Spy Bunny Luna
by Choyoru
2D Game
2DCG
Anal Sex
Animated
BDSM
Big Ass
Big Tits
Corruption
Exhibitionism
Female Protagonist
Groping
RPG
Sci-Fi
Spanking
Stripping
Tentacles
Returning from her vacation, Luna discovers renovations being make to the Bunny's base of operations. After her first mission to get supplies, she learns that her colleague and close friend seems to have gone missing during their own mission. What happened too her friend? Who's behind it? Luna's going to find out, whether she wants to or not!
Screenshots
Others
v0.11.3
Main Story Continuation
New Mini-Game
Video system fix
Waitress mini-game balancing
v0.10.4
New Difficulty Level for the Capture Mini-Game
Horny System Rework
New Feature: Piercings
Tutorial Improvements
v0.9.2
New H-scene System in Missions
Waitress Mini-game Update
New City Area + Crafting
Voice lines are now available for the Milk Dungeon H-scene
A new Bondage outfit is available in the laboratory
v0.8.3
New chapter in the main story
Wardrobe update
Fixes to the “Flirt” and “Taunt” skills
Ratkin bimbo now includes full voice acting
v0.7.6
2 new animations: Cum and Nipple Vibro
The Harekin Maid artwork has been reduced in size, to match with other artwork.
2 new unlockable skills: Taunt and Flirt
A small combat UI rework
Updated display for Trash Talk messages, in preparation for future voice lines
And, of course, a few bug fixes
v0.6.5
Virtual Dungeon
Achievement System
All Game Over scenes are now fully voiced!
Some attacks now feature sexy 2D animations.
Several dialogues have been reworked for smoother flow.
New carrot-based consumables are now available at the cafeteria NPC.
v0.5.10
Story Update
Game Over Scenes
New Music
Balancing
v.0.4.7
A new outfit for Luna: Bunny Girl.
2 new missions.
1 new mission area.
3 new buildings in town.
A rework of the waitress mini-game.
Some balancing and bug fixes.
More rewards at the end of repeatable missions.
Improved statistics page ( in the menu ).
A new feature in combat: You can read Luna's thoughts.
v0.3.11
Chapter 3 of the main story.
New Wardrobe
Voice for Luna
Display of details of Luna's special states in combat (click on the "?" in the top right corner).
Mini-game to open special doors during missions.
New menu for selecting repeatable missions.
2 new missions and the "normal" difficulty mode.
v0.2.3
A new mission
1 new dungeon
1 new outfit
1 new bondage costume
1 mini game (waitress)
v0.1.14
Initial F95 release
This one stands out against other RPGM battlefuck games. It builds on the usual formula of normal JRPG turn based combat + enemies do lewd things to you. It has a hypnotism and bondage system, where certain enemies will strip the main character, then add on bondage items that change up the gameplay - I love the vibrator clamps that increase lust when you get hit with electric attacks. It has a great corruption system, where the attrition from lewd moves will start stacking on fun traits. There accumulate to build a unique corruption path that has a direct affect on gameplay and your character build. The art is fine, but there's not much of it. Voice acting elevates it. The voice actors sound great, the main character's voice is super cute.
I'm a big fan of status effect games so I'm honestly a little disappointed with this one. The way you get these status effects are a total grind, and they're not even tantalizing ie; your horniness starts at 20 instead of 0, gain more horniness when bound in BDSM etc. they don't add any dialogue or character changes as far as I've seen, along with the that the combat is unoffensively generic. It's a shame too because the MC is hot, it has the bones for a good game because it skips the pitfall a lot of games like this do by adding a bloated map and unnecessary fluff to the game, in this game you basically just move from mission to mission, the downfall for this one is that nothing really happens. If you lose a fight you get one cg with very short dialogue which doesn't change at all depending on your statuses and then you get put back at the beginning. It has really great changes that rightfully go against the grain of the standard FMC corruption games however the H scenarios are lacking and the niche this game offers with it's status effects left me more bored than anything in the few hours I played it.
The core concept of lasting negative status effect and corruption are sound, but the dev has chosen to lock these behind such a grind it's impossible to occur unless you choose to just sit there for hours doing nothing but defending. This makes the entire erotic concept of the game fall on its face and makes it feel like an afterthought; and even if you do grind out the bad status effects you don't see any visual changes beyond some text in the menu. It's a shame because the character artwork is good, and the regular gameplay loop is good enough for RPGmaker standards. Hopefully the adult aspects of the game get improved on, but I have a bad feeling it's not a priority.
For players who enjoy playing in a "bad state" and being corrupted by enemies, this is a rare and excellent game. Some "bad states" provided by this game. And these "bad states" are not just labels; they actually have an impact on the battle.
Amazing framework that sets the bar for battlefuck games with bondage elements. The game is split into missions, and the persistence of bondage across battles inside the same mission provides semi-permanent debuffs that have mechanical implications. Phantasm collected from building up horny provide longer term, cross-mission H-passives that are fun to collect. Room for improvement: - more interactivity from the H-passives beyond just stat modifications. For example have some moves from the player and enemy be locked behind passives you can pick up - allow changing combat speed (W key speeds through dialogue, but it'd be nice to have an equivalent for combat animations) - add wait move (currently there's not really a good way to delay your action indefinitely to allow enemies to act - you can try to take off bondage but that's not reliable as an action to have) - adjust economic balance a little bit (combat balance is fine, but currently it's too grindy to earn money - could do with a 50% increase in money drops) So far I haven't seen any penis-vagina penetration yet while some passives relate to it, but I assume that's in development.
I'll preface this with the fact that bunny girls are my weakness and that mostly exhibitionism/embarrassment games are my favorite, the touch of hypnosis is the cherry on the cake. That's my bias for this review. The bdsm mechanics are great, the characters are cute, the art is good and the plot and dialogue are well done to keep you interested. The dialogue writing is particularly nice, the Nina scene where you go get her drunk ass home is really funny. I particularly like games where the MC is an employee of an organization doing jobs, it's a setup that has a lot more appeal to me than adventurer, chosen one or conqueror. It's part of why I love trails in the sky - where the protagonists are basically trainee mercenaries -, the atelier series - where you're a jobbing alchemist -, and why FE3h - where you're a mercenary turned military teacher - is my favorite FE game. But even without all that I would give this game 5/5 stars for one single thing, PROPER SOUND MIXING. OH MY GOD it is so refreshing to boot up an rpgmaker game and not be instantly flashbanged, it's so nice just being able to leave everything on 100% and not have the menu sounds be way too obnoxiously loud or the music to be blaring over everything else. Eternal thanks to the developer, for taking our poor ears into consideration.
I really like the bondage and hypnosis mechanics! Though it would be nice if enemies applying hypnosis could add status effects similar to the bondage gear as well. Seeing Luna's thoughts was a really nice addition, please more of them! Like responses to Trash talk and being put into bondage/hypnosis The passives when reaching max phantasm are also really hot <3
Very solid trial version I love the artstyle and bondage/undress mechanics that are shown directly on Luna The story is decent enough to keep me interested I think that the levels are well-made but maybe too basic I really like that we can go back in previous levels (maybe add some bonus levels with tougher enemies and better rewards) It's good to have an autosave feature but it's double edged because you can't go back to see the story from last chapters (also only 2 save files is criminal) The fights are a bit too basic too (rock-paper-scissors is very limited imo) The most frustrating thing is that the enemies use basic attacks too often so you run out of hp before you can see all of the interactions with the bots and the ratkins I would love to see more costumes and recolors, although it seems already planned, and maybe some special levels where you get to play as other characters. Overall a great start for a very promising game, keep up the good work
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