Tales of Terrara
by Thunder One
3DCG
Adventure
Ahegao
Anal Sex
Animated
Bestiality
Blackmail
Combat
Creampie
Drugs
Fantasy
Female Protagonist
Futa/Trans
Futa/Trans Protagonist
Group Sex
Handjob
Incest
Lesbian
Male Domination
Male Protagonist
Masturbation
MILF
Mind Control
Mobile Game
Monster
Monster Girl
Oral Sex
Prostitution
Romance
RPG
Sandbox
Sexual Harassment
Slave
Sleep Sex
Spanking
Titfuck
Turn Based Combat
Urination
Vaginal Sex
Voyeurism
Tales of Terrara takes place in a fantastic world inhabited by races like elves and orcs, ferocious monsters and ever-watching gods. A commoner with humble beginings, through a pact with a mysterious entity, acquires power they don't quite understand and slowly become capable of unimaginable things. Will they keep their pure heart or succumb to the power and corruption? Will they use it to make the world a better place or for their own twisted desires? Why not both?
Screenshots
Win/Linux
Android
v0.4.5
New map: the Ruined Temple
Bunch of new areas there (only first two actually have anything for now)
New enemies in the temple
New scene with the new enemies
New scene with Pao at the inn
Other small fixes and improvements
v0.4.4
New enemy
New scene in the new area (hc only)
New scene with Shae hanging out while camping
New areas: West Plains
Fixed some combat issues
Fixed some issues with android version (hopefully)
Other small fixes and improvements
v0.4.3
New scene with Calra, the alleyway shopkeeper (buy some stuff from her)
A sequence of new scenes with Isaalyn (hang out while travelling together)
Fixed some problems with the new city, Rugustellum
Fixed Arise Appendage being used even when not learned in some scenes
Fixed some issues with character gender in some scenes
v0.4.2a
New scene with Shae when travelling with her
A sequence of new scenes with Ninia (hc only)
Some internal adjustments to the map system
A few new sound effects for sex scenes
Fixed issue with Rugustellum not working for some people
Other small bug fixes and improvements
v0.4.1
New scene with Lizzy, the fairy (same as the other one, just travel around until it triggers)
New scene with the companion you get at the stables (hc only)
New character: Wynna, goddess of love
New character: priestess of Wynna
New map: Rugustellum
New location: Temple of Wynna in Rugustellum
New Event at the temple progressing the story and quests
Added option to buy horse at the Cedioria stables (the horse allows you to fast travel anywhere you have previously been)
Added a gold reward to the end of the Faeria quest (if you already completed the quest, you will get it upon loading the save file)
You can now get the second Phinessa scene even if you completed her quest before getting the first one
Other small bug fixes and improvements
v0.4.0
New scene with Wif as a reward for completing her task
New scene with Shae training magic together
Conclusion of the current main quest, which closes the Faeria chapter
Added new alternative event to get Shae and Galthia in case you missed them after the bandit hideout in Cedioria
You now can repeat Phinessa's first event and get her scene or quest if you missed them the first time.
You can now get Crasas quest and scene if you missed them before
Fixed the event to locate the portal to Faeria if you don't have either Galthia or Shae with you
Other small bug fixes and improvements
v0.3.9
New scene with Phinessa, the centaur
New scene with Crasas, the giant
Conclusion of Phinessa's quest
Conclusion of Crasas quest
Greatly improved save and load times, at the cost of reducing the amount you can rollback
Cleaned up a lot of variables that were getting saved in the save file unnecessarily, but this required some heavy changes to the core coding of the game
Other small bug fixes and improvements
v0.3.8
New npc, a Naiad at the north point Faeria, she can give a blessing
New scene with the Naiad
You can now go into the cursed area
New boss fight in the cursed area, a wraith
New scene with the Wraith
Some new ambience and sound effects
You can now get the artifact Wif requested, advancing the main quest
Fixed some instances of Mc being referred to as the wrong gender
Other small bug fixes and improvements
v0.3.7
New scene with Mol, go hunting with her
New scene with Ninia, hangout with her
New voice added for lewd scenes with Ninia
Fixed a case where you couldn't get the centaur scene
Fixed some problems with the quest system
Fixed issue with map locations appearing before they should and causing sequence breaks
Fixed (hopefully all) errors caused by killing potentially important NPCs, especially when trying to open the map
Fixed some dialogs refering to the Mc as the wrong gender
Other small bug fixes and improvements
v0.3.6
New scene with Lizzy the fairy, just walk around in Faeria to get it
Added quest marks for quest locations, characters, ui icons, basically everything. Should make the quests a lot easier to follow. Keep in mind some quests have multiple options to progress, so reading is still advised.
