Pies 'n' Apples

by Neon Night Time

Uncensored Windows
Versionv0.6.0
EngineRPGM
Released2025-01-29
Updated2026-04-09
LanguageEnglish, Russian, Portuguese(br), German

Marta(41yo) is a simple housewife who, from time to time, hires temporary workers to do small repairs and collect apples, the fruit she sells to support the income of the house where she lives with her daughter Stacey. Rocky (18yo), and Jennifer(18yo), are two young people who met at Marta's house. Both were hired temporarily to do small day-to-day jobs, Spoiler such as weeding, picking apples and doing small repairs. On a day that seemed to be like any other day, something very unusual happens. Some of the inhabitants of the kingdom experienced the effect of a physical transformation. Marta, who also received this "gift of fate", is going to turn to the witch for help and asks the guys to bring apples to cook a pie for the witch as a gift, but the situation changes dramatically... Everyone will immerse themselves in a world full of adventure and challenges, as the solution will not come easily. Mysteries, intrigues, dangers, pleasures, discoveries, new encounters and much more will be part of these erotic adventures in the world of of "Pies & Apples".

v0.6.0 Version 0.6.0 is the last version with a linear passage, therefore: 1. Old saves will not work! a). In order for saves to be able to save all the parameters that were not originally included in RPG Maker (for example, our individual inventory system, gallery, etc.), we improved the code for saving progress. Without this, the player would not be able to save their progress correctly. b). We changed a lot in the system and various little things (added/removed), so that in the future we would not have problems with continuing the storyline. Well... We have a lot of creative ideas that are not in RPG Maker by default. c). We removed some heavy conflicting plugins, replacing them with our own, so the system functionality began to work a little differently, as we needed. This is the base on which we will build the continuation of the plot. d). Some things, status, etc. are automatically added at the very beginning of the game. e). We revised the system for obtaining statuses. Now any status of any character can be not only increased but also decreased. f). Added a gallery. As you understand, in order for all scenes, etc. to appear in the gallery, you need to see them again. 2. Languages. The game is currently in 5 languages ??and it took some effort to put it all in order (there is a lot of text). But from time to time, errors occur, for example: a). You play in English, but you come across a phrase in another language. b). Due to lack of time (we are doing translation at the very end of development), we were unable to add a full translation for some languages. At the moment, it is recommended to play in English or Russian! We have an excellent solution to these problems, but we will not risk time and will do it in 0.6.0, so in 0.7.0 such problems will disappear. 3. In 0.6.0, you can just play to get acquainted with new functions, characters, locations, etc. but the real game will start after the linear passage (from the very end of 0.6.0). To fully complete the game, we need a combat system. We already have a ready base, but for full completion we still need to work on this. We also need to add more images in those moments where it is necessary. Therefore, in version 0.7.0, the emphasis will be on continuing the plot, images and the combat system. Also, version 0.7.0 will be the first full version, without changes and with properly working saves. What's new: Changed and added new icons. Added new sprites. Added new portraits. Changed some old portraits. Added more emotions to portraits. Added a photo. Added 4 new quests. Added a system of character states: 1. Human, 2. Anthro, 3. Futa, 4. Roxy (because Rocky's transformation does not affect anthro). Added transformation skills. As the story progresses, characters will be able to instantly transform into any of the three forms if they learn to control the transformation. Key quests are now color-coded. Changed skill menu (removed all unnecessary and changed image). Slightly expanded and improved the beginning of the game, so that the player could better understand who Rocky is and what time the events in the game take place. Changed the name of some classes. Added key and common items to the inventory. Changed the quest "Call of the Road". Now Stacy does not have a knife in the kitchen. She must find another item in another place. Added the mini-game "Arm Wrestling". Martha's Guestbook is available again and updated. Several new plugins have been written and old ones have been updated/improved. Added many new NPCs (key and common). New locations on the world map have been opened: Swamp Forest, Old Mill, Kelly's Cliff. Added new locations: All rooms in the Old Mill, except for the rooms on the second floor. Steam room in the Cherry Blossom. Laverna's house (outside and the room with the balcony). Cassandra's house (outside). Some old locations have been updated. Floating clouds and shadows for character and direction icons have been added to the world map. Continued the main storyline. Some quests have been slightly continued. Added a gallery: Now the player will not miss anything if he/she remembers to save. All cells are in order from the beginning of the game. If the player sees that the previous cell is not open, it means: 1. The player chose a different plot twist, 2. The player missed something. What's included: 1. Static images. 