Thirty Days
by 3DRComics
3DCG
Anal Sex
Animated
BDSM
Big Tits
Corruption
Creampie
DILF
Female Protagonist
Groping
Group Sex
Handjob
Harem
Incest
Internal View
Interracial
Lesbian
Male Domination
Male Protagonist
Mobile Game
Multiple Endings
Multiple Protagonist
Oral Sex
Pregnancy
Romance
Sleep Sex
Spanking
Teasing
Twins
Vaginal Sex
Virgin
Voyeurism
Thirty Days is a heavy choice-driven game, designed to have multiple play-throughs with largely different experiences. You take the role of either Aunt, Uncle, Cousin (Male or Female), or Family friend (Male or Female) as you spend a month with 2 very cute 18-year-old fraternal twins. These 2 have been sheltered and only attended private schools their entire life. Over the month you will get to experience the ups and downs as you help them learn things about the world and help them become the woman they are destined to become. Through the month you will meet many other people that you can pursue, romance, or corrupt along with Alex and Kayla.
Screenshots
Win/Linux/Mac
Android
v0.10.8.3 HotFix
Small patch, fixed issue with a few early animations missing.
v0.10.8.3
First part of day 10 Male.
First part of day 8 Female...
I was going to release full day 8 female, but, remembered some issues that happened when day 8 and 9 male released, and the negative response for not having certain alternate scenes.
(I get it, but I don't, I like woman + woman)
so, I'm holding back rest of day 8 female till I get those alts done.
I also want to break female route away from male route more, I really don't like female route just being the same as male with different mc.
In two weeks I will have more Day 10 male, and hopefully rest of day 8 female, we will see how I feel with where I am at.
v0.09.05M
Day 9 Update on Male route.
-Over 2000 images.
-3000 lines.
-6 animations.
-On to day 10 Male, and continuing Female route for day 8.
v0.09.01M.POL
335 images, 584 Lines of code in Day 9.
v0.08.00M
Changelog:
I am still here; Life just has been... A mess.
This is update 8M, M as in male route only, Female route will continue, but I'm going to focus on Male route for the next few updates.
4000 lines.
2300 renders.
another 1000+ renders in animations, animations aren't the best i this, Scattered development on this one, If I work through day 9 and 10 fast enough, I'll come back and fix these animations.
I will be making some small updates shortly to adjust and correct some things.
v0.07.50
do have this tagged as a Day 7 update, but it does contain morning content for Day 8 on the male route.
Female route starts with an Ero scene so that's taking a bit longer.
I wanted this out last weekend, but been sick, but still wanted this out before Xmas.
600+ lines of code on male route, 400+ images on male route.
I was working on some things behind the scenes, but wanted to show progress on the story so.
Replay is complete for male route, most of this update was focused on male route story, fixes, coding.
Still same unlock code for the gallery.
Day 8 male morning is shortish, over 400 images, but for me that's short, but it starts a lot of story elements and its one continues scene, and I stopped it at a point you're probably going to hate
I wanted to show progress, this isn't all I've rendered over the past month, but it's what's completed.
v0.07.40
Female Route - 1000+ lines of code, 857 Renders, 3 Animations.
Male Route - 1000+ lines of code, 767 Renders, 53 animations in total, Some are same animations at different speeds,but there was a total of 4872 renders done for animations.
v0.07.30
175 new Images
500 lines of code (Taking the male route to a total of 2516 lines of code)
Added all images and updated Replay with all male content up through day 6 (Day 7 coming once its all done.)
Updated Stats screen with Mei and Jackie (Not animated yet, Want to redo all of them.)
Various changes and updates in the code for stats and replay update(I think I modified every file in the game for that.)
v0.07.30
Most the images used in this update were uploaded in last 2 updates, just not implemented yet, so thats why the small update size. Id say about 100 new images available in game.
Code Fixes/Changes
Re-coded Main menu for pending replay completion.
Fixed/Added end of day 6/ morning day 7 rejection variable, so if you choose to not go for Alex, or you choose to not have happy time with her, you will no longer wake up with her naked.
