Open Rooms is a Unity-made, 3D animated NSFW parody puzzle game by SinfulBrain. You play a man exploring mysterious backrooms, where interactions and discoveries lead to adult encounters and a creative storyline. The setting lets players push boundaries as imagination shapes what is found.
The current build is version v0.5.0, released August 21, 2025, and development is ongoing. It runs on Windows and Android, uses English, and is uncensored. This update adds new anomalies for Levels 1 and 2, a level-ending cutscene, tutorial and rules posters, random poster tutorials, and improved cutscene playback. It also adds Maria and 2B scenes and photos, a custom camera option, patch-note alerts, Patreon verification, and fixes for menus, galleries, elevator doors, shelf doors, and first-layer anomalies.
Developer's description
Dive into a tantalizing and mischievous adventure in this NSFW parody game! Explore mysterious backrooms where every corner reveals new surprises and erotic encounters. With a creative storyline and engaging interactions, each discovery offers a unique experience. Relax and push boundaries in Open Rooms, where everything you can imagine becomes reality!
v0.5.0
️
TECHNICAL & CONTROL FIXES
[] Instant Dual-Release & Patreon Verification System
[] In-Game Live Patch Notes & Version Alerts
[] Level Ending Cutscene Integration
[] Cutscene UI Updated
[] Cutscene playback has been improved
️ MAP UPDATES & ANOMALIES
[] Level 1 New Anomalies
[] Level 2 New Anomalies
[] Level Ending Cutscene
[] New Tutorial & Rules Poster
[] Random Poster Tutorials
VISUAL CONTENT & REWARDS
[] New Maria Cutscene
[] New Maria Photo
[] New 2B Cutscene
[] New 2B Photo
[] Cutscene Custom Camera Update
BUILD
[] Fixed Level 2 Main Menu Button
[] Fixed Gallery Missing Cutscenes
[] Fixed Gallery Images Layout
[] Fixed Gallery Images Icons
[] Fixed Elevator Doors Closing Bug
[] Fixed Desk Shelf doors closing when moving away
[] Now, no anomalies ever occur in the first layer
[] The game engine version has been updated. (6000.3.22f1)
[] Code Refactoring
[] Build & Test Phase
v0.4.2
TECHNICAL & CONTROL FIXES
Instant Dual-Release & Patreon Verification System
In-Game Live Patch Notes & Version Alerts
Level Ending Cutscene Integration
Cutscene UI Updated
Cutscene playback has been improved
MAP UPDATES & ANOMALIES
Level 1 New Anomalies
Level 2 New Anomalies
Level Ending Cutscene
New Tutorial & Rules Poster
Random Poster Tutorials
VISUAL CONTENT & REWARDS
New Maria Cutscene
New Maria Photo
New 2B Cutscene
New 2B Photo
Cutscene Custom Camera Update
BUILD
Fixed Desk Shelf doors closing when moving away
Now, no anomalies ever occur in the first layer
The game engine version has been updated. (6000.3.22f1)
Android Black Cutscene Fix (Low Quality Codec Fallback)
Code Refactoring
Build & Test Phase
v0.4.1
TECHNICAL & CONTROL FIXES
Instant Dual-Release & Patreon Verification System
In-Game Live Patch Notes & Version Alerts
MAP UPDATES & ANOMALIES
Level 1 New Anomalies
Level 2 New Anomalies
Level Ending Cutscene
New Tutorial & Rules Poster
VISUAL CONTENT & REWARDS
New Maria Cutscene
New Maria Photo
New 2B Cutscene
New 2B Photo
Cutscene Custom Camera Update
BUILD
Fixed Desk Shelf doors closing when moving away
Android Black Cutscene Fix (Low Quality Codec Fallback)
Code Refactoring
Build & Test Phase
v0.4.0
TECHNICAL & CONTROL FIXES
Hotel Corridor Door: Fix the bug where Maria walks straight through doors.
Android Swipe Control: Add new "Swipe to Look" camera control system by dragging on the screen.
