need to see Eri's level 3 breakpoint 2. After that, head to the clubroom at the afternoon.
This update does not contain the next Relationship Level Event for Aiko. I tried to pull out something new for this one, something different compared to the rest of the game, but ironically, it turned out too different. It looked like a completely different genre, and that's not what I wanted.
v0.17
Content:
- 6 unique CG, ~
153 Images
in total
~4+
New events
, including:
· Yoga Event
· New Talent RankUp Event
· Suzuki Breakpoint Event
· Next Suzuki's
Relationship Level!
Other:
- Bugs and typos.
- Selves LevelUp requirements lowered
v0.16
Content:
- 6 unique CG, 3 unique frames, 2 new outfits, 1 new bg, ~
164 Images
in total
~4+
New events
, including:
· Eri Breakpoint Event #1
· Eri Breakpoint Event #2
· New Self development Event
· Next Eri's
Relationship Level!
Other:
- Bugs and typos.
v0.15
Content:
- 9 unique CG, 11 unique frames, 2 new appearances ~
205 Images
in total
~9+
New events
, including:
· Afternoon Living_room line of Events
· Evening Kitchen line of Events
· Several weekends enteractions
· New
Self
Event
· New Self's Talent RankUp Event
· Old Self Talent RankUp Event
· Suzuki Breakpoint Event #1
· Suzuki Breakpoint Event #2
· Suzuki Breakpoint Event #3
· Suzuki Breakpoint Event #4
· Next
Relationship Level!!
Other:
- The amount of affection points earned on weekends has been increased
- Visually adjusted the acquisition of affection points during active Breakpoints
- Boisterous Self can now reach level 2. Actually, this should have been added in the previous version, but I didn't have enough time so I'm doing it now. With level 2, a new RankUp Event for Strength Talent will become available.
- Suzuki's casual sprites were updated
- Suzuki's <Relationship Level 2> Event has been rewritten. The core of the story remains the same, nothing major changed. I just worded and coded it differently to make the quality of this scene on par with current game progress. You don't have to reread it, but if you want to refresh your memory, remember that you can do so through 'Memories'.
- Aiko got some new SpendTime CGs
- Bugs and typos
v0.14
Content
- 6 unique CG, 5 unique frames, 3 new outfits, 4 new bg, ~
233 Images
in total
~5+
New events
, including:
· Solo Bathroom Interaction
· Selves Interaction
· Onori Bathroom Event #3
· SportGround Event
· Onori Breakpoint Event
· Next Onori's
Relationship Level!
Other
- Bugs and typos
v0.13
- 6 unique CG, 4 unique frames, 4 unique bg, new sprites, ~
155 Images
in total
~5
New events
, including:
· Onori
Breakstop
Event
· Onori next
Relationship Level
·
NEW CHARACTER INTRODUCTION EVENT!!!
· Several interaction with new character and
Relationship Level Event!
Other
- Bugs and typos.
v0.12
5 unique CG, 2 unique frames, new sprites, ~161 Images in total ~7 New events, including: · 2 Library events ·...
v0.11
N/A
v0.10
PATCH NOTES
Content
- 10 unique CG, 3 map appearances, 2 unique frames, 1 bg. ~
130 Images
in total
~5
New events
, including:
· 2 Yui’s room events.
· Patrol event.
· Night Accident event.
· Next
Relationship Level Event!
Other
- The
game’s size
has been greatly reduced.
- Changed Yui’s appearances on the map.
- New sounds. I mean
sounds
.
- Bugs, typos and optimization.
v0.09.1
New Functions:
- Added Notifications
Now when you reach character's MaxAffection or BreakPoint, receive a notification from the game. No need to check the diary all the time anymore.
- Added Icons for overworld
World exploration's UI (if you can call it that) looked quite dull to me. Then one comment gave me an idea how I could improve the visuals and add functionality along the way - icons.
From now on, each action in world exploration will be tagged with an icon indicating what that action entails: Character interaction, enter, leave, spend time, pass time, new event, etc.
- Added event alert screen
Moving further with the story, I'll gradually add more random events that trigger without the player's initiative. An example of such event can be found in v0.09, where after running into Onori in the bathroom twice as scripted, she might randomly appear there later. If the player will enter the bathroom when she is there, a small interaction occurs.
I noticed that at times it's not obvious right away that player got into interaction, so I made an alert screen that works about the same as notifications.
- Now you can go directly home from school and vice versa!!!!!
Visual:
- Latest save highlighted
Now the last save you made will have a different color from the rest so you'd be able to spot it easily.
- Day change animation
Most of you are going to ctrl it anyway.
- Modified main menu appearance. Added links to subscribestar, itch.io, discord. Added Icon to the .exe file
Bug Fixes:
- Big code reorganization
- Fixed positioning and animation issues
- Fixed camera issues (Sometimes players would see a black screen, especially in Replay)
- Fixed sprites alignment
- Fixed an error with frames that broke the game for SOME systems (Added the fix to 0.09 version too)
Other:
- Added mac version
- The game's size has been greatly reduced
Content
v0.09
- 8 unique CG, 4 unique frames, 1 bg. 111 Images in total
- New sprite appearances. 2 for Onori and 2 for Riko
~7 New events, including:
· 2 Filed and Track events.
· 2 Bathroom events + repeatable.
· 2
????
events.
· Next Relationship Level Event!
Other
- New Gameplay Mechanic – Talents
- Bugs and typos fixes
v0.08
Initial Release
Content:
- 15 new Unique CGs
- Added "Bento" Event
- Added "Schizophrenia introduction" Event
- Added/Changed some things in the prologue
- Added
"Tutorial"
to the end of the prologue
Other:
- Added disclaimer at the start of the game
- Minor changes to world exploration
- Bugs and typos fixes
Player reviews
Player rating4.5 / 5 · 20 ratings
Written reviews20 · avg 3.5★
Positive (4–5★)55%
Latest review2026-04-08
What players say
Most players praise characters and writing, but some criticize repetitive grinding, limited animation, and slow sexual content.
5★10
4★1
3★2
2★3
1★4
Players like
Charming characters with distinct personalities and humor.
Good writing and engaging slice-of-life story.
Cute anime-style character designs and attractive art.
Futa-on-femboy themes and appealing adult scenes.
Common complaints
Repetitive affection grinding and clicky location tasks.
Minimal animation with short two-frame loops.
Slow pacing and delayed sexual content.
Best for players who enjoy anime tropes, slow-burn futa-on-femboy stories, and character-driven adult games.
Summarised from 20 written player reviews.
mrarsum2026-04-08★★★★★
Story is decent, character design is good, and the story is entertaining. However, the game consists of clicking the same locations over and over to repeat the same scenes over and over to gain points with each character, with no…
Its_Alix2026-04-08★★★★★
What a game, i like this game so much that i played it 3 times so far,i like how the shy-femboy type mc is in this game,its has a good art but the animations is 2 frames but still high…
Trapitalism1012026-03-28★★★★★
This is a game that is very clearly inspired by anime and uses a lot of tropes you would expect to see in a school centered anime with a timid MC and energetic love interests. The Good-Building affection isn't that…