Project Red

by Danny Phoenix

Uncensored Windows Mac
Version2026-03-29
EngineRPGM
Released2026-03-29
Updated2026-04-09
LanguageEnglish

After a violent encounter with a wolf, Red awakens in the unfamiliar woods of Wonderland. Cursed to lose her life at sunrise, unless she can deliver a basket to a woman known only as "Grandma." Whether she lives or dies, is entirely up to you. I'm looking forward to seeing what path you send her down.​

2026-03-30 fix an issue with some broken doors in chapter 7. v1.9 v1.81 Fixed an issue where the new lewd event failed to erase pictures once the scene concluded. Fixed an issue with the event indicator for the new lewd event not displaying properly Fixed an issue that resulted in the Vestal skill tree becoming nonfunctional. Fixed an issue where the current final level camp sign event would only display half of the last few images. Fixed an issue where the mining event would break due to the corresponding image mistakenly being removed from the games files. Removed a testing npc that was mistakenly left in the game. v1.8 Updated Content warnings in the opening splash screens Added Chapter 1: The Girl in the Red Hood (Prologue) Added Chapter 2: The Witch and the Wolf that Howls my Name Updated the Opening Credits movie to include various new images and the full list of Actors appearing in the game The player now receives additional items when waking up as Red in Wonderland Added three new unique armors that can be obtained in Chapter 2. When skipping Chapter 2 a set item will be given to the player Replaced nearly every icon in the game from the default RPG Maker icons to unique sprites created for Project Red Adjusted various object interactions to have additional Red dialogue Updated the Hunter’s Log book found in the Bedroom at the WItch’s home Fixed an issue where the default Attack command did Slashing damage regardless of what weapon was equipped Fixed an issue that caused the cursor while in skill tree menus to behave erratically when moving up or down Fixed an issue where unlocking certain nodes in skill trees did not work properly Adjusted various enemy parameters (Health, stats, move pools, weaknesses, etc.) All tents can now be entered adding a variety of new maps to various locations Added new Golem enemy to the Abandoned Mines Added new Imp enemy to various locations Adjusted the Merchant Camps introductory scene to better reflect the updated shop mechanics Updated the Shopkeepers inventory and prices Updated the Blacksmiths Inventory and prices Added the ability to Enhance weapons at the Blacksmith (Note: Not all weapons are currently functional here.) Added the ability to craft Bullets at the Blacksmith Updated the Alchemists Inventory and prices Added the ability to craft items out of monster drops at the Alchemist Added the ability to purchase Enemy Intel from the Alchemist Moved the Shady Man NPC to block off his tent Added full voice acting for Cheshire Added additional voice acting for Red interacting with Cheshire Added Cheshire’s shop song which plays while interacting with the Grinning Cat Salesman cart Added more interactions to Cheshires shop Added additional voice acting between Red and Hati Added full story voice acting for Scarecrow Added additional voice acting for Red interacting with Scarecrow Made adjustments to music in various scenes Added the ability to purchase Enemy Intel from the Innkeeper in Broomhill Added new Plague Rat enemy to the Broomhill Sewers Made adjustments to various magical rings to grant Red access to two spells instead of one. Adjusted additional Mana pools to certain maps Replaced the Goddess Statue found at Broomhill River with a Fountain of Ichor The player can now pray to Ichor and access the first set of Bloodlust skills however the full system is not yet in place Reduced the overall number of enemy encounters Fixed an issue where the "Restore the Bridge" quest failed to be marked as "Cleared" once completed Added a new secret boss v1.7 Removed the ability to skip to Chapter 5 when starting a new game as this would lead to issues with the changes made to skills Replaced the pond at the Witch’s camp with a Mana Spring Added Warm Worms as items the player can pick up in the world Made various adjustments to SFW mode including alternate versions of most tarot cards and re-edited lewd quests Replaced the skill tree systems with the Divine Scale Added a new event teaching the player how to access the skill tree Completely remapped the Mirror of Recollection Added clearly marked doors to the Mirror of Recollection Added a new event notifying the player when Doors within the Mirror of Recollection have been unlocked Moved Relic items to their own room Replaced the Goddess Statue with a unique statue of Eros in the Hall of Exchange Added a new event when the player prays to the Eros statue for the first time Added the ability to toggle between NSFW and SFW modes at the Eros statue (Note this feature is experimental