Sultry Summer Stories is a sandbox game by Acid Silver, made with the RPGM engine and rendered with 3D CG visuals. You return to a city you last visited as a child, staying at your mother’s friend’s house with her two daughters, whom you have known since childhood. The setting is a hot summer in a place where nobody recognizes you, mixing romance with open-ended choices. You can shape the protagonist and decide what to do.
The current public build is version 0.3.4, released on October 7, 2022, and development is ongoing. It runs on Windows and Mac, is in English, and is uncensored. The update adds a new point of interest, Violet (RLD), with only three of twelve girls available to visit. It unlocks new Secret Gallery scenes, moves outfit viewing to the PC screen, and gives Sparrow, Samantha, and Destiny new outfits. Other changes include a starting name check, more notebook and interaction hints, PC interface tweaks, and a bug fix for interface restarts.
Developer's description
The last time you were in this city was when you were a kid. Now you're back. You're staying at your mom's friend's house, under the same roof with her two daughters, whom you knew since childhood. A lot has changed, and you have changed too. So what do we have? Hot summer, a city where no one knows you, and many beautiful women around. You can be whoever you want and do whatever you want, but we both know what you want to do this summer, right?
v0.3.4
New POI: Violet (RLD); 3 of 12 girls are available for visit
New scenes in the Secret Gallery are available for unlocking
Reworked the girls' outfit viewing. It is now available directly from the PC screen
Added new outfits for Sparrow, Samantha and Destiny
Added player name check at the beginning of the game to avoid duplicate names of game characters
Added more hints to the notebook and to some in-game interactions
Made some tweaks to the PC interface and fixed a bug that caused the interface to restart under certain conditions
v0.3.3 Public
Added new scenes for Samantha and Destiny
You can now search through trash cans and dumpsters with a chance to find money, valuables, and collectible cards. The trash collected can be turned in to Harmony, who can be found on the Beach during the day
Added a new way to increase your attributes: you can now find books during your explorations, which can later be read at home using a chair in your room
Reworked the PC in MC's room to emulate mouse clicks + added some new functionality
New scenes in the Secret Gallery are available for unlocking
Secret Gallery is now open for everyone. The password is no longer required
New place: XXX Theater (RLD)
New place: Bakery (Downtown)
New place: Police department (Downtown)
Added seven new collectible cards
Reworked collectible card #6
Added more tips displayed during sleep
Added new hidden achievements
Made some changes to the Beach location
Gardening Gloves can now be obtained at any point in the game
Improved the smoothness of picture loading for some scenes by adding pre-caching when entering a location
Changed the dependencies between some events: two days now pass between the first meeting with Jinni and her appearance in the Cafe instead of three; Sparrow's second job is now available two days after the completion of the first, instead of one, and only after you have unlocked all the main storylines
Fixed inconsistencies between in-game scenes and their counterparts in the Secret Gallery
Fixed a bug that could cause player to get stuck in a wall after visiting Izzy's Workshop
Fixed a bug that allowed player to get to the Cemetery on the bus before the road was repaired
Fixed the turn of NPCs on the benches while talking to them
Made a variety of minor changes and improvements
Walkthrough guide now displays the number corresponding to each collectible card in the album
v0.3.1
Three Christmas presents can be found in Miranda's house, each containing a Christmas card (available after you've done the first job for Sparrow). This is a time-limited event and will be removed in v.0.3.2
Added new collectible card
Changed the dependencies between some events: two days now pass between the first meeting with Jinni and her appearance in the Cafe instead of three; Sparrow's second job is now available two days after the completion of the first, instead of one, and only after you have unlocked all the main storylines
Fixed inconsistencies between in-game scenes and their counterparts in the Secret Gallery
Fixed a bug that could cause a player to get stuck in a wall after visiting Izzy's Workshop
v0.3 Early Access
Added a series of encounters with Jinni and a bonus scene with her for unlocking the corresponding achievement (+ attribute boost)
Added possible bad ending for Samantha and Sabrina's beach scene
New scene in the Secret Gallery is available for unlocking
Added outfits for Sabrina, Sparrow, Marinette and Franciszka to view in the Secret Gallery + one more outfit for Miranda
Added new collectible card
Redesigned all roads between locations to avoid accidental travel
Adjusted the amount of bait given/sold by the old fisherman
Fixed a bug that could cause you to get stuck in the streetlight as you move from the Suburb to the Red Light District
Made numerous small changes and additions to all aspects of the game, including story scenes, dialogues, NPCs and the surrounding world
v0.2.3
Added new events to Jasmine's storyline
Added a new scene with Annie the lazy fisher
Completed interaction with the purple haired hooker (RLD), hotel sex scene is now available
Special Event dedicated to Miranda's birthday is now available in the Secret Gallery
Added new collectible card
New scenes in the Secret Gallery are available for unlocking
The movement speed of your character can now be manually changed using the mirror in your room
Expanded Miranda's Backyard and Roof locations to remove black borders at the edges of the screen
v0.2
A whole bunch of different small changes after full-scale testing, affecting dialogues, environment, interactions, items and sound
Added new item: Notebook. It will give hints and remind the player of the tasks received, being an alternative to regular quest log, which has long been requested.
