Project Extermination: Operation GroundZeroes

by MATEYDEV

Uncensored Windows
VersionPhase 2 - 2023-07-16
Released2023-07-16
Updated2026-04-09
LanguageEnglish

The year is ~2200. On a remote mining outpost, a mysterious parasite is causing a severe outbreak that is quickly turning into an humanitarian crisis. Reports of violence, madness and mutations have forced the local government to enact a total lockdown of the settlement. A team of specialists has been dispatched to contain this threat, find out where this organism came from and hopefully reestablish order.​

Phase 2 - 2023-07-16 For AMD users who got an error during loading screen. Please try to disable RVT in the game setting before entering gamemode. I added and updated quite a lot of stuff and I'm not sure if I'm forgetting something but here is the list of stuff I've added/updated: -Procedural Adult scene Area -Procedural Respawn Area -Procedural Airdrop Area -Dynamic World Event (Random missile drops for example) -Abandoned Cargo loots -Updated Cave system. -Facility Area System. -Crater System. -Updated Airdrop System. -Updated Time and Weather System. -Weather vs Environment System (Raining increases level of swamp area for example) -Updated Overall Optimization system. Save/Load feature is still disabled for this build. Old changelogs Phase 1 Performance Test; This build is focused on exterior exploration and worldbuilding ...I'll be honest, I'm sure to forget something, play the game and find out; there is NO NEW H-CONTENT, that's for Phase 3 . SAVING IS DISABLED FOR ANY ITERATION OF THIS BUILD World changes (a lot has changed): added vegetation added caves added ground clutter added basic vehicle system (there is currently no way to repair or refuel) added dynamic weather added water added early pickups for scavenging Survival system added basic survival system (food and temperature) added animation that reflects player status (wounded, cold, etc.) added items to manage food and temperature added weather interaction to player temperature (temperature drops faster in rain, while traversing water, etc.) added portable light to explore dark places (placeholder model) Outfit changes changed the colors a bit (will be customizable in the future) redrawn animation for sprint and general movement added A LOT of animations for interaction with the environment added inverse kinematics for both player and enemies added physics to hair and some outfit elements (WIP) Performance changes performed general optimization added FSR 2.x added displacement shader to outfit elements added Runtime Virtual Texture (RVT) to manage elements such as grass reworked some LODs CEPPoC build; This build is focused primarily on combat: Combat changes: new balance of damage and stamina, expecially stamina recovery; new animation animations for attack, both enemies and player; reworked dodge (inspired by Callisto Protocol for close range); first iteration of the official melee weapons (still has "bonk" sound); first iteration of "enemy indicator" / "compass" / "radar" (for now toggleable from options - gameplay options) added hit indicator (for now toggleable from options - gameplay options) new weapon durability system and items to recover it (inspired by MHW "sharpness"); New combat AI, monster are more aggressive an will try to surround you if given the chance Day/night will affect the monsters, the will have increase damage during the night and will spawn in greater numbers Players will gain 2x EXP during the night (leveling system is still a placeholder) New camera angle for testing and feedback purpose (a "zoom" function for the camera is in the works, for now it's fixed, we apologize for the inconvenience) Supply lockers will reset with the store to give you basic supplies. Save System made it into the game, you can only save in a safezone (Not part of the free build) Outfit changes: Changed outfit from officer's skirt to the a combat suit (other outfits will be available); added shader and displacement map ( GPU heavy, can be disabled in options ) to the new outfit; added dynamic outfit mods based on equipped weapon (only melee weapon for now); PPoC build 1 enemy type (4 H animations, randomly selected at capture moment) 2 weapons (melee and ranged) Dynamic time of day & weather Beta Inventory and menus Basic auto generated voices and dialogues "Seamless" room transitions Intractable environment props (at base) for testing *read the “How To Control” file for keybindings and tips
_darkleah 2026-02-05
don't waste ur time! hello there idk what is it supposed to be. 2 stars only for good "very very ENTRY game base" but not playable. ultra bad menu maneuver, lack textures, 1 enemy, bad movment and combat.
rootbeer2 2025-12-13
Invested money and time. After 4 years, got kicked from their platforms and they went silent and deleted their accounts. I learned my lesson. Its sad because it did have potential and just becuase I challenged them that this will never come out, I got kicked.