Added loot for a lot of enemies that didn't have any, some appear on their corpses, some are chests at their location. For quest related loot, you'll get them automatically if you did the quest already.
Added option to sell stuff to Calra. Combined with the new loot from the random encounters in the forest, you can now technically farm money infinitely.
Fixed giant quest
Fixed error caused by not having the patch
Other small bug fixes and improvements
v0.3.5
New scenes with Elle
New creature/character named Phinessa, a female centaur
New scene with Phinessa
New location: centaur village
New side quest with Phinessa
New side quest with the giant Crasas, added retroactively if you already talked to her
Fixed issue where Elle and Ninia would sleep forever
Fixed issue caused by not having the hc patch installed
Other small bug fixes and improvements
v0.3.4
New scenes with Maev, the innkeper
New creature inside the cave in Faeria (the fight is a bit hard, but avoidable)
New scene with a creature
Added the Macy profile back, not sure why it was removed
Fixed some instances where the text would show "Sophia" instead of the custom player name
The self suck scene with female mc can now be repeated every 2 days
Other small bug fixes and improvements
v0.3.3
New secondary character: Crasas, a female giant
New scene with her
She can also be an enemy. Pretty strong, but optional fight
Baleful Blast now does more damage after a certain point of the game
Dazzling Dreams now has more sleeping power after a certain point of the game
More spells will get upgrades in the next update
Some changes to the combat code (which may cause bugs, please report if you find something weird)
Added health bars to all characters during combat
Added tooltips to all spells so you don't have to remember what they do
Units in combat should now properly appear and disappear when combat starts, when they die, get healed, etc
Advancements of the new quest
Other small bug fixes and improvements
v0.3.2a prepatched
New scene with Wif
New solo female mc scene at home
New location in Faeria where you can finally meet Wif
Event with Wif there
Some changes in the navigation system for better QOL
Completion of the "meet Wif" quest and introduction of a new one
Other small bug fixes and improvements
v0.3.1
New sequence of scenes with Isaalyn
New night scene with Elle (hc patch)
New event with Isaalyn at the player's manor
Isaalyn can now be a companion (she can heal, buff and attack)
Added custom sex sounds for Isaalyn (used in the new scenes)
New map: Faeria
New location in the new map, where you come out of the portal
Event at the new location introducing the new area
Advancements in the Isaalyn quest and the "meet Wif" quest
Other small bug fixes and improvements
v0.2.9 prepatched Public
Scene with new enemy
Scenes with Shae setting up for future developments
New enemy: Bear
You can now obtain the location from Galthia's quest from talking with the bear as well
Added or changed some dialogues to better fit some situations
Added conditions for some events to better fit the place you're in
Other small bug fixes and improvements
v0.2.8
Scene home with Elle (mostly a setup for future scenes)
Scene at the river with Elle (mostly a setup for future scenes)
Scene with Farona (mostly a setup for future scenes)
Continuation of night scene with Hana
Dialogues and scenes concluding most of this chapter's quest
Shae and Galthia are now added to the companion roster
New location related to Galthia's quest (You can find the location by interrogating the bandits in the forest)
Fixed multiple cases where you get a black screen instead of background image
Fixed "Talk" option with Elle not doing anything
Other small bug fixes and improvements
v0.2.7
New scenes scouting scene with Galthia
New scene with Galthia (random while travelling)
New location: Gazragh (Orc village)
Quest progression regarding the Orc village
Fixed issues that would only happen for new games
Fixed issues with certain scenes not being available in certain saves (no need to restart, should fix your save automatically)
Fixed errors while trying to back out of a scene
Other small bug fixes and improvements
v0.2.6
New spell: Haunted Herald, grants invisibility
New scene learning the spell
New scene with Elle in the new house (at night and with hc patch)
New scenes with Ninia, expanding on the previous river bath interaction (hc patch)
Some progress back in town with the Mayor giving Mc a new house
New location: Mayor office (only accessible as part of the mayor event for now)
New location: Mc's Manor (background for the entrance area)
New location: Elle's Bedroom (only accessible as part of the Elle scene for now)
Retouched some images of the Ninia's river bath scene
Fixed issues with coding in dialogue causing appearance of gibberish in the text
Other small bug fixes and improvements
v0.2.5
Added a few different random encounters in the forest. For now they're completely random, but in the future I'll change it so you can see one time each event before they start repeating. Those events will also be expanded to allow progress of the different quests by talking with the characters or interrogation after defeating them.
