Project Haydee is a Unity adult game by Vistonwafi, presented with animated 3D CG visuals and a point-and-click structure that also includes sandbox RPG elements and turn-based combat. You play Haydee, an HD-512 social robot awakened after the Jurani complex’s dormant robot department is breached following a global catastrophe. She explores the facility while facing mutated creatures, corrupted machines, encroaching wilderness, and remnants of the old world, trying to learn what happened, reach her patrons, and possibly escape outside. Its themes include sci-fi, monster, and parody.
The current Build 5 v26-09-2026, released on September 26, 2026, shows ongoing development. It runs on Windows and Linux in English and Russian, with no censorship. This update overhauled ammunition, added spacebar dialogue skipping, and simplified initiative checks to a 1-to-20 roll to reduce combat startup. The Rate perk became Initiative, granting extra initiative points. Combat dialogue was replaced by a battlelog, random loot ammo drops increased, and encounter logic was adjusted. It also added a safehouse and storage system, reworked the Smell mechanic, introduced a reaction check for resistance, fixed exit-button localization, polished combat, added a Regenerator animation set, and included Spanish translation.
Developer's description
After years of dormancy following a global catastrophe, the social robots department of the Jurani complex was breached by external forces, igniting a confrontation in the previously slumbering corridors. In a hurried attempt to rectify the situation, until‑then‑untouched robot of the HD‑512 series was awakened, tasked with resolving the crisis.
Now Haydee must explore the complex, one way or another passing through mutated creatures driven by base instincts, malfunctioning robots with corrupted firmware, the encroaching fauna of the new wilderness, and the invading remnants of the old world. She must uncover what happened and establish contact with her patrons. Who knows—perhaps she’ll manage to make it outside and feel the grass beneath her feet.
Build 5 v26-09-2026
Overhaul of the ammunition system;
Added to skip dialogue by the spacebar;
Initiative check simplified and reworked to cut down on combat start time. Initiative roll is from 1 to 20;
The Rate perk has been changed to Initiative and now grants additional points to the player's initiative;
The dialogue system has been removed from the main gameplay of the combat system and replaced with a battlelog;
Increased ammo drop quantities from random loot items in all locations;
Adjusted the logic for random enemy encounters;
Safehouse & Storage system;
Reworked Smell system;
Added a reaction check to resistance;
Fixed the localization of the exit game buttons;
Combat system fixes and polish;
Added one animation series for the Regenerator;
Translation into Spanish;
Scene loading system has been reworked, and bug fixes have been implemented;
Enemy’s charge is now reset if the player makes an escape.
OAT
Build 5 - v03.07.2026
Testing Focus:
Combat System Final;
Inventory & Equipment Final;
Rework UI;
Save & Load System Final;
Volumetric fog;
Rework of old locations;
Stability and Optimization.
Not ready for testing:
Base System;
Crafting System;
Reputation System;
Quest System;
Storage System.
Other:
Translation into Spanish;
Minor UI fixes.
OAT
Build 5 - v01.07.2026
Combat System Final;
Defense" perk now affects the damage blocked when choosing to parry an attack.
Build 4.1
A small technical update aimed at refining the gameplay, correcting some details and replacing outdated technologies with new ones.
You can now adjust the screen resolution in the main menu of the game;
Some changes have been introduced to the chance of meeting the enemy, which should solve the problem of eternal luck of not meeting the enemy;
Now the loot is not increasing every day.
Build 4 (Stable release)
Inventory System T1 & Equipment System: Radical changes to the inventory system. Items such as weapons and equipment now have a condition state (HP/clip, etc.);
Item System: Fixes and improvements to item outlines;
Added hotkeys (F1-F7) for quick navigation between windows, bypassing the normal pause window;
Updated Disclamer & Menu;
Combat System T1: Full 3D and in game animations, enemy levels and etc.;
Numerous fixes for issues found on widescreen monitors;
Added normals for Screen Space Reflections.
Build 3
Known issues:
- Loot scattered across locations is not saved at the moment.
New:
- Transition from Ren'Py to Unity 6.2 (6000.2.9f1);
- Screen Space Reflection;
- Updated Settings Panel;
- Updated Help Panel;
- New Rooms;
- Resolved the problem with save files breaking after overwriting a slot;
- Resolved problem with settings preservation after game relaunch;
- The sound and music muted entirely when the volume slider is set to 0;
- The strings “Equip” and “Take Off” are now localized;
- More sound effects for moving between rooms have been added, and the music transitions have been improved with fixes for music‑switching freezes;
- All legacy button sound effects have been completely replaced;
- Inventory UI polishing.
Build 2
- Notification Update;
- Looting System;
- Major updates to combat system;
- Crafting system;
Build 1
First release
Player reviews
Player rating4.0 / 5 · 6 ratings
Written reviews6 · avg 3.3★
Positive (4–5★)67%
Latest review2026-07-09
What players say
Most players rate it a solid early build with good visuals and potential, though some criticize lack of polish and content.
5★0
4★4
3★0
2★2
1★0
Players like
Good character models and detailed environments
Promising early development with unique exploration
Fluid animations and sex scenes
Simple navigation and clickable room exploration
Common complaints
Early build lacks enough exploration and sex scenes
Missing sound effects and voice acting during scenes
Slow, clumsy combat that feels frustrating
Best for players who enjoy early adult games with good models and first-person exploration.
Summarised from 6 written player reviews.
SploogeGaming992026-07-09★★★★★
Absolute trash. Great models and animations let down by excessive writing and extremely frustrating yet somehow dull and ultimately unnecessary combat. Positives out of the way first. Animations are good, navigation is simple and competently done, although it's in dire…
Yournewowner2025-11-12★★★★★
In a world of plentiful smut making a porn game of a "SFW" porn game and not having sound or text during scenes is criminal. Was pleasantly surprised to find it has animations though. Either way there is nothing here…
R4D3N2025-11-10★★★★★
As it currently stands, this has a lot of potential, the models are great, the sex scenes look fluid, and the idea is there. This kinda reminds me of The Pilgrimage with how the sex scenes and battle works, but…