2. Scrolling images, 3. Key sprite scenes with animation. 4. Some simple oops scenes. 5. Trophies: Photos, Underwear, Vinyl records. All scenes are looped until the player presses cancel. Some scenes are slightly modified (system capabilities are not unlimited), so they show the scene but a little differently. Consider this additional content. Decided by player voting. At the moment, content has been added to the gallery simply to familiarize players with the functionality of the gallery, so not all moments have been added. Now the project has a native translator into English and the entire translation has been remade from scratch. Bugs (fixed in 0.7.0): 1. Martha’s puddle is not visible. Solution: When approaching the place where there should be a puddle, DO NOT STAND THERE but stand IN FRONT of that place and USE THE MOUSE CONTROL, NOT THE KEYBOARD! 2. Some text is displayed in code. 3. When exiting the gallery to a location, the gallery music may continue. Solution: Transition to another location. For Android: We decided to release the Android version for the first time to check how the game would work, but at that time we couldn't test it ourselves and we didn't have time for it. And unfortunately, the Android version has a very serious bug that doesn't allow you to complete version 0.6.0. The bug appears after the cave with the orc. But the gameplay of 0.6.0 is much longer. The solution at the moment: 1. Install the JoyPlay emulator on your device, 3. Run it in the emulator. v0.5.1 Fixed a number of bugs. v0.5.0 This is not a complete list of changes, there was a lot of work and we could not remember everything we did, but something like this: Added (or changed) instructions for new features (skipping text) or gameplay (states, quest log...). The opening scene of Martha and Rocky in the morning has been completely redrawn. Images: All large pictures have undergone changes (improved). Added an image of Martha's panties. Added an image of a bird wit Martha' s pussy hair in the scene with Martha. Added 3 images of Martha in the bathroom. Added image of peeping underwater in baths. Added an image of peeping on a woman in the baths. Added an image of Jenny on a cliff. Added an image of Jenny from behind on a cliff. Added an image of an orc from behind in the caves. Added an image of Martha in the toilet with various facial expressions. Added an image of Trisha's breasts. Added a picture of a child's drawing in an orc's cave. Added photo of naked Rocky. Added new facial expressions for Stacy when first peeking. The photo of the man has been changed. Increased image resolution of Greta and Rocky. In Martha's night scene, the hooves are replaced with legs. Added Stacy's finger when looking under the table. Portraits: All portraits have had their color palettes adjusted. All portraits have undergone changes (improved or redone). Gazhi's and Lenny's portraits have been replaced with wide resolution. Portraits changed or added: Greta, Elsa, Roxy, Trisha, Kelly, Maria, Added new emotions: Elsa, Jenny, Kelly, Laverne, Martha (female), Rocky, Roxy, Sarah, Stacy, Trisha. Sprites/Animations: Greta, Buzz, Stacy, Kaise, Martha - animations of laughter. Buzz - burping. Orc - scene with Martha if "bad end". Rocky - added some sprites. Jenny - added some sprites. Stacey - added some sprites. Changed the hue of all sprites. All sprites have been improved or changed. Stacy's height has been increased. Added Greta's sex scene with Elsa. Teddy bear has been changed. Added Martha's boots in the night scene at Kaise's house. Added loss scene with orc. Kaise now has 2 boobs. Added scene with police officers. Added animations of womens in baths. The color palettes of birds in locations have been adjusted. Added fish and fireflies. Added emotions in 3 languages. Added parrot animations for saving the game. Other: The design of all interface elements has been changed (menu, shops, tasks, opening a new character...) Added new icons for items. The icons of existing items have undergone changes. Locations: All locations have undergone changes (color changed, details added, noise removed...). Sound: An accompanying theme music has been created for Buzz. All voices, sounds and music have been adjusted. Gameplay: Added visual and audio notifications when items are received or removed. Some items have their own sounds when picked up or used. A system of achievements has been added: the discovery of new characters and the status of existing ones (sympathy, depravity and transformation). In animated scenes, the camera zooms in to get a better picture. Added a button to end a looping scene. Implemented text skipping with synchronized animations and sound effects, not including the main music. An automatic system for individual storage of items for characters has been implemented, allowing you to store items (weapons, equipment) with the corresponding characters (when they are selected). Linking choices to status levels (example: first breakfast, scene in Kaise's bedroom...). When the status changes (up or down), emotions and animation (highlighting) appear for the corresponding characters or NPCs. Added a new enemy - Orc. Added localization into 3 languages: English, Russian and Portuguese (Brazilian). New objects have been added to locations.. The world map has been expanded and improved. Added screen dimming when viewing some images. All scenes are expanded and improved. Many events have been reworked or changed for more logical gameplay. Added a spying mini-game in bathhouses. The opening scene in the tunnels has been expanded. Changed the location of some parrots for saving the game. Added record collection (new collection). The task “Wild Wild Honey” has been changed: an additional spray has been added to Kaise, related events have been adjusted. The task with the teddy bear has been expanded. Saves now work. Plugins: Added a plugin for automatic transfer of message text and text in tasks. The KDesu_InventorySystem plugin has been created for individual storage of items, weapons and equipment. The KDesu_ChangeImgPath plugin has been created to change images according to localization Created KDesu_ChoiseAligncenter plugin to align text when selecting The KDesu_MultiLanguageSystem plugin has been modified to localize text using JSON files. Created KDesu_NameBoxOptions plugin to center name alignment. The operation of the CGMZ_Achievements plugin has been adjusted - the conditions for displaying statistics and the arrangement of elements have been changed. The work of the QuestSystem plugin has been adjusted - automatic text wrapping has been added. The GALV_ActionIndicatorsMZ plugin has been modified - the ability to set the direction of the character to display a question mark above it. The work of the TinyGetInfoWndMZ plugin has been adjusted - default sounds have been disabled, an ignore list has been added for the collaboration of other plugins to play sounds. Fixed BalloonPosition plugin - positioning of emotions did not work. Bug fixes: During the quest to find Jenny's clothes, if you disturb the rooster for take Jenny' s underwear, and then go to the lake and back, the underwear disappears, and the rooster no longer reacts. All other known bugs have been fixed. v0.04 1. The game design has been changed to warmer pastel colors. 2. Added new sprites for characters and NPCs. 3. Some sprites have been improved. 4. Storyline continued. 5. Added portraits to characters and key NPCs. 6. Added images to almost all scenes. (In Kaise's house, the sleeping Martha has a new "front view" image. Unlike the other characters, Martha sleeps in shoes, because after the transformation she became a little sloppy (Well piggy lol). This can be seen even in the morning in the kitchen if Rocky looked in under the table. The shoes of Martha, Stacy, Greta, etc. are a permanent part of the character's image (like Mickey Mouse's gloves. Characters have fingers, but such shoes better show their type of transformation). 7. Several new locations have been added: 1. Public bath (+ toilet). 2. Laverne's house. 8. Added several new key NPCs + simple NPCs.(All non-key NPCs in the game will be improved and there will be more of them so that the locations do not look empty). 9. Some locations have been slightly changed. 10. Added quest log: Very simple and intuitive interface, only 3 states: 1. Received quests: They start automatically, you cannot refuse. The quest will remain in this category until the player changes the situation. If the game is completed, but there are still quests in this category, thenthe player missed something. Therefore, it is recommended to explore each location with different characters after each action, even if you need to return to the starting location of the game. 2. Updated: List of quests in which information has changed. Regardless of how many steps a quest has, the player must check for new information in that category after an alert (Quest "blah blah blah" has been updated!) appears on the screen. 3. Completed: Well what can I say?). List of completed quests with the latest information. Next to each quest there is a character icon, playing as which you can complete the quest. Some quests have icons with a "?" Here the player does not know which character the quest is intended for. I specifically removed the various “Quest Requester”, “Reward”, etc. and left only the essentials. Who the customer is and what needs to be done is in the quest description, the “Reward” is visible visually (items in the inventory, bar counter, etc.). 11. Added 3 visual bars (design for test, I'll think about it later): 1. Level of sympathy. For the player (Rocky does not have this parameter, because he is the protagonist). Will be filled depending on the player's choice in different situations. When the scale is filled to a certain value, new opportunities will open up, etc. To develop relationships with characters and some NPCs (in the future). 2. Level of corruption. The same as above, but for situations with “dark matters” and “dubious characters”. 3. Level of transformation. Same as above, but depends on transformation type, etc. This thing is a little more complicated than the first two and is currently not active due to the storyline. Of course, after reaching certain values, new opportunities open up for the player. 12. A short pause has been set for the animation of receiving condition points. 13. A new character has been added. 14. New inventory has been added. 15. All locations have been completely redesigned for a smoother gameplay. 16. Now if the player does not have enough royal coins, Trisha will not sell panties. 17. Icons have been removed from the world map that signaled random events. I abandoned this idea and now instead of icons there are regular transitions to locations. (Interactions with some locations and events depend on who is the leader in the group at the moment. You are Martha - the location is empty, you are Rocky - there is an event at the location. The same with interaction). 18. Several new quests have been added. 19. One new point has been added to the map (Public Bath). 20. Now visiting places intended only for men/women depends on the gender of the group leader. Example: toilet M/F If the leader of the group is Rocky, then all the other members of the group (these are women) remain waiting outside and after leaving the toilet they automatically rejoin the group. The same thing if the leader of the group is any of the women, if Rocky is also in the group - he is waiting outside. 21. Martha's guest book: 1. A new scene has been added to Martha's Guest Book. But this scene only appears if the player selected the mode (all scenes) at the beginning of the game due to the specifics of this scene. 2. Added the names of all patrons who requested this. There are currently three scenes in Martha’s Guest Book (read above). Almost every update will add a new scene; it can be any location and not always just Marta. But now such scenes can only be seen by completing certain tasks. For example (just an example) you collected 100 royal coins - "A new scene has been opened in Martha's guest book!" Etc. This does not apply to the three scenes that are already in the game. 3. The book design has been improved, but I'm still thinking about it lol. 22. Some scenes and quests have been slightly reworked: Expanded the scene with the orc in the cave when the player sneaks into his house. Now women cover their faces with their hands when approaching an orc when he... The quest “Call of the Road” (when you need to get ready for the road) has been reworked. Now, when interacting with things in Rocky and Jenny's room, there will be no unnecessary messages and there is an opportunity to leave. Also, if the player wants to explore the locations of Piglet Hill and houses, now they can do this not only in the house, but also outside. 23. Some dialogues have been redone. 24. Notification of secret places (question mark above the character’s head) does not flash and works only in the right place. The icon sprite was also replaced (now pixelated), transparency was added and sound was removed. 25. Now, if the player plays in the "Skip Scenes" mode, you can still get Martha's panties (if you want, of course). 26. The message “In the next updates” remains only in places where the storyline has not yet reached and in some places where there should be images. 27. Now the game is in 3 languages: 1. English (translation will be improved when the developer has time), 2. Russian (translation from Portuguese by a native Russian speaker), 3. Portuguese (main version of the game, will be released a little later). The pixel font is currently only available in the English version (due to the specifics of the code), but of course I will fix this in the future. 28. The folder with the old version of portraits has been temporarily deleted to reduce its size. At the moment this makes no sense because (according to the results of the Patreon poll) I will release 2 DLC after the full game is released: 1. Portraits for all non-key NPCs, 2. Portraits in the old style. 29. Some key places are now visible visually (made by request). 30. Some emotion balloons have been removed. 31. Some scenes have been simplified (no losses, nothing cut). 32. Useless selection options have been removed. For example, now Jenny in any case takes the teddy bear from the orc's cave, etc. 33. Added some Easter eggs (just for fun lol). 34. Added more options for interacting with the outside world. 35. “Laverna’s Note” has been removed from inventory (not needed). Now Martha reads the note right away. 36. The effect of the HoneyLiker spray is now only 30 seconds. 37. Now the mouse cursor disappears when using the keyboard. 38. The key for temporarily deleting the message window has been changed to "SHIFT". 39. Now, when playing with the mouse, the selection only works when you press the left button. 40. Choices now sometimes depend on corruption points, sympathy, etc. 41. Complete remaster of Kaise. 42. Complete remaster of Stacy. 43. Added a new item to inventory. Now Stacy needs to take 2 items with her on the road. 44. Added 2 new quests. 45. Added many animations and some NPCs. 46. Some scenes have been improved and expanded. 47. A small location has been added. 48. Added music to "Cherry Blossoming". 49. Mouse control removed. Guys, this is old school. And frankly speaking, mouse control causes slight freezes in some places due to an old plugin that is necessary for the game, but it’s real old. 50. Touch controls are disabled. It looks ugly, steals space on the screen and for the PC version this makes no sense. If I make a version for Android, for example, I will include it of course. 51. Added the ability to climb to the top platform of Piglet Hill (Stacy only). 52. Added sprites. 53. Portraits have been added. 54. A lot of little things have been fixed (you will see for yourself). v0.03 Graphic: All outdoor locations have been changed to more old school ones. (In the next updates we will update the interior locations). All images improved + new ones added. All sprites and their animations have been improved + new ones have been added. All item icons have been updated. The menu and other screens have been changed. The portraits have been changed, but only the variant in clothes. The next update will be all the rest. (If you like the older version better, you'll find this in the "Old Portraits" folder) . Move with replacement. ATTENTION! Old portraits do not include new emotes and characters. We will be adding them...very gradually...). Gameplay: Added shops. Some things (especially "specific ones") only appear depending on the character, which you are currently playing (such things have a dark color in the name). Some things appear depending on your "Dark Reputation" among the "Dark Persons" (while in development). Some things appear depending on your Curiosity level (maybe we will change "Curiosity" to another name in the future). Some items (especially "specific ones") can only be bought with "Rare Coins" (Royal Coins). Next to the price you will see the currency icon (Big coin - "Rare coins", small coin - common money). World: Study each location carefully. You can find rare coins and other things (Question mark above character's head). But sometimes there will be no question mark, because some places are visible visually. Now sometimes you will be able to play other characters of the group. Each character has their own worldview and its own character, so the dialogues and reactions to the environment, etc. change depending on the character which you are currently playing. You can also find some items or events only by playing a certain character. Added some "Dark Persons". Improvements: There are no more incomprehensible moments in the orc cave. Some controversial points have been redone for better understanding (but in any case, READ THE DIALOGUES, everything is there written and there will be no questions to the developer). Fixed music and sounds + added new ones. It is also planned to leave only the key sounds of the voice, that players are used to, changing the rest and adding new ones so that each character has its own timbre votes (in future updates). Save locations have been changed. The raven flew away and was replaced by a parrot). Now he has animation and voice. Save location's board now says "Save". The sound in the game is increased! You will be able to adjust this in the options. Added several new locations. The beginning of the game is slightly expanded. Several new NPCs have been added. Now, if the night has come, all locations change to the night version visually and not only (previously in Kaise's house was always light). Title screen changed. A new option has been added to Martha's guest book (now there are 2 of them). We remind you that options are always "Russian roulette"). They are random, it is impossible to know in advance which option will turn out. Try it). In the future, there will be more options and not only with Martha and not only in one location. In the next updates, the book image will be drawn beautifully. Added different "Game over" endings (still in the test phase, we want to show this to the players and see tips/reviews etc.) ATTENTION!: At the beginning of the game, as always, you can choose a version of the game with skipping some scenes or with all scenes. Both versions are the full version of the game, not cropped. Because the choice only concerns some scenes and images, but the events are only slightly different so that there is logic. For example, if you choose to skip scenes, but the character in the skipped scene receives an item, you still can get this item but in a different way or in a different place. Many events have been slightly changed and supplemented / expanded. Genies are removed and Rocky's homecoming scene is changed. But this idea came at the last moment before release and I did not have time to implement the full version (draw some art), so in the next update this point will be slightly expanded. The Options menu is back to normal, but I removed the Always Dash button. There are several reasons, this affects visuals and sounds. For the same reason, I disabled scrolling with the mouse. Now the finds (coins and things) differ in sound. The items used also differ in sound. The sound when the player eats, drinks, bites an apple (for example). Improved and added new ambient sounds. Button and mouse acceleration was always disabled. The game has the sound of steps and if you do not speed up, then the steps turn into "Shhhh..." while the player or events are moving. Added a lot of interactions with the environment for each character. Reworked Kayse's quest "Wild Honey", now "HoneyLiker" needs to be used only once. bees added sound gradually fading as you approach / move away from the bees. Bees now have the correct animation. Made at the request of the players: Added futa NPCs. It is currently possible to exchange various fetish items for rare coins (this will be expanded in future updates). Added names to messages. Women's and men's names differ in color. The text of some messages has been changed visually. It's just weird when a character says every phrase aloud). Therefore, now it has been converted into thoughts (For example *I would drink coffee* - thoughts, Thank you for coffee! - phrase). The color has also been changed. Added test combat system. Nothing special so far (just click-click and win), it's just added to the places where it should have been. There is only one enemy so far (well... he is a plot lol). Visually, the fights look old school and the characters will be animated (in the future). The game now has a world map. So far, only a few locations can be visited. Depending on situations, reputation and character, different events will appear on the map (Still in the testing stage!): eye icon - you can see the scene. Sometimes it can give you reputation, Curiosity, or you can get something. But sometimes... "Game over." There is a choice, you choose "Yes" or "No"). (Enemies, merchants, NPCs, etc. will also appear on the map in future). The story line continues, but not much. Now that all the main work is done (finally!) we will to focus mainly on the story line. Old saves of course won't work in this version, too many changes. Postponed for the following updates: Images. I didn't include Kaise at night, Martha sleeping in the toilet, and Martha's panties in this update. I drew it, but at the last moment I decided to redo it. For the same reason, the image remasterhanging jenny is also not included in the update. Sometimes you will see "In next updates" messages. As a developer, I always have toexplain to people why there is no picture here and why it is impossible to go to some places and the main question "Is this the end of the update or did I search badly?". I decided to save my time and yours). Translation. We promised that from this version the game will be in three languages: English, Russian, Portuguese. Guys, it will most likely be in the next version. The problem is not in the translation process, but in the game system. Do you see crisp pixelated text? That's the way it should be. We specifically found a way for such a text. But unfortunately, only the English font is displayed this way. Any other looks normal, blurry, nopixels and large. This problem is solvable, as one person told us, so we will keep the promise most likely in the next update. While everything. Neon Night wishes you a pleasant game and... SAVE OFTEN!) . v0.02 Added: New images, Characters animation, Scenes, Portraits, Quests, Items, Places to save progress (Yeah). Sounds, Farm shop, various little things. Fixed: All known bugs Some graphics. Some locations have also been improved. MARTHA'S GUESTBOOK!: In Martha's guest book, we have included the names of only those patrons who have the Yummy Pie and Strawberry Pie membership levels. Old saves will not work because there are very big changes, etc. But we're aiming for older saves to work in future releases, just give us some time). That's all for now. Have a good game. v0.01 Initial Release
Steven_SWMG 2025-12-03
The game is really good. The last time I got this excited for a game like this was with Daily Life in My Countryside. Unfortunately, in Brazilian real it’s way too expensive to pay, so all that’s left for me are alternative ways, especially since the game was removed from Itch.io. Now I just have to wait for the rest of the game to come out so I can give a full review. So far, what impressed me the most were the graphics and the character animations. I really like the way the game is, even though it’s made in RPG Maker. The dialogues feel very natural, the events are interesting, and the support for multiple languages also pleased me.”
dread41 2025-03-11
To put it in a few sentences, I definitely liked it, the precise moments between tension building and release, beautiful and lively characters with their own quirks, it will be interesting to follow the development.
NevNine 2025-02-02
Good game, might want to set a filter if you're not into certain kinks in this game. (Lot of peeing involved). Would suggest the dev to start adding more hints since the first puzzle with the pad was very unclear since the game gives you a lot of useless and unrelated items for the puzzle.
Abelzal 2025-01-29
Cute graphics, decent dialogue, not too grindy (even if more highlights could be used to indicate objects that you can interact with and find coins in!). Not my usual pick of fetishes, but futas improve everything!
Leoseabay 2024-12-04
This game have good pixel art i like it a lot, story is also good and characters are fun. It has a huge potential i will be playing this game in the next update as well, looking forward to it. I hope this game gets the funds and reviews it deserves.
Nascrudin 2024-11-05
Great game, good story, nice art (not AI bullshit), not just a fap game need to read a little but no too complicated Can't wait to play the real combat system and see all the possibilyies so keep doing a great job
Doner077 2024-09-07
[v0.5.1] Great game with niche fetishes and interesting art style. Would recommend to those who want to try out new stuff and see if they are interested. Only negative i have, and the reason for the -1 star, is the lack of a hint system. There is no hand holding in the game and i have found myself using the forum often. I still could find most of the scenes tho, so its not the end of the world
Kando228 2024-07-05
I liked the game, it has a lot of different mechanics that attract, an interesting plot and the characters themselves. I am looking forward to the continuation and development of events (especially with the participation of Kaise).
Deleted member 5053420 2024-06-22
One of the aspects that I particularly appreciate about this game is its commitment to community feedback. The developers are highly responsive and actively engage with players, taking their suggestions and criticisms to heart. This level of dedication is rare and speaks volumes about their passion for the game. It’s clear that they have a vision and are determined to see it through. In conclusion, it is a fantastic pixel art game with a lot of potential. It offers a captivating experience that fans of the genre will undoubtedly enjoy. However, it is in dire need of more support to reach its full potential. I highly encourage fellow gamers to check it out and consider supporting the developers on Patreon. With more backing, this game could truly become a masterpiece in the indie game scene. this game has potentials ,it just lack support from patreons lol
Echo_noIr22 2024-06-20
This is the start of a new kink for me, i thought 6 boobs was gonna be weird and just bail mid game, but i was hooked with the story and situations where things happens that gets me overstimulated. Because of those things, the weird kinks was growing on me and I'm very excited for the next updates. Looking forward to the new update! -Echo
HelpImLost 2024-06-19
Very amazing and unique game! There aren't many games that go the natural route with body hair, which a lot of people, including myself, are very much into. You can tell the developers are deeply invested in the story, artwork, and character personalities. Each character feels like a living being, with their own unique personalities. And the artwork is just downright great, out of all games I have played this artwork is my favorite, the artist for this game nailed it on the art. I'm looking forward to seeing this game completed, and I think everyone should keep an eye on its development. It has a ton of potential to be one of the best adult games ever created.
xv321 2024-06-14
On the other positive side, the pixel art is great. On the negative side, this is a 10-minute kinetic visual novel heavily padded with non-game gameplay . The gameplay starts with a small map with a few interest points that tries to be an adventure game, but is just a skeleton of what it is trying to be. The gameplay then devolves in to a go to a location and hunt for scenes affair. The translation is awful and often fails to communicate to the player where they should go next. Not a single one of the characters has even the slightest bit of depth. Each sex scene consists of an isometric view of 2-d sprites from the 90s, which is kinda meh. I will never understand why devs are so desperate to not make a kinetic visual novel when that is all they are capable of.
Demonwise 2024-06-14
I suppose it is fairly obvious but the art style relies heavily on nastiness. Pubes everywhere, bodily fluids galore, hairy armpits as far as the eye can see. Look if that kind of kink is your thing then you might like this game. As someone who is about as turned off by that stuff as one can be without having my pecker shot off, I just can't appreciate the game. I take it back, I can appreciate the game but I can't appreciate the art. If there was an option to remove the excess body hair and pubes I would say the art would be pretty hot as long as you can also skip scat, urination, gas and other things that someone does to and in a toilet.
jamessomn 2024-06-09
Great but got stuck in the dinner don't know what to do very great visuals and i would have to loved to play the full game but sadly don't think its updating and is left for dead, such a beautiful game. Hope people give it a try
reatuken 2024-05-22
THE GAME SHOULD BE FINISHED BECAUSE HAVE A LOT OF POTENTIAL this RPG captivates with a narrative that’s as deep as it is mesmerizing. The characters are not just pixels and text; they’re souls with stories that weave into the larger epic. Every quest feels like a chapter from a book you can’t put down, and the plot twists keep you yearning for more. It’s not just a game; it’s an odyssey that leaves a lasting impression long after the credits roll. A true masterpiece of storytelling in the gaming world.