Scenes where mc gets captured by the orcs (one of the encounters)
Hc Scene from another encounter (Need the patch)
Bodies now disappear after a while
Fixed infinite combat loop caused by characters not dying properly
Fixed some scenes not unlocking in the gallery properly
Fixed issue with clothing in certain situations
Other small bug fixes and improvements
v0.2.3
New spell: Ghostly Grasp, paralyzes the enemy
New scene learning the spell
New "monster": harpy (random encounter but will be relevant for a quest in the future)
New scene with the harpy
New location: elven town
Meet Shae's family (3 new characters)
Quest progress related to Shae and her family
Galthia and Shae can now participate in combat (Galthia is op)
Added a pre-splash image when the game is launching
Fixed issue with location at wrong place in the map and causing error
Fixed the stables (save files will automatically fix when loaded)
Fixed event in the forest appearing when it shouldn't and causing error
Other small bug fixes and improvements
v0.2.2
New spell training scene (More to come soon).
New location: Cedioria stables
New character: Nagar, the stable woman
New scene with her
Galthia reveals more stuff about her goals in the forest
Progress on some quests
Added option to remove Galthia and Shae from followers (this is temporary, once the quest with them is finished, you'll have to complete the quest before being able to swap them in and out of the party)
Other small bug fixes and improvements
v0.2.1
Scene with Ninia
Scenes and events with Galthia, the half-giant
New events setting up some new quests for the next part of the adventure
Some major changes to the navigation system's behind the scenes to make it more responsive/less laggy
Changed the guard/mayor event to only happen when trying to leave so you can see the other events after killing the boss.
The event also happens when leaving through the back
Also changed the event so that Galthia and Shae appear at the end. (if you saw the scene already, the game will reset it and teleport you back to the shady building)
You're also no longer stuck inside if you go back in after finishing it.
Mc's and followers' health and mana now recover gradually when sleeping
Added custom sounds for Galthia
Fixed a couple of instances where sound would keep going after a scene is over
Other small bug fixes and improvements
v0.2.0
Threesome scene with Mol and Hana
The Hana x Mol scenes now require a good relationship with both of them and they only show one at a time, progressing further each time you see it
Scene with Hana sleeping
New side characters: Mayor Reedheart and a generic guard
Wrap up of the whole criminal hq quest
You can no longer leave the criminal hq until the boss is dealt with
Added more options to use spells on Macy back in the goblin cave
Added option to make sure Macy doesn't engage in certain... activities
Added a greyed out option in scenes where you could use an item if you had it
New actual maps for the cave and the criminal hq (instead of the b&w ones)
An exclamation mark on the meditation icon indicates new spells
Followers no longer kick enemies while they sleep
Basic attack removed and replaced with the Baleful Blast spell to make it less confusing
Added surrender option to make it easier to lose fights if you want
You can now cancel back from spells/targets choice screen in combat
You can now change the mc's name in the meditation menu
Fixed a bunch of scenes showing as wrong gender, especially when watching through the gallery
You can now choose to see scenes as male or female mc in the gallery in cases where it's the same scene for both
Fixed issue where followers would bug if they had no health when you go into the shady building
Fixed cases where the female mc would use Arise Appendage even if you didn't learn it
Other small bug fixes and improvements
v0.1.9
3 new characters inside the shady building (probably side characters with a few scenes)
A scene with one of them
Other non-sexual scenes and dialogues inside
The final boss
New scene with said boss
Some progress on the quests
Rescued Hana and Mol from the shadow realm (if they're lost in your save, it will fix when you load it)
Fixed map so you're no longer stuck inside on Android
Other small bug fixes and improvements
v0.18a Hotfix
-New map: the hq of the criminal group (points of interest are big room at entrance, the tunnel at top left and Macy's bedroom at the bottom right, more coming in the next releases)
-Some encounters inside, more will come next release
-You can go in magic blazing, sneakily throught the back or talking your way and pretending to be something else
-Two small scenes with the bandits
-Return of Wild Macy
-New scene with Macy if you play (and played) your cards right
-Some progress on the main quests
-Other small bug fixes and improvements
v0.1.7a
Hotfix
v0.1.7
New enemy with scene at the shady building where the criminals are
New spell with scene: Feral Friendship
New scene with Ninia at home
New scene if you use Dazzling Dreams on Isaalyn
Allies following the mc now participate in combat (there might be some issues and also combats may feel too easy, I'll probably rebalance some of them on the next updates)
End of the necklace quest with a small scene returning it
Fixed issues with the necklace quest
Remaining of the rotating profile thingies
Other small bug fixes and improvements
v0.1.6a
Bugfix
v0.1.6
New event/scene with the girl that ran off from the home attack.
New scene with the homunculi at the abandoned facility
New things to find while exploring the Abandoned Facility.