Pause Menu: Add a simple pause UI that freezes the game via Escape on PC or a screen button on mobile, and place the settings inside it.
Resolution Setting: Basic resolution settings will be added.
Controller UI Fix: Fixed a bug where the Android UI remained active in Windows.
Android Control UI: Android Control UI has been improved.
Auto Version Controller
Added Collect Sound
Added Walk Sound
MAP UPDATES & ANOMALIES
Door Anomaly (Level 1): Integrate a new door mechanism in the hotel corridor that is normally locked but opens when an anomaly is triggered.
Hotel Room: Design a small hotel room area behind the anomaly door where the player can walk in and explore the bed and furniture.
Abandoned Tunnel (Level 2): Visually enhance the second level map; add new models, dim lighting, and details to strengthen the atmosphere.
VISUAL CONTENT & REWARDS
Maria Graphics Updated: The character of Maria has been visually enhanced.
New Maria Cutscene: Add 1 new Hotel Corridor cutscene for Maria.
New 2B Cutscene: Add 1 new Abandoned Tunnel cutscene for 2B.
Collectable Renders: Prepare high-quality renders featuring Maria and 2B for collectable cards.
Gallery System: Scatter these new renders and collectibles around hidden corners of the map as collectible card items. And add a new gallery menu for these images.
BUILD
Optimization: Graphic and technical optimization.
Android Resolution Bug: Fix for a bug that distorted resolution on Android phones.
2B Walk Path Fixed
Fixed Abandoned Tunnel (Level 2) Elevator
Fixed Abandoned Tunnel (Level 2) Colliders
Bug Fixing: Fix the bugs in the game and stabilizing it before Publishing.
Release Game: Build and release of the 0.4.0.
Strategic Review: Based on the incoming feedback and project data from this crucial update, the entire project structure and its future development roadmap will be thoroughly reviewed to decide the next big steps.
v0.3.3
TECHNICAL & CONTROL FIXES
Hotel Corridor Door: Fix the bug where Maria walks straight through doors.
Android Swipe Control: Add new "Swipe to Look" camera control system by dragging on the screen.
Pause Menu: Add a simple pause UI that freezes the game via Escape on PC or a screen button on mobile, and place the settings inside it.
Resolution Setting: Basic resolution settings will be added.
Controller UI Fix: Fixed a bug where the Android UI remained active in Windows.
Android Control UI: Android Control UI has been improved.
Auto Version Controller
Added Collect Sound
Added Walk Sound
MAP UPDATES & ANOMALIES
Door Anomaly (Level 1): Integrate a new door mechanism in the hotel corridor that is normally locked but opens when an anomaly is triggered.
Hotel Room: Design a small hotel room area behind the anomaly door where the player can walk in and explore the bed and furniture.
Abandoned Tunnel (Level 2): Visually enhance the second level map; add new models, dim lighting, and details to strengthen the atmosphere.
VISUAL CONTENT & REWARDS
Maria Graphics Updated: The character of Maria has been visually enhanced.
New Maria Cutscene: Add 1 new Hotel Corridor cutscene for Maria.
New 2B Cutscene: Add 1 new Abandoned Tunnel cutscene for 2B.
Collectable Renders: Prepare high-quality renders featuring Maria and 2B for collectable cards.
Gallery System: Scatter these new renders and collectibles around hidden corners of the map as collectible card items. And add a new gallery menu for these images.
BUILD
Optimization: Graphic and technical optimization.
Android Resolution Bug: Fix for a bug that distorted resolution on Android phones.
2B Walk Path Fixed
Fixed Abandoned Tunnel (Level 2) Elevator
Fixed Abandoned Tunnel (Level 2) Colliders
Bug Fixing: Fix the bugs in the game and stabilizing it before Publishing.
Release Game: Build and release of the 0.4.0.
Strategic Review: Based on the incoming feedback and project data from this crucial update, the entire project structure and its future development roadmap will be thoroughly reviewed to decide the next big steps.
v0.3.2
TECHNICAL & CONTROL FIXES
Hotel Corridor Door: Fix the bug where Maria walks straight through doors.
