Randel Tales

by EroSandwich Studio

Uncensored Windows Linux Mac Android
Versionv1.9.4-5
EngineRen'Py
Released2026-04-20
Updated2026-05-04
LanguageEnglish

Randel Tales is an adult visual novel developed by EroSandwich Studio in which you get to meet many different people ( mostly girls ), go on many adventures with them and, who knows, maybe even get to bed a few of them? In a fantastical land named Astylla, a constant war against the Demon King's Army has been waged for over 400 years. Just 15 years ago the Demon King was slain, yet the war has not stopped and it seems that the Demon army is slowly getting stronger. You play as an orphaned 19-year-old man who was taken in by a merchant when he was 4 and currently lives in the town of Randel. Now that he's come of age, he is enlisted in the Academy and joins the Adventurer's Guild, becoming an adventurer like he has always dreamed of... and getting laid much more than he ever dreamed of as well. From elves to dwarves, from shy childhood friends to mean redheads, from nympho guards to pure town girls, the town of Randel truly has it all. Spoiler: Trailer

v1.9.2-4 -Added a Taliya invisibility scene. -Added more magic and history lectures. Two history lectures after the test, and one magical arts lectures. -Added a pop-up that tells you how much EXP each action that gains EXP gives. -Added the option to tell Uncle Pete you like Twig. -Added the option to buy Thea's clothes from the market. -Added and improved some tips to make following the routes easier without a guide. -Added the stealth checks pop-up when entering Thea's room at night. -Changed Taliya's rank from General to Major (one rank lower) -Changed the way army ranks are arranged and named as well as what each rank is equivalent to for adventurers. -Changed many mentions to school, classes, students, teachers, etc. to more accurate wording for the setting. Some inaccurate instances still remain but will be fixed with a later patch. -Fixed some inconsistent lines during the Gabrial-Taliya goblin event where the game would acknowledge you having killed Leshek. -Fixed bug with level up check not being called after lessons or the quest with Lori forcing the player to do some other exp-gaining action to level up. -Fixed some lines in Twig's romance route being labelled as Gabrial lines. -Fixed a couple of Aerin lines being mislabelled as Evelyn lines. -Fixed an empty Boris line in the introduction. -Fixed bug with the fighting minigame against cultists. -Fixed wrong BG image after returning home from Scarlet applying the barrier on you. -Removed the option at the end of Zenelith route as it didn't make much sense for it to exist considering the rest of the route's content. -Removed deprecated old compatibility event that would mistakenly let you save Twig despite having saved her already. -Temporarily removed the dinners with Thea and Sander. Beta 1.9.1-6 Beta 1.9.1-6 Changelog Fixed Thea's route. -Fixed bug where Eve would be missing from the guild. -Fixed bug with the fighting minigame against cultists. -Fixed wrong BG image after returning home from Scarlet applying the barrier on you. -Temporarily the dinners with Thea and Sander. Beta 1.9.1-4 Beta 1.9.1-4 Changelog Added a Premium-only "Reset Stats" button. -Added the different versions of the Guild Event if you haven't done both Sander's and Eve's quests. -Added 4 more perks: a +1 Speed for going through Cynthia's training, a +1 Melee for training with Taliya twice, a +1 Magic for attending all the magical arts classes, and a +1 Intelligence for reading the history book and at least 4 entries in the Book of Monsters. -Added the option to tell Uncle Pete you like Lori. -Added the ability to sleep at Eve's house in the Elf Village. -Added a way to skip the fighting minigame during Cynthia's route. -Added the possibility to start Sander and Eve's quest by asking Sander instead of just Eve. -Added an option to take you back to the main floor after entering Thea's room. -Added back the explanation for the honorifics Milly uses. -Added a button to wishlist the game on Steam in the main menu. -Changed Easy Mode so that it now gives an extra 30 starting attribute points to Premium players. -Changed the amount of EXP repeat lessons at the academy give, as well as how much EXP hunting Eagles and Boars gives from level 5 onwards (both have been raised) -Changed the amount of EXP Thea's first quest gives (instead of 100exp +100 if you defeat the imps, it's not 75exp +75 if you defeat the imps.) -Changed the duration of the "Duck" QTE to be 2.5 seconds instead of 1. -Changed the combat minigame to only need 5 points to pass instead of 10. -Changed the fighting minigame during the encounter with the cultists to be substantially easier. -Changed all the canon ages of Elven characters to make more sense with the new age convention. -Changed the second Aerin conversation during the Elf Quest to not take you directly to the end of the day. -Changed the wisdom skill check during the goblin Fight in Saner and Eve's quest. -Changed some tips to be more helpful. -Changed the ending credits. -Changed the speed of the splash screen. Easy Mode now skips QTEs and minigames , including catching Blood Butterflies and all of Taliya's training sessions. -Fixed bug where the game would think you've had Nadia blow you even if you refused. -Fixed bug with choosing to run around the Lelluk. -Fixed day counter not going forward after the first quest with Cynthia. -Fixed bugged CG after killing the Lelluk. -Fixed the History Book sending you back to the main floor after interacting with it in any way. -Fixed bug with asking Gabrial for Thea's clothes at her house taking you to the Academy. -Fixed being able to go back to the guild immediately after the Bronze Party. -Fixed Thea's Room not doing anything when clicked at night time after having given her clothes. -Fixed the tip about asking Gabrial to take care of the library staying even after asking her. -Fixed forest bgsfx still playing after getting to the guild during the guild quest with Lori. -Fixed bug with the money counter staying during Thea's dog quest. -Fixed bug with refusing to see Triss' breasts not working as expected. -Fixed bug with Gabrial's home dialogue repeating. -Fixed bug with not being able to do Cynthia's training by removing the variable. Hopefully this works. -Fixed bug with Scarlet's dialogue at the academy not cycling properly past its first iteration. -Fixed bug with Lori's quest ending regardless of what you did after the date with her if you didn't visit her again on the same exact day. -Fixed bug with Gabe's meeting with Thea's event not triggering. -Fixed bug with the background during Gabe's meeting with Thea. -Fixed third Aerin conversation during the Elf Quest to move you forward one time slot instead of 0. -Fixed Evelyn's village house dialogue repeating from the start each time you end an options' dialogue tree. -Fixed Nessa sucking you off during the Elf Quest not moving time forward. -Fixed Evelyn disappearing from the guild after the Elf Village quest. -Fixed time not being Noon after having proper sex with Lori, where it's said it's about noon when you wake up. -Fixed Lori's h-scene event triggering after passing time into night time at the library. -Fixed some typos and grammar. -Removed a weird line when kissing Aerin where the MC would say it was his first time kissing someone even if it wasn't. Reworked Triss' sprite. -Reworked the dialogue for the Sander&Eve Bronze Party event. Beta 1.9.0-6 Beta 1.9.0-6 Changelog -Added a choice to see Gabrial again while invisibile just like the other invisibility scenes. -Added a new tip for Chapter 1's ending. -Fixed minor bug when entering the academy. -Fixed 8 instances of bugged Gabrial sprites. -Fixed bug with repeat invisibility events. -Fixed main menu bug -Fixed bug with choices that were censored once causing bugs -Fixed Aerin's route not continuing past the first kiss if you helped her against Evelyn. -Fixed Sander's Apprentice perk not giving +1 Stealth. -Fixed bug with the Elf Village Event tip header never leaving if choosing to not help both Aerin and Eve. -Fixed some lines about Twig appearing during the next Taliya event even if you bought Twig. -Fixed Twig's room not being interactive at one point during Twig's Family route. -Fixed Twig's room just saying "twig post route section" after the end of the Family route. Still no new content has been added, the line has simply been changed. -Fixed Zenelith's romance route tip header never disappearing even if she leaves. -Fixed bug with the tips telling the player to ask Eve to go on a quest despite not having finished Eve's quest first. -Fixed bug with repeating Aerin event if choosing to help Eve. -Fixed bug that would make the Tip Screen unusable after starting Taliya's quest. -Fixed some typos Beta 1.9.0 Beta 1.9.0 Changelog Added a new stat system along more than 50 new branching events depending on your stats for a total of 52 new CGs and over 15k words! Added 2 new invisibility peeking scenes. Added all the removed content back into the game. -Added two new tracks to the game. -Added choices during the Lelluk quest so that the player doesn't just have to go along with Cynthia as she rushes to fight the Lelluk. You can get a bad end to Cynthia's route through multiple of these options. -Changed Sander's quest to not be necessary to progress with the game anymore, as well as raising its requirements. -Changed Milly's birthday event. -Changed the Zenelith pregnancy event, now there's a proposed explanation as to why she got pregnant now and not before. -Changed the dialogue about July at the start of the Sander and Eve event if you've already completed July's quest. -Changed the "Looking over Randel" sequence to be at the end of whichever quest out of town that you complete. -Fixed every bug related with the removed content (because we added that content back) -Fixed bug in one specific dialogue tree when buying Twig. -Fixed some typos. -Removed mentions of Sander in Gabrial's quest if you don't complete Sander's quest before going through her route. -Reworked Triss' first CG. -Reworked some of Lori's artwork as well as Sander and Eve's