Added new events to Sparrow's storyline
New location: Slum
New POI: Izzy's Workshop
Added hidden achievements. You can view all unlocked achievements from the computer in your room.
Added new collectible card
New scene in the Secret Gallery is available for unlocking
Added the ability to interact with hookers in the Red Light District (the ability to use their services will be added later)
v0.1.4
Added new events to Sparrow's storyline
New character: Franciszka, a nun who's best not to mess with
Added a new scene with Sam and Sabrina, now you can talk to them after the beach scene
Added more pictures to some of the previous scenes
Added a new scene to the Secret Gallery that you can unlock
Improved dialogue in the last scene with Destiny and fixed the bug that caused one of the main response options to be selected when hiding the dialogue box
Improved the interface of the Camera item, now you don't need to constantly reuse the item to view different photos
v0.1.3
- Added new events to Destiny's storyline
- New place: Destiny's apartment (Downtown)
- Added a new night scene with Miranda
- Added a new collectible card
- Improved dialogue in the last scene with Miranda and also taken into account the scenario in which the player decides not to peep on her
- Made improvements to the character attribute system. "Base chance of winning a fight" is now called "Fighting Skills". Added new attribute: "Eloquence". Attribute values are set at the beginning of the game to 3/10 and the player has the opportunity to increase them in different ways during the game. Players using a save file from previous versions of the game can manually set attribute values to the default using the mirror in your room. Attribute values affect the success rate of a player's actions in some situations.
- Added a new way to increase the level of Fighting Skills
- Added a new way to increase the level of Eloquence
- Added Secret Gallery as a bonus for $5+ Patrons
- Added new items that the player can buy from Sparrow at the pawnshop: City Map (on which all the places you know are marked) and Camera (that allows the player to capture various memorable moments). Also added the ability to sell her valuables that you find.
- Retouched Destiny's model to make her look more natural in new renders
- Fixed the bug that kept some of the cards in the inventory after you put them in the album
- Worked on reducing noise in existing nighttime pictures
- Bunch of various minor improvements
v0.1.2
Implemented a day-night system. Now you can change the time of day using the bed in the MC's room after making some progress
New character: Sparrow, a local trader of dubious reputation
New location: Pearl Cove
New place: Pawnshop (Suburb)
Added a new scene with Miranda. Now you can also ask her where to look for Sam
Added two new collectible cards
Added new NPCs (and new dialogue lines for some of the old ones)
Made portraits for dialogues with some of the NPCs
Added the ability to check your stats using the mirror in the MC's room
Added information boards with a map of the city, scattered around the locations
Made a more detailed description for some quest items
Added new items that you can buy in stores and from vending machines
Fixed the bug that allowed you to climb the walls in some places in Suburb
Fixed the bug that made the guard on the gate of the mayor's mansion translucent
Got rid of fireflies in old renders
v0.1.1
New character introduced: Sabrina, Samantha's best friend
Added new events to Samantha's storyline
Added a new scene at the beginning of the game
Added two new collectible cards
New title screen menu
The card collecting system has been completely recreated. Now you can access the cards directly from the album. The cards now disappear from your inventory after you have placed them in the album, and that's how it should be. You can also see the percentage of all the cards you have found.
Added the ability to hide the dialogue window during scenes (press Ctrl or RMB), so you can get a better view of what is happening on the screen
Some parts of the existing dialogues were rewritten, because I didn't feel like they were fitting the situation.
Added element of randomness to various events such as location of characters and objects, outcome of fights, etc.
Made minor changes to some character models
Other minor improvements to scenes, events and NPC behavior
v0.1
- 15+ explorable zones and locations (and more to come)
- 80+ HD CGI arts (and MUCH more to come)
- 6 collectible cards scattered around the city
- Sunny summer story, in the development of which I invest myself completely
Player reviews
Player rating3.5 / 5 · 6 ratings
Written reviews6 · avg 3.3★
Positive (4–5★)50%
Latest review2023-03-13
What players say
Mixed reviews praise visuals and map, but complain about slow development and limited content.
5★2
4★1
3★1
2★1
1★1
Players like
Attractive character designs and CGs
Detailed map and versatile scenario structure
Simple, decent gameplay
Common complaints
Slow or stalled development
No sex scenes in early versions
Weak or unfinished story
Best for players who like attractive visuals and detailed maps despite slow development.
Summarised from 6 written player reviews.
Fox00772023-03-13★★★★★
I liked the game at first, but now you won’t look at it without tears. Development is at zero, versions are released every half a year. In general, I hope my assessment, and many others, will motivate the developer to…
Deleted member 55528302023-01-01★★★★★
this game has potential but as far as i'm concerned the developer is not getting enough attention. development has been halted on multiple occassions because the game is not profitable enough for him. its a damn shame because the game…
kark2020-12-19★★★★★
Version 0.2.3 This is just an amateur game. I could give less stars but i guess its not so bad. The gameplay: Its simple and that is good, go there, talk there... simple right? but there is a big problem…