and may cause unexpected issues. Please be sure you have saved recently before messing with this.) Fixed an issue where Wyrens were constantly in their walking animation. The Carpenter now gives clearer instructions to the player as to where to find the logs and tools and can give these again should the player speak with him again Red now steps away from the Carpenter before talking under her breath about her upcoming death Added a working talk option for the Blacksmith All shops have been adjusted (Inventory and prices) Fixed an issue where various campers names failed to display properly Fixed an issue where the Alchemist’s shop became unusable until completing the Medicine quest The Fisherman now allows the player to toggle between Button Mash or QTE style mini game controls Adjusted the Fishing event to have a more streamlined activation Adjusted the Fishing even to have various difficulties depending on the fish being caught Added a variety of unique fish to various spots in the world Logs can now be picked up even if the player has not started the quest related to them Repositioned some logs to be more obvious upon entering a zone Fixed an issue where several boxes in the drunkards house were mistakenly invisible Added new Rocky Slime trios to the enemy roster Evolved Slimes can now be found in the Abandoned Mine Added a new item, Mana Crystals Mana Crystals can be mined from certain walls in the Abandoned Mines Added new Evolved Slime duos to the enemy roster Added a fishing nodes to various bodies of water Defeating the Slime King grants access to a special Battle Trial within the Mirror of Recollection Added a new sprite of Red stuck in the wall during the Drunkard event Updated a variety of enemy placements Added Tenty as an enemy the player can encounter while exploring Added new Crow variants, Crow Priest and Crow Mage to the game Added new combinations of Crow duos Adjusted the amount of blood lust gained from killing crows Added a new item, Cleansing Water that can be used to decrease blood lust Adjusted the Werewolf encounter scene to have more sound effects Added extensive voice acting for Hati and Red in a variety of scenes Adjusted the Crow loss event to have three different versions Fixed an issue where the game would become soft locked after losing in battle with the Crow’s a second time Added two new maps containing a brand new relic item Added the Sailorsuit costume Removed enemies from a few maps near Broomhill Village Added a variety of interactions to the river containing Quiberon Added enemies to the Farm/Field maps Added the Undead Hound x4 enemy as a regular encounter from the farm onwards Added fully playable Scarecrow in combat Added new item, Chalk to the game Adjusted various random loot tables to include new items Added additional character moments to the Farmhouse Added the Overalls costume Added dirt mounds to the Farm map after completing a certain event Added various new corpse sprites to Broomhill Village Adjusted the victim sprites to be different from one another Added a temporary Innkeeper sprite to Broomhill Inn Added new events to the Inn Adjusted most skills Adjusted most armors Adjusted all statuses Adjusted enemy stats Added a new Eros event to the camp sign Reworked all Eros events to make affinity more impactful Reworked the Drunkard Loss event to fix an issue with Red’s bust breaking Fixed an issue where Tarot Cards displayed in Broomhill Village were displayed in the wrong order Added the ability to save the game after reaching a new chapter Added the Chapter 6 title card Added a game help/FAQ to the game files Fixed an issue where there was no battle background displayed for the fight against the Crows within in the Vacant House Fixed an issue where the corpses in the Vacant House mistakenly had walk cycles Made various adjustments and fixes to the Sewing item event Corrected the various Crow Reversal of Fate events Updated Quest balloons to be more accurate v1.662 Fixed a bug that caused the game to not fade in when starting a new game at chapter 5. Fixed an issue where Crow corpses could block progression . Fixed a bug where Crow double battles would cause the game to freeze if only one Crow was killed. Fixed an issue where some skills mistakenly gave Red stamina while not costing turns. Removed Bloodlust notification text. Fixed an issue where the Crow Capture event was mistakenly removed from the game. Removed a left over NPC from testing which was mistakenly left in the game. Added SFX to broken glass tiles. Buffed the benefits of taking baths. Added the Outhouse location to the Farm map. Added several new maps to the Sewers area. Added a debug spot to easily challenge Quiberon. v1.65 What's New in Version 1.61? Voice acting for additional characters! Mining and Fishing mini games New areas, new items, new gear Expanded Tarot card events now in battle and with opening certain chests Additional NSFW scenes Tons of redrawn scenes And more!