campfire scene and the goblin encounter during that same quest. -Rewrote Nadia's portion of the wallcrawler event. Beta 1.8.0-2 Beta 1.8.0-2 Changelog -Fixed bug that made older saves incompatible. -Fixed missing storeroomblr. -Fixed a bug with still being able to visit Scarlet's House after Twig's Romance route is over. -Fixed a weird occurrence where meeting Triss without a bug net would take you to the guild. -Fixed Aerin coming back to life even if you fail the Elf Village quest. -Fixed bug which would block the player from doing Taliya's route if he stayed friends with Gabrial. -Fixed bug with mistyped replay variable during the second event of Twig's slave route. -Fixed bug with one of Thea's scenes in the gallery. -Fixed bug with one of Cynthia's redraws in the gallery. -Fixed visual bug after completing Eve and Sander's first quest. -Fixed bug that made the last events of Zen's romance route impossible to get. -Fixed some typos. -Removed "Head back to Randel" option in the Elf Village; the map icon already does that. Beta 1.8.0 Beta 1.8.0 Changelog Added the second half of Twig's romance route , with over 10 unique CGs, 1 h-scene, and almost 10k words of dialogue! -Added an option to get Twig's romance route without being forced to restart the game. -Added Twig's h-scenes to the scene player and the Taliya dream scene. -Fixed bug with getting the twig death event if buying twig at Cett's offer of 600 gold. -Fixed bug with Lori route where if you rejected Lori after she spilled the potion on top of you, the event would repeat every time you went to the Library. -Fixed the UI on the Android build. -Fixed some typos and spelling mistakes. Reworked the CGs for 25 different scenes! Reworked the Library and Guild's backgrounds, and added interactivity to the latter. -Reworked the background of the Academy's storage room in the intro section. -Reworked the new menu slightly. -Removed, temporarily, the splash screen sounds. Beta 1.7.0-3 Beta 1.7.0-3 Changelog -Fixed every instance of images missing from Twig's routes. Beta 1.7.0-2 Beta 1.7.0-2 Changelog -Added options to decide not to buy twig anyways even if you have the money - once by listening to Taliya, and once if you don't have Thea at home and were forced to want to enslave her by snapping out of the train of thoughts. -Changed the minimum required money to see Ashweather Cett to 200. Fixed bug which stopped progression in twig's harsh slave route at stage 3 if you kept being harsh as you were supposed to. -Fixed bug with not being able to enter Zen's house if you have chosen the wrong seal at least once. -Fixed bug with double fap option while thea is sleeping. Removed the old one. -Fixed bug with thea's bra briefly reappearing when undressing her completely. -Fixed and instance of the old home appearing. -Fixed a few typos. -Reworked the quit screen. Beta 1.7.0-1 Beta 1.7.0-1 Changelog -Fixed phone UI. -Fixed Lori's night sex scene switching from the first event to the repeat event every time you trigger it. -Fixed missing player sprite during Taliya dream. -Fixed bug with making twig flash her tits as punishment. -Fixed bug with Sander and Eve dinner. -Removed the tutorial now that the UI is clearer. Beta 1.7.0 Beta 1.7.0 Changelog Added 3* routes for Twig, with over 20 Unique CGs, 9 h-scenes, 2 animations, and over 20,000 words of dialogue! Added the new and improved UI. Meaning a new dialogue box, name box, clock, main menu, death screen, quit screen, tips screen, and stats screen. -Added tips for the Elf Village even when not having Easy Mode enabled. -Added funny one-liners to the Game Over screen. -Changed Thea's route so that you can't trigger her event after doing Taliya's event with the cultists. -Changed Thea's route so that she leaves if you haven't given her clothes by the time you complete Taliya's event with the cultists. -Changed Gabrial's nickname from Gabe to Gabby to sound more feminine. -Fixed a bug with a tip not going away. -Fixed blank image when getting Thea home. -Fixed weird lines on Gabrial's face on some occasions. -Fixed old room showing up when Thea pays rent. -Fixed an instance of sprite duplication. -Updated presplash. Beta 1.6.10-3 Beta 1.6.10-3 Changelog -Added a tip telling the player to go pick up Thea's clothes in the afternoon after having asked them to anyone. -Fixed bug with Cynthia's sex scenes. -Fixed Scene Player being bugged on mobile by dividing the menu in two columns. -Fixed a few typos. -Removed a notification telling the player they've got the clothes after speaking to Gabrial despite not having the clothes yet. -Updated the Main Menu to more closely resemble the new UI coming with 1.7.0 Beta 1.6.10-2 Beta 1.6.10-2 Changelog -Changed a few lines related to Slavery. -Changed Cynthia's town of birth to be Karnak as well as the details of how she was enslaved and all related dialogues. -Fixed bug with "taliyaDreamTimer" being undefined. -Fixed bug with reading the book. -Fixed bug with the gallery. -Fixed bug related to Cynthia's room background with the Scene Player Beta 1.6.10 Beta 1.6.10 Changelog -Added a new Taliya h-scene after her route's ending! -Added a Wilderness map! -Added a new background for Lori's lab! -Added one new track during the final event of Thea's route. -Fixed bug that locked you out of Taliya's route if you failed Gabe's route. -Fixed three lines of dialogue not changing regardless of having went peep with Sander on Evelyn. -Fixed the last Karnak event having the same start regardless of being on time or late. -Fixed not being able to properly get clothes for Thea from Scarlet and Gabrial. Beta 1.6.9-6 Beta 1.6.9-6 Changelog -Changed the codebase drastically for ease of use. Most older saves will now be incompatible. To mitigate this, a pre-made save of the game (from a completed run that stops right before chosing which Zenelith path to take) has been integrated in this version. -Changed the regular dinner with Thea options so that it only appears after you've had a special dinner with her. -Changed when Thea is at work. Now instead of working in the evening she works at noon and in the afternoon. -Fixed an unreported bug with being able to get Thea's clothes without having asked them. -Fixed some typos. -Fixed bug with the last events of Zenelith's route being inaccessible. -Fixed bug with being taken back to the beginning of the game after interacting with Zen after the end of her romance route. -Fixed broken backgrounds of Cynthia's room from 1.6.9-3 Final. -Fixed bug with not being able to properly access Cynthia's quarters. -Fixed Scarlet mentioning sleeping in the locker despite that having been changed in the new CG. -Tweaked the sprites of Lori and Milly. Beta 1.6.9-3-Final Beta 1.6.9-3-Final Changelog -Fixed bug with the seal selection not working. -Fixed bug with A Golden Opportunity. -Fixed the checkerboard pattern appearing during the Lori sex scene. -Fixed mislabeled library image. -Fixed instances of the old room being shown. -Fixed mislabeled MC sprite. -Fixed typo in a hide statement during Zen's fingering scene. -Fixed mislabeled Eve sprite. -Fixed missing gallery overlay. -Fixed a few mistyped window hide statements. -Fixed a mislabeled hide statement for one of Eve's sprites. -Removed the hard limit on the sword minigame now that it's fixed, and lowered the difficulty. -Reworked and rebalanced the fighting minigame. Beta 1.6.9-3 Beta 1.6.9-3 Changelog -Added an option to ignore the Groundskeeper in the introduction. -Fixed bug with gabe's tips. -Fixed possible softlock during the Elf Village quest. -Fixed Zenelith repeatedly giving you the news. -Fixed bug with getting Lori's repeat event before her regular event. -Fixed possible softlock with Eve's quest and the Bronze promotion. -Fixed the rare bugs that happened with the fighting minigame. -Fixed a remaining old Evelyn sprite. -Fixed the old sprites in the Thea dinner scenes. -Reworked the Scarlet section in the introduction. -Reworked the seal selection menu. Beta 1.6.8-2 Beta 1.6.8-2 Changelog -Added the option to tell Scarlet the truth about what you need the invisibility spell for. § -Added a button to go back to the menu during a replayed scene. Changed the game's font. -Changed the name of the Show Who's an Alpha quest into "A Golden Opportunity" -Changed the order of the scenes in the Scene Player -Fixed misleading tips during the Golden Opportunity quest. -Fixed the repeat Lori event (I forgot to remove the placeholder). -Fixed one bug with the wrong text displaying before the last Lori event. -Fixed missing images during the dream in Cynthia's route. -Fixed a few weird quirks with the scene player. -Fixed a bug with the money counter not disappearing during dreams. -Fixed bug with the gallery. -Fixed a few more typos. -Fixed a typo with a sprite name. -Fixed some bugged entries in the gallery. -Fixed bug with selling butterflies. Updated the UI. Updated the MC's sprite. Updated the main menu's layout. Updated the quit screen. -Updated the cursor to match the new UI's colors. Beta 1.6.7 Beta 1.6.7 Changelog -Added a new Zenelith event in her Slave Route. -Fixed bug with the Scene Player (Patreon-Only bug, which nobody even saw since I didn't have time to upload the Patreon version before fixing it). -Updated the Credits. Beta 1.6.6 Beta 1.6.6 Changelog -Added two new Zenelith events, including a new h-scene as requested by our Demon King patrons! -Changed the UI to allow for more text to be displayed on the screen while also being less obstructive (This is not final). -Changed the Money Counter to only be displayed at Home and at Mervin's. -Reworked the first Zenelith h-scene. Beta 1.6.5+Fix Beta 1.6.5 Changelog -Added a new Lori event with a repeatable scene! -Added a Scene Player for Premium Users! -Added a kiss scene in Gabe's Commitment Ending. -Added a few new options to give the player more choice over one's own experience. These include: Refusing to peep on Eve while bathing, refusing to follow Eve with Sander to her Village, refusing Triss' reward and taking the butterflies with you (and being able to sell them at Mervin's). -Added an option to turn down/end the route with every girl. -Added bonus xp points for the different skills scattered across