delifresh 2025-05-26
current ver. as of review is ........ uhhh.... "Phase 2" ? GENERAL: supposedly a mission-based extraction shooter. looks to be intended to play like mgsv with some tarkov-like elements. you already know what kind of game this is by looking at the screenshots really. GAMEPLAY: nothing yet, really. you can wander out into the world to grab supply caches and bring them back for money, then spend that money on supplies like health/ammo so you can go out and do it again. combat is a simple dodge/melee system, kinda like TLOU, or just plain ol shootin. if you get grabbed and don't mash out in time, the zombies fuck you. you wake up in a building naked and you gotta find your stuff. if you die, it's just a gameover. ...yep, that's everything. no other weapons yet either, just a baton and pistol. SEX CONTENT: like mentioned, getting grabbed and not mashing out means you get fucked. then taken away and fucked some more. the game cycles between a few scenes before dropping you off in an empty warehouse. i guess times are tough for sex-crazed zombies... even they get tired eventually. OVERALL: there's nothing here. after seeing the dev hop 2 projects and abandon them back-to-back this is the furthest one along so far- it even had a patreon for a time to fund it- but in complete honesty i see this one dying before it makes it to any semblence of a "game", and the dev has decided to forgo the sex content entirely anyway so its relevancy on f95 (a site dedicated to games with sex content specifically ) pretty much ends here anyway. the sex scenes are nice to look at as it is now, but there's not much there and it probably won't have anything worth checking back in on in the future.
agoodname2 2025-04-17
A game once with some possible potential, but in reality was chosen to be dragged out for as long as possible on patreon before stopping, and is now aiming to release on steam with no NSFW content, with the promise of it added in a mod later which isn't hopeful because the game still has to release on steam first. With no NSFW content this game is just your typical low quality lack of experience UE 5 game, the map is empty, besides the rare copy paste caves/buildings about, you drive around and collect nothing while fighting the same enemy over and over. The catch of the game originally was the NSFW content, the animations were nice for what little there was, and thats where 90% of the potential was. But even those animations were overall a lesser quality then his last prior projects which he never finished to work on this. At the end of the day from what I can see there isn't a huge difference in gameplay if any at all between what is worked on now, and the 2023 version available in thread, besides the obvious nsfw change. Due to that I have to give it a 1 star overall, for all my reasons stated above, and changing from nsfw to sfw being the biggest. For that's where the game started, hence why it even has a thread.
Melonie 2025-04-17
More than an hour of gameplay and the only thing I saw was one type of enemy, in a large and empty map, with a maximum of 4 different sex animations. Its just another asset flip, that will never see the light of day and that was made to suck as much money as possible on patreon.
fuck this site 2024-11-12
the game has an unbelievable ammount of potential in my eyes it honestly needs a lot of work but it can be fun even in the current state i really belive if given time this can become one of the best porn games out there h scenes are nice and they got good camera work, options and controls combat is not super intuitive but it feels really nice and smooth there really isnt much to do right now unless im missing something but i really cant wait to see where this game goes
boobalover1 2024-09-05
One of my favorite third-person X games. In terms of mood and game loop, it is somewhat similar to Death Stranding, but without the most important thing - the delivery of everything from A to B. At this stage, it's just a free "adventure" with interesting action mechanics from MGS 5 and pleasant shooting. The scenes are executed at the same decent level as in previous studio projects. Decent performance with FSR.