Android Swipe Control: Add new "Swipe to Look" camera control system by dragging on the screen.
Pause Menu: Add a simple pause UI that freezes the game via Escape on PC or a screen button on mobile, and place the settings inside it.
Resolution Setting: Basic resolution settings will be added.
Controller UI Fix: Fixed a bug where the Android UI remained active in Windows.
Android Control UI: Android Control UI has been improved.
MAP UPDATES & ANOMALIES
Door Anomaly (Level 1): Integrate a new door mechanism in the hotel corridor that is normally locked but opens when an anomaly is triggered.
Hotel Room: Design a small hotel room area behind the anomaly door where the player can walk in and explore the bed and furniture.
Abandoned Tunnel (Level 2): Visually enhance the second level map; add new models, dim lighting, and details to strengthen the atmosphere.
VISUAL CONTENT & REWARDS
Maria Graphics Updated: The character of Maria has been visually enhanced.
New Maria Cutscene: Add 1 new Hotel Corridor cutscene for Maria.
New 2B Cutscene: Add 1 new Abandoned Tunnel cutscene for 2B.
Collectable Renders: Prepare high-quality renders featuring Maria and 2B for collectable cards.
Gallery System: Scatter these new renders and collectibles around hidden corners of the map as collectible card items. And add a new gallery menu for these images.
v0.3.1
TECHNICAL & CONTROL FIXES
Hotel Corridor Door: Fix the bug where Maria walks straight through doors.
Android Swipe Control: Add new "Swipe to Look" camera control system by dragging on the screen.
Pause Menu: Add a simple pause UI that freezes the game via Escape on PC or a screen button on mobile, and place the settings inside it.
Resolution Setting: Basic resolution settings will be added.
Controller UI Fix: Fixed a bug where the Android UI remained active in Windows.
Android Control UI: Android Control UI has been improved.
MAP UPDATES & ANOMALIES
Door Anomaly (Level 1): Integrate a new door mechanism in the hotel corridor that is normally locked but opens when an anomaly is triggered.
Hotel Room: Design a small hotel room area behind the anomaly door where the player can walk in and explore the bed and furniture.
Abandoned Tunnel (Level 2): Visually enhance the second level map; add new models, dim lighting, and details to strengthen the atmosphere.
VISUAL CONTENT & REWARDS
New Maria Cutscene: Add 1 new Hotel Corridor cutscene for Maria.
New 2B Cutscene: Add 1 new Abandoned Tunnel cutscene for 2B.
Collectable Renders: Prepare high-quality renders featuring Maria and 2B for collectable cards.
Gallery System: Scatter these new renders and collectibles around hidden corners of the map as collectible card items. And add a new gallery menu for these images.
v0.3.0
️
TECHNICAL & CONTROL FIXES
[] Hotel Corridor Door: Fix the bug where Maria walks straight through doors.
[] Android Swipe Control: Add new "Swipe to Look" camera control system by dragging on the screen.
[] Pause Menu: Add a simple pause UI that freezes the game via Escape on PC or a screen button on mobile, and place the settings inside it.
[] Resolution Setting: Basic resolution settings will be added.
[] Controller UI Fix: Fixed a bug where the Android UI remained active in Windows.
[] Android Control UI: Android Control UI has been improved.
️
MAP UPDATES & ANOMALIES
[] Door Anomaly (Level 1): Integrate a new door mechanism in the hotel corridor that is normally locked but opens when an anomaly is triggered.
[] Hotel Room: Design a small hotel room area behind the anomaly door where the player can walk in and explore the bed and furniture.
[] Abandoned Tunnel (Level 2): Visually enhance the second level map; add new models, dim lighting, and details to strengthen the atmosphere.
VISUAL CONTENT & REWARDS
[
] Maria Graphics Updated: The character of Maria has been visually enhanced.
[] New Maria Cutscene: Add 1 new Hotel Corridor cutscene for Maria.
[ ] New 2B Cutscene: Add 1 new Abandoned Tunnel cutscene for 2B.