Conclusion of the facility quest.
Scenes and progress of quests involving the attack at the Mc's home and the girl that ran off.
Other small bug fixes and improvements
v0.1.5
New events/scenes with Mol (you can walk around town or go hunting with her. Each "date" have multiple events).
New things to find while exploring the Abandoned Facility.
New creatures inside the abandoned facility (no scenes with them yet).
The map travelling was recoded in a way to allow events to happen during travel (before they would happen only on arrival).
Animated map movement (part of the map travel recoding).
Progress of the quests related to the facility.
You can now choose to disable male mc or female mc from appearing in the gallery. You'll get asked when entering the gallery for the first time and you can change it again if you wish in the preferences.
Brief description of each character added to the relationship screen
Rotating profile thingy added for Hana, Macy and Mol (the rest will be in the next release)
Fixed problem caused by the mc sometimes not having a change of underwear
Other small bug fixes and improvements
v0.1.4
New scenes with Ninia
New location: Abandoned Facility right outside of Cedioria
A slime monster with a new scene in said new location
New rooms inside the facility that can be explored and looted
New spell: Evil Eye (curse that increases damage, combat spell, no scene)
Locked gallery scenes now give a small tip about them
New feature in the relationship screen that allows you to rotate the character to see the backside (for research purposes). Only Sophia has it for now as a test, I will probably add it for all other characters in the next update.
Sleeping recovers health gradually instead of only after 8 hours
Added more sfx variants for scenes
Other small bug fixes and improvements.
v0.1.3
New character: Calra, the black merchant and her pet giant rat. (She's kinda crazy)
New character: Isaalyn (Don't ask me who she is)
A few big events moving the story forward, including the introduction of the two characters.
Other dialogue with a few characters about themselves or quests you might have
You can go on a date with Hana at the Purity Inn. Different things can happen during the event depending on how high her stats are. (Since this is the only date right now, you can just go three days in a row to see everything)
You can now buy stuff with Calra (She sells potions)
Quickstart now starts in the town with Mol as follower, Kria dead and Macy left alive
You can now steal from sleeping people
Added individual loot to most enemies inside the cave (to give a little reward for defeating them or to steal if you put them to sleep)
Fixed Macy still talking to you even if you put her to sleep
Fixed bug where you still had to fight Uink after making the deal with the goblins
Recovered the Mc's house from gnome thieves who stole it
Other small bug fixes and improvements.
v0.1.2
Maevrielle, the dwarf innkeeper
2 prostitutes
New sex scene with them
New location: Purity Inn
New stats: attraction and lust. Together with relationship, those will be the three stats used as requirements for events and scenes.
New relationship screen, where you can see info about relevant characters, including their measurements and the current value of each stat. (I'll add more story-related info to this screen later)
2 New quests: from Ninia and Maev
A bunch of dialogue with Ninia, Maev and the prostitutes, including the introduction to the new quests and progress on the other ones.
Option to tell your followers to stop following (They will wait at your home)
Other small bug fixes and improvements.
v0.1.1
2 new characters back at home in Cedioria
New small scene with new character
New "dream" scene
New sounds for Mol during scenes (was using the female mc's sounds)
New area with map for the town of Cedioria
New mc's house location inside the town
Passing time while resting now shows as a bar filling up instead of the text each 30 min
Clock added now for real (after leaving cave, forgot to add last release)
If you lose in the cave and Kria is dead you no longer get a scene (gameover instead)
People get mad if you attack them
Enemies can't dodge while sleeping anymore
Other small bug fixes and improvements.
v0.1.0
New scenes between Mol and Hana. For now you can just see the scenes after leaving the cave, but in future updates, they will unlock gradually if you have both Hana and Mol in the party. They will work as a setup for threesome scenes later.
New small scene with Mol outside the cave.
New Quest System. This shows current objectives, divided between main quests and side quests. I added 5 quests for now. 2 main quests: 1 to escape and 1 to find out more about Wif. The 3 side quests are killing Kria, getting Mol on your side and finding out more about the non-goblin group present in the cave, all optional. This also doubles up as a hint system, since it gives you hints on what to do next for each quest line.
You can now use some spells outside of combat in the same menu you can choose to attack. Only Charm and Sleep can be used out of combat.
New character renders for all characters using new lighting setup.
New background images for all the chambers inside the cave.
New effects for the Creepy Charm spell. It increases the relationship with the target temporarily. This allows you to get information, favors and get "friendly" with caracters even if the current relationship is not enough. After the effect ends, the relationship will decrease though, so it's not a good idea if you want them to actually like you.