Expanded Jackie in kitchen scene on male route with choice based extended scene.
Expanded Kayla in bedroom on male route, Extended ero scene, She can now reject you, and you can reject her. Several choices and stats changes.
Variable's and Stats being re-implemented in day 7, I know I got behind on those, But those are coming back into play on day 7.
Updated Music Screen.
Another update next weekend.(or early Monday morning, It's no secret at this point I work at night, So it's still sunday to me.)
Here is what I am hoping to have ready for that update.
Scene replay completed and full(With cheat code so you don't have to replay to unlock past scenes.)
A few extended female route scenes.
Finished pool scene and start the night fun
Update player stats screen, including Mei and Jackie.
New Menu Background Video
More uniform GUI
The night fun...
The night stuff in day 7 is.. A lot.
You are in a house, with Kayla, Alex, Jackie, And Ava, All of wich you have varying degrees of intimacy with.
I could just force you to spend the night with a specific person (A sleep walking Alex probably.), but I would much rather give you a choice.
I may have to railroad you a bit if this takes much longer, I need to move on to day 8 officially, and that unexpected break put me behind.
v0.07.10
Added Female content, bringing it to the same point as Male content.
1500 lines of code, 12 animations (Still loops as of this update.) 360+ new images specific to female route.
v0.07.00M
Day 7 Update 1
This is the first stage of the Day 7 updates.
As I am still working on animations, this update contains about 75% of the primary male route.
This update contains 1000 images.
The majority of this day is focused on Jackie and her story arc.
I debated pushing the non-animated parts to the female route, but I have a habit of when I do that, not going back and finishing them and cleaning them up, So I opted to hold off female route till animations are completed as female route has more animations than male route on day 7.
Majority of the animations for male route are at night, which is I was able to release the majority of the day, There will be a few scenes getting expanded during the day on male route as well.
I guess let me know what you think.
The rest of day 7 will be pushed throughout July, expect a big majority of female content over the next week, and as day 7 is finalized, Day 8 morning content will probably show up as well as I will be working on both at the same time.
v0.06.10
Expanded Day 6 Content.
700+ new images
2000+ new lines of code.
2 full new scenes as well as extensions to some current scenes.
Choices in day 6 have been implemented, as well as checks for previous day choices.
YOU NEED TO REPLAY DAY 6 IF YOU ARE GOING FOR THE HAREM ROUTE!
v0.06.00
Day 6 Release.
This update contains the primary route for both male and female for day 6.
1500+ images.
20 Animations(Some better then others unfortunately, I will go back and work on the female route animations, but they already push the update back a day.)
I will be adding some more content to this day.
Including more exploration during the middle of the day (You will see what I mean)
and more choices and alterations.
Day 7 Tentatively scheduled for May 15ish.
Expect a small update over the weekend/early next to fix things I inevitably missed.
v0.05.01
Here is a patch that corrects a few things in the game.
This fixes the about screen crash.
Fixes the reference to autoLI when it comes to Ava and Alex's conversations at the pool.
and a few other dialog and grammar fixes.
Just extract that into the root directory of the game (with the Thirty Days .exe) and it will overwrite what it needs to overwrite.
v0.05.00
470 + new images added to finish off day 5 for female route (No new content for male route on this update.)
Honestly. Glad to be done with it
Been wanting so long to just focus on day 6 and get back to alex
Things are slowly but surely getting back on track.
Don't want to give a definite time frame on day 6 at this point. not going to happen by christmas like I wanted to. I could probably get half of it ready if i really pushed, but have to do the whole "being a dad" thing for xmas
Day 6 is not going to be like day 5 was. I'm shooting for late January to mid February for completion. its already started, got big chunks of the morning done and i've been excited to get working on it, kind of missed Alex
III keep posting updates, every couple of weeks or so on how its going, Also want to get back to sharing more images and doing images just for subscribers.
v0.048.00
70 images to complete male route for day 5, male route is now fully complete for day 5.
I am currently rerendering the roof scene for female route in day 5, Wasn't happy with the brightness of the sky so reworking that scene.