[ ] Collectable Renders: Prepare high-quality renders featuring Maria and 2B for collectable cards.
[ ] Gallery System: Scatter these new renders and collectibles around hidden corners of the map as collectible card items. And add a new gallery menu for these images.
Pre-alpha Changelogs
Pre-alpha
v0.0.15
Update
- New models added
- High graphics optimization
- Updated Room-01 bedroom
- Main Menu Scene updated
- Splash Screen fixed
- Locker Safe mechanics ready
- Fixed controller UI
- Added new costume
- Fixed LOD problem
- New Costume for Faceless
- New Music added
- Costume system Updated (Experimental)
- Room 02 Updated (Experimental)
- New Character(Experimental)
- Collectable Music Added (Experimental)
- TV Updated (Experimental)
Pre-alpha 0.0.13
Update
- New models added
- Updated laundry room
- Updated kitchen
- Added new animations and sound
- Updated main menu
- Fixed Windows controller
- Updated Photo Collection System (still demo)
- Updated Achievements menu (still demo
Pre-alpha 0.0.12
Updates:
New models added
Added Photo Collection System
Added new animations and sound
Added new mini puzzle game
Updated main menu
Updated Android controller
Removed joystick on Windows build
Added Achievements menu (Not working properly)
Pre-alpha 0.0.11
Updates:
- Added donation system
- New models added
- Colliders updated and fixed
- Character Rig updated for more natural and dynamic motion
- Added New Animations and sound
- Animations Fixed
Pre-alpha 0.0.9
Updates:
- New models added
- Colliders updated and fixed
- Fixed Mouse freeze problem with high fps
- Added player textures
- Sound fx added
- Optimize FPS
Pre-alpha 0.0.7
Updates:
- Added new interactable objects
- Added new Event and NSFW animation
- New models added
- Colliders updated and fixed
- Lighting improved
- Fixed the issue where the character would remain motionless after interactions
- Door interaction system updated
- Interact UI improvement
Pre-alpha 0.0.6
Updates:
Colliders updated and fixed
Optimization improved
Fixed issue where enemy character couldn’t be interacted with
Clothes temporarily removed
Main menu added
Fixed freezing issue after animations
Pre-alpha 0.0.5
Updates:
Added a new graphics setting
Improved the event system
Optimized animations
Pre-alpha 0.0.4
Updates:
Added new models
Testing LOD skin meshes to improve performance
Added interactable objects
In the next update, the first interaction animation will be added
Pre-alpha 0.0.3
Since I frequently release test builds, I decided to start naming the versions in a more meaningful way. I have also finished designing the overall gameplay loop. At the moment, I’m working on the 3D scene and core mechanics.
I apologize for the slow development pace and limited content updates. Please continue to follow the project and support it by sharing your comments and feedback.
Player reviews
Player rating1.0 / 5 · 5 ratings
Written reviews5 · avg 1.8★
Positive (4–5★)20%
Latest review2026-08-01
What players say
Overwhelmingly negative reception; most reviewers find it misleading, buggy, and not worth playing.
5★1
4★0
3★0
2★0
1★4
Players like
NSFW videos are decent in quality
One reviewer gave it five stars
Common complaints
Game does not match its description
Poor quality animations and videos
Bare bones walking simulator with little content
Best for players who enjoy short, buggy adult games with minimal gameplay
Summarised from 5 written player reviews.
Ancalador2026-08-01★★★★★
The description in the original post is for a completely different game. In the last update the game described was replaced with a bare bones "spot the anomaly" type game with the sexual content coming from cards that may or…
DarkMatter72026-07-31★★★★★
Walk around, watch poor quality videos. That's it. The person that gave this 5 stars did NOT play this. It's just one incoherent run on sentence of a bunch of wishes of someone imagining a game in their mind and…
Jerry902102026-07-30★★★★★
The nsfw videos are decent but the game seems like it doesn't play right and whenever you get one of the videos you cant press esc or the game will just close. Overall the game seems like it would be…