New options for convincing the goblins and/or macy to help you or at least not attack you that require high relationship. (Mostly for if you use charm on them)
New UI element showing time and date. It's only unlocked after you leave the cave.
Overland map. After you leave the cave, you get access to a map of the kingdom that you'll get to explore in future updates.
After the hunting party leave the cave, they come back at night. If you're still shackled when this happens, you get a game over.
Other small bug fixes and improvements.
v0.08
New Spell with scenes for male and female mc
Changed the way interacting with things is handled. There is now a "look" button that gives a description of the place as well as people and objects in it, with links to interact with them.
Sleeping no longer triggers the training room (see below)
There is now a "meditate" option that allows you to go the "training room". That option also allows you to recover some life and mana (only 2 times / day)
You can no longer sleep in peace after escaping (you'll be attacked)
Added Kriabbulk. You can kill him or not. There are ways to make the fight easier too.
New event and dialogue with Mol after escaping
New event with Snuggles, the wolf if he's alone in his place
Added inventory. You can see your items and use some of them, like potions.
New items can be found on some places.
A few additional fights on the cave that can be triggered depending on what you do
The quickstart option starts a little earlier to allow you to "negotiate" with the goblins
Spells will now crit if the target is incapacitated (sleeping for example)
Most rollback issues should be fixed now (hopefully)
Other small bug fixes and improvements.
v0.08
Male mc added (Ayden by default)
Ayden can have fun times with Hana and Mol
Added alternate male mc version of pretty much everything
When trying to escape, the third time you fail there is no mercy
If Sophia seduces the goblins, they can help her escape
New menu screen provided by random dude that doesn't want to be mentioned
Other small bug fixes and improvements.
v0.0.7
New defeat scene with goblins (It only happens if you try to escape before the goblins leave to hunt).
Two scenes and a bunch of dialogue with Macy. Different results are possible.
Added all dialogue from the "topic system" back into the regular dialogue trees.
A new logo for the game in the home screen. (Thanks to an anonimous patron, you know who you are).
New combat music.
Other small bug fixes and improvements.
v0.0.6
New spell: Dazzling Dreams with new training scene
New small scene when you use this spell on Macy
Extended the solo scene with Macy and added an animation
A couple of non-porn scenes talking with Wif and Macy
Added a Quickstart option to begin where the last release ended.
Added health bars to combat
Disabled the whole topic system for now (it's getting people confused and it's not very useful atm. I'll rework it later.)
Reworked the first events to make it clearer you shouldn't try to escape right away
Other small bug fixes and improvements
v0.0.5
A new character: Wild Macy
New adult scenes with her
Map navigation system (WIP)
Gallery added (You can replay all unlocked scenes)
A good night sleep now recovers all health (8+ hours)
Other small bug fixes and improvements
v0.0.4a
Fixed a bug preventing the defeat scene from showing up
v0.0.4
An escape attempt
Consequences of a failed escape attempt
New non-porn scenes moving the story forward
Introduction to combat (just core mechanics for now)
Introduction to inventory system (just acquisition of items for now)
Other small bug fixes and improvements
v0.0.3
A bangable "ugly" goblin
Sophia learns how to make a magical dick
Some scenes moving the story a little more
Introduction to the "Training Room"
Basic magic system with the first spell
Other small bug fixes and improvements
v0.0.2
New non-porn scenes moving the story a little more
New porn scene involving some green fellows
Topic-based dialogue system (you can ask characters about specific topics)
Time system (time passes with everything you do and is used to trigger events)
You can now rest to pass time (using system above)
Other small bug fixes and improvements
v0.0.1
First Release
4/5 At first I was thinking the game was meh and I wanted to hack the gallery pretty fast but I gave a try because of some screenshoots and scenes variety, was a good choice. While the game is lacking a LOT in UI/responsivness/fights, the story, writting and specially the scenes are truly pushing the game to the top. The characters all have their preferences, their goals and personalities, some goofy scenes and actions that are not all turning around the character, cool to have an universe not entirely revolving around MC. Now the sex scenes, there's a lot of kinks covered, even some dark stuff which I appreciate a lot. Truly hope there'd be more wild stuff like some repetitive cum feeding scene with Mol or Lizzy and the horse, more sleep abuses or more anal scenes with those petites women. In fine, love most characters even if my preferred ones are those two. Hope dev will get more support, it's not easy to make a game and for the lack in UI, ergonomy I imagine it's due to him/her learning during the process. Thank you for the work and hope to see more.