the different routes. -Changed the way the personality is assigned to provide more variety. -Changed the training with Taliya so that once you reach level 3 you automatically succeed. This should help preventing any soft-lock via bugs with the speed of the minigame. -Changed the gabeTrust required to get the good endings by one point. -Changed the notification at the end of Gabe's route to specify the endings are just of her route. -Changed the splashscreen. Say hi to our team's new official name: Ero Sandwich Studio! -Fixed bug with finishing Eve's quest after having reached level 10. -Fixed bug with zenSlave not being defined. -Fixed the possibility of going forward with Guild content without reaching Bronze rank. -Fixed the missing toilet during the night next to Zen's shack. -Fixed bug with the Market and Mervin's Shop switching at night. -Fixed some typos and grammar. -Fixed bug with the gallery. -Fixed bug with the Elf Temple. -Fixed bug with the MC saying Taliya even if you wrote Yami when talking with the gang boss. -Fixed bug with Cynthia getting two entries in the tips book. -Fixed bug with a transition during Gabe's picnic. -Fixed over 400 typos, spellings, and grammar errors. -Reworked and Redrawn the Gabe stripping section of the Way of the Voyeur quest! -Updated the art for the the Dream Sequences and Gabe's sandwich! Beta 1.6.2 Beta 1.6.2 Changelog -Added markers to show which ending of Gabe's route you've achieved and how many are there left. -Fixed Gallery bug. -Fixed overflowing text on the history book. -Fixed accidental double option to cheat from Gabe's paper. -Fixed being able to go on a trip with Gabe at any time of the day. Beta 1.6.0 & 1.6.1 Beta 1.6.0 & 1.6.1 Changelog Added some new CG to Gabe's route as well as 3 new tracks! Added a new event with Triss! Added a new h-scene with Thea! -Added a line to show that max stealth level has been reached to those who have decided to not molest Thea anymore. -Added missing academy ambient during the introduction. -Added typewriter sound effect. Might expand this in the future to give characters "voices". -Added a piece of text explaining that Twig cannot be saved yet. -Added a few more easter eggs as responses depending on what name you input when the gang asks you who sent you. -Added tips to the Elf Village event if Easy Mode is enabled. -Added two even harder difficulties once you've attempted to catch more than 150 blood butterflies. -Added a line in-game about Twig's route coming in Version 1.7 -Added one track in the introduction. -Changed the names of the options in the different areas to be more concise. -Changed some lines regarding Karnak to show that Karnak is allowed to be a hellhole because Astylla likes money. -Changed the name inputting section to be less invasive. -Fixed Lori's infinite study loop. -Fixed Nessa not actually giving you the 200 gold. -Fixed leftover from old trait system in Cynthia's route. -Fixed bug during the last even of Cynthia-Thea's route -Fixed mislabeled line after killing Zenelith where Gabe would appear to be talking instead of Evelyn. -Fixed Lelluk quest not giving XP. -Fixed missing BG after turning Lori down. -Fixed "Help with Thea" option appearing even if the player decides not to be a creep. -Fixed another bug with Lori's events. -Fixed not being able to study after turning Lori down. -Fixed dialogue during Taliya's second h-scene being inconsistent with what's being shown. -Fixed some lines about being Bronze-Rank not appearing while talking to Gabe if the player is precisely level 10. -Fixed most Lori dialogues when studying not appearing. -Fixed the ability to trigger the picnic event immediately after being asked out. -Fixed being able to have dinner with Thea having peeped on her. -Fixed still flirting with Lori even after turning her down when talking to her and selecting "Nothing". -Fixed missing MC sprite. -Fixed missing Sander's sprite. -Fixed possible softlock if the player doesn't complete Evelyn's first quest before reaching level 10. -Fixed the misplaced black eye sprite (I don't know how it took this long to move it and resize it slightly) -Fixed some dialogue lines to improve consistency with the plot and the world (porn game? what's that?) -Fixed some grammar, typos, and inconsistent style choices. -Fixed cynthquest not being defined. -Fixed possible bug with the new Triss event. -Fixed name being asked twice. -Fixed zenSlave not being defined. -Fixed missing ut2 image. -Fixed bug with butterfly minigame. -Fixed surpriseblushe sprite. Triss is now Scottish. -Rebalanced stat leveling. -Removed the word "sensei", opted instead for "master". -Removed the unfinished second part of the History Book. Reworked Gabe's route! There are now 8 different ending states! Reworked multiple CGs! The reworked CGs include: the falcons, the Lelluk, and the treasure. Reworked Cynthia's and Milly's sprites. -Updated the credits. Beta 1.5.13 & 1.5.14 Beta 1.5.13 & 1.5.14 Changelog -Added extra dialogue during Cynthia and Thea's quest to account for the routes added since the dialogues were written. -Changed the way some of Scarlet dialogues work to account for having studied during the first days. -Changed the line of dialogue that happens when you don't go to Boris' class on time. -Changed one of the tips during Taliya's route. -Fixed bug with Lori's quest. -Fixed bug with talking with Gabe. -Fixed bug with the hothead trait and playful trait being mixed around. -Fixed bug with the text in the tip screen which made it exit the page. Previous changes weren't reverted to fix this bug. -Fixed time not moving forward after the glob quest. -Fixed time moving to night after talking to Eve about the ledric. -Fixed bug with Taliya's tips header staying after finishing her route. -Fixed checkered background when skipping the intro straight away before any scene is shown. -Fixed some typos and grammar. -Updated the dialogue in Yakina's first appearance after the cave quest. -Updated the sprites during Milly's birthday. -Update Evelyn's blushing sprite when she finds out you've read her diary. -Updated Thea's and Evelyn's sprites in the ending scene. -Updated the questboard to include current Diamond+ patrons, updated the credits. Beta 1.5.12 Beta 1.5.12 Changelog -Added a new track during one of Gabe's events. -Changed the first tip for Lori's route. -Changed the text in the tip screen to be wider to allow for more text to be displayed. -Changed slightly the position of choices so that they fit better on the questboard. -Changed the way traits and personality are stored to make my life easier. Shouldn't cause bugs. -Change the dialogue during the first scene of the Voyeur quest. -Fixed bug with Lori's quest not starting (I think?). -Fixed bug with a line about Nadia appearing after the Mine quest even if you didn't meet her. -Fixed bug with XP not showing properly in the stats menu. -Fixed Eve's old sprite appearing during Zenelith's quest. -Fixed bugged skipping symbols. -Fixed some events not skipping time properly. -Fixed more typos and grammar. -Updated the splash screen. -Updated scarlet's lecture CGs to match her new sprite. Beta 1.5.10 & 1.5.11 Beta 1.5.10 & 1.5.11 Changelog -Fixed bug with Taliya's route. -Fixed bug with the stat screen. -Updated the sprites of Thea, Scarlet, Triss, and Evelyn! Beta 1.5.9 Beta 1.5.9 Changelog - Changed the way stats work to feel more realistic. - Fixed all known bugs. Beta 1.5.8 Beta 1.5.8 Changelog - Changed one CG during Lori's sex scene. - Changed the fighting minigame in Cynthia's quest to be easier. - Changed the tip screen so to have space for more tips. - Fixed all known bugs. Beta 1.5.7 Beta 1.5.7 Changelog -Fixed bug with the Elf Graveyard. -Fixed bug with asking Gabe about Lori. -Fixed bug with the Goblin quest not starting. Beta 1.5.6 Beta 1.5.6 Changelog -Actually fixed the bug with the Academy test not starting. Beta 1.5.5 Beta 1.5.5 Changelog -Fixed bug with Aerin's first scene. -Fixed bug with the Academy test which locked players from continuing Gabe's route. -Fixed bug with not being able to ask Sander about Gabe. Beta 1.5.4 Beta 1.5.4 Changelog -Added Easy Mode! -Changed the amount of XP given by the monsters in the Forest. -Fixed bug with returning from conversations in the Elf Village. -Fixed but with the Elf Village quest repeating infinitely. -Fixed bug with navigation icons at home sometimes not working. -Fixed bug with the navigation icons still existing under the map. -Fixed textbox being offcenter in the tablet version. Beta 1.5.3 Beta 1.5.3 Changelog -Fixed bug with the Elf Village area. -Fixed bug with the Tips screen. -Fixed bug with undefined variable. -Fixed bug with the Wallcrawler quest. Beta 1.5.2 Beta 1.5.2 Changelog -Added 5 tracks for each time of the day when at home. -Added a song to the Game Over screen. -Added a BG just for the questboard where you can find the names of our Diamond and Demon King patrons. -Added all of Lori's CGs to the gallery. -Changed the "No one else is home." line to be more visible at night. -Changed it so that after talking with Gabe about Lori you go back to where you were previously instead of home. -Changed Lori's fast lines to all work according to the same principle. -Changed how quest notices are displayed. -Changed a broken check regarding Nadia. Now works properly in new saves, but is still broken in older saves. -Changed entirely the way the Elf Village and related storylines are organized inside the code. Made minor changes to the route. -Fixed bug with Thea's first quest. -Fixed bug with the Wallcrawler quest disappearing after reading about it. -Fixed bugs with a few tips. -Fixed visual bugs with Taliya's sprite during the Goblin Quest. -Fixed bug which prevented to get a few of the post-route scenes. -Fixed bug which prevented all of Gabe's tips from appearing. -Fixed a visual bug with the map during the evening. -Fixed some typos and grammar. -Removed any mention of "God" so to be more lore-accurate. Beta 1.5.1 Beta 1.5.1 Changelog -Changed some dialogue at the end of Lori's route. -Changed the credits. -Fixed a problem with a song not stopping when it needed during Lori's route. -Fixed a bug with a variable check in the library. Beta 1.5.0 