Due to the delays with day 5, I am going to do everything I possibly can to get day 6 competed by the end of December. I am also going to be giving at least biweekly progress updates on this, ill update weekly if their is anything note worthy to talk about.
For current progress on day 6, I do have about 300 images rendered for the morning, and also have a majority of the scenes setup and ready to start rendering.
I know day 5 was kind of plagued with delays, hiccups, and issue, and I want to make up for it by getting day 6 done as quickly as I can.
Next scheduled update is December 1st, so exactly 4 weeks from now.
If i haven't already pushed an update to finish female route day 5 by this point, this will fully complete female day 5, and should contain a large amount of day 6 content for both male and female routes.
I know day 5 was supposed to be completed months ago, and I am going to do everything I can to make it up to everyone.
I will correct and makeup for delays of day 5.
v0.047.00
1076 new images.
12 animations
Male route for day 5 is technically complete, but marked as 95% as a few choice alterations are being added.
Female route at 50% completed.
v0.045.99
But this is partial day 5. And as of this update we are moving to monthly updates.
Partial day 5 content.
1000+ new images.
Male route for day 5 is 60% complete
Female route for day 5 is 20% complete
Mobile will be coming tomorrow, Itch keeps zipping the file and i am not sure why yet.
We will be doing at least one update a month for now on, next scheduled update 9/12/2023
Without going into to much detail about why the change on this update, and moving to the monthly updates for the future. The short of it is I keep burning myself out and getting sick, So I am trying to pace myself a bit more, but also keep you guys with updates.
But really need to make sure I am not killing myself, It's not helping anyone, and not helping the game.
v0.04.93 + Bug Fix
Second half of Day 4
1500+ New images
14 Animations
Sexual content with Alex and Ava (Male routes, Changes depending on Corruption or Romance)
The Ava Scene - The ava sex scene on the morning of day 4 has not been completed due to renpy issue. That will be sorted shortly.
Added:
Serenity Goes To The Movies is a short kinetic novel about Serenity's trip to the movies with her friend Sarah
400+ Images
Thirty Days 0.035.91
The first half of Day 4
1100+ New images for a total of over 5500.
An additional 30 to 50 minutes of content depending on route and your stats.
Major updates and changes to coding and story divergence
Addition settings available on ingame phone (including a guided mode)
Each route will have larger differences in the story which you will start to see in this update if you play multiple routes.
The escape room game is now skip-able
Serenity's New Gig
500+ images.
Thirty Days 0.03.90MF
Day 3
700+ New images
Introduced to Mei and Ava
Versioning changed to make more sense.
The pacing on this day is a bit different then the previous days. This day's focus was one major activity vs several smaller activities.
Limited growth with Kayla and Alex, But you spend some time with Misa, Her sister Mei, and Ava's Story.
Keep up the good work. Love the character design, animation, and music. The scenes could use more full body shots but I'm looking forward to the next major content drop. Ignore the comment about useless side character. I like them. Also, more small boobs (my insignificant opinion)
This is a very well made quality game with plenty of choices and what is rare for any game, having a choice of a male or female MC. While the game is reverse NTR given the MC starts off with a loving partner, its nice that the MC comes clean early on and that the "girlfriend" is understanding. The characters are unique and quite likable(for once i didn't reject any of the characters) and they are pretty attractive too(if a bit on the smaller side). Along with the great character you get a absolutely fantastic MC who's not some loser virgin constantly begging for sex like a dog but an actual person with there life together. Adult scenes are few and quite light content wise but are again very well made and suit the situations perfectly. The only thing lacking is that the story is quite underwhelming, MC babysitting two sheltered adult twins for thirty days is not exactly high stakes or even medium stakes for that matter, the game comes off like a slow soap opera, hopefully the creator will add some interesting side plots or even better use optional kinks to add some spice. Story 3/5 (nice but bland) Sex 4/5 (very good) Characters 4/5 (well done) Art 5/5 (great) Choices 4/5 (do what they should do) Kinks 2/5 (some but very mild)
I fuckin love this game.. cutest characters.. relatively realistic.. amazing and plentiful animations.. great UI minus the non-adjustable tiny text.. but my blind ass got used to it.. But for all the amazing things going right with this game.. I am NOT a fan of the pandering done for the sake subscribestar/broader appeal. This game was obviously intended to be way more taboo, but the dev chickened out—sad to see.. but I get it, I guess.. What I do not get is the HORRIBLE spelling and mismatched words found throughout (you’re/your, fair/fare, to/too, there/their, etc). It’s so blatant and frequent that it almost seems to be done on purpose? I refuse to believe that someone with this much talent and ambition (animations/renders/etc) is so fucking lazy and illiterate that they can’t be bothered to use words correctly. Sigh.. yet despite this, which is normally a deal breaker for me.. the game is very nice. Story could be a little better, motivations could be a little more believable.. but it’s not too bad either.. just that spelling.. learn to spell retard. 4 star game tho, despite its best efforts to upset me. Goddamn it.
