My New Island Life is a comical Ren'Py dating sim by Visq, presented with animated 3D CG art. You play a male protagonist pulled to a sunlit tropical island after an aunt's call says your grandfather's health is slipping. The place is different from what you were told, full of odd locals, athletic characters, and crafty creatures. It blends humor, romance, and harem moments through point-and-click exploration, gallery collection, and lighthearted surprises.
The current build is v0.2.2, released July 20, 2026, and development is ongoing. It runs on Windows, Mac, Linux, and Android, with English text and no censorship. The update adds four new events, more than 29,000 words, and over 800 images. It also includes a flowchart interface tweak, an experimental full-screen character hub with events, information entries, and video portraits, new menu visuals, a requested yes/no option, a developer logs toggle, and a dual video player.
Developer's description
Hey there, Islander!
One phone call from your aunt changes everything: your grandpa's health is supposedly declining. Despite your suspicions about this sudden news, you find yourself whisked away to a sun-drenched island to "care" for him. But what awaits you is far from what you were told...
Spoiler
Welcome to My New Island Life! In this comical visual novel, you’re in for a beach getaway filled with the quirks of island society, from eccentric locals and athletic characters to crafty creatures. Brimming with humor, romance, and unexpected twists, this tropical adventure invites you to explore a world of amusing scenarios and lighthearted surprises.
Challenge yourself to unlock and collect every gallery the island has to offer, each packed with funny stories and unforgettable moments. Dive into the journey and discover all the charming scenes waiting for you!
v0.2.2
New Events:
4
New Words:
29,000+
New Images:
800+
New Events
Cloth Jury - Aya, Kutori & Sandra
Theatrical Entrance - Kiri
Locked Pants - Kiri
Negotiations - Yuko
Flowchart
I tweaked the UI to better match the island's collective mental state.
Immersive Mode
(Girl View)
The short version: it's a new full-screen character hub with events, 'About' entries, and video portraits. It is currently an experimental feature, so it's still held together entirely with duct tape and hope.
Game menu visuals
Requested Yes/No Option
Developer Logs
For the three of you who actually care about how the sausage is made, I added a Developer Logs toggle. Enable this, and from time to time, you'll get a behind-the-scenes look at my development process.
Dual Video Player
For the discerning connoisseur who requires simultaneous visual stimuli. We shall not judge. You can split the screen vertically or horizontally, independently control each video, and instantly swap their positions. It even includes an 'Adjust' mode for not pixel-perfect positioning.
DJ your own cursed audio-visual experience.
Map Repaint
The island was overdue for a renovation. I’ve been staring at the old version for too long and realized it was causing actual eye strain.
New Locations
Clothing Store & Mall
Living Room
Chess
Writing dialogues was getting hard, so I procrastinated by building a highly competitive board game instead. You can play ranked and climb the leaderboards too. Don't comment why, because I don't know.
Sliding Puzzle
Slide tiles to reveal... images. It's the digital equivalent of trying to fold a map.
Bingo
Compete against AI in a classic game of Bingo. Yes, Bingo. I like Bingo.
QoL
Storage:
Your room's closet is now a closet. Groundbreaking.
Inventory Sorting:
Your inventory now magically auto-sorts, placing boosters and quest items first.
New Love Booster:
A pricey new item that doubles gift efficiency.
New PC Utility:
A 'Fix Rollback & Saving' button for when the game's code has a seizure.
Preferences & Optimization
Custom List Rendering:
Rewrote list rendering from scratch with custom draw calls and virtualization. The achievements screen can now handle thousands of entries without breaking a sweat. Genuinely the hardest thing I've built for this game. I'm telling you because I need someone to know.
Color Grading:
Tweak the colors manually or use presets. Make the game as bleak or vibrant as your soul feels.
UI Management:
Hide UI elements you don't care about to avoid Korean MMO screen clutter. Reclaim those precious pixels for what truly matters.
Colorize Inventory:
Gift slots now match the recipient's favorite color.
Text Appearance:
Switch the dialogue effect from the classic typewriter to a gentler dissolve or lighten. Dissolve is the new default, because I like it the best.
Save Details:
Ever stare at your save files and think, 'Which is which?' I've been there. To help out, thumbnails are now clearly labeled with the in-game day
(since v0.2.2)
, runtime, and version. For those who have a photographic memory or simply prefer a cleaner look, you can toggle this off in the settings.
Save Incompatibilities:
Implemented several functions to save your... saves? Saveception.
Shader-Based Outlines:
Added custom text outlines shader for better control and visuals. If your device starts making noises like it's about to take off, you can disable it in the preferences by toggling the 'Advanced' button. It shouldn't be a problem, though... I hope.
Other Additions
Added higher resolution icons for monitors with resolutions above 1080p. They are chosen automatically so other machines aren't burdened with the extra load.
Sprinkled in some new achievements to give you that dopamine hit. Or is it just me who needs that?
More character portraits now exist. One more line in changelog? Check.
Shoved in some new PC and phone wallpapers to make this list look longer. Perception is reality.