Beta 1.5.0 Changelog -Added Lori's route! -Added Taliya's real name as another trigger for the Boss during her first event. -Added the possibility to learn magic from Scarlet's class. -Changed the number of pages for save-slots from 9 to 15. -Changed slightly the dialogue with Cynthia when you first meet her at the guild to make more sense. -Changed the last of Taliya's quests to not need to be on time to activate. This is to avoid being softlocked by other timed events. -Changed the "Preferences" button to "Options" instead. -Fixed a bug with Zenelith. -Fixed a bug with Zenelith's first encounter restarting if you killed her. -Fixed bug with being able to restart Taliya's quest out of nowhere. -Fixed bug with copying from Gabe during the test. -Fixed mistake regarding one of Boris' lines where he mentions Rem instead of Ron. -Fixed a brief visual bug with Taliya's grind scene. -Fixed some spelling mistakes. -Removed a now-useless section from the tutorial. -Updated some CG's from the game's introduction! Beta 1.4.6 Beta 1.4.6 Changelog -Fixed bug with mislabeled name -Fixed bug with missing images in one of Taliya's duel -Fixed a bug with an if statement in Gabrial's route -Fixed a bug with an if statement in Eve's route Beta 1.4.5 Beta 1.4.5 Changelog -Added an animation to replace Gabe's handjob scene. -Added (finally) all the tips for Evelyn's route. -Changed the way to get the anal scene in Zenelith's slave route. Check the walkthrough for more info. -Changed the duration of the wait for the elf duel. Formerly 7 days, it's now 8 days to coincide with a full moon cycle instead (from a full moon to another full moon it's 8 days), this is to make it easier to complete without the walkthrough while also increasing the consequences of a bad ending. -Changed the consequences of not getting the good ending. Not getting the good ending will lock you off Evelyn's route. -Changed the way the history test works. Now you won't be locked from accessing the academy again if you lose. -Changed some lines related to the functioning of the Academy, the History Test, and the Adventurer's Guild (you will notice most changes during the whole history test shtick.) -Fixed problem with Gabe's tips not appearing anymore. -Fixed (theoretically) problem with the fourth line of text getting cut off on android. -Removed a few of the annoying "Do I like Gabe...?" choices. Beta 1.4.4 Beta 1.4.4 Changelog -Fixed bug with Gabrial's sprite. -Fixed weird dialogue in Zenelith's route. Beta 1.4.3 Beta 1.4.3 Changelog -Added a presplash to look fancier. -Added a tutorial at the end of the introduction (can be skipped by skipping the intro or even just clicking a few times) which can only be seen once. -Added one track to accompany said tutorial. -Added some flavor text to account for the changes with the Butterfly minigame. -Added a text that explains that buying twig isn't possible in the current version of the game. -Changed the Bronze-Rank event with Pete to not be triggerable at night. -Changed the Butterfly mini-game with Triss to be less rudimentary and challenging. -Fixed bug with timidMC and related. -Fixed Wallcrawler Infestation quest not giving the right amount of money. -Fixed bug with Gabe complaining about being lied to in regards to Thea when you didn't even get clothes from her... which, wasn't a bug. Someone just forgot to code and write that possibility. -Fixed bug with wrong amount of money being given after hunting. -Fixed (hopefully) bug with the last scene in Zenelith's route. Beta 1.4.2 Beta 1.4.2 Changelog -Added a new h-scene at the end of Taliya's route and added back the old scene as well! -Added extra lines of dialogue when fighting Taliya without a blindfold if your sword level is high enough. The last fight now has more than twice the content. -Added a line to clarify the passing of time when traveling to Zenelith's shack. Changed the game's icon. -Changed the fighting minigame in Cynthia's route to work like the one in Taliya's. -Changed boar hunting so you aren't forced into the guild afterwards to avoid being forced into events you might have been trying to avoid. -Changed back the CG in the first quest with Cynthia because the new one made less sense in context. Will be added back once fixed. -Fixed missing whip sound. -Fixed missing backgrounds in Zenelith's romance route. -Fixed possible bug with the Guild in relationship to Evelyn. -Fixed bug with high sword levels and the fighting minigame. -Fixed bug with catching too many Alpha Falcons leading into not being able to get the bronze badge and being locked out of anything guild-related. -Fixed a sequence break with Gabe's training. -Fixed the day not moving forward after two events in which a whole day passed (twice in Cynthia's route, once in Gabe's, ) -Fixed time passing when it shouldn't when you're forbid from going to visit Zenelith. -Fixed time always being Afternoon after vising Zenelith before saving Eve. -Fixed time not passing when having sex with Gabe at her house. -Fixed a bug with the MC sprite at home. Reduced the game's size by 60% Beta 1.4.1+0415 Beta 1.4.1+0415 Changelog -Added two h-scenes for Taliya , expanded her route lightly and changed its ending . Patreon version now has a button that automatically unlocks the entire gallery! -Added Taliya's route CGs to the gallery. -Added 6 new tracks , one of which replaces the main theme in the menu after finishing the game! -Added a new interactive menu at home! -Added a story option related to Twig . -Added a new mouse pointer. -Added some missing lines regarding Thea when talking with Uncle Pete — Also added an option regarding Taliya. -Added a sound when selecting things in interactive menus such as the map and the home screen. -Added more of Thea's images to the gallery. -Changed Pete's hut code to make it tidier. -Changed so Taliya is permanently gone after you finish her route. -Changed the leveling-up system slightly. -Changed the nice font we had before for another that supports Chinese and Russian characters. -Changed the size and width of the text to account for the new font. -Changed the guild's background image! Changed radically the UI (for the better)! -Changed the code for when music and sfx are played so that MTL is easier. -Fixed a lot of spelling mistakes and grammar. -Fixed a bug with a label during Zenelith's romance route. -Fixed the home screen which wouldn't update under certain consequences or be greyed out. -Fixed ghost images in the gallery. -Fixed the bug where the note regarding peeping Thea remains even after deciding to stop. -Fixed the bug with Thea disappearing in old saves (partially.) Removed TEMPORARILY cheats , they'll be back in one of the next bug-fixes. Redrawn an old Cynthia CG in her first event . -Slightly polished Thea's sleeping CG so that now she's got hands. Beta 1.3.5 Beta 1.3.5 Changelog -Changed the map to have its own ambience. -Fixed the bug with the sword minigame. Yay!!! -Fixed the chance of not accidentally not starting the Elf Village questline. -Fixed the undefined variable when talking to Cynthia. -Fixed a missing image in July's first event. -Fixed the ability to peep on Thea during any time of the day. -Fixed a repeating text in Sander's stealth training. Beta 1.3.4 Beta 1.3.4 Changelog - Fixed the syntax error with the missing "=" Beta 1.3.3 Beta 1.3.3 Changelog -Added a game-over (which I might expand at some point into just another branch of the route) if you tell the Boss that Taliya sent you. -Changed the last note for Zenelith's slave route. -Changed again how the Stealth training works. -Changed the code for molesting Thea. -Changed how the training with Taliya and her minigame works. Now the higher the sword skill level is, the easier the minigame is. By default your sword skill will go up by 1 every time you train, but with the hothead trait, it'll go up by two. -Fixed more typos and a misused word. -Fixed bug with Sander's and Pete's dinner. -Fixed the bug with the fake name in Taliya's route. -Fixed the fact that Cynthia never gives you the money for the direwolf pelt. -Fixed the missing money and exp from the fetch quest. -Fixed the remaining back buttons in the map screen. Beta 1.3.2 Beta 1.3.2 Changelog -Added a skill check which can allow you to skip the minigame against the cultists. -Fixed the missing note after the first Karnak expedition during Taliya's route. -Fixed the blank screen when closing the map. -Fixed the inconsistency with the apology in Taliya's route. -Fixed the fighting minigame and changed the balance for Taliya's minigames. Public Beta 1.3.1 Beta 1.3.1 Changelog -Added a new route for Taliya! It is made up of over 20 unique CGs, 3 different h-scenes, a new minigame, and 20k more words of dialogue! -Changed the way the map works to make it nicer and fix a bug with the map when opening it at home. -Fixed some spelling errors. -Fixed a few wrong character labels during dialogues. -Fixed the bug that looped text forever if you went to the forest in the evening. -Fixed the bug that occurred during Cynthia's training. -Noted that older saves might get a bug with Sander's Stealth training. Since this works in newer saves and isn't essential to progress the route, I'll put it at the bottom of the priority list. Beta 1.2.6 Beta 1.2.6 Changelog -Fixed the error with "mcBold" -Fixed Sander's training and Thea's molestation not working properly. Beta 1.2.5 Beta 1.2.5 Changelog -Added a way to make Cynthia's training last much less by having the playful trait. -Changed the Forest menu to lead you directly into the forest instead of having a redundant menu before. -Fixed bug with sprites at Gabe's house. -Fixed a bug with Thea still giving you rent after a certain event. -Fixed (hopefully) the bug with Thea disappearing sometimes. -Possibly managed to get Thea back even for people with older saves. Beta 1.2.4 Beta 1.2.4 Changelog -Fixed bug at Gabe's house. -Fixed bug with Sander not training the MC in stealth anymore (Couldn't reproduce the bug after slightly changing the code, I'll consider it fixed.) Beta 1.2.3 Beta 1.2.3 Changelog -Fixed the Academy being gone during the evening. Beta 1.2.2 Beta 1.2.2 Changelog -Fixed bug with Scarlet's new dialogues directing