Viceburg

by MadProd

Uncensored Windows Linux Mac
Versionv0.0.24
EngineHTML
Released2026-02-27
Updated2026-04-30
LanguageEnglish (MTL)

You have been admitted to a prestigious college in a new country. Upon arrival, you discover that something unusual is happening at the college, and it's now up to you to find out exactly what. There are other students studying at this institution as well. You have the ability to influence them, persuading them to follow your directives. You can alter their minds and bodies according to your desires or undergo changes yourself. ​

0.0.24 Added a new NPC family system. Some NPCs now form families at the start of the game. Added a new location, Neighborhood , where NPCs live. The player can now visit NPC homes. Added an NPC family generation setting and removed the setting for the number of generated students. Added new dialogue options for the family system to the NPC interaction menu. NPC age information has also been added, and some panels have been optimized. Added a new skill: Lockpicking . You can now break into NPC homes using lockpicks. Added a new cheat to the cheat panel for lockpicks. Added dialogue with NPCs that allows the player to get house keys from them if their relationship level is high enough. Added a new cheat panel. Added a new location: Black Market . Added a new character, the Black Market Dealer , who can teach the player lockpicking and also sells lockpicks. Added an animation with a progress bar when increasing skill EXP. If you break into an NPC's house and encounter one of the residents, they may throw you out or start a fight. Added the ability to search NPC houses. If the player is caught, they may be thrown out of the house. Fixed many bugs and typos, and also optimized the code and styles. Bugs related to getting stuck in locations with no way out have also been fixed (if you encounter such a bug, please let me know). Bugs related to sex system statistics tracking have also been fixed, along with display bugs and NPC gender generation bugs. Completely rebalanced the energy system. Energy costs and recovery for all actions have been adjusted. Added an emergency button that allows the player to bypass any softlocks. This button moves the player to their room and restores the functionality of the player info panel and save buttons. Added new cheat codes. Added the option to decline Damian's quest and take it again later. Added a setting to enable or disable history steps. You can now enable Back and Forward buttons for navigating through the game history. A setting for the number of saved steps has also been added. ( Warning: Each step increases RAM usage, and the game may lag, so use this at your own discretion.) Added a new tab to the player's Stats panel that shows all NPCs the player has interacted with. It also displays the relationship level with those NPCs and the location they are currently in. Almost all systems in the game have been rebalanced, including event chances. Added tips for players on how to restore energy when their energy level falls below 20. These tips can be disabled in the Options menu. Improved game performance and significantly reduced RAM usage. The game now runs much faster and more smoothly. A large amount of code has been optimized. Added a daily autosave system. Added a new panel to NPC stats that displays all known information about that NPC. Added an FAQ option where you can find tips about the game and many of its systems if something is unclear. Added limits on NPC interactions with the player. The same NPC can no longer initiate an interaction with the player more than once every 30 minutes. While working at the diner, there is no longer a separate window showing how much the player earned. Earnings are now displayed in a popup notification. Working as a porn actor no longer consumes all sex stamina, and now only costs 3 points. Added the option to wait until energy is fully restored. Fixed media display issues in the sex system. Improved the NPC interaction system. Tooltips have also been updated and errors fixed. Fixed NPC movement between locations. NPC display in locations has been completely redesigned. The NPC selection window has also been updated when the player chooses which NPC to interact with from a card showing NPCs talking to each other. The display of some quest characters in locations has been changed. Completely redesigned the UI of the left player stats panel. Completely redesigned the phone UI. Added a quick-return button to the player's room. The route and travel cost are now calculated automatically when moving. Added the ability to sell the brothel. After the sale, the brothel's state resets to its default. Completely redesigned the start screen. Completely replaced the save/load panel. It now looks better, is more user-friendly, and provides more information about saves. 0.0.23 1. Completely redesigned shop system (functionality and UI). 2. New inventory UI and functionality: more item details and improved usability. 3. Introduced a new weapon system - you can now buy weapons and use them in combat. 4. New location: Weapon Shop. 5. NPCs can now use weapons as well. 6. Full combat rebalance (evenly matched opponents will fight for about 6-10 rounds). 