I started playing the game from the moment it launched and played it nonstop until the latest update. I absolutely loved it. There’s a lot of teasing, and that really makes the game stand out. It keeps you wanting to play more and more, which is a great thing. At first, I thought it was a sandbox game, but I’d say it’s more of a VN (visual novel). I don’t usually prefer VN-style games, but I’m definitely going to play this one to the end. I’m amazed by the artwork and animations. It might be the best, most detailed, and smoothest Ren’Py artwork I’ve seen so far. I don’t think I even need to mention the story. it’s really solid in my opinion. I didn’t encounter any bugs during the game, which is fantastic. The developer clearly knows what they’re doing and is very good at their job. I don’t want to keep praising the game endlessly, so I’ll just say this: if you haven’t played it yet, you definitely should. Cheers!
This AVN has a lot of potential, but to reach that potential, the Dev needs a better writer. The renders are beautiful, and the transitions achieve their purpose of "seduction"... However, the narrative and story are totally amateurish. It's practically a slice of life with no purpose other than the LI... and the worst part is that the characters aren't compelling either. Alexis is cute but somewhat clichéd, Kayla tries to be a tsundere but lacks the charisma to pull it off, seeing the MC constantly apologizing for nothing is frustrating and Nicole's convenient acceptance of other girls could been better written. Instead, the Dev takes the easy way out, and it shows in every line of dialogue she has, she feels unnatural. Let's be honest, the option to choose between three ages for the MC is a good idea, but it's a total waste of development. When will Devs understand that currently, almost no one replays an AVN? There are so many options available that most players only do one or two playthroughs before moving on to the next game. An AVN needs either a really good story or very well-written characters to be worth replaying multiple times, and a game like this definitely isn't worth replaying. Unless the Dev hires a good writer and focuses on what he does well—the renders—because the rendering management in this game is good, but nothing more. Worth playing right now? With the little content it has and the boring narrative? Definitely not. It may be worth it in the future, but how long has this AVN been in development? And it's only on day 10 in-game. That's another reason to notice that developing four MCs is a waste. P.S: Dear dev... HIRE A WRITER!!!!!!
Thirty Days feels like a lesson in overly ambitious renpy projects (but still a damned good read). The game starts off like it's going to be the next f95 masterpiece. There are different paths for a male and female MC, different stats for different backgrounds, money and other resources being adjusted based on your choices with the cast--and oh, plenty of choices to make. You can be chaste, romantic, naughty, or sometimes downright creepy in how you want to approach your relationships. And then... the money mechanic disappears entirely. The love, corruption, and other stats stop being checked or increased as much. The proofreading slips. And finally, the choices peter out entirely to the point that the latest update was probably about 5000 lines of text without a single choice. It feels bad to see the shift in production quality, but is the game bad? No. You still get to see the characters you've connected with advancing their relationship in a kinetic fashion. There are still spicy scenes--albeit less spicy because they no longer feel as personal/engaged. The same things that made this game appealing are still there, but they're a little more subdued, a little more rushed. If you like incest, harems, and slow(ish) burns, you'll still love this game.
