The Withering Realm
by FlyToTheMoonStudio
2DCG
Ahegao
AI CG
Anal Sex
BDSM
Big Ass
Big Tits
Creampie
Fantasy
Group Sex
Handjob
Interracial
Male Protagonist
Monster
Multiple Penetration
Oral Sex
Prostitution
RPG
Sandbox
Sex Toys
Text Based
Trainer
Vaginal Sex
Virgin
The game is set in a Grimdark fantasy, medieval setting with heavy focus on management of your kingdom resources such as food, stone, wood, soldiers, loyalty, hope gold and more. The goal is to survive and recruit all sorts of maidens (unique and randomly generated) to help in your survival and eventual conquest. But you are required to choose your actions wisely the game is punishing taking heavy inspiration from darkest dungeon, random events are not always in your favour if you don't choose wisely you and your people will fear your consequences.
Screenshots
Update:0.1.2.4
-princess plea quest
-merchant quest (dont have images)
-new inte4raction system
-assignment doesn't work ATM and will be replaced with something else next update
-send heros to brothel
-New events
-More i forgot to add.
Update:0.1.2.3
-Fixed daily event, they're change of appearing is random on the end day screen.
-Fixed issues with Hero chat (Romance and discuss their skills Have not been fully implemented.)
-Fixed issues with Duplication in tavern. (have no fixed issues with duplication in assignments or invasion the issue is due to the ID set by each hero will figure out a solution soon.)
-Added Story quests, (story quests at the moment are short but will be expanded on later having long quest and meaning full impact based on players choices.)
-Added New brothel character.
-Added New Date interactions.
-Added New Event images.
-Added new framework for next hero.
-Removed useless passages.
Update:0.1.2.B
-Fixed hero interaction system
-added dynamic hero interactions (test build only)
-fixed dynamic dates (test build only)
-Fixed errors to do with Storyint
-Fixed certain pages not displaying
-Fixed assignment issues (planning on doing an overhaul soon).
-Added framework for Isolde next update will include her image pack
Update:0.1.2.A
-Fixed return to camp buttons
-Fixed Settings
-Hero duplication in heroes menu
Update:0.1.2
-Added support for romance however its bugged at the moment due to my java script.
-added images for lyra
-added some new ui elements
-fixed the issue of infinite gold through tavern
Update:0.1
-INTALE release
Update: 0.08
-Added assignments based on all 5 factions
-Added Images to lyra
-Add events that punish the player for having low gold/hope/loyalty
-Add new renders to some events
-Added new daily events
-Fixed some issues
-Changed rewards from quests and jobs failing a quest/job is twice as punishing as succeeding.
-When barracks are built gain +5 soldiers every day can be increased when upgrading barracks.
-Images for assignments success will be added later for lyra currently her defeated is done.
-Added new events.
-Added a Intro.
-Removed Herobrine.
Update: 0.02
-added brothel features, now you can vist the brothel and see 4 dancers, Sending hero's to the brothel (w.i.p) its currently bugged, you can sedn your troops to the brothel now to boost hope.
-Redid the UI,
-Added invasion timer for when the player gets invaded,
-Added Upgrades player can now upgrade their settlement.
-Add new json hopefully soon i can make the map interface im struggling alot atm since java and twine work like crap together.
-Added Lyra Portrait and (brothel images not implemented yet but you can preview them)
-Added new images for events
The art is all AI but most images are missing... So this shouldn´t even be a first version, this should still be pre release. Also it is totally unclear what is done at what is still a work in progress, on some points it says work in progress but a lot is missing or dead ends on the places it doesnt say that
Completely broken in it's current state, 0.1.2.4. If I was a teacher I'd rate this with an F and circle it in red pen and write 'see me after class.' Please go back and work on your coding and fix the broken links, the lockups, the broken images, etc. Then re-release this. It's just embarassing that you would put this out in the current state. I like the art, but it's AI, which a lot of people hate. The writing is decent but feels a bit tropey and uninspired. The gameplay is something I've seen a million times. Do you trade 3 troops for 6 wood, or 10 gold for 5 hope? Better not run out! Look, there's some potential here, but I'm not going to hold out hope. If this is what was released as a first look, I don't have a lot of hope that it's going to grow into a great game. If the author reads this, I beg you, prove me wrong. Fix ALLLLLLL the errors and make this game great. I promise, I'll re-review it and re-rate it.
You know when you have a good idea? Nothing original, but you feel like carrying it out? You know when you discard it because you lack the skills, the knowledge, or apparently even the motivation to do it properly, and it remains just that—"an idea"? Well, that’s exactly what this person should have done before daring to publish their disaster of a (I don’t even want to call it a game), unrefined, uncared for… just adding a plethora of AI-generated images that anyone can make and presenting it to the public as if it were a game, when it’s a complete mess. First, work on that idea, develop it, polish it, improve it, learn from it, test it, and when everything turns out well, in a year or two… you publish it. Don’t try to sell your disaster—it’s just embarrassing.
[0.1.2] A passion project that uses AI as a medium. If you dislike AI generated artwork, this is not for you. This is a management HTML game and it is that reason I am giving this a 4-star review at this very moment because I believe this game has potential. Unlike some HTML projects on this site, this is actually a game-- you need to manage resources and build up with heroes. Its certainly bare-bones at the minute with plenty of bugs, but you can see the development log thread for updates, bugfixes and the desire of the developer to make this work. I genuinely think a lot of effort is going into this and I am very much invested to see where this game goes. It could turn out to be a very good game in a year's time, as the developer learns and more AI art is added.
Disappointing AI Slop. It's a buggy mess. Certain links dont work or the images dont load. As a person who loves management games this was terrible. Random imagery for nothing. Games should have rhyme and reason to them, this had none. Not trying to discourage the author you have a good premise as far as your baseline, what the game is about. The execution was horrible definitely try to play your own game before putting it out.
Basically: nothing works. It feels like somebody generated an entire game using ChatGPT, except they forgot even trying to debug or test it. I found two ways to softlock the game in the first minute. Want to go to the settings? I recommend you don't, because you can never leave the page again and need to do a full restart. Basically every page has at least one (often many) broken text or images not being formatted correctly. Other than that, it's a confusing mess without explanations or buildup. Everything seems kind of randomly thrown together. I'm convinced AI made this entire thing in an an afternoon or two.
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