HelnKellr 2025-11-25
cant save? played for a good 45 min. had to close the game. assumed it would autosave. resumed and i'm back in chapter 1... combat is either too easy or impossible with no clear direction learning skills is confusing - cant use after learning and no new souls to use new skills unlocking chests is a gamble - still havent been able to get anything from a chest that requires guessing the card orientation
PornAddcit06 2025-11-05
The game is fantastic I was a bit scared even in some points in the game the blood and gore were nice in chapter 1-2, the characters look great especially Red, the battles are interesting BUT I know its still being developed but I dont like that I cant save whenever I want, I mean I know it should be similliar to a dungeon crawler but it aint that yet, I mean I realised I could just cheese by truning on and off the auto save but I wish I could just save whenever I want, the other thing is the time limit its nice to have a time limit but it just forces you to complete the main objective faster beacuse if you screw up you are out of your time, also the game could use more H scenes other than that its a pretty good game, definitely recommend it
Darth_Meow_504 2025-09-30
Very good, far more game than porn but for those who enjoy a story-heavy experience this is very much worth playing. The positives are that it's deeply atmospheric, moody and dark and emotionally intense in very real feeling ways despite its overall surreal aspect. The main character is sympathetic, her emotional and psychological journey is compelling, and the story is strong. Even when it's treading on familiar ground, such as its use of Red Riding Hood, Alice in Wonderland, and Wizard of Oz elements, it does so in a unique and interesting enough way that it doesn't feel at all derivative. This is one of those stories that is adult-rated not as an excuse for porn, but instead because the story needs to be able to tackle it's dark, mature, and disturbing subject matter without being tied to limiting content standards. Sex and violence are where the story calls for them, not gratuitous but instead unflinching. It's the kind of story that makes a strong case for unrestricted fiction as a worthwhile category for serious storytelling, able to cover aspects of the human experience mainstream media either can't do as well or cannot do at all. The main negative I see is that, perhaps in attempt to reinforce the horror and the odds against the protagonist in her quest, the game is on the rather difficult side. This can be frustrating for some, and perhaps some options such as allowing a choice of difficulty levels and toggle for things like how limited the save system is might help more people get past the hurdles of the difficulty level and enjoy this outstanding story without becoming too frustrated to continue. Those who do stick with it are in for a hell of a ride.
Playfulpetfox 2025-05-14
Gotta get my eyes checked, because I can't see what people are liking about this. Edgy as hell plot and writing, sparser than hell content, and art that is not created equal. Some looks wonderful, some looks like it misses the quality provided by MSPaint. Frequent game overs with zero content provided, obtuse saving system that requires the passage of time, and of course...a timed system. No. So many things about this are a hard pass.
uwunouwu 2025-02-20
god damn the character designs are so good, that alone makes me wanna play this game yeah but challenges are also great well i haven't reached too much far in the game yet, but one thing that can be improved is that corruption rate, like literally she becomes easily corrupted and it could be best if you'd allow quick travel settings maybe i have onlooked that thing? well but it has potential looking forward for its updates
KitchenInTheDungeon 2025-01-02
To summarize: - Good stuff: Fun combat options, good story, great art and music (very original), and even voice acting. - Bad stuff: Saving can be annoying (it's hard on purpose), combat can feel unbalanced, there are some bugs. Despite the flaws, for me it's a 5 stars game. Not many RPGMaker games seem to be polished to this level. The dev here is really inspired, and it shows.
maybemaybe112 2024-12-30
After swimming through mountains of shit, what you find here is gold. > Fear and hunger mechanics > Enemies stay dead > The girl is hot, unless you're gay. > Has some voice acting? didn't expect that. > MC has interesting attacks, fights are not a slopfest Just don't expect much H content this early into the game dev, even tho it is not that hard to get them. The game is not always lose -> H, so that is an important plus too. there are a few bugs tho.
