SisterVirodar

by Pwd

Censored Windows
Versionv0.18
EngineUnity
Released2025-03-11
Updated2026-04-09
LanguageEnglish, Japanese

Players control Sister Virodar, who survives in a church castle that has been invaded by evil forces, protecting her body and mind from various kinds of monsters, and ultimately solving the mystery of this disaster.​

v0.18 Game Update Content A new skill has been added to the heretic sister. When the player approaches the heretic sister, if there is a zombie sister nearby, the heretic sister will pray, transforming the zombie sister into a more ferocious and faster form. It is important to note that the attacks of these sprinting Zombie Sisters cannot be escaped. Therefore, using ranged attacks to take them down before they get too close is a good strategy. We have replaced some old art assets to reduce resource usage. The game's performance should be improved. Additionally, there are several bug fixes and improvements to details. v0.17 - This update mainly introduces new features and includes a few bug fixes. - The “Gallery” option in settings is now available, making it easier to view in-game CG scenes. - This is a basic implementation of viewing functionality; the UI and order still need improvement. - A new scene has been added, but currently, it has no functionality. Now, when leaving Laita’s room, you’ll arrive at this new scene. v0.16 Initial Release
Mike17723 2025-03-22
v 0.18 It's pretty good, but it needs to be improved. More H-scenes ( for example, look at the game Sinistar) better responsive controls enemy hit detection/collision bugs need to be fixed so, wait for 2 years and check back on the updates. Oh and, for the love of god, add a tutorial explaining the controls, I shouldn't need to open the stupid key bindings to figure out how to play. To switch to English, look at the 1-st page and the steps there.
boredman110 2024-09-15
V 0.16 As someone who has been following this since January, the game holds a lot of potential and could be the next great rouge-lite H game. But as of right now, its a 20~ minute decent tech demo that showcases the general setting and gameplay, but otherwise doesn't show much else. The pixel art and animations are well done, but the animations also seem to be on the slower side. Every action from running to attacking seems to be a slog which makes the game feel a lot slower than what its probably trying to achieve. The combat itself currently doesn't rely on fast-twitch reactions, so its currently more of a nuance than a hindrance, but I still prefer the actions to feel a lot more reactive. The current gameplay is okay, if easy and simplistic. You have melee, which is weak but can stun lock and is free, a rifle which needs bullets but can pierce enemies and does more damage the closer they are, and magic which does more damage but needs mana. Currently there are 3 enemies and 3 traps, with one H defeat scene for each each. 2 of the 3 traps themselves are instant game overs and are only found in the "trap showcase room". Whether this is subject to change or not is unknown but the implications that these are meant to be mimics for loot boxes, I hope the dev changes it to damage instant of an instant game over. As stated before, the potential is there, but until the dev can achieve it, its best to remember that this is still a free tech demo.
tommyice 2024-09-15
Fun side-scroller with only a few scenes that I have been able to find. No idea what the objectives are other than fight or fuck and the scenes are kind of vanilla but the game has a lot of potential. I'm definitely keeping an eye on this game

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