played male protag Pros: gr8 diversity in body type slick dialogue and choices system wwhere choices matter anbd branches great background music cast with blinkers i.e, it is a sex game and it knows it cold open was op creative(buildup) hot scenes cons: still not sure ghow will they carry this story for full 30 days, esp on story part, Story is nothing, it is simple dating sim, but I trust the devs. Overall: 4.5/5 will play again once completed or abandoned
Just like it was described before me, game had it all - beautiful renders, coherent story, life-like characters, but there's two points that nullify it. Point one, Engrish. Yes, Engrish. While dev knows English like his native (and I guess it's his native language), his writing looks like it was written by a child. Constant mess with "to" and "too", "there" and "their", "woman" and "women", "have/has" and "of" and so on and on. My eyes bleeds from that and English is not my native. Point two, transitions. Most of the game is a slideshow, one render follows another after a few seconds. That is not adjustable and if you are not suffering from some rare eye disease you spent most of the time in this game waiting for the next render. Or endless clicking if you don't want to wait (sometimes skipping some text with it). Considering the quality of the text sometimes it's worth it. But if you're here just to jerk off you can't get much from this game. It's a slow burn and if you play it "with fast forward button press on" you see only a couple of sex scenes. In entire game. And it's 9 days of MC's life ATM.
A game that promised a lot but lost its way by trying to do too much. The female voice seemed extremely promising, but here we are, more than two updates in, and nothing has been done to develop it. The developers seem to have bitten off more than they could chew. The male voice doesn't interest me at all, as it's been explored a thousand times in many far more successful AVN games.
I went into this with a fairly closed mind. Thinking it'd just be another pedo-bait, with unbelievable overly innocent and childlike female LIs. But I was wrong. Characters are pretty good, and believable. Art style is great and it's not a continual fuck-fest, but strikes the balance for a good fap and a good read. Will follow closely as there's great room for it to grow and develop.
This game is frustrating because so much of it is so good--great renders and animations, outstanding story, and the characters are hawt. But, damn, this writer needs an editor in the worst way. He doesn't know the difference between "to" and "too" or between "there" and "their", or "I" and "me", or "your" and "you're" or "sense" and "since" or even "of" and "have"; and every other sentence starts or ends with "anyways" making me want to scream. Very much worth playing, but I wish the dev would find an editor, or at least a proofreader.
3,5 years of development and very nice teaser Spoiler: how much scenes? i've got one bj with alex but i discovered second bj with alex in gallery wish i have waited more before playing this... overall amazing game and in 16 years it could be a masterpiece
This my new favorite avn. Alexis is hot. HOT. I have a major issue with games in general where the women don't look real. Ridiculously big boobs, butt etc. When developers make these features small they often do so in a way that attempts to ride the fine line of regulation. Thirty Days is not the game. You have women that border on being physically possible in the real world. They're hot. They're reasonable. They're undeniably good looking. I'm super pumped to see what comes next
Version: v0.09.01M.POL I played through to Day 9 (end of current content) on the Male MC path. Did not play the Female MC path. Thirty Days purports to be heavily choice-driven, but I find it to be much more linear due to what I will refer to later as the Critical Flaw (shortened to CF). I'll put a [CF] in areas where this causes issues either directly or as a natural consequence. Let's get some details of the VN established. Take them as a pro or con as you will. Spoiler: Detail List Renders are pretty good, not sure how well they work with playback I wasn't paying a ton of attention, but I think they improve slightly over time Animation scenes are a long string of shots, so you can't really progress at your pace LIs generally fawn over the MC This doesn't show up as instant dicking LIs, but it's fairly safe to say that there's not really any negative outcomes to your decisions [CF] The pace is not breakneck speed, but it's not a total blueball show MC is a passive character, but has his active moments He's almost written as a compassionate guy who is willing to be whoever the other people want him to be (romantically, emotionally) He's also written as a bit of a horny fuck with a bit of conscience (i.e. internal conflict regarding incest, leading people on, etc.) [CF] He's also a bit slow sometimes Characters are distinct, but not always clear in traits For the most part, the main characters have distinct personalities that makes it easy to keep them clear in your mind There are some conflicting or unclear personality traits e.g. Alexis is very naive to the point of not understanding elementary human biology, but also can come off as a dirty horny flirt who is toying with MC sexually e.g. Kayla often comes off as