Priestess of Ancient Desire
by Lunymphic Studios
2DCG
AI CG
Bukkake
Corruption
Dating Sim
Exhibitionism
Female Protagonist
Footjob
Futa/Trans
Handjob
Management
Religion
Romance
Teasing
Text Based
Urination
Vaginal Sex
Virgin
Priestess of Ancient Desire is a text-based immersive life simulator set in ancient Egypt, where you play as a priestess balancing worldly needs with divine requests. Choose the path you walk: revel in the deep romance and intimacy offered by Temperance, or gradually corrupt your morals towards the free use and debauchery of Decadence. Navigate the political temple intrigue of 1180BC Thebes, read ancient Egyptian literature, and decide if you will be a Bride of Osiris or a sacred harlot.
Screenshots
v0.02a - Hotfix and Mobile Support
Mobile users rejoice! As usual, let me know ASAP if you encounter any issues.
- Experimental
interface for mobile devices
has been released!
- Fixed Paneb not appearing in the Harbor after he invites you to a date.
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v0.02 - Update
Very pleased to announce this release! Thanks to everyone for all your feedback. For the first week, I will be monitoring channels (itch, f95 and Discord) for feedback and will strive to release hotfixes within at most 24 hours.
This update adds one major quest to the game and one quest for each of the Decadence and Temperance routes. It all comes down to just shy of 100 new scenes, of which 18 have lewd content.
1. Gameplay
- Added the
Drugs
subsystem: Use Ephedra, Shemshehet (cannabis), Blue Lotus, and Opium to temporarily modify stats and needs (but be mindful of tolerance).
- Added the
Juggling mini-game
: Build the Juggling Chamber to unlock a new income source; performance-based rewards with diminishing returns.
- Added
auto-feast
functionality to the Kitchen.
- Added a mechanic to
take water
free of charge from the city’s Water Guilds.
- Multiple workers can now be assigned to a single construction project; construction time lowered across the board.
- Porter job revamped (1 Resilience requirement, lower rewards, limited to once per day).
- Added unique "poke" dialogue for all workers when they have nothing plot-relevant to discuss with you.
- Modified Sanctuary construction costs; changed standard material requirements from Reed to Straw.
- Parcel cost reduced from 200 to 125 deben.
- Added Set (Decadence) and Thoth (Temperance) with unique questlines (5 scenes each; Set will be lewd) to unlock them initiated via Amenhotep.
Bisexuality and futanari
have been added as
opt-in
sexual preferences.
2. Plot
- Added the
Priestess of Isis questline
(30 scenes including 9
lewd
) which unlocks Tiset as a romance option.
- Added
Kemhotep
interactions (8 scenes) and expanded
Tahira
as a romance option (7 scenes including 3
lewd
).
- Added
Minmose
(Scribe employee).
- Added a date sequence with
Paneb
(4 scenes).
- Added the
Unclean Embalmer
as a recurring visitor (10 scenes, up to 6 are
lewd
).
- The Chatty Scribe has now learnt The Satire of the Trades and will make it available for your reading pleasure if not turned away.
- The name of the priestess’ father is now consistently Naktharis.
3. Bug Fixes
- Wenennefer and Paneb no longer return to the Audience chamber multiple times.
- The Roof passage now loads correctly.
- Temple Stores tabs no longer disappear; added access via Temple Management.
- The
Miracle of Osiris
that was taking place at the Bakery making it require no grain to produce bread has been sadly undone.
- Ephedra Tea now correctly categorized under Drinks.
- Production tasks (Mudbrick, Bakery, House of Writing) now strictly require raw materials.
4. Miscellaneous/UX
- Replaced emoticons with hieroglyphs for worker happiness, wages, and class descriptions.
- Implemented initial mobile support (collapsible sidebars and adjusted layouts).
- Added a new preferences dialogue in the Bedroom (accessible after Tahira's bath) to review fetishes and select preferences.
- New soundtrack implemented; soundtrack is now location sensitive. The new tracks are Desert City, Ibn Al-Noor and Mystery Bazaar by Kevin MacLeod.
- Changed default game font.
- Character creation sequence removed for the foreseeable future.
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v0.01c
- another tiny update for hotfixes:
1. Fixed sleep option on the roof.
2. Added more sleep options (sleep until 7AM and sleep for 2 hours).
3. Fixed the bug where workers would remain perpetually tired after being assigned to a construction task.
4. Ahmose now sells Ephedra Tea, a natural alternative to modern Ephedrine which instantly revitalizes a Tired worker.
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v0.01b
- a tiny update for hotfixes:
1. Modified the worker system:
- Wages are now required per 24 hours, not per shift, with workers being content with half of their wage if they did no work that day;
- Resources are now granted gradually - baseline once every hour - instead of upon task completion;
2. Ahmose now accepts Luxury Goods and sells Copper Tools instead of Bronze Tools (needed for Bakery).
3. The temple accountant now sells Gold.
4. New building: Wheat Field.
5. Vigor regenerate rate buffed by 10% (0.2 -> 0.22 per minute).
6. Vigor decay slightly reduced
- In case of one need critical (below 40%): (0.1 -> -0.08 per minute);
- In case of two needs critical (below 40%): (0.3 -> 0.25 per minute);
- In case of three needs critical (below 40%): (0.5 -> 0.4 per minute).
7. Fixed the option of taking a bath with Tahira not working once you increase your relationship with her above 10 points.
8. Slightly lowered Kemhotep's daily wage (10 deben -> 8 deben).
v0.01 - Release
cool concept, but a giant pain to play right now. I simply can't get into the black for resources. Osiris, attendees, employee's bath supplies. Simply, the economics aren't there. you need every day: beer for your thirst cause water doesn't exist yet: 3 beer and bread for your employees: 12 bath supplies: 6 occasional food: 3/3 beer and bread for osiris: 6 incense and ritual oils if you want osiris not to hate you: 12 thats a total of 40, which to be fair, can be reduced. you aren't able to work unless you make specific choices, your employees make between 8-12. the vigor stat vs exhaustion stat is just annoying. its just frustrating. I am setting it to 3 because the dev seems to be here and enjoys feedback
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