Vacation to Earth

by MondongoLonrongo

Uncensored Windows Linux
VersionPrototype v0.6
EngineRen'Py
Released2026-10-12
Updated2026-10-12
LanguageEnglish

About Vacation to Earth

Vacation to Earth is a Ren'Py adult game by MondongoLonrongo, using 3D CG visuals. You play Max, an alien janitor given a supposed all-expenses trip to Earth. There he meets very friendly people, encounters odd customs, and faces high-stakes poker matches, while trying to learn why he was sent. It blends humor and sci-fi with adult content.

The current build is Prototype v0.6, released October 12, 2026 for Windows and Linux in English, uncensored. Development is ongoing. This update added merchant shop upgrades, item descriptions, a clearer Permanent Upgrades menu with pagination, Caroline's Mafia Boss mechanics, improved NSFW content, and four minions: Petunia, Rosa, Clavel, and Margarita. Minions have mechanics and rewards, and some share sprite models. Starting Chips were raised to 1,000, and several character pass prices were adjusted.

Developer's description

In Vacation to Earth , you play as Max, an alien janitor who has been "rewarded" for his hard work with an all-expenses-paid vacation on Earth. At least, that's what he's been told. On Earth, you'll meet its overly friendly inhabitants, experience their rather unusual customs, and find yourself drawn into high-stakes strip poker matches where every defeat has consequences. Can Max survive his vacation long enough to uncover why he was really sent to Earth?​

Download Vacation to Earth Prototype v0.6

Changelog

v0.6 Prototype New Features Added a few upgrades to the Merchant shop. Added descriptions to shop items so players can understand what they are purchasing. Improved the Permanent Upgrades menu with item descriptions and clearer purchase requirements. Added pagination to the Permanent Upgrades menu. Caroline — Mafia Boss Added Caroline's Mafia Boss mechanics. Improved Caroline's NSFW content. Added four mafia minions: Petunia, Rosa, Clavel, and Margarita . Petunia and Clavel share the same sprite model, while Rosa and Margarita share another. Both Clavel and Margarita will have their own model. Minions now have their own mechanics and additional rewards when defeated. Improvements Increased the starting amount of Chips to 1,000. Adjusted the prices of several character passes to better reflect their current content and mechanics. Adde a few more events. Bug Fixes Prevented the in-game menu from opening during Strip Poker matches, reducing the possibility of exploiting save and load options during a match.(I´m sorry) v0.5 Prototype New Features New Characters Thalia — The Feline Queen Added Thalia as a new playable opponent. Introduced her Feline Queen mechanic. Added special interactions with her servant. Annie — The Favorite Servant Added Annie as a new playable opponent. Introduced her Servant of the Feline Queen mechanic. Added special interactions with Thalia. Character Traits Character traits have been expanded and are now more integrated into gameplay. Added new passive and active traits. Traits can affect character behavior, special mechanics, difficulty, and rewards. Character-specific mechanics are now easier to expand in future updates. New Character Mechanics Thalia — The Feline Queen Added the Feline Queen trait. Thalia can order her servant to strip instead of stripping herself. Added interactions between Thalia and her servant during matches. The mechanic changes depending on whether her servant is present. LunaAna — The Cheater Added the Cheater trait. LunaAna can perform an additional strategic discard during a round. The mechanic gives her an advantage without guaranteeing that she wins. Lily / Annie — Servants of the Feline Queen Added the Servant of the Feline Queen trait. Servants can be ordered to perform special actions by Thalia. Added special handling for servant-specific stripping events. Reward System The reward system has been expanded to better account for match difficulty. Rewards now scale better with character difficulty. Character traits can provide additional reward multipliers. More difficult opponents and special mechanics can therefore provide greater rewards. Consumables & Equipment Added consumable limits and stack sizes. Added support for permanent upgrades affecting inventory capacity. Healing items can no longer exceed the player's maximum Health. Permanent Upgrades Added several permanent upgrades and unlocks. Bigger Pockets Character-specific passes These upgrades are intended to provide long-term progression between matches. Improved Match Logic The poker match system has received several improvements. Improved NPC discard behavior. NPCs can now use character-specific mechanics during matches. Improved stripping logic for characters with special traits. Improved handling of defeated opponents. Improved reward calculation. Improved match cleanup and state resetting. UI & Debugging Character Selector Improved the character selection system. Improved opponent management. Added better handling for special character requirements. Debug Tools Added a hidden Sprite Viewer for development and testing. The viewer allows developers to inspect character sprites and their categories without having to manually start matches. Balance Adjusted character reward values. Adjusted difficulty scaling. Reduced the maximum stack of Red Chip Wild Cards from 5 to 3. Bigger Pockets can increase the consumable capacity again. Healing is now capped at the player's maximum Health. Fixes Fixed several issues with NPC state resetting between matches. Fixed issues with defeated opponents remaining in the match state. Fixed problems with special character mechanics not resetting correctly. Fixed UI state persisting between matches. Fixed several sprite and reaction handling issues. Fixed various edge cases involving NPC stages and special interactions. Fixed several issues related to consumables and Health. Behind the Scenes Version 0.5 also introduces several changes intended to make future development easier. The internal systems for traits, events, character mechanics, rewards, and match logic have been reorganized to make it easier to add more complex characters and gameplay systems in future versions. This update is therefore not only about adding content, but also about preparing the game for the next stage of development. v0.4 Prototype New Luna & Ana Added new beneficial events for Luna & Ana. Character Selector Reworked the opponent selection screen. Added character sprites, information, descriptions and After Strip Lives. Added navigation between unlocked characters. Event System Reworked the event structure to support general events and player-character-specific events . Events can now be restricted to specific playable characters. (The playable character system is implemented, but it cannot yet be used in the game.) Improvements Reworked the opponent selection interface. Improved consumable display during poker matches. Improved the handling of Fold Coins and health-related events. Fixed the card discard selection persisting between rounds. Fixed the first card discard occasionally being ignored. Fixed the Merchant allowing players to spend money when already carrying the maximum amount of an item. Improved event handling and character-specific event logic. Various UI, logic and stability improvements. Important Fixes Fixed crashes related to Custom Characters. Fixed an issue where characters such as Laura could cause the game to crash when their dialogue or reaction data was missing. Improved compatibility between Custom Characters and the new event system. v0.3.5 Prototype New Caroline Added a new event for Caroline. Added a new defeat event for Caroline. Ending System Implemented the first version of the Ending system. Players can now access character endings after successfully completing a poker match. Lily Added a new ending for Lily. Improvements Various bug fixes and stability improvements. v0.3 Prototype New Custom Character System Introduced the first version of the Custom Character system. Custom characters can now include: Poker sprites. Dialogue. Sequential events. Choice-based events. Although it's still an early implementation, adding this system now avoids having to refactor the entire game later. More tools and features for modders will be added in future updates. Merchant Added a new event for Merchant. Gameplay Lucky Charm fixed Fixed a bug where the Lucky Charm item had no effect. It now correctly increases the chance of random events occurring during poker matches. Improvements Improved several internal systems and game logic. Various bug fixes and stability improvements. v0.2 Prototype - New Features: Added Merchant as a new character. Characters can now be unlocked through Permanent Upgrades. Added several new Permanent Upgrades to the shop. Added a public debug code ("givememoney") for players who simply want to test the available content. NPCs now provide different rewards when defeated. Losing a game now grants half of the accumulated rewards unless there is a active challenge. v0.1 Prototype - Initial release

Similar games