annoyed, but her "joking with you"/humor is not clearly distinguished from when she's annoyed and frustrated. The grammar and writing in general is just not good enough to convey subtle nuance between her outward portrayal of those two, very opposite, demeanors. LIs get unequal focus Alexis, Kayla, and Ava seem to be the main LIs while the others have a lesser focus [CF] This means there's SOME interest with the sub LIs, but it can come off as abandoned threads/characters [CF] Alexis appears to be the main interest of the dev and gets a lot of progression in her arc However, this also means the MC's internal conflict or behavior seems to shift depending on which LI story he's in. Like some stories were initially written to be simultaneous and were later spread out over time. e.g. MC gets to the point where he's not conflicted about physicality with Alexis, but IS conflicted about physicality with Kayla (bc MC is related to Kayla! Even though he's reconciled that conflict already elsewhere) There are decisions, but they don't really matter [CF] There are offshoots, but it's often the difference of A>B>C vs. A>C. And the fact you made a choice often does not factor into future decisions and dialogue Early on, there are warnings about how your decisions affect relationships and the LIs personalities or demeanors. I believe this was intended to be possible, but not actually implemented. There is an option to introduce Kayla to some dom-sub concepts, but if you choose to do that, it only affects that one scene. There are a few scenes later on that would make a lot of sense to refer back to, and build upon, those concepts, but it doesn't happen (I was waiting for MC to remind her of the safe word, but he never brought it up even though it would be a perfect situation for it) This gets us to what I believe is the Critical Flaw. Spoiler: Critical Flaw Text Wall The Critical Flaw is that they structured the files from the beginning in an unsustainable way that produces a ton of effort to maintain and manage whenever changes are made or branching stories are created, and as a result, it is too unwieldy to implement the stats and decisions they wanted to implement. The dev(s) wanted there to be an option to play as either an uncle, cousin, or family friend, with each option affecting the story differently. The amount of money you start with and can earn would affect what sorts of gifts you can buy the girls, and the age and relationship difference would affect how they perceive you and as a result, how open or closed off they would be to romantic advances. When decompiling the game, you can tell that the first couple days are split across these lines: Day1 for Uncle, Day1 for Cousin, Day1 for family friend. The issue is that whenever you have a branching path -- a true branch -- you substantially increase the amount of work (images, dialogue, storylines, decisions, etc.). For the writing to be compelling given the character dynamics, you would need to write the dialogue so it makes sense in each relationship role; that's a lot of changes to the writing. It's easiest to keep most of the storyline the same regardless of the MC's relationship to the girls, and that appears to be what the devs did: most of the scenes and dialogue are the same. This causes an issue. If you want to make a change to a storyline, or a piece of dialogue, or a decision tree, you need to change it across three different files. If you rework internal variables or stats, you need to change it across all the files. This is immediately apparent in that there is a scene in the bowling alley that is only visible to the Uncle route. Not because it would only make sense if that was the MC's relationship, but because the variables are different between files; The cousin file is looking for variables that were never set. The story WANTS the decisions to matter, but the structure is inherently convoluted to a degree that it can't pursue meaningful decisions without tripling the amount of work to get there. They ended up condensing the later days into a single file for Male MC, which I believe is the right choice. There are many variables that are set to indicate which action you took, but they are never referenced elsewhere. Essentially, record the MC did x, but that never factors into dialogue or future decisions. At present, it is not easy to implement meaningful decisions across the days without reworking several rpy files for a single day, and that is frankly too much effort to be reasonable. Looking back at the elements I identified as being affected by this, it becomes easy to see why. With all the work required to keep those three relationship paths (uncle, cousin, family friend) consistent and working, it's harder to keep up sub LI arcs. If LIs are slightly resistant to incest or age gaps (or both), then for decisions to matter you need to have wildly different reactions to MC's actions. Similarly, every interaction would need to be written for that particular MC's voice i.e. an Uncle MC dealing with his sleepwalking niece should be very different from the way a family friend would be. To achieve this would be, effectively, to create three different games (or at least, the amount of work of three games) I would love if there were ways to affect the story the way it seems the dev(s) want to, because the bones are there for interesting