Bug Fixes
[Skipping Stones]
Framerate Independence:
Turns out tying the minigame speed to framerate means players with 240Hz monitors were playing a hyper-speed, borderline impossible version of the game. You're welcome for the accidental Dark Souls mode. It now runs on actual time instead of frames.
[Skipping Stones]
Geometry Fix:
Fixed a critical math bug where the target zone would shatter reality and auto-fail you if it crossed the 0/360-degree boundary. I deleted half the convoluted logic and replaced it with a single function that actually understands circles. Less math, fewer bugs. Who knew?
Q: Will my old save file work with this update?
A:
You like gambling? Let's call it a
50/50.
Think of it as hitting hard pity in a gacha.
v0.2.1
New words:
~7 000
(700+ dialogues)
New images:
330+
New videos:
14
(9 NSFW | Eri - 9)
New audio:
~30
Quick Navigation
(
alternative to map, easier navigation than using screen-edge arrows
)
Phone Wallpapers
(45 wallpapers total)
Kutori
can be now found on the map
Added gifts and achievements for Kutori
Other Changes
Added more sub-locations for the Shrine
Added image button for deleting saves
(in save/load window)
New portraits for some girls in 'Girls Love' window
(G - shortcut)
New computer wallpapers
- 7
Slightly changed the layout of 'Girls Love Details' window
(where list of all events for a selected girl is located)
Increased the speed of some UI animations
Improved filtering logic
(filtering for gifts, achievements, etc.)
Reworked To-Do system
(it was a true hassle adding anything to it, so created it from scratch again)
Reworked some UI graphics elements
(e.g., buttons for changing animation angle)
v0.2
New words: ~
10 000
(
900
+ dialogues)
New images:
500
+
New videos:
15
(12 NSFW
Aya - 6
&
Guide - 6)
New audio:
24
New girl:
Kutori
New locations:
Shrine Path
and
Shrine
Achievements
(144 achievements total; I'm planning on adding rewards for completing sections of the achievements)
Video Player
(watch all videos fast and easy using the computer at home; you can mark your favorites)
Reworked Phone
Message System
(on phone)
New portraits for girls in 'Girls Love' window
(G - shortcut)
New computer wallpapers
(53 wallpapers total)
Changed '
Quests
' to '
Notes
' and added '
To-Do
'
(all of this can be found on the phone)
New preference option '
Achievement Notification'
(disabled by default)
Added '
Help
' page in game menu with a list of all shortcuts
New Locations
Shrine Pat
Shrine
v0.1.2
New Images —
250+
New Words —
2600+
(
~400
dialogues)
New Videos —
22
New Audio —
27
Computer System,
Reworked Items
(Yes, you have to buy 'Playing Cards' again, sorry~~)
New 'Girls Love' Window
New Gallery Window
(old one is still accessible through phone; new one is through text button in 'Girls Love' Window)
New Inventory System,
Added 'Girls Bonding View',
Added Options 'Lewd Sounds Volume',
Key Shortcuts,
UI Overhaul,
Added Presplash,
Added Visuals When Closing The Game,
Dedicated Parameters & Improvements for Android
(bigger fonts, spacing between buttons & choice menus, etc.)
Although I think the Android changes should be more comfortable for you, I don't usually read VNs on a phone, so I can't be 100% sure. Your feedback on what is wrong and what could be adjusted is welcome!
This update focuses more on technical improvements and enhancements rather than dialogues. However, I've included a lot of manually crafted animations that I hope will make up for the lack of dialogues to some extent.
v0.1.1
New Images — 500+
New Words — 7500+ (~800+ dialogues)
New Videos — 21
New Galleries — 5
New Audio — 7
New Languages — Spanish & Portuguese
(translations by FernandoHT)
Project Size Optimizations — From ~2 GB to ~900 MB
Added Options — You can now change the font and its size
Smoothed some UI Animations
Gifting — Increase Love with the Girls!
Black Jack up to 4 players — Increase your money by defeating multiple opponents at once!
Player reviews
Player rating5.0 / 5 · 6 ratings
Written reviews6 · avg 4.7★
Positive (4–5★)100%
Latest review2026-07-02
What players say
Most players rate it highly, praising visuals and relaxed island life despite limited content.
5★4
4★2
3★0
2★0
1★0
Players like
Attractive character visuals and animations
Cute girls with relationship progression
Relaxed, lighthearted island slice-of-life vibe
Common complaints
Currently lacks enough content
Blackjack minigame can feel awkward
Story remains generic or unfinished
Best for players who enjoy relaxed anime-style island slice-of-life with cute girls.
Summarised from 6 written player reviews.
Ryuko_Matoi2026-07-02★★★★★
The framework is there, just needs more content. General look of the game is nice and girls are perfect with varying proportions and body types. The scenes tho are really what got me since there's more ecchi/outcourse scenes than hentai…
dexterousgecko2026-03-01★★★★★
EDIT: The game is likely abandoned, but it's fun for what it is. It's not trying to be something super serious, it's a very lighthearted, hand out with cute girls, slice of life experience. the general gist if you hang…
GlassSoul2025-02-11★★★★★
In a world where most games of this genre these days need to have a dark psychological twist with a broken mc in an attempt to clone you know what... it is so nice to see a game that's just…