lnomsim 2024-08-21
Nope, Nope, Nope, and a big NOPE I spent 20minutes trying to put the game in 1080p borderless, and even then, it wouldn't take all the screen for some reasons. You have a mouse, but it's useless 99% of the time, you can place the cursor on a menu, but then, you have to use A/D keys to select the option you want for some reasons. Oh, A/D also move your mouse cursor. You know? The cursor that highlights other menus without clicking on them? Changing screen resolution should never be this tiedious. Ok, now that this nuisance is done, let's actually star the game. Hmm, most of the game modes are greyed out. Why leave me a choice then, just start the game. There are also two mercenaries modes, but only one playsable. That's not confusing. Under the mode selection, there is a confirm button. Once you have clicked the confirm button (because clicking on buttons works now, by the way), it opens a window that ask you to push and maintain E to confirm again... Why? And if you don't want to confirm, you just have to push the escape button. No need to hold that one, just push it, at this stage, let's not ask for consistency. Now, we need to choose a slot to customize the game experience. There is no customization. You can click on a completely uninituitive box to open a customization window, that is empty. Is it a bug, is it bad design, is it not implemented yet? Hard to know with how bad simple other things are. Ok, let's just confirm and launch the game already. Wow, that's were yet another Nope comes puking in your face. You are on a very cubic completely untextured building, and there is a UE store asset chest in front you. You can open it and... that's it. To the right, there some more untextured blocks with two women, apprently one of them is a medical store and the other??? Heck if I know. There is writing on the wall I can interact with that says stocks properties. Ok, what does that mean, is there a stock market or something? And another UE store asset chest you can open, but there is a twist, you can interact with that one. But, huh... Are the objects I see in my inventory or in the box? I assumed they were in the box, so I clicked on one of them, but then the game asked me if I wanted to send the object to the stash. With once again, push and hold E to confirm, and push escape to cancel. And for no reason, a yellow context box you can't interact with. And that was the last NOPE. Nothiing I did to try and close the dialogue box worked. E did nothing. Escape did nothing. trying to click on the dialogue box button did nothing. Did I aslo mention everything, when it has textures, looks extremely generic, as if someone pressed the generate terrain button and went with whatever appeared on screen. This not even on the level of a day1 tech demo, it just feels like I stumbled upon the dev debug room. Except it's extremely buggy. And the game has been in development for over two years!!! Yes, two years is not a lot of time for a full 3D game with inventory management, gameplay elements, etc... But tit's more than enough to at least create custom models for the chests, put textures on the starting building, you know, the very first thing one will see when launching the game (if they manage to do so), and put a little effort in the terrain. For F* sake, the first time I created a level in a game was in SC4 back in 2001, it was ugly, but with little effort, you could already do something interesting in less than an hour. UE has better terrain tools, and can do incredible things. A flat map with random assets randomly placed here and there just screams laziness. 2 years, just a quick reminder. A last point, the game is compatible with controllers. Neat, huh? At least they spent some of those two years doing something, huh? Nope, it just emulates the mouse. You know, the useless mouse that can't click or interact on 80% of the menus? This game is just horrible, even for a tech demo. And I mean especially for a tech demo. There are already plenty of UE games out there, we don't need tech demos, we know what it looks like and what it can do. What this 'game' does is subpar to that. Especially after years.
Cashhh 2024-08-20
OGZ Fundamental Build v1 Do yourself a favor and download the old build before they update the links. Oh boy. I'm sure for the dev it makes sense when he looks five years down the road, for me the new build is a step back in every aspect when it comes to user experience and "gameplay". I would've never released the build in this state. I'm starting to believe the skeptics, and I really hope this is not another patreon milking project. I know he's been working on the new tech and systems, but it's been a year, and you give me this to test? What? I hope with the new patch system, he can bring this back to life. I'll update the rating when new patches builds come out. Update: 10/31/2024 Yeah, it's a Patreon milking project. The latest progress report talks about 2025-2027 at the latest 2030 hahahahah He's all over the place, now there will be spaceships......he's confirming things 5 years ahead of time. Amateur hour. This guy wants to get paid to play around with Unreal engine. No mention of any sex stuff in the plans. Here is tip. If you want support, first create a solid game loop to hold people interested in the project. I'd say he had one last year, but now it's gone. Sounds like now he's making Star Citizen 2. Oh boy good luck. I'd play it, if it's good........and I'm alive. Update: 01/19/2025 Apparently is not a Patreon Milking project, since he shut down the Patreon page. Anyway, the way I see things, is that this guy is very ambitious and needs to act on every little idea he has. I don't see this as a good thing for a single game developer. At the pace he's going, it's going to be a while IF we ever see something on steam. Not sure how people missed this, but talking about the size of the game.....he's not making handcrafted 1/5 of the Earth map. You're not walking around Manhattan and Paris. It's procedure generation with loading screens and bases scatter around in an empty environment. I mean, right now it's nothing, I just think that's what he's going for.
shin_ 2024-08-09
Rip. The game has encountered a fatal error, and even froze my PC. This is clearly unplayable for me. I'm out for the time being, so I'll try later and will adjust my rating when the full game comes out. Terrible experience. EDIT: Managed to get it up and running. The concept is good but there's a lot of work to be done until this project becomes enjoyable.
ewwman79 2024-05-27
very good game, the combat and movement system performs very fluidly. so far the current sex animations and other animations in general look very good and i can tell this will be a a good game once it is finished, i would say this is one of the more advanced games on this site. i could see myself playing this game not even for the hentai aspects of it. 60 fps max settings on my mid range pc
Iguita123 2024-02-03
How i see it,this game is one of the best out there(in this genre ofc),if not the best one!Huge potencial!Giving 4 stars becouse of very slow updates!Yes i understand there is alot of work in making this kind of game,but still,its slow!