to Zenelith -Fixed not being able to train Gabe anymore -Noted that Thea disappears on old saves. There's no fix for this, but I'll find a way to have this not happen again in future updates. Beta 1.2.1 Beta 1.2.1 Changelog -Changed the credits' look. -Fixed all reported bugs. -Fixed all reported typos and some extra ones. Beta 1.2.0 (2021-01-15) Beta 1.2.0 Changelog -Added "Noon" to the day! You can now train and hunt 3 times a day. A lot of events and areas are now accesible at different and more varied times than in previous versions. -Added a repeatable scene in Zenelith's slave route that was originally cut. Can be obtained after doing her different repeatable scenes multiple times. -Added talking options with Scarlet, Gabrial, and Uncle Pete. -Added a lesson with Scarlet at the Academy. -Added missing exp from certain quests, especially Cynthia's. -Added the names of this month's diamond-tier patrons into the game. -Added a total of 9k words of dialogue! -Changed the intro so now it's Uncle Pete who gives the MC the 30 coins. -Changed slightly the opening splash screens. -Changed how Thea's stuff is accessible at home to make it more tidy in the code. -Changed how many times it's necessary to train Gabe to advance her storyline. -Fixed some spelling and formatting. -Fixed missing "zenelith TalknPriestR" -Fixed some instances of the word "Storyline" appearing instead of "Quest" in the notes. -Fixed (hopefully) the bug with Zenelith's quest starting earlier. -Fixed missing name below the Hothead trait. -Fixed missing "prot blusht" -Fixed problem with Sander not giving you the eye orb when you're supposed to get it. -Reworked Nadia's h-scenes! -Reworked the game's map! -Renamed the Guild Storyline to "Advancing in the Guild". -Zenelith shack in the romance route now uses the unlit variant in the evening as well. Beta 1.1.3 Beta 1.1.3 Changelog -Added the ability to leave Uncle Pete's shack after having entered it without talking to him. -Changed the remaining mentions of "Merdenese" to "Astyllian" -Fixed zenblush not being defined. -Fixed the MC skipping a scene where he learns a spell in the Slave route. -Fixed an option at the end of Zenelith's romance route that didn't give you an option to have sex. -Fixed the missing image after the first time having sex with Zenelith in the slave route. -Fixed the bug that let you repeat the gifting scene in Zenelith's slave route. -Fixed a bug with the UI after selecting "Use" in the Zenelith's slave route. -Fixed minor visual bug with the journal icon. -Fixed most "End of Day X" not being white as they should've. -Fixed the bug with the permanent blank text box after Triss' quest. -Fixed some more spelling errors. -Improved the Book of Monsters search functionality. -Minor improvements to the introduction, the Way of the Voyeur quest, the Mine Quest, the Brozne Part, and Triss Quest. Beta 1.1.2 Beta 1.1.2 Changelog -Fixed missing models during a portion of Zenelith's romance route. -Fixed a sound not being played in Zenelith's romance route. -Fixed bug with Zenelith's route beginning earlier than it should. -Fixed repeatable scenes at the end of Zenelith's slave route. Beta 1.1.1 Beta 1.1.1 Changelog -Fixed major bug with the beginning of the second Zenelith Route. -Fixed a mispelt tag in Thea's storyline. -Fixed a scene repeating twice in Zenelith's slave route. -Fixed story scenes being repeatable in Zenelith's slave route. -Fixed a bug with a missing variable in Zenelith's romance route. -Fixed missing models during a portion of Zenelith's romance route. -Fixed a sound not being played in Zenelith's romance route. Beta 1.1.0 (2022-12-03) Beta 1.1.0 Changelog -Added the two Zenelith routes! -Added a "Click Me" button to the main menu that brings up some update notes. -Added the names of the Diamond-tier patrons to the game. (You can find them in Gabe's dialogue if the playful trait is chosen and in Milly's dialogue when asking about elf history.) -Added a "Continue" and "Restart" buttons to the main menu. -Added more variety to Chapter 1 ending dialogue. -Added an entry to the Book of Monster. Working on the two remaining monsters with no entries. -Changed the color of the version name in the main menu -Changed the way the MC's name value is stored. This will cause problems with old save files if you don't use the "Change Name" function at home first. -Changed the look of the social buttons. -Changed the sound for Rin's splashscreen. -Change some of Scarlet's dialogue during related to the Elf Village quest. -Fixed more "suprisedblushmc" instances. -Fixed level up message when going to the guild for the first time. -Fixed boars not giving money after reaching bronze rank. -Fixed "Main Menu" button in the game over screen not working as intended. -Fixed most timers not working when not sleeping at home. -Fixed bug where most of the scenes dialogue would be skipped if cheap wine is bought. -Fixed Nationmaker's name in the credits. -Fixed mismatch between needed exp to level up shown in the journal and actual requirements. -Fixed bug where you'd get no xp if you didn't take the diamond in the mine quest. -Fixed some notifies being of the wrong color. Beta 1.0.6 Beta 1.0.6 Changelog -Added "Beta" to the version names. Sorry SemVer fans, I play Minecraft. -Fixed more instances of the missing "suprisedblushmc". -Fixed the exp to level equation not working as intended. -Fixed the bug with the tag during Cynthia's route. Beta 1.0.5 Public Beta 1.0.5 Public Changelog -Fixed some progression-breaking SyntaxErrors -Fixed some undefined character tags -Fixed missing Skip Intro button -Fixed misspelled show statements -Fixed a misspelled jump label -Fixed another instance of a missing Gabe sprite -The game now weights about 200MBs less than the previous public version without loss of content or image quality Beta 1.0.5 Beta 1.0.5 Public Changelog -Added a "Skip Intro" button for people replaying the game! -Added a way to skip the 2 QTEs if a certain skill level is reached. -Added a missing choice at gabe's home when asking for clothes. -Added a notify in the introduction that says "Quest started: Guild Quest". -Added a line that tells the player that falcons give more xp than the boars when going to the outer valley. -Added a new XP system! -Added a twitter button! -Changed the 'badr' variable into 'evil'. -Changed one of the notifies in the monster index so it always appears. -Changed the look and text of some notifies. -Changed the order of the notes. -Changed the names of some quests in the notes. -Changed the bronze badge party so that if you haven't finished hunting the three Alpha Falcons you can't go to the guild and celebrate. -Fixed the non-existed talkshe sprite appearing in the middle of the screen. -Fixed cutegop not appearing in the middle of the screen (had accidentally defined what I wanted to show as cuteggop). -Fixed elfpriestbackc not being found. -Fixed the mess I made with Gabe and her dialogue with Thea regarding her clothes (I wrote True instead of False in one variable check). -Fixed some of Cynthia stuff. -Fixed some more typos. -Fixed error "NameError: name 'ledricgm' is not defined". -Fixed Milly and Nessa still talking about the priestess the same way after the Elf Village questline is over. -Fixed a random line appearing way earlier than it should've. -Fixed "jump end" for the hundreth time. Hopefully that was the last one. -Fixed gabe's sprite being behind Taliya instead of being behind the MC during her last quest. -Fixed the soulless look in the MC's eyes whenever he's just smiling -Fixed the bug after dying to the bandits in Cynthia's quest that made you go to Cynthia's 6th quest instead of the game over screen. -Remade the trait cards. -Removed useless check notifies that only confused the player. Especially when they were right before a gameover. Beta 1.0.4 Beta 1.0.4 Changelog -Added some optional dialogue to the introduction. -Added personality traits. These will be automatically determined by the game depending on certain choices made by the player during the introduction -Added a "Chapter 1: Life in Randel" screen after the introduction's end -Changed the User Interface a bit so that it pleases my eyes. -Changed dialogue during Cynthia's quest so that the MC acts more consistently. -Changed the event with Gabe in the library so it doesn't mention Lori having taught MC anything if the MC hasn't gone to the library to learn anything yet. -Fixed some typos. -Fixed SyntaxError with "if paycynth = false" -Fixed Cynthia&Thea's questline not progressing. -Fixed Alpha Falcon's quest never disappearing from the journal despite having met the needed criteria to progress. -Fixed the sequence break after asking Eve "About us..." -Fixed error in the gallery with "gabesex movie" not being found. -Fixed "NameError: name 'persistente' is not defined" -Fixed Gabe claiming Thea's clothes are hers if you hadn't gotten Thea's clothes from her. -Fixed the missing images after raping Zenelith. -Fixed inconsistent gabe training dialogue. Beta 1.0.3 Beta 1.0.3 Changelog -Added most remaining images to the gallery. -Added the ability to go back before going through the last portion of the game. -Added a text saying that Nadia's stuff isold and doesn't represent the rest of the material in the game. -Added lots of dialogue options related to Zenelith during the Elf Village questline. -Added back the ability to teach Zenelith a lesson once she's caught. -Changed Yakina's name color. -Changed some of Nessa's dialogue since it didn't make any sense. -Changed the main menu's look. -Changed the MC's model. -Changed the story of the Elven Village so it's consistent with the rest of the history in the game. -Changed slightly some of Zenelith's dialogue. -Fixed NameError: name 'TheaNight' is not defined. -Fixed ScriptError: could not find label 'sleep'. -Fixed some typos. -Removed the ability to unlock all CGs at the end of the game. Mainly because it didn't work. Beta 1.0.2 Beta 1.0.2 Changelog -Added a rudimentary game over screen. -Added a way to keep molesting Thea at night even after the dinner with Pete. This will give more bad reputation points. -Changed some of the character name's colors. Made nameless' characters