7. Updated the auto-battle system and UI, including a detailed battle stats breakdown. 8. Added a new stat: "Firearm Proficiency". This stat determines how effectively you use powerful weapons. If your proficiency is low while using high-level weapons, you'll receive a debuff. 9. New location: Shooting Range, where you can improve your "Firearm Proficiency". 10. Completely redesigned the player stats panel UI and functionality. Added new stats, including stat history and the ability to view the player's sexual EXP. Updated the NPC stats panel UI as well. 11. Updated how NPCs and other location events are displayed. 12. Updated the quests panel UI. 13. Completely redesigned NPC generation settings UI and functionality. Fixed bugs and added new options. 14. Completely redesigned the character creation panel UI. 15. Slightly updated the NPC interaction panel (added NPC profession info). 16. Updated the Options panel UI. 17. Fixed a large number of bugs. Refactored a lot of code, removed dead code, and improved many systems. New bugs are possible. Also fixed brothel UI and issues: brothel reputation now accumulates correctly, plus minor brothel system tweaks. 0.0.22 1. The NPC interaction system has been completely replaced. 2. Completely new UI for the interaction system. 3. Hovering over inactive options now shows a tooltip with info on what you need to do to activate them. Hovering over active buttons shows what you're missing to reach 100% success chance. 4. The NPC interaction menu now includes all features from previous versions, plus some new ones. 5. When attempting to interact with an NPC, you'll get a detailed breakdown of what influenced the success/failure and by what percentage. You'll also see all stats that changed after your action. 6. When your relationship status with an NPC changes, a dialogue will always trigger, letting you try to keep the current status or accept the change. 7. Success chances for some actions now depend on location and time of day (chances can be higher or lower in different locations or at different times. Hover over an option to see details). 8. Completely revamped the player's phone UI and functionality. 9. Overhauled the UI and NPC training session system after Alice's quest. 10. Updated the entire game UI with improved and redesigned styles, plus new fonts in some text areas. 11. Added a new menu showing all currently available quests and their requirements, the character giving the quest, and their location. You can also read detailed info on what to do next in the quest. 12. New achievements system (27 achievements available now). Added an Achievements menu showing all achievements and unlock requirements. You'll get a notification in the top-right corner when you unlock one. Each achievement rewards money. 13. Updated and expanded the brothel system. 14. Added new NPC personality types to the brothel system, affecting income and dialogues: (Eager, Professional, Seductive, Submissive, Dominant, Exotic, Gentle, Wild). 15. Added new brothel events: police raid, health inspection/medical checkup, VIP client visit, celebrity scandal. 16. Added VIP clients to the brothel system: business magnate, politician, celebrity, foreign diplomat, wealthy collector, regular high roller. 17. Fixed various bugs, including time system issues. Rewrote and optimized a ton of code. 0.0.21 1. Now you can buy a brothel for $20,000 in the red-light district. 2. The brothel has the following locations available: Hall, Office, Working Rooms. 3. You can build new rooms: Master Room, Training Room, Dungeon, Medical Room, Spa Salon, Relaxation Room (All these rooms provide additional features). 4. In addition to buying rooms, you can also purchase upgrades: Premium Lighting, Advertising, Luxury Furniture, Bar, Security Guards, VIP Zone (All upgrades affect the brothel's operations). 5. Brothel reputation system. The higher your brothel's reputation, the more opportunities you unlock. Maximum level: 26. 6. Brothel perks system. For each brothel level, you get a skill point that you can spend on upgrading various perks in the brothel, which not only boost the brothel's stats but also give you new interaction opportunities. 7. Casting. You can conduct castings. All candidates can be of any gender. All candidates have their own personality, which affects their dialogues and stats. Each one has their own background, which you can ask about, and during the casting, you can also ask the candidate to demonstrate their skills. During the casting, you also need to monitor the candidate's mood in order to have the chance to hire them or perform various interactions. You can ask the candidate about their preferences, limits, past, and much more—their answers will depend on their personality. 8. You can try to persuade your brothel workers to undergo various surgical procedures. 9. All candidates and workers have a set of stats that affect income and possible interactions with them: Attractiveness, Corruption, Submission, Affection, Fear, as well as Health and Energy. Some stats change daily, while others can be altered in various situations or during training in special rooms. 10. Opportunities to interact with your workers: You can assign them to work, