Pokemon Academy Life Forever
by Pokémon Visual
2DCG
Adventure
Big Ass
Big Tits
Dating Sim
Fantasy
Humor
Male Protagonist
MILF
Monster
No Sexual Content
Parody
Romance
RPG
Sandbox
School Setting
Teasing
Turn Based Combat
fan-made visual novel that takes you into an alternate Pokémon world that doesn't send, 10-year-olds off to fend for themselves. Here, characters from the core series games are put together in a more realistic high school setting. Rather than the player character leave on a solo journey at a young age, he attends school like any one of us and learn about the Pokémon world from there. Remake of the project: Pokémon Academy Life
Screenshots
v5.3.2025
NEW PAL: Forever! update! Week 9 is out, and so are ten new bond scenes, new uses for the character traits, CONTESTS, new dungeons, a new wild area with over twenty new 'mons, more new characters than you can shake a stick at, and more! DL links below.
v12.27.2024
NEW PAL: Forever! update! "Week 8.5" features five new bond scenes, four new mini-scenes, resprites and rewrites, and a load of bugfixes and QoL changes, including a Dex, a reworked inventory system, a new Frenzy, and a Mystery Gift!
v7.29b.2024
Update 7.29b.2024 is out!
The game has been written out to the end of Week 8, on May 30th.
Dawn, Rosa, Janine, Misty, Erika, Silver, a Secret Character, and Cheren have character scenes.
24 Foreverals have been created, unlocked by viewing the character scenes listed above.
Many new 'generic class scenes' have been created--every class has at least thirty, with many having forty. MMCC continues to cook.
A new mechanic has been introduced that will become rather important over the next two in-game weeks.
Mechanical Retcons
Rosa and Hilda no longer swap classes. This means Rosa does not give up her Pikachu.
Nate will now swap classes from Electric to Dark, shortly after Week 7 Tuesday. If he acquired Toxel on Springsday, he will give it to Rosa.
Wally has been made a Fairy/Fighting trainer, and Sonia has been made an Electric/Fire one, retroactively.
The dungeon system has been entirely reworked, with new dialog, mechanics, rewards, and tutorials, starting on the 10th of May. Dungeons are now, in my estimation, slightly harder, but much easier to understand, and much faster to go through.
Several Foreverals have been removed or changed. You will still have access to any FVLs that have the same
name
as they had previously, regardless of if you have still fulfilled the conditions to get them.
Narrative Retcons
Battle Team outfits have been retroactively added to the meetings, starting on the 14th of May.
Eri has been removed from her prior scenes, and will reappear in a more fitting role in a future chapter.
Jasmine no longer uses a cane. She still suffers from all other afflictions stated previously. (Poor dear.)
Removed Ethan.
v05.11.2024
My hope is that this will be the last iteration of Week 7, and I can make full progress on the Week 7.5 update after this. Still, if it needs another release, then it'll get one. Included in this release are bugfixes for a few bugs, such as:
Eevee can evolve into Sylveon now.
The gifting system isn't entirely broken anymore.
Repels, Super Repels, and Max Repels no longer work based on levels, but instead operate on rarity levels. Repels prevent common Pokémon from appearing, Super Repels keep common and uncommon Pokémon from appearing, and Max Repels prevent common, uncommon, and rare Pokémon from appearing, leaving only Super-Rare and Ultra-Rare Pokémon.
Fixed an issue where Blue's Pokemon would have infinite PP during a certain fight.
Various other minor bugs and typos.
And, apparently, looking over the changelog, I included a file I shouldn't have, that's relevant to the Dungeon revamps. Well, I've built this bloody thing five times already, I'm not doing it again, go ahead and take what you can from it, I guess.
v02.28.2024
2024-02-23 Typos.
2024-02-28 Added click controls to dungeons.
2024-02-28 Added Flintlock and Hewdraw to credits.
2024-02-28 Typos, bugs.
2024-02-28 Red Chibi will show up when not playing as Red.
2024-02-28 Resized chibis.
2024-02-28 Blue and Leaf won't misgender people.
2024-02-28 Wishiwashi wishiworks.
2024-02-28 Update domove.rpy
2024-02-28 Fixed Hilbert rank issue.
2024-02-28 Music fix on 5/6.
2024-02-28 Student COuncil Gardenia investment can't take you over the cap.
2024-02-28 Update domove.rpy
2024-02-28 Fixed hiding of pokemon sidescreen when adjusting liberation limit.
2024-02-28 Raihan scene fixes.
2024-02-28 Fixed Shedinja contingency for Dawn.
2024-02-28 Fixed Floette evolution.
2024-02-28 Fixed character sprites being duplicated if you name yourself something stupid.
2024-02-28 Update domove.rpy
2024-02-28 Re-archiving.
2024-02-28 Update version.
v02.20c.2024
2024-02-11 Add PickTable Call Catcher.
2024-02-14 Typo.
2024-02-14 Update 010515.rpy
2024-02-14 Typos.
2024-02-14 Typo.
2024-02-14 Update 010512secondhomeroom.rpy
2024-02-14 Update dungeon.rpy
2024-02-14 Update screens.rpy
2024-02-14 Update dungeonscripts.rpy
2024-02-14 Update 010510secondhomeroom.rpy
2024-02-14 Typos.
2024-02-14 Update psychic.rpy
2024-02-14 Typos.
2024-02-15 Instructeur Fantina re-removal.
2024-02-15 Bugfix won't apply if you're a different playercharacter.
2024-02-15 Hid cap/potential information for nonplayer pkmn.
2024-02-15 See above.
2024-02-15 Should fix the Rosa Pikachu issue. Plz.
2024-02-15 Nate becomes a sussy baka.
2024-02-15 Comfey isn't a traitor.
2024-02-15 Typo.
2024-02-15 Fix Mimikyu weirdness potential/BST.
2024-02-15 Create 0.mp3
2024-02-15 Fixed Foreverals that boost moves.
2024-02-15 Fixed xposition of pikachu in top slot.
2024-02-15 Testing features.
2024-02-15 Fixed layering issue when looking at party mons in PC.
2024-02-15 Ice types cannot be frozen or frostbitten.
2024-02-15 You should not get infinite turns when attacking in PMD mode.
2024-02-15 You can't switch to PMD mode to get double turns.
2024-02-15 Modified pathfinding slightly.
2024-02-15 Removed ranged attacks from PMD mode.
2024-02-15 Headbanging a wall should no longer refresh your team.
2024-02-15 You cannot stack units. I hope.
2024-02-15 Allies and self can pick up items in FE Mode.
2024-02-15 Moving in FE Mode consumes energy.
2024-02-15 Moving leader correctly sets oldpos.
2024-02-15 Reset turn counter at end of battle.
2024-02-15 Fixed mob1attacktype fix thing.
2024-02-15 Deleting Kris.
2024-02-15 Moved battlescripts.
2024-02-15 Delete battle.rpy.bak
2024-02-15 Fixed music on the 15th.
2024-02-15 Investment input safety.
2024-02-15 Starter Pokテゥmon should update w/evolution.
2024-02-15 Update functions.rpy
2024-02-15 Wally attends class properly.
2024-02-15 Update screens.rpy
2024-02-15 Tia's Mime is not blinded by the light.
2024-02-15 G-Darumaka is Ice.
2024-02-15 Nessa won't forget your date.
2024-02-15 Fixed switch item bug.
2024-02-15 See above.
2024-02-15 Update 010512.rpy
2024-02-15 Update 010419secondhomeroom.rpy
2024-02-15 Typos.
2024-02-15 Update functions.rpy
2024-02-15 Update 010510secondhomeroom.rpy
2024-02-16 Miscellaneous bugs and typos.
2024-02-16 Update functions.rpy
2024-02-16 Bugfixes.
2024-02-16 toxic spikes/stealth rocks/spikes won't fail against semiinvuls
2024-02-16 Update learndex.rpy
2024-02-16 Update dragon.rpy
2024-02-16 Rare Candy work better.
2024-02-16 Fixes, typos.
2024-02-16 You can skip battle animations.
2024-02-16 See above.
2024-02-16 Update screens.rpy
2024-02-16 Working on battleforecast.
2024-02-19 Battle forecast fixes.
2024-02-19 Removed comments.
2024-02-19 Update large-crowd-talking.mp3
2024-02-19 Create raihan.webp
2024-02-19 Update red_body_neutralbody.webp
2024-02-19 Update portraits.rpy
2024-02-19 Add liberation limit cost to learn move ui.
2024-02-19 Implemented suggestions.
2024-02-19 Made engage tutorial _EVEN MORE OBVIOUS._
2024-02-19 Changed version.
2024-02-19 Hilbert relationship updates.
2024-02-19 Update functions.rpy
2024-02-19 Update 010501Saturday.rpy
2024-02-19 Typos.
2024-02-19 Pichu doesn't abandon Ethan, unlike everyone else.
2024-02-19 Gyarados is intimidating.
2024-02-19 Metronome won't pick up Liberage or ERROR.
2024-02-19 Update pokemon.rpy
v02.11.2024
The game has been written out to the end of Week 6, on May 16th.
Sabrina, Nessa, Sonia, Rosa, and two secret characters have new character scenes.
30 new Foreverals have been created, unlocked by viewing the character scenes listed above.
A new system has been introduced that allows you to gather items.
Enabled going out at night.
New collectibles have been introduced: Gimmighoul Coins, Gym Badges, and Scholarships.
Several balance changes to Gardenia's investing, certain custom moves, and gifting items.
Updated assets for a great many students, other characters, and teachers.
A new bondable character, the SECRET character from the Price of Fame storyline, has been introduced.
Many, many, bugfixes.
When you go to bed, the game will auto-detect if the save file has the potential for problems, and will prompt you to correct them. (Bugfix impact is now almost entirely noninvasive.)
Removed Ethan.
v10.29.2023
bugfixes
v10.27.2023
All major character art assets have been updated.
The starter pool has been expanded from Charmander to 52 other Pokémon.
In accordance with the previous teams' wishes, the character of Red has been rewritten to be less of an ignorant country bumpkin.
In accordance with the previous teams' wishes, you are no longer locked into a single roommate; you share a dorm with Hilbert, Ethan, Brendan, and Calem.
You are no longer locked into two electives; you can pick from any elective you want, at any time.
Various setting changes. It's a university, not a high school, for one.
v08.21.2023
Bugfixes
v08.15.2023
N/A
v06.15b.2023
Fixes a few bugs
v06.15a.2023
Fixes a few massive bugs, and bugs a few massive fixes
v06.14.2023
Play to the end of Week 3, with 20 new Pokémon, Battle Team tryouts, and exploration of the City's alleyways! The first route scenes with Misty, Janine, Flannery, Bea, and Tia are here, too!
v06.05.2023
Initial Release
The first moment in Pokemon Academy Life Forever, I felt like having the Dating Sims that I was never able to get. The characters were all having some deep in them, taking from the manga counterpart plus some originality, the setting was fine enough, the events were fitting with the world and taking my interest. I really enjoyed it until the fourth week, amazed that some people were able to do so well with otherwise bland Pokemon characters. It crumbles after that part, feeling that the actual team changed through the writing and the artwork. I took a closer look at the project, it happened that it was abandoned and taken back by another group. They use the 2 weeks already done, and probable the 3rd one in work, then begun to add their bits in it. I am thankful that they did so, otherwise I would never have played it, but they did butcher it quite a lot. I must say that even the firsts weeks weren't flawless. The dating sim's part was bare bone and your choice unimpactful. I, actually though that those were faults of the original game that the remake didn't take into account. Having played it since then, I do knows that the dating sim had more than twice the number of events that were actually watchable by playing and your choices changed what pokemon you would get and who would be your friend circle, and club, in the everyday life. Making the flaws actual flaws of the remake, and not something coming back from the original Pokemon Academy Life. That being said, I was ready to overlooked them. The game was still fun after all, and completely worthwhile. Until this fourth week, the moment that the new team had to continue on the content. There sure was effort in it, and they picked it up pretty well, but the brushing off moments just kept on piling up again and again. One of them is the woke and the sexual openness. That is kind of the same thing, but woke is use for a more limited number of cases usually. Obviously, I am not fan of them but the reason being that you need actual context to make someone gay and doing threesome, that can't just pop out of nowhere otherwise your character is just ruined having background troubles. Troubles that the remake made happen and these instances became more and more. You can't make a serious character, having a position of responsibility, doing threesome while breaking the rules. You can't make a couple awkward and then make them fucking like rabbits without talking out heir problems. You can't make the Mc, a boy coming from some backwater with no gay relationship, being bi out of nowhere. You can't make an edgy serious guy, who was the son of a feared boss, turning out to have been a whore boy. Do you feel it? Those are wrong choices. They do not fit with the picture of the character, it's like taking a punch in the whole face and theses do no bring anything into their background, they just spurn out of nowhere and finish with a "okay". There were means to make those real. The simple one being the bi Mc that could have realized that he likes a guy going through the character events, but the remake didn't bother doing it. So there is no deep nor reason in it, the only thing they bring is disgust for the character. There is no sexual content anyway, The sexualization being completely excessive. The other being that the game got completely story-oriented. That is a hole that many fall in but putting strength in a game doesn't mean making a story in it, even so more that most people aren't able to make a good one. You can expect that the development is as good as someone butchering character for no reason can do. Having an evil making out every day with her boyfriend in a coffee shop doesn't make it frightening, softening Blue to make him a friend just killed his character, antagonizing Cheren for no real reason feel like a forceful way to make a "tense" relationship, and making a smart character dumbly blind for drama purpose was completely off-putting. This aspect actually wears on the dating Sims events too, making them uselessly long and boring to the point that I actually was fed up with the character. The true flaw here, that the original isn't making again, is that the game was supposed to be a dating sim. Dating sim have some big events, with the content changing depending on who you are going out with. This pattern make it limited on a story level. This isn't a bad thing since the genre is supposed to be played more than one run to go with different characters, and objectives such as battle or contest in this case make a difference in the development. The remake making it completely story-focused is killing the dating Sims aspect for the worse. There are obviously others flaws less impactful such as the use of spanish without reason, the growing number of minigames uncompleted, the quizzes that have absolutely no worth pokemon-wise. Some efforts too with the pokemon anecdote and the add of characters, yet poorly implemented. But those are lesser instances in the bigger picture. As a result, I can't really say that I am thrilled anymore by Pokemon Academy Life Forever. The overly focused badly written story just made it tiring and learning that character that I am supposedly to get charmed by are sexual degenerates doesn't help.
Just gonna do a quick review, because there's really no point of making long winded commentary given what it is, and given that its in no hurry to get to a finished state. Firsts things first, and I suspect many will stop reading after this paragraph. There is NO sex in this game. Yes, not a single fucking, disbursement of seminal fluids, or even so much the flashing of dicks is present in this game. In other words, if youre looking forward to boning that gardevoir or lopunny, you'll likely find yourself disappointed. Second point. The game is playable despite its unfinished state and that's because it has a coherent story and the story is long enough that 90% of its playerbase would probably give up before getting to the end point of the build, let alone hypothetically finish the game. Third point. The game is great. In fact, Id go so far as to say its breath of fresh air for the pokemon series as a whole. The story is basically a retelling of the protagonist going through pokemon school to eventually becoming a champion. You still train pokemon to do it, but within the confines of the typical highschool anime trope. In terms of worldbuilding and characters, the game absolutely nails it on the head, and I can find no real contrivances. Hell, I actually read all of the dialogue, and given my distaste for long winded dialogue filled games, its incredible. Conclusion... Gamefreak should pay close attention, because for years their games operated within this loophole of repetitive game mechanics, predictable storylines, and lately, subjectively ugly pokemon designs. In comes fans with limited funding making out a VN game with a worldbuilding that makes the original look more like PG rated fan fiction. Some points of criticism: - I dont like the limitation imposed on leveling up pokemon. I understand why its there, and how it forces players to make intelligent choices, but I just dont like it. Believe that your playerbase arent idiots and offer better reasons to choose their curriculum, rather than semi-force them. - The artwork is basically recycled over and over in the game. You'll be lucky to spot anything remotely new artwise. Seen Leaf looking smug once, and you literally seen it all because youre not getting anything different. - Its a fangame so its a bit harsh to even point this out...but the game is developed rather slowly, like really slowly. And I should perhaps mention that it has undergone radical changes before. At this point, its easier to imagine pokemon being supplanted by another franchise before this game even edges to the finish line. - There's explicitly no H in this game, but there is a small dating mechanic...to one character thus far. Id like to see this expanded. If I may suggest, make it so you can date May because I really want to see how the devs handle the dynamic. At least it gives some agency to pursue the game further. All in all, recommended for pokemon players. You'll be surprised at what has been accomplished, or maybe surprised that there is a world where pokemon games may actually have a rational storyline where kids arent dumped into the world and asked to chase an ethereal crown with nary a thought for education or responsibilities. I mean, the game even went so far as to explain that pokemon dont just obey their trainers just because you wear a nice badge and threw a prison ball at it, not that the canon gives an ounce of shit I guess.
Top tier SFW VN bro, that best of the best that i had the pleasure to play the only problem would be the poke pool variety onely giving you the only possibility to get what u want in the starter So far i love the personallities of every character
Perfection, it was simply perfect. Detailed storyline to the point where the smallest difference of how you play the game can subtly change some of the dialogue in the later story. Characters have realistic and great development, the game makes a effort to make developing a relationship with a character subtle and gradual resulting in a more rewarding and realistic progression with the characters you decide to pursue whether romantically or friendly. The game makes some minor tweaks to the pokemon battle system but overall it mostly stays fateful to the original system, not to mention it has implemented many existing moves and pokemon/abilities in the game [not all, but most likely due to it being a demo], never had i binged played a game and enjoyed it so much, especially a visual novel no less. That being said, my one grip is THEY DONT STAY FAITHFUL TO THE ORIGINAL SHINIES MAAAN, I WANT MY BLUE GARDIVOIR AND SYLVEON, that i can get over tho. Still really good game. Ps console commands are a life savior
A great work was done on this VN. Nice models, nice event flow, and cool interactions. But the tests in class makes no sense, and your choices doesn't make many diference in the story progress. A beautiful game, but need some more work on the dating sim rewards.
The game styles itself quite well mechanically with plenty of logic puzzles utilizing traditional pokemon moves from the games only to throw a curveball half way through the game with scripted losses that completely ignore all you've been supposedly "taught". The freedom of choice is an illusion, there is a correct path and obviously wrong answers that serve to further nothing but make this project more angst than it already is.
I think some of the tags should be removed here, like milf, big tits, big ass, ... what's the point of these tags when this is a non sexual game? What I like about the game: Starting to play it feels familiar to pokemon games. The visuals are pretty good, the sound effects are those of pokemon Images look good - better than most real pokemon games to be honest some of the dialogue is quite funny What I don't like: This is neither a VN or a game. It's too much in between there. The choices you make often have no different outcome and the gameplay - pokémon battles feel pointless too Some stuff is really illogical - even for the pokémon world. Like... you would go to jail for opening someone else's letter? Really? Opening someone else's letter suddenly grants you access to the school? Pokémon battles are much better - and the story is much better too, so.. I'd prefer just playing pokémon
I really enjoyed the game personally, and I also enjoyed the thread as a whole especially finding the various Console Commands which really allowed me to enjoy NG+ after playing. Spent a lot of time with this game, and the fact that even after beating it, going back and trying different playthroughs with different strategies was it's own type of fun.
I missed the "no sexual content" tag when I first downloaded this but I'm glad I did because this is great as a visual novel and also as a pokemon game. The characters are well written, there's some real funny, tense, and touching moments, and the art's good. The battle side of things is also really well done since the base of it is well, Pokemon. But there's a unique leveling system, some custom moves, and starting from such low levels really makes you rethink what pokemon are high tier since battles are actually usually hard enough to have you thinking. The art was good, the music was good (since I'm pretty sure it's mostly pokemon tracks) and it made me care about the characters. That last one is really the only thing necessary to make a visual novel good but the other stuff is always a nice bonus.
A beautiful visual novel that leaves you with some emotions also due to an in-depth drama and a kind of subplot on Red's personality, and the osts used... I'm excited about how it will develop, how the protagonist will develop the interactions with other characters and whether the school term will be extended. For the moment I will give this personal opinion as a comment (ps. sometimes it is not clear on puzzles, unless they are scripted)
I remember reading this when it first came out, to see it grow so far and be a great as it is warms my heart. The writing is excellent, the art is great, and the story is wonderful. I need to see this finished one day.
As a big fan of the idea of adult based pokemon game, this game actually struck a chord with me. The characters are well written and diverse. My only gripe with the demo is that Pikachu hasn't had much of a chance to shine in this demo. I'm excited and nervous for the game due to how Nintendo is notorious about shutting anything fan-made down but my hopes are high! 5/5 Demo
I guess if the only reason I'm not super into this game is "I'm not sure it'll be completed, and the scaling of the game is something I'm not sure will look good later" and I'm enjoying absolutely everything else, it's probably a 5/5. The long and short of it is: it's Persona in College + Pokemon and explains away the whole "elite trainers only have 3 pokemon of the same type and gets demolished by a 10 year old" with the college actually having a major impact on your pokemon's efficacy and pokemon training actually being canonically hard. In the first "Persona month" you, not your Pokemon, are the limiting factor- the hedge being that we aren't in the second month so this could be the case the whole game. So that interesting concept out of the way, college life, socializing and the works are all intertwined. The story is pretty solid- or at least interesting enough to keep momentum. I think the only knock is that the combat system is sort of janky- it's hard to tell what's happening. A second knock might be "You don't know anything about the pokemon available to you, so it's hard to commit to one type despite the game basically telling you to do so" but since we're not out of the first month, this could just be the game not having all available systems for you out yet. And I guess that's my hesitancy here: It's already a remake of a different project, the threat of a certain company's lawyers is omnipresent and the game is off to such an energetic start. What are the odds this game actually ever finishes? I can't imagine it's great. The game sure is an easy 5/5 though, so maybe it'll be a fun little ephemeral time-waster and in 2025 we'll be sad to see the premature end of this.
Its an incredibly fun game and my main draw to it was the turn based combat which is fairly good. The main gripe I have is that there is no way that I found to heal the pokemon or properly grind otherwise its pretty fun demo.
Its not entirely perfect, the story and characters are very well written and have their own distinctive personalities... Though the leveling system gets on my nerves as I was interested on this game for the turn based combat tag, but any who, I will have to rate this base on the games potential as I will probably not gonna change the rating every new releases.
Woah.. I didnt expect like... a good writing in here.. and yet.. here it is.. I got to say this game really does it for me. Very simple tools used with a lot of design going behind it. Avatar animations suggesting the context of events... Actual humor. I really got into the story and i'm interested in where it'll take me. Yeah.. god speed dev!
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