white (or at least, I tried to, I definitely missed some). -Changed the look of the stat menu so that everything aligns more nicely. -Changed the MC journal so that when you get to the levels in which you should rank up, you actually do. This has no impact on the game so don't get hyped up when you reach diamond rank. -Fixed some typos in Nessa's dialogue. -Fixed all the errors with a not working "jump end" -Fixed the MC journal so that when you're recruit rank you actually see that in the journal. Beta 1.0.1 Beta 1.0.1 Changelog -Added a gallery! A lot CGs are still not unlockable due to the early state of this feature. Most notably: Aerin's stuff, Ending stuff, and much more. -Added a file where images are defined. -Changed the credits and made them nicer, fixed a typo in Roger Miró's name and also added Rin Est in the Editors section. -Changed the placement and size of the Patreon and Discord buttons so they're more aesthetically pleasing. -Fixed some formatting issues in Cynthia's route, Gabe's route, Thea's route, Sander & Eve's quest, Triss' questline, the Academy, the Guild, the Guild Quarters, the Forest, Gabe's House, and a few others. -Fixed Scarlet talking instead of Sander during Triss' introduction. -Fixed Scarlet giving you a letter she doesn't own. -Fixed `mcfood` being equal to numbers instead of a string of text which made it so Scarlet would sometimes serve the MC a number instead of a food at the end of the game. -Fixed a misplaced word in the butterfly minigame. -Fixed a few missing capital letters. -Fixed the typo in "TTavern Owner". -Fixed the academy background loading twice during the morning. -Fixed mismatched dinner with Thea dialogue. -Fixed a bug where you'd get told to go the guild in the morning for Thea's Quest. Replaced with notes regarding Thea and Cynthia's quest. -Not Fixed Bunis' need to add things without telling me which makes me go AAAAAAAAAAAAAAAAAA. -Separated the fun times with Cynthia and Thea from the `guild.rpy` file into their own file to make my life easier. -Removed the repeating "Yes! I reached level 5, finally! This means I can go on quests now. I'd better go check on the Quest Board." message. Made it only appear once. Beta 1.0.0 Beta 1.0.0 Changelog -Added colors to all main character's names -Added new choices when first meeting Gabrial. -Added a new storyline related to Thea and Cynthia. -Added 2 h-scenes and 2 repeatable h-scenes. -Added more favorite food options. -Added different reaction to your level when Cynthia questions you at the guild. -Added a new scene with Sander in the forest. -Added the ending of the first part. -Added a music track. -Added two sounds for the opening screen. -Added Rin Est's splash screen to the beginning. -Changed the eating related-choices in the introduction. -Changed the name of the world to Astylla and the language name to Astyllan to avoid the connection with "shit" in French. -Changed the formatting to make thoughts and onomatopeyas written in italics. -Changed the number of ellipsis in text to avoid excessive dots. -Changed some onomatopeyas because I don't like "Urrrgh" and "Urr" -Changed the choice text boxes -Changed the speaking character's name textbox -Changed the way the monster manual works. -Changed the descriptions in the monster manual. -Changed the default name. -Changed the way time works so it doesn't use increments of 20. -Changed Lori's character. -Changed Taliya's character art. -Changed July's art at the guild's counter. -Changed the menu at the MC's house. -Fixed error `tth not defined`. -Fixed bugs with Gabe's sex scenes. -Fixed `image 'academy' not found`. -Fixed `image 'adgblr' not found`. -Fixed some typos. -Fixed notes bugs. -Fixed most of the occurrences of `[mc.]` appearing in text boxes. -Fixed time not passing when sleeping with Thea. -Re-added the academy background with Gabe in it. -Removed the eating mechanic. Alpha 0.7 Public Complete Cynthia storyline Added a small mini-game in Cynthia's quest 3 h-scenes 2 h-scenes for Gabe in her house 1 new music track Redid some of the old art Bug fixes Text fixes Alpha 0.6 Public Full Thea storyline 1 h-scene for Gabe Bug fixes Alpha 0.5 Public Gabe's complete storyline 4 H-scenes Continuation of the main storyline New event with Thea Redrew some of the old art Bug fixes Alpha 0.4.1 Added new sprites for gabe fixed some bugs corrected some of the text Alpha 0.4 Added the complete Eve storyline Added the complete Elf village storyline with new characters and multiple endings Added a small story event with uncle Pete 4 new tracks by Vimuwima Added 5 fully animated H-scenes Alpha 0.3.1 Bug fixes Added new sprites for Sander and Evelyn Added a small RPG mechanic Alpha 0.3 Added 3 new guild characters Added 3 new quests for each character Added a small mini-game Added a Guild quarters Added a new dream sequence(At day 10) to progress the plot Fixed some bugs Fixed some out of order things Alpha 0.2 Added 3 quests (3 h-scenes) Added 2 new music tracks by Vimuvima Added a new map screen Added a new quest log screen Reworked all of the text with the help of a new editor Reworked some of the existing art and sprites Reduced the grind Added the option to use cheats Alpha 0.1 Bugfix Quest 4 bug fixed Grammar and spelling issues fixed Alpha 0.1 Initial release
dicksnbutt 2026-01-24
Much improved over the years. Incredible game now. Lots of characters and choices matter a lot. The plot and the "plot" are believable, if a little rushed in a few spots, but the dev is always expanding the story so even older events get fleshed out. The art is decent to great depending on the scene, with no AI. Definitely recommended.
cowardlyseeker 2025-12-23
(written at v1.9.1-6) tl;dr One of the few games that I supported, this one for a year now since v1.5 or v1.6 . Very feel-good story, though a bit rough around the edges. Game is technically a slow-burner (focused for players that enjoy reading) and would not be ideal for you if you are playing to get the sex scenes asap. The story and writing is very good. The early chapters/early game, it conveyed the story really well, especially if you are willing to sink your time to know the lore of the game. Some bits here and there are quite corny, but I still enjoyed it all the same. Gameplay is the pretty much the same for most RenPy games, if you don't like VNs, I can't see you enjoying this one either. Though personally, the evil route could do more work, while the action the mc did is indeed evil, the behavior doesn't really support that kind of actions. Especially if you are doing a "hybrid" route where you are evil to some heroine and good to others. It's quite a weird experience from the behavior of the mc, at least for me, so something that could mesh them together would be great. And some features doesn't feel that they've been explored all that well, but understandably, this is technically a WIP project.
Ramsesthedam 2025-11-09
NIce little game. Playing the android version which suits this game fine. The grinding is not really present and the mini games are pretty easy. The story is interresting and well written. There are a few artists working on this, and not all are on the same level so some feel a little low quality.
brad thundercock 2025-04-21
TLDR: it was alright, if you are looking for an optional time sink this could be it. I enjoyed my time. The best advice i can give is to not get your expectations up, even after awhile of playing the game. i liked the art, it was usually consistent. The beginning of the game was GREAT! It makes you feel like this has some good potential! Clearly alot of love was put into this. My downfall, was in expecting this game to be really good, because it really could have been. But it was an alright game. Gameplay? plays like most Renpy games do. Alot of people took a shit on the MC, and i have to agree. Although he does have his somewhat cool moments, you end up expecting more out of him. But then again, he is supposed to not know much and everything happens in such a little time period. Diologue writing is good, Story was reddit wholesome chungus (unless you want to be evil, evil man) but for a lonely man like me it made me blush and wish these things were happening to me a few times. Characters were a bit cliche but i dont mind.
Musicfruit 2025-04-03
The game started out so good, but the writing never improved. I would say it got even a bit worse. The art is very inconsistent. The old style had certainly more inconsistencies, but it was a far better fit to the writing and world. Some even had animations. The new art style is edgy and the characters most of the time don't look like themselves. It doesn't fit the tone of the game at all and no animations either. The MC has some inconsistencies as well, but worse he is boring and a wimp. Most of the time he loses or even gets used as a bait multiple times. He can turn himself invisible for a few minutes and it is mentioned that he learns magic and swordsmanship quite fast. He should be able to achieve more. That he is basically always teamed up with people who are better than him in at least one area and in that by far.
klckr 2025-01-31
This game is incredibly bland and boring, DNF. There is a lot of grind going on in a tiny but completely gated open world. The protagonist is your standard featureless, dumb, vanilla, spineless, boring weakling. Much of the adventurer stuff doesn't make sense like the dev got told about an isekai at the end of 50 rounds of Telephone (the kids game). The game moves so slow that you get gated on a character and by the time you can continue your flow is broken and you already lost interest. Even with cheats I could not get past all the glacial conversations and just gave up after a while. There is a variety in image quality, between bad and mediocre. There is nothing to make your peepee excited that's for sure. Also, there are simply not enough images to make the characters come to life, different postures in conversations would be a start. Here we follow the Japanese cheap mass produced game style, a few of the same images with slight alterations like a different expression pasted on. I normally don't mind sandboxes if well done but this is a different beast.