It's an interesting game, though I'm hesitant to give it a higher rating at this stage in development. The game itself has an interesting premise and the H-content available has good variety. I don't recall much about the writing, but I do recall that there were a number of bad ends associated with losing to various enemies. I also found it to be an ambitious choice to allow players to choose between male or female, given the sheer amount of H-content in the game. While not everything may necessarily appeal to everyone, the ~19 or so tabs in the Gallery is far more than I would have expected, let alone from a game at this stage in development with two exclusive protagonists. Definitely a game to keep tabs on.
This game has amazing potential, excellent kinks, good lore, fun gameplay even though it's just turn based combat, the art could be worked on and the sex scenes a bit longer but still amazing, only real gripe I have with this game is that you feel like you are wondering around while completing characters scenes, I do wish that there was a tracker just for the relationships as well.
Grindfest. Quest log is not the clearest, and some of the battles rely more on luck than anything else (i.e. enemy missing), RNG plays too big of a role. Couple hours of game play total, and the story is probably 30-40% done. With how much grinding there is (and relatively few scenes with the LI), I found it hard to care for any of the characters. This one wasnt for me
[ Review for version - 0.4.0 Prepatched ] TL;DR: Tales of Terrara is a charming game with great renders and big promise for story telling and player choice held back by an absolutely obnoxious user interface. I dropped it before the end of the current update because clicking around got really frustrating. The Good : Great character and scene renders. The dialogue was well written, and there was a good foundation for interesting world building. The sex scenes are all very well done! The Average : It's a sandbox game with an in-game clock gating LI progress and some quests, so you will find yourself rolling the time forward so you can make incremental progression very often. Interesting system, but not the best implementation. The Bad : The UI is so frustrating. Everything feels like it takes 2 or 3 clicks more than it should. Everything that needs to be clicked is so small. Traveling between places, especially when in a 'dungeon' feels glacial and clunky. Wishlist: > Rework the UI. Points of Interest for the place you are in shouldn't be behind a menu as it makes interacting with them difficult. Make the location nodes MUCH larger, ideally a whole rectangle area over the place of interest. I don't want to have to use FPS level precision just to walk to the next room over. > Indicate better what times certain activities are available, and how much time activities will take. Skipping forward with random increments to try to progress a story feels tedious, and an activity shooting you past the time slot for another activity means you're just waiting even more. It may even be better to get rid of the clock all together and just reduce it to a few time slots (morning, noon, afternoon, evening, night, for instance)
I played v 0.3.8 The writing in this game seemed boring. I didn't get very far before I lost interest. For a visual novel like this, the writing is very important. The art seems like it would be good, but I didn't see much of it.
Hey, that's a really good game. For once it's actually a game, and adult moments are nice. Yeah, UI is not great, combat is sometimes buggy, companions are useless and some dialogue options are counterintuitive, but this have a lot more effort put into it then 90% of games here. The only real downside i can point out is that it's a small team making something quite big and interesting. Therefore in 4 years only a handfull of quests are done with a small amount of scenes for each LI. So I really liked this game, but how long it will take for story to make same amount of progression? Several more years? Well, that's the way she goes i guess. If you thinking of giving it a try you probably should.
Good writing and renders. The goblin is honestly super cute I'd give it 4 stars, if the UI navigation made more sense and didn't require me to open the map continuously when exploring I'd give it 5 stars, if saves and loading didn't take so long. The long save/loading time makes the experience near unbearable especially when the first scene of the game encourages a lot of saving Dev, I think your save/load performance is drastically slowed down by how many classes you have. Could probably increase performance by decoupling a bunch of those attributes/variables
Nice vibe. Although there's a quite a bit of reading, I'm not bored or frustrated like I do with some other text-heavy VNs. Great H scenes. I like that there are build-up to the sex scenes. Good for setting the mood. The inclusion of the male protagonist is kinda pointless cause all the scenes can be viewed as fem/futa protagonist anyway and you also can't see the female exclusive scenes. Plus, why would I choose the boring male protag over the hot female one (with dick)? The combat is whatever. It's kinda boring but at least they aren't too grindy. Overall, great VN with a lot of sex scenes.
UI decision for this game is beyond my understanding. I mean those renders are not THAT good so you wouldn't sacrifice an inch of the screen apart from the top right corner, where the actual buttons are. While I understand that it is much easier to code than conditional buttons that you would DIRECTLY see on screen for you to click, use or explore, clicking that one button that hides ALL fkin actions is much easier. But effectively doubles the clicks required to do anything. Not sure what the benefit is for the player tho. Anyhow, best of luck with the game, but the UI is beyond my tolerance.