Nuklel 2024-01-24
Pretty good. We have good graphics, and good gameplay. The movement is smooth, gunplay feels a little off. There is little lore or story at the moment but I like the premise The optimization is ROUGH, I have a I5-7500 and a RX580 8GB. And the performance in the cave is reaching 12FPS, on lowest settings with FRS. But I have my hopes high. The potential is great and everyone should check it out for themselves. I can't say anything for H-Scenes, Haven't seen them.
EmmaIstoria 2023-09-19
Really like the look and feel of this game. Kind of reminds me of Metal Gear Survival but in every good way possible. The modeles and animations and great and it's clear that a lot of love is going into this game. Excited to see more!
btyoung21 2023-09-07
Lore 1/5 - Not much to see here, seems like the MC is a planetary explorer/settler. Graphics 4/5 - Still a lot of missing textures, but wow. Good stuff Gameplay 3/5 - Very smooth, Mass effect/MGS-like shooting and moving mechanics. H-scenes are okay but can be improved. Potential 4/5 - Barely playable at this point but the working concept is there. If the story, lore and character are built? There's great potential. If you feel the same, please support the MATEYDEV on Patreon or Subscribestar. usd2.00 is the minimum level. Verdict - YES (with reservations - id like to see it progress more)
axelmad08 2023-09-04
Feels like a Metal Gear Solid fan was horny and started developing. The way you move around and control the caracter feels fluid and nicely done although sometimes may feel unpolished interacting with ladders and other items. The quad motorbike addition was hella fun and now that is open world-ish you actually feel "somewhere" unlike previous versions. I honestly still don't understand everything in the game but i am looking forward to this piece. The 'interesting' scenes are good although a they need some work and more variety (which according to the developer is not the priority right now, so it will be some time before we see progress there). Overall there is a solid base for both a normal game and an H game with some decent content, not what often one finds here, but certainly a pleasent surprise. Kind of my fetish 5/5 stars
jkamoore 2023-07-19
Technically the game is good, the graphics, the details that make the game feel of quality like opening a box and those little things I hope they continue with the project because it looks like the game has good art direction, concept and gameplay. I will try to support the creator because I like how he is taking the game.
Church the Cat 2023-07-10
While I'll miss the spooky space station of the defunct 3D prototype, I enjoy open world games. What's there is to see is pretty to look at, with the rolling hills and wet and rocky caves. The gunplay is okay, and the pistol sounds beefy. The melee combat is so-so, I wish I could block and parry attacks. Riding around on the ATV is fun, I spent most my time looking for jumps to take it over, until I inevitably wreck it. Air drop missions are tedious, I wish I could load them all at once on the ATV, instead of carrying them back to base on the ATV, one by one. H-scenes are decent, with jiggling/bouncy tits and butt cheeks. But, her vagina and anus doesn't seem to be fully modeled yet, looks like it was drawn on a Barbie doll. She is cute, though. Pretty face that shows a bit of expression during H-scenes, and a nice heart shaped butt and nice and jiggly D-cups. No "cumflation", which I personally would like to see, I see what I assume is a cum meter, since it increases after every H-scene. So, I hope that is eluding to a future bouncing belly full of monster cum and maybe baby abominations. I would also like to see her covered in bukkake cum with it oozing from her three holes, after having a train run on her. I eagerly await the 1.0 release, and hope my filthy dreams are fulfilled. Thanks, for reading. Take care.
Derples 2023-06-01
Incredible potential, OGZ is probably gonna blow most other sex games out of the water. It's only in pre alpha and it's already quite well fleshed out, now I'm just waiting on more fucking/rape scenes
Zazazap 2023-05-06
[v2023-01-03] Very impressive tech demo, amazing animations, but some odd choices that might be because of its early alpha state. For instance, I fell flat on my face while trying to go down a small ledge and apparently got injured, but couldn't reproduce it next, so it might be a bug. The UI being unfinished, it's pretty hard to understand what's going on. There is no controls explanation in-game and there are annoying things like menus waving around with the camera, meaning exiting the game after being hurt feels like a duck hunt session. So take this review with a grain of salt as this game is in its early development stage. It's VERY promising but the paint is not dry right now. TLDR : Graphically the game is very impressive, the animations are incredible, but very criptic and rough for now.

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