Penetrator God 2025-01-09
The drawings are too inconsistent and disproportionate. In other words, there are at least 4-5 different art designs of a character and the appearance of the characters changes from scene to scene. On the other hand, it requires a lot of grinding and reading. Therefore, the progression is very slow and boring than I expected. We have to read and memorize a few books in order to follow Gabby's personal route and you are tested by being asked questions about them. I never liked to be forced to read a text and to remember what was written. I've been playing the game for a few hours and I've already lost my patience. I haven't seen a single animated sex scene yet, but I'm not even curious about the rest of the game anymore.
Michax19 2024-12-24
Randel Tales [v1.6.10-3] A fun story, a mediocre game, but still fun, this game lacks pretty much 90% of the elements that make a rpg fantasy game, it is, and always will be, a VN, it still has a lot of gamebreaking bugs, but as long as you save often this should not be an issue, the game is decently paced, and a little long, the surprise comes when you find out this is only part one, i 100% explored everything and it took me 92 in game days, and that translates to about 4 hours, pretty decent. Sex scenes are decent too, not good, only decent, but characters are fun and well made RATING 4/5, OR A B RANK, see you in another life when the next game comes.
Alomi 2024-11-09
Honestly, this game is really fun to play. It has all the classical parts of a new adventurer style as well as a nice balance of school/academia setting. There is history and lore to the world, meaning you spawn into something grander. You also have to pay attention to some things like dates, monster names, and symbols. Otherwise, good luck typing the monster's name to look it up. IMO, it has a really nice art style and character design, and so far, it is a really well-made game in terms of storytelling with some nice plot points and light twists. There is a right amount of lewds that are not all over the place but well distributed. And, in my expirence has a Skyrim style of "what do you mean another side quest, I'm the side quest's side quest" which is pretty neat. Also, days are split into five periods, which I personally like. All characters are either hot, cute, cool, or funny. With plenty of shenanigans, lewds, wholesomeness, and appreciation to the world building. I wish is for there to be more content and for the pasing to stay the same thoughout. And of course even more content! Honestly, although I did try, I cannot pinpoint any problems or negative aspects of this game. It's surprising I like it this much. Spoiler: Character story Also, please continue the Aerin storyline as she's the best and cutest girl. I would love there to be more of her content and and for the romance to develop. Also, Scarlet is great as a charecter! Version v1.6.9-6
CrazyCC 2024-11-08
One of the best games I've played in the past few years. The overarching story, worldbuilding, and characters is at a peak that you don't see in a lot of this genre of games in recent years. The gameplay is quite simple but with lots of ease and flow to the point-and-click style, the graphics are versatile yet iconic in design for almost every new scene having a certain charm to it while also making you feel the emotions the devs intend you to feel, and the writing is down right beautiful and real. My only gripes I have with the game is that the UI isn't quite developed and feels kinda boring to look at a bunch of lists and stats as you progress. Adding more detail and functions to the UI buttons will probably fix that. All that much is there to do is to get more meat on it's bones (like say more solo quests the player can go on for money, one-off scenes, or both) and polish the hell out of it (make the art consistent), other than that love the game and can't wait for more!
nejfan 2024-11-04
Meh, you'll either like it a lot or hate it. Has great art and setting is good while very overdone at this point. The grinding is beyond aids, way too easy to get softlocked because of bs and it should have been a linear vn style game instead of open world with the amount of useless clicking you'll do. But the characters are something else... If you like japanese harem style characters you'll love this but if you're tired of the overdone tropes you'll probably want to never play this. I wish I didn't lol. Main character is by far the worst so don't play this expecting him to do *anything* significant, he's boring, weak and spineless. Because of this, the choices don't mean shit in the game since his very personality limits any interesting plot direction. Even grinding stats don't mean shit, he's still gonna be weak and a bitch because of "plot" reasons.
Smrdgy 2024-11-04
Written for v1.6.9-5 TLDR; Avoid using rollback or don't play this game at this time! Wait for bugs to get fixed. TLR; Overall I like the game, the writing is engaging, even though a bit inconsistent at times. The MC is lame, despite having the bold stat, he still acts like a pussy and is a dead weight most of the time. But the other characters are pretty, likeable and interesting. Unfortunately all that falls right into a drain the moment you roll back at the wrong time and break the whole game or at least one plot line if you are lucky (more on that later) . Add an insult to injury, we also have the generic lazy sandbox with time and place related events, fortunately no RNG, but it's still terrible and absolutely destroys any kind of enjoyment/immersion with the pattern of "do the event" -> "open tips" -> "skip some time" -> "do another event" which I just can't express, how much I hate. Oh and of course the grind, another nuisance that can fortunately be skipped through URM or console. Now onto the don't play this game at this time issue, which is: all values are persistent throughout the session. That means if you do a rollback at a certain place, some values are changed twice, quite possibly breaking storylines and likely soft-locking the whole game. Same goes for loading a different save, which at best crashes the game, at worst adjusts some values without you knowing. Until this is fixed the review stays at 1/5 ⭐. It is simply unacceptable and I have no idea how could they fucked it up so much. And it's not just the rollback issue, there is for example this part that I had to dig out from the code to stop breaking Lori's questline that triggers every time you go to sleep: Code: if loriDateDate < day and loriDropped == False: $ loriDropped = True Basically, you drop Lori as a LI the next day after the date's date, no matter what the outcome of it was, or you forgot about the date altogether. Great! **EDIT** I'm so sorry, I fucked up. The rollback/persistence issue was my doing while using my modified version of URM where I created a bug.
SparkCarrot 2024-08-30
An excellent game that could get even better with time through some changes. Nonetheless, the art is gorgeous, and the animations are truly amazing. People often think that artists complete their work in just a few hours and maintain the same style without evolving over time, which is simply not true. It’s incredible to witness the evolution of the art in this game. The effort and dedication put into the game's art are remarkable and well-deserving of five stars. However, like every game, it has its flaws. The grinding system for swordplay, archery, and magic is neither fun nor appealing. Additionally, some game design decisions are questionable. For instance, I missed almost every scene in the Elven Forest and couldn’t figure out why. I also believe the game could be more enjoyable if more characters had deeper involvement. While I like all the girls, only Cinthia has guild events. Gabe could use more development, as could Thea. But for that, the game might need a more significant overhaul. Still, it’s a great game with lovely characters, stunning art, and incredible animations. I hope the project continues to grow and improve.
B201T 2024-08-13
I played v 1.6.2 Overall pretty good, but lacking polish. The art is good, but inconsistent. The story is interesting, but the writing is also inconsistent. The gameplay gets repetitive, and seems unbalanced. I enjoyed it, but it would be really cool if the dev managed to carve out time to go back and rework things to make the experience more holistic.
DirectXD1943 2024-07-12
I truly cannot comprehend how this game has 5/5. I'm glad to see 2D art actually being made, but there are some genuine flaws that people just seem to...totally ignore? First off, the protagonist. He's spineless. I'm not sure if this is a product of the more kinetic-style of choice making in a lot of places or if the kinetic choices are as a result of the protagonist, but he sucks. He's a blank slate. I've played this game for hours, and what I get from him is: he loves his uncle, and he wants to be an adventurer, and he's a pushover. That's it. Everything else is entirely dependent on what's currently happening. Sometimes he's good with a sword, sometimes he isn't. Sometimes he's good with a bow, sometimes he isn't. Sometimes he's sneaky, sometimes he isn't. Sometimes he's knowledgeable, sometimes he isn't. It's very convenient when you write when nothing the player does really matters, but it isn't great for an AVN that FORCES YOU TO GRIND STATS (more on that later). Next comes the characters, who essentially remain identical. This wouldn't be an issue if they were interesting to begin with and just felt familiar throughout, but they started out as generally one-note and just stay there. The worst example is Cynthia, who starts as a bitch and continues being a bitch, while the protagonist continues to be a fucking wimp (to the point where she literally points it out, multiple times). Characters like Gabe, Lori and Taliya don't really evolve at all, the most you learn are their goals and some of their backstory and that's it. Nothing feels like it's evolving, which isn't great when I'm on my 50th in-game day. Another big flaw is this game is designed for grinding, but there's literally no value to the player. There are 3 main stats: sword, bow, and magic. Magic, as far as I've seen, is totally useless at the moment. I have found zero purpose. They have gold too, but that's useful to buy 3 items and then nothing else. You'd think they'd incentivise you to get more gold to buy more equipment to boost stats, but they haven't even done THAT. Then there's the stat of sneaking, which only appears useful for ONE activity of groping someone in their sleep, and there's agility which again seems to be useful for one activity. This is MEANINGLESS grind to make you feel like you're actually progressing by giving you busywork. The actual main story has barely evolved for me, but it's abundantly clear that the dev is using a lot of tropes to get it moving. Oh wow, orphan who's parents died a mysterious death? A devil woman you see in the art that you see ages after but conveniently see talking about "energy" being detected? Well, having played AVNs with basically the same variation of the same story, it's pretty clear how it works. Some people might call it nitpicking, but with the amount of boring dialogue I have to read, the unnecessary grind I have to do, and the lack of genuinely good sex scenes, I at least want a story worth reading. A smaller side point is that some characters genuinely appear like they're drawn by different people who are trying to replicate one person. Cynthia and the MC have different shading, different facial and body proportions, they even have different PICTURE quality. I assume this may be due to the MC being the first drawn and then adding more people, but it's quite distracting. The thing is though, that a lot of these flaws are present in a lot of other AVNs. It's not that it's egregiously bad, it's that something with effort just seems to fall into the exact same obvious pitfalls. Grindy, repetitive, unfulfilling, cliched. Hopefully it adds stuff around it to actually give it purpose, but at the moment there's very little. Just not worth the time. 5/10.