Dident really expect much from this since the sandbox part looks so old and boring, but story is good enough to enjoy and the girls look great. The sandbox part does need a ton of work, its trying to be a form for RPG but there is no stats, no armor, its ok for MC since he does get more HP when he lvls up if we can call it that, but for the people in hes party theres just nothing, also you only have one attack spell so all you do is cast one debuff then spam your one attack spell, it needs some AOE and more choices if its to ever be good. It also really needs a better questlog on each girl since you have no clue when you reached the last update with one. I got supprised how good the animations are, did not expect that at all. Music is also pretty decent. The biggest issue is that the game is more then 4 years old now and there is barely any content, like the main quest has still barely started, it dosent really make any sense and i would expect this to never be finished since at the current rate it would take 30 years more atleast. I will still give it 3 stars even with the very slow progress in updates since the game is good enough for that and that is what i am reviewing after all. I will revisit this one since it could easily be a 5 star game if it ever get alot more content, but for now there is just not enough to make it worth playing, with the main quest there are like 14 quest total, it truely is nothing compared to being in devolpment for 4 years. Well came back to try out v0.3.8 but cant say theres much progress considering its about a year since i tried it last, so now its been in development for 5 years and its still not really getting anywhere, its to bad really game is kinda fun but if it will take another 5+ years to finish its just to long and pointless to even start playing this one.
Well. The game isnt bad graphically. Have some smooth animations. Beautiful (sometimes) models. But gameplay and plot... too little and boring. I played for about an hour, and realized that it was easier to just download the full save and view the gallery. The game is purely for fast fap. It can't offer anything else. P.S.1 And yes, that also a typical game where the consequences are not taken into account. In the goblin cave, the heroine is raped and cremied by goblins. And they just return her back to the chains. Zero reactions from her or her friend/lover... Evereday situation, right? P.S.2 And for a game that has been under development for 4 years, there is very little content.
What to expect when you start this game: Pages and pages of text, backstory, blah blah blah. Please name your character! Now stare at a static image with lo-fi ambient sounds playing in your headphones. You're probably supposed to click on something somewhere in the static image at this point. Figure out what to click on to progress the game. I dare ya. Click on something. So much sandbox point-and-click-on-a-static-image gameplay. Free-roam all over those frozen pixels.
So, Tales of Terrara I simply love the moment when you find a game that nails the tempo and scene/story/gameplay balance, when it doesn't throw over-the-top convoluted gameplay mechanics at you, and at the same time doesn't feel like a porn gallery. But how is this achieved, First - Implementation of the core mechanics, interactions with companions, free roam, relationship system, quests, fights and dialogues. You always know what you can or need to do, you don't need to grind as there's no EXP or LVL, and sometimes you even have multiple ways of achieving your goal. Second - Characters, they are likeable, maybe not that deep, but you don't need deep characters if you can be deep inside characters. Jokes aside, it's a relatively light-hearted RPG, and the NPCs are written more than well enough for this genre. Different races make it all even better. Third - Dev's vision, Well I have an extremely strong feeling that the dev is a very experienced dungeon master, because of the descriptiveness(how scenes are set up), battle maps, races, combat balance, and the story itself. And funnily enough his skillset make him exceptionally competent for creating (or at least designing) a porn RPG, I've never thought about it before, but it makes so much sense now, and that's probably the main reason why it's fun to play the game. Regarding the sweet scenes - renders are great, including some smooth animations, and there is a surprisingly big amount of them for a game in such an early stage of development. One small grudge - I fully completed the game as a male MC, and only then in gallery found out that female MC have a bit more content including many game over rape scenes, which I enjoy the most, it would be nice to add this information before you are given the male/female choice in future updates:") Oh, and there are many fetishes as well, but you are warned even before light ones. The only bad side of the game is bugs, although I haven't encountered any game-breaking ones, and sometimes a bit unintuitive UI, but both of these things can be fixed with proper updates. For now - great job Thunder One, I really hope that this game survives till the release.
B E S T. - Art - Animated - Story - Fetishes (Especially Bes) - Gameplay I don't like les and futa content much, but don't mind at all. Because some content that I like, other may not. BTW, the best scene for me is goblin and wolf(in the forest) Will support on Patreon. Game this quanlity and dev that make game like this is worth support.