Deleted member 1525271 2024-12-21
Finally, someone did it! Thank the author so much for bringing some RPG systems from fear and hunger and undertale! I played so many r18 RPG games and I am so tired of them because they are all the same. Finally, I get to enjoy playing the game. I like the save system, when you play, you need to think of resources and try to not just win the fight, but to minimize the damage dealt to MC, cause otherwise you will run out of saves. I like that there are many options you can choose from in the attack menu. I like the act option the most, sadly it is not developed enough. There are balancing issues, like the stab ability for 45 stamina deals almost the same damage as a normal attack for 5 stamina. But overall the system feels like a breath of fresh air. The story is unique and enjoyable to follow. The mc also gives some realistic lines, especially at the beginning. Thanks to great music and art you also get into the atmosphere. The only problem I had with the story, is that the corruption of the mc does not feel so natural. I do not believe she would agree to get into any sexual act when she is 100 percent pure, I do not really get her motivation, considering her reactions previosly. It can be told that the faster you get the sex in a sex game the better, but actually with stories like that a little teasing does not hurt.
iwbtg9554 2024-12-14
I play a lot of RPGM games, but this one really takes the cake for trying to make a unique and interesting story that actually had me come back after the first time I had to stop. I really enjoyed the story and the unique way of managing time with saves for this game. I didn't feel necessarily underpowered or super overdone, but had legitmate enjoyment over a lot of the features in this game. It also passes the fishing test so already a peak game
SicariusLux 2024-12-12
Honestly more of a 3.5 than a 4, but since that's not an option I'm erring more on the higher side because the game does have a lot of effort put into it already. It has voice acting, great art, and some real effort put in, to the point that if they keep it up it'll turn out as a really great game. The main reason I don't consider it higher though is the insistence on limiting saves. As far as I can tell, the only way to save is via a consumable item, and only at the goddess statues. This is somewhat mitigated by the fact that it autosaves, in theory, but the problem is that the autosave happens too frequently. Basically every action you do, every screen you go between, etc, all trigger an autosave. This means if you accidentally click the wrong thing in a choice, or walk to another screen at the wrong time, you have it autosaved to the only autosave slot. Since manual saves are limited, this could mean the only way you can undo a simple mistake would be to lose quite a bit of progress. To make matters worse, if you return to the main menu after dying, the default load option is on the most recent manual save, and if you load a manual save guess what happens? It autosaves when you load in. I lost about half an hour worth of progress due to that, and it was enough to make me decide I was done playing it for now. I know that the intent behind limiting manual saves is to force you to stick with choices more readily, but it can also be frustrating if implemented poorly. Particularly when combined with the time crunch mechanic, which makes it so a misclick can cost you a portion of your limited time. The game does have potential, as I said, which is why I'm still giving it a good rating. It's just that sometimes you have to decide if a mechanic actually needs to be there to improve the game, or if implementing it detracts from it. I don't think the game as it stands now feels like limiting saving improves the experience, so much as adds an arbitrary limitation.
jacksaw11 2024-12-11
Good art and voice acting, lot of turn based combat. I don't enjoy turn based combat all that much, so for me an easy mode or something to speed encounters up / skip them, as there are quite a few monsters around that chase you, would make it a 5/5. Besides getting clothes ripped and therefore less armor, there isn't really any H content in the combat either during battle or losing. Some times you lose but will just get teleported away if what you are fighting doesn't finish you off, or you just get a game over if it is the type that does finish you off. The game itself is well made with a real options menu and a combat system that does try to do more than basic turn based combat usually does. There is just a lot of it and for someone more interested in the H part, it can become a bit of a slog. But you can tell a lot of real effort is going into it and the art, and the fact that having any voice acting at all is so rare for H games, makes it an easy 4/5 looking forwards to future updates.

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