Shambown.. 2024-06-10
Generally well done. the gameplay basically consisting of grinding numbers up to access scenes would've dropped the score for me, but now that there's a "easy mode" it ain't bad. No more need to press "train sword" 115 times. Its still boring but its nothing particularly anoyying anymore. Art is well done, actual BG as well as non H-scenes are drawn, no general complaints. Some inconsistency of proportions and framing between scenes but nothing major. Good amount of content as of right now. Updates aren't super frequent but seem to be coming at a steady pace, guide is also convenient
chaosbox24 2024-05-06
First off, since I can only rate in whole numbers, I put a 3 but it's really like a 3.5. Getting the obvious stuff out of the way, the art and everything else is very well done. I also really like the artystyle. Also, the girls all look nice and I like that you have an easy access journal that tells you what to do next to unlock stuff, however i also hate it. The fact that you have a journal that tells you what to do to unlock stuff means that the only "gameplay" is to grind the hell out of dumb useless stuff like leveling your weapon skill, studying, answering quiz questions and doing dumb pointless time hitting the space bar at the right moment to get a point. That's not gameplay, that's just busywork chores. A lot of sandbox games fall into this trap where leveling up a skill is supposed to mean building your class, but it's NOT. If you want to build a class around something like swords, you have to have that skill INFLUENCE the way you play, not be a dumb skill check that you need to mindlessly grind for. If I'm going to pick swords, that should be how I'm interacting with not only the "combat" (which there really is none) but also other characters, such as dialogue or choice. Because that doesn't exist here, this game is nothing more than grinding meaningless modifiers to unlock scenes which you can just view in the gallery since there is no influence on how you see those scenes. You can't even choose how you interact with the girls, what your personality is or anything. Overall, this game is nothing more than very pretty window dressing on top of a bottomless pit of pointless grinding mechanics.
MikesDK 2024-05-05
Story 2/5 Main story is a bit meh, mostly boring and very vanilla and nothing new which dosent help either. Games tries to be a RPG game but theres no real fighting, either your skill is high enough or you cant kill something, its really that simple and MC also has magic? which you can train just like sword and archery but hes never use it for anything other then invis spell to be a pervert.... Also Im not a fan of forced relationships or sex scenes and multiple girls are forced but for some wierd reason you can turn down some like Lori and Cynthia...feels a bit idiotic that you arent free to choose your self with all of them, so its not really a harem game, its more like a half mindless fuckfest game instend....... MC also seems to fall in love with girls very easy and girls will ofc trow them selfs on MC as well, its all just boring and pointless, and no faithfull route possible what so ever. And story dosent line up with it self which is annoying as well, like go after Lori and MC will fuck her and tell her he loves her, then Gabrial ask if MC has a crush on anyone and he says no none...?? its like the hole story is just about fucking girls and everything else dosent matter and for me its more about story so game fails big time on that when it dosent keep track of whats going on doing the choices you make. MC is so damn submissive that it gets annoying, no matter how big a bitch someone is to him he just eats it up....and the fake choices is even more annoying why even put that shit in a game, i mean come on pick "be bait or dont be bait" click dont its game-over....its not only annoying but also keeps showing MC as the submissive idiot over and over. Another thing that kills the hole game is Twig, you can deside if you want to bring her with you to safety or not, when you try to bring her with you Taliya tells you she cost a 100 gold then she changes it to multiple 100s of gold, i had 900 with me which dosent change fuck all, game just kills her off instend of letting the player save her, proberly one if not the worst thing in the game. Girls 1/5 I dident really lilke most of them, dont really think its the art since its pretty decent and did like Thea as the only one when it comes to how they look, the rest was just meh, oh and did like Twig as well but yeah..... Animations 2/5 Well alot is just simple picture to picture so in other words not animated, the few that are animated are really not that good, bad cam views for the most parts and personaly i dident find them that good. Music 2/5 A little music here and there and some sound effects. Choices 1/5 There are some fake choices like convince someone to do something or study, clicking study is the same as convince which makes little to no sense, as for relationship which is the most importen to me persoanly, you have choices to close down some LIs path, but it still makes a huge flaw and force a relationship on you more then once, which i just really hate.
NRY32 2024-05-01
Good game, good writing and story. Fairly buggy and feels quite unfinished in areas, hence the missing star. Still, great to see more 2dcg games in a world of crappy churned out 3dcg games, cool art style
acowasto 2024-03-14
Review for version 1.5.9. Contains spoilers. You have been warned. To put it in the most simple words I can find, Randel Tales is but another game falling under the description of Visual Novel, standing out before the line of others with only the different, yet mediocre, style of graphics and option to pick a gameplay type between the standard linear Visual Novel and not hard, yet rather annoying by it's repetitiveness, grindfest. With incoherent semi-virgin female characters and missleading gameplay. The Graphics: As usual, a Virtual Novel, is made mostly of static graphics with animations reserved for the really important scenes, like intercourse between main character and female characters. The thing is, while static renders are quite good, even those indicating some kind of actions like fighting, the animations are just awful. They stand out of the style of the graphics Spoiler: For example In spooning the farmgirl, which is I think the best animation in this game, MC is bigger and more manly drawn. While when doing Missionary with your best friend all you can see is part of MC's dick and nothing more and in some cases even look like they are unfishied. Spoiler: Like, for example: Blowjob form the Elven Captain contains sketchy lines, Spooning Elven Ex-Priestess contains huge border lines, Doggy with your best friend is more like having two chibi characters on the screen Also, they are very inconsistent. Spoiler: For example: Most intercourse secenes contains different framerates. Thus some looks quite smooth while those having only but very few basic frames are lacking in motion. Hunting a Boar is but one picture deformed to imitate movement, while hunting a Falcon contains three different renders with transision between them. Story: In current version there is really not that much of a story, at least about the MC. You mainly follow the stories of the characters you interact with. You are also informed about your choices actually matter and even having consequences. Spoiler: Like for Example: Raping Elven Ex-Priestess is locking you from taking the "helping" route if you later find her and instead gives you game over. Not picking option to talk out the readhed out of mind wipping will end your interaction with her Sadly, there are only but few choices that matter, and the consequences are rather straightforward, it's either you dying or the character you interacted with. In many cases when you should be given a choice to make, yet for the sake of the story it's already chosen for you, and in the end the consequences of it. Spoiler: Few examples: Being forced to peek on the bathing elf with MC ending up scolded and a bit bruised. Having to follow said elf to her village, just for the sake of discovering that village. Not having option to refuse the reward or even outright taking the loot you gathered form the girl which tricked you into gathering it for her instead of just being forced to touch boobies or only look at them. I mean, yes, boobies, but that's beside the point. And the worst one, in my opinion, not having option to leave or agree with the girl and going with it when MC is helping with bandit hunting, instead of being forced to read the moral high ground and trying to save the bandit, because life is life, which in the end leads to MC being wounded by said bandit. Characters: They are inconsistent in thier actions and dialogues. That's all I can say without going into spoilers. Spoiler: Oh boy... A virgin 330 years old elf from the horny elven village capable of telling you elves aren't monogamus and fuck like rabbits, yet never ever touched herself to the point she doesn't know she has a cunt between her legs. For the sake of the story a childhood friend forgets she's a mage and won't throw any single spell when they are really needed, not onto the way to the castle, but only when they were deep into the lion's den. The very pettie elven librarian/engineer/sniper, which we can only call an adult due to her age, nor state of mind or the look of her body, was having a crystal railgun and instead of pulling it right away when needed, was pulled out only when it was necessary. And despite them all being virgins, because you are informed of it by every single one of them, beside the General, non of them is giving any blood, nor having a different scene of popping out thier cherries. Instead, taking it like a champions of thousand nights. As for MC, no matter his personality, he always acts like a pushover and a person having only kind in mind. Kinda weird for someone with bold personality, being master swordsman/archer/mage and living in a world where everything outside the village is wanting to either rob/rape/kill you. Gameplay: Recomended gameplay out of two given is the second one, the grindfest. I advise you, if you wish to play the game, to not play it. I did it, and I can tell you it ain't fun and it's basically waste of your time. You would think Randel Tales contains some form of RPG elemets, because it has all that adventure guild, parties etc, right? You would be right if you thought about the grind and the stats. Items and backpack? Not so much. All you can do is to grind three batte related skills of which one, magic, I didn't even found it used for anything. Beside that there is also a currency, gold to be gathered, yet without enough places to use it. You can only buy few items, needed most for quests rather than to improve your combat capabilities. I was told to hunt some flying enemies. So I wanted to buy a bow. Tried to get one at the market, couldn't even get in, couldn't borrow one from the arena either, because there was no option. To my suprise I had a bow with me all along. And infinite amount of arrows with it too. Good thing someone told me about it eariler. When I had some more gold i wanted to go there to buy a better equipment. To my suprise I was still unable to get into the market, nor the lone trader had anything of use to me. One character said to not forget a certain item, because it's important in the quest we're doing. So I went, once again, to the market just to find out, once again, I can't really get there and the cauldron trader didn't have it eaither. So I proceeded with the quest without it, hoping for the best, just to see, in a dialogue, MC had it with him all the time.

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