VaM 2
by Meshed VR
3D Game
3DCG
Animated
Character Creation
Female Protagonist
Male Protagonist
Monster
Monster Girl
POV
Sandbox
Virtual Reality
About VaM 2
Meshed VR develops VaM 2, an adult game made in Unity. The latest build is v1.2 Beta, updated on August 11, 2026. It runs on Windows. Text is in English, and the game is uncensored. The game uses 3D-rendered art with animated scenes, and you play as a male protagonist. Its main themes are character creation, monster girl and sandbox, with tags such as monster and POV.
Game description
2.X is the next generation version of Virt-A-Mate/VaM
VaM 2 screenshots
Download VaM 2 v1.2 Beta
Beta 1
Extras
Older Builds
Tech Alpha 1
Tech Alpha 2
Changelog
Beta v1.2
Highlights:
Full VR support
New modular UI and UX system with support for custom addons
Major improvements to the included UI an UX
Improved file browser and save system
Performance improvements
New addons: 13 new skins, 2 new alternate gender figures, 8 blend shape packs
Beta v1.1.1
This minor release is mostly to fix bugs from Beta1.1, but it does also contain some new features and tweaks.
Highlights:
5 New Features
2 Tweaks
6 Bug Fixes
Beta v1.1
New content:
Male Figure addons
5 male Skin addons, 3 male character Blend Shape addons
3 additional female Skin addons (5 total), 2 additional female character Blend Shape addons (3 total)
3 new pose and expression Blend Shape addons
Genital Blend Shape addons
Figure Cycle Force addon - allows adding some simple motion to any Figure
6 additional mouth Skins
many additional eye Skins
many additional makeup Skins
New features:
Pose, expression, formula, eyelash, and genital Blend Shape (morph) support added.
Active parameter groups added for easily seeing what settings have been changed
Resolution and fullscreen selector
Jaw physics (limited until skin physics in Beta2)
Improvements:
Smoother changes for Blend Shapes with bone movements
Completed light parameters - many more options for lighting now
Can now control overall and individual power for Bone Driven Blend Shapes
Blend Shapes can now also be browsed "By Addon"
Added Zero all target rotations action/button
Improved sorting in the UI
Improved Geoshell wrapping
Improved load/save to be more robust when addons are updated
Improved save file to contain more reference info
Tech changes:
Updated to Unity 6.1
Added support for DX12
DLSS3.1 -> DLSS3.7 (this is the latest Unity supports)
FSR1 -> FSR2 (sorry Unity does not yet support FSR3)
Fixes:
Fixed issue with OpenXR controllers not tracking
Fixed DLSS preset naming
Fixed issue with fade distance on lantern being too low
Fixed issue with hair not properly detaching
Fixed some cases of color picker swatch not showing the right color
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