V0.2.9 Pros + Gallery exists + Attractive models + Animated H-scenes Cons - Really bad Turn-based combat gameplay . It's basically just an RNG simulator. Both sides have a chance to miss and it's more about getting lucky to avoid enemy hits, while not missing too much yourself. And you can't control party members. - You can't check what your spells do during combat, on the off chance you want to use one . Spells are given really nondescript names that makes it hard to remember what they do. The only way to check is via Training mode, outside of combat, and it's an entire dialogue sequence just to check what a spell does - There are no damaging spells outside of your auto attack, there are no buffing spells, no debuffing spells, no healing spells . Of the many spells you get, not many are useful (save for the AoE Sleep spell and Evil Eye which makes each of your hits do more damage by applying a secondary attack). Also none of your party members have spells or abilities. They just auto attack. - Really bad resource system . You only have 2MP, and each spell costs 1 MP. So you're disincentivized to use spells most of the time. There are no MP potions. It would have been better if MP was restored to full automatically after each battle. Instead you have to rest or meditate. And you're limited to 2 meditations before you have to rest - There's no gear or stat points, so you can't really improve your character's survivability or damage . This is made even worse when enemies can one shot you, outspeed you, or 3 enemies all attack one guy and they die before you can do anything. Unfortunately all you can hope for is better dodge RNG. - Moving around the map is very clunky . Each step requires selecting the Exploration mode, then selecting a nearby node to move to it. If you want to loot something, you have to select loot mode and then click on the underlined text for a corpse or a chest. Overall the game would have been much smoother if it was designed like a roguelike. If each node was a room, and in each room you get free movement and free looting, it would feel far less clunky - Looting is not automatic after defeating a foe . You have to remember to switch to loot mode and then click the underlined text for each corpse individually. Also most enemy corpses drop nothing - There's not much content - H-scenes feel short and unsatisfying . Most of them don't involve penetration - Most H-scenes require you to lose to an enemy to unlock. You can sometimes miss scenes because only one of that enemy exists and you beat it first try - Game takes a long time to boot up and it's slow to load saves Conclusion This game is plagued by poor gameplay design, UI, map navigation and even looting. In my opinion, there isn't enough main story quests to really gauge if the story is any good. The H-scenes are ok, but it's not enough to save the game
Tales of Terrara is a beautifully crafted, fun VN with interesting characters and game mechanics that don't reinvent the wheel but are still noteworthy and unique. I especially like that it is possible to play a female protagonist, that there is lesbian content to choose from and that the characters are all interesting, even side characters are designed with attention to detail. Dialogues seem appropriate and are pleasant to read, are very funny at times and the plot has a good flow. There is an arc of suspense and little secrets that seemingly lead to a bigger picture down the road. On the whole, Tales of Terrara has everything you want in a good high fantasy AVN with good renders and animations and it definitely deserves more support and attention.
Very great game! Very good gameplay and loveable npc ! The game would benefit higher rate of update but this does not impact the quality of what have been mde so far. Mol is definetely the cutest of the cutest.
The game stands out among other projects on the Ren'py engine, first of all, not with the usual gameplay. - You move through the points on the map. Even going to small locations. This is especially interesting in small locations. In such zones, part of the map is hidden and moving - you scout it. - Getting to any point of the location you have a "search" button, by clicking on which you will see a description of the location. Characters and items you can interact with. - Not a standard approach to rest and recovery. The day is not just divided into several parts, between which you "move" by pressing the wait button (or something else). You choose how many hours to miss. - There is no longer a "standard" fixed amount of energy, which is restored at the end of the day, after sleep. It is still difficult to judge the plot, since it has not yet been half disclosed. But the presentation is interesting. I would also like to point out the following: + memorable characters (usually in games on this engine this is a problem, they are either all "gray" and do not stand out in any way, or ugly) + animated H scenes (in 80% of games it's just a picture) + the ability to choose the gender of the main character (and there is Futa content, but this is my personal plus. Who cares if he's cute, right?) There are several growth points: 1) a small amount of content, but this is rather a temporary difficulty, since the game is still at the development stage. 2) not very interesting fights. I love the RPG genre, but I was bored 3) I understand that the genre of the game is VN, but sometimes there is too much text in it. The battle: During the attack, the enemy's health bar disappears, we see the text below, what happened, how much damage was done. After that, a strip appears, with HP already missing. I would like to see the damage dealt/effect applied/damage taken/etc. in the moment. For one battle, the system is interesting, the description of the action, what happened, how the enemy reacted, but the battle in the game is NOT one, far from alone. After 4-8 fights, you just start scrolling through the entire text, and it's not always clear what happened. I would recommend to revise the combat system, make it less detailed, or significantly reduce the number of fights (the second option is worse, because I love RPGs and fights ). Summing up, I will say that the game is good, even excellent, I see the potential. Stands out from other projects due to non-standard approach to gameplay, interesting characters. Played version 0.2.6
Interface is still a little bit rough but the characters are well thought out and have reasonable depth to their back stories. Mol is adorable and Hana is fun. Will be fun to see this game develop and possibly have a good time with Gala and our sister. So far I'm enjoying the stories and quests.
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