Jakobm 2024-03-26
Love the game and eagerly await each update of it. I really enjoy the unique art and can say pretty confidently I don't thing I've come across anything quite on par. The pixel art is excellent and I appreciate the more uncommon approaches to character styling like the multi-breasts on Martha, and the pubic and body hair on multiple characters which I find is too uncommon in games these days, While I can appreciate that its not for everyone, it certainly is for me, excellent work Neon Night Time
69Fell69 2024-01-21
perra puta obra maestra para los degenerado arriba perú de paso bombardeen esa webada carajo que buen juego porfa nunca abandones este juego serio ya quiero que esté terminada para disfrutar esta maravilla
Dyonos 2023-12-07
So very disappointing. I am a huge fan of most of the tags, but I literally cannot stand playing this game. Pros: +Time and effort was put into the game maps and character sprites +The pixel art is well-made* (We'll come back to this one later) +Characters are distinct and seem to have their personalities and style +Plot seems to have a decent enough premise Cons: -Typical RPGM time wasting content, turned up to 11. I don't want to go run around picking up random crap on the ground for 15 minutes at a time to see a still image of a character sitting on a toilet or something similar -Instant game overs with no real warning. Oh you decided to interact with some slime on a wall? Enjoy going back to the last save point and watching another 10 minutes of boring RPGM sprite cutscenes! What's that? You stepped onto an area that was somewhat near an enemy on the map? Oops! Go back to the same exact save point as before since you can only save at certain spots! Hope you're looking forward to more RPGM sprite cutscenes that you've seen at least twice! -Quests are awful. "Hey, you need to go into this house." Okay, how do I get in? Don't know, better run around 4 maps while I look for the magical tile that starts the event. Didn't you know? You have to go jump over a river to stand below a waterfall to get hit in the head! Then the other characters will come and find you, duh! (The dev's response to the quest design issue in the game thread was "a player said they're going to make a walkthrough for the game so suck it up and deal". Not ideal honestly...) -Latest update broke save games. Great! Now I have to slog through all that boring RPGM BS to get back to where I was for the exciting prize of like three more actual images. Cool. If you're going to break saves in a lengthy RPGM game, offer the player a skip to the latest content. It's a porn game, no one on this site is winning awards for their gameplay (especially RPGM games). Letting people skip past boring cutscenes they've seen before isn't going to undermine your artistic integrity. -Gallery or "album" seems to not work. At least as far I could tell. And if I can't get it to work in over 2 hours played, it might as well not exist. -For the love of god, put in a text FF/skip option Personal Preference: ~I'm not going to put this in actual cons, since I realize it is just personal preference, but the art is just... gross . I'll happily watch a girl get fucked by tentacles, or have her anus prolapsed or whatever, but this stuff? Bleh. The artist adds in coarse-looking hair coming out of like every character's ass, the mom (who seems to be the focus of the game) is unappealing and super flabby and just not nice to look at. Add in a super wrinkly fox lady and then you get gray stringy pubes and ass hair everywhere. ~"Milf" and Gilf focused. The daughter, and the childhood friend or whatever are pretty damn good looking (but prepare for a forest of pubes and some ass hair again), but the number of images they have pales in comparison to the aforementioned mother and granny characters. ~Some Engrish, but not enough to put it as an actual con ~The Patreon sub name list is an actual in game cutscene, and can be accessed from the pause menu. Hope you don't accidently hit it, or bye bye to another 40+ seconds of your time. Overall: I would say that this game would be better as a Ren'py point and click game, but the dev/devs seem to be focused on making this some kind of pseudo RPG/adventure game...and I'm just not feeling it. The game needs a metric ton of QoL improvements, and give us an actual reason to want to explore maps and areas. Put in easter eggs, player choices, optional content, something, anything to not just feel like I'm playing an on rails story with about extra bull crap I need to do in between seeing the sparse number of scenes the game actually has. Or maybe they just want to give the illusion of having content by artificially lengthening game time, who knows? Despite the good points, if a game feels tedious/annoying/frustrating to play, that's a trip to the bottom of the ranking from me.
manmydeath 2023-12-05
Great game, unique art and character designs, fun and hilarious story. The game is still in beta, but every patch has made the game improve by leaps and bounds. More art gets added, story expansions, new systems, as well as lots of QoLs and improvements. Some things to note would be to save frequently, as there are some unexpected game overs if you’re not paying attention to how many lives you have left, or if you just get caught in an unfortunate situation by choosing the wrong choice. Overall, this game has a great future and just keeps getting better, would definitely reccomend to give it a try if you find the sample images attractive!
Blorpagneis 2023-12-05
A really unique game with great looking pixel art! The game is improving every time a new update comes out, and you wouldnt recognize the first version compared to this one (0.04) Of course, this game doesnt hold your hand and tell you where to go, so patience and exploration is both required and rewarded (hidden secrets, scenes etc). If this is not something for you, perhaps wait for a WT to be available I feel the game really opens up after leaving piglett hill, with a large map unveiled that will fill with opportunities and stories as the game is updated! The dev is passionate about the game, and is willing to listen to feedback and adapt to it, as long as you keep a civil polite tone. Many great QOL changes since release, like a quest log, portraits, and more! Will definitely keep an eye on this one and recommend trying it if you like TF-themed games or pixel art games, with an old-school vibe

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