dynamics; the amount you could do with a submissive Kayla to affect Alexis is enough by itself (make Alexis also submissive, make Alexis confident and dominating/assertive, tear down Alexis by showing she's not the only one getting MC's affection, build up Alexis by showing he's only truly romantic with Alexis, make Alexis jealous and competetive, etc.) Some negatives: The transitions are slow. Any time it moves from one image to another, it's quite slow even if it doesn't need to for pacing. It gets to the point that you're spamming the next button There are also some montages with panning images. These are also slow MC needs constant re-affirmation of consent. Like, unnecessarily so There are instances where someone asks him to do something. MC will clarify about half a dozen times beforehand that "they are sure" and that "they're okay/want this," and then about half a dozen times during and after as well. Important for the story that he doesn't just bulldoze over them? Sure. Pissing them and me off by constantly asking? Don't need it The Jackie storyline is jarring Spoiler: Spoiler Alert of Jackie Storyline The story is being set up to be a bit of a harem romp fest. It's all fun and games, then Jackie comes and drops the bombshell that he got her pregnant, has a child he's never known, it's been really hard for her. The story to this point feels like there's no real consequences, and then this storyline hits you with the consequences of MC's actions. And then you go back to the lighthearted, consequence-free feeling storylines. The writing has a lot of grammatical mistakes. I was tempted to make a mod that just fixes the grammar problems. Conclusion: Worth a play. It requires a suspension of reality, but it feels like it's intended to be a more lighthearted story and not a strictly realistic drama. I wish there were more days available at the time of writing. I like most of the characters and the way they express their personalities, and while the MC can get on my nerves a bit but not to the point it makes me hate him. While I do enjoy not missing out on stories/scenes, I wish the decisions could lead to different scenes and options. At present it is ultimately pretty linear. I think it is worth playing in its current state with the understanding that a great deal of improvements should be made to it.
Game version: [v0.09.01M.POL] This game writes a bunch of checks it doesn't cash. It draws you in with the character creation where you can pick being the creepy uncle and it talks about stats like Perversity and Corruption, but whatever you pick it's just really a by the numbers incest game no matter what you do. And even as the "creepy uncle" your MC acts like a shy schoolboy with some of the worst incest cuck dialogue I've ever seen ("Oh no, I can't be thinking about my niece this way, oh golly!") Like, you're supposedly the fucked up uncle with the young stripper girlfriend but all your interactions with women are like the most beta shit ever where even when they're throwing themselves at you your guy is like "oh no, should I really be doing this?!!?!?!?" One of the first interactions you have is you can make like a belittling comment about your niece's small tits and the girls even have like a stat like Self Image or Body Image or whatever it was and it goes down when you do that. And I thought "neat, you can like undermine their confidence to aid the corruption" but actually that is not a thing at all, because like 5 minutes later you are forced to say something like "oh I'm sorry I called them small, your tits are so perfect!!!!" I already thought this game was doomed when I saw it had character creation with like three different guy options and the option to play as a girl. This shit never works out because it's just too much work and people will get annoyed that updates are 10 minutes long because you have to do content for multiple routes. But you don't even make good content that corresponds to the route. This is literally another random incest game with a shy schoolboy MC who starts stuttering when he sees a boobie.
SERIOUSLY OUTSTANDING.. I don't know how I have not seen this game before!... For months we have been awash in a sea of awful NTR content, so finding this game was like a breath of fresh air! The Story is great and engaging. The visual story telling is outstanding even though you do have to read a bit to really follow the plot. Character Setup is a nice choice. Girls are great models ( am assuming this is DAZ based.) Sex is hot.. really I have nothing but great things to say about this title.. Dev... ! you rock Update: Ok I just had to come back and add a little specifics as to why this game is so great. It's not just the visuals but the attention to detail that is astounding. The writing and storytelling are engaging yes. But the visuals really make this game pop. The choice of Camera angels and scene composition really outstanding. Facial expressions on the girls, eye movement, lip movement. Its all really really nicely done. and it even gets better as the story progresses. The choice of when to use closeup and ultra closeup is spot on. Every sex scene ( and highly emotional scene for that matter ) really convey the feelings the characters are experiencing. I rarely see this level of detail in AVNs.. seriously this may be my favorite game of the year.!
I like to check out every game that comes out. It helps me learn how to better my own work. Usually I skip through the story, look at the UI, listen to the music, read some of their dialogue which is almost ALWAYS attrocious... But I gotta say, I stuck around with this one. I wasn't even skipping the dialogue I was pretty invested. Great writing. It's not too pretentious in the seriousness of itself, but it's not lacking feeling and emotion either. And it stayed grounded in reality. The renders were good. Character models are decent. But I can tell you did a LOT of manual posing, and it shows. I really appreciate that extra work. But what brought me here to make a post was the music. Fucking NAILED it across the board. First time I've played a visual novel where I felt like the developer spent hours picking the right songs for each moment. Bravo dude. I don't have time to play this whole game but from what I did play, up to the AVA sex stuff, I give it a solid 4.5 out of 5.
A long time ago, I had my eye on this game, and after hearing all the amazing things people were saying about it, I decided to give it a try. Overall, I can say that I liked it, but personally, there are many things that need improvement. First, the issue with the hands of the main female character—her hands are literally those of a man, just with painted nails, and for me, that really takes away from the immersion. Second, the excessive number of characters. This wouldn’t be a problem in another game, but remember that the story takes place over 30 days, and the more characters there are, the less development the others can have, or at least that’s how I see it. Third, the NSFW lesbian scenes in the female route—I found them pretty bland compared to other games. But there were also things I liked. Alexis is a really good character (and I almost wish the game was just about her). The scene of Kayla’s first time was very well done, and the background music was perfect for the moment. I also like that you can choose your relationship with the girls, whether it's uncle/aunt, cousin, or family friend (though I didn’t feel like it changed much, aside from a few different dialogues). There is potential, and I truly hope the developer learns from their mistakes and gives us an incredible game.
Enjoyed it, and I'm off to pledge. Looking forward to more. Note that I only played the lesbian route, so ymmv if you go another way. Pros: * Art quality is high. The girls are gorgeous. * Body types suit my tastes - fit young women for the most part, no chubby-chasing here. * Female MC is fully developed. Some games that have that option clearly do not play-test the fem route very hard, the sex scenes are just recycles of the male route with a strap-on mentioned, etc. Not here, if I hadn't seen the choice I'd have thought this was the only route. If you want a game with a incestuous schoolgirl cousins and no naked dude parts cluttering up the screen, look no further. * Writing isn't bad. It's tough to balance a porn storyline with believability, but the writer does a reasonable job. The characters act human and the motivations feel reasonable. Cons: * Needs an editing pass, badly. It's not "google translate" bad, but it's pretty sloppy. I get the vibe the writer is one of these guys who doesn't spell well so he assumes that typos and grammar fuckups don't bother anyone else either. * The dev isn't milking, but the releases do take time. It's an image-heavy Daz game, so the release schedule is not anything like the kind of monthly clockwork the better Illusion guys can pull off.
This game has a lot going for it. The renders, story and point system are all above average. The ability to choose the MC, while not wholly original, is implemented well. There does appear to be a high level of player agency with the choices you make. I’d recommend downloading the walkthrough to assist with the choices. One critique is the animations. They flow quite well, but the camera angles are baffling. It’s so odd - you can tell the animations are very good, but you don’t have the ability to really see them that well. You see the back of an LI’s head, close up on face or one body part. It really degrades all the build up and excitement of the moment. It is all pov all the time. If the Dev would simply pan out once in awhile, this game would be top 5% easy. So, four stars on the strength of the story, renders and UI. Some games can ride their animations with a crap story. This is the opposite - but for the constant POV of specific body parts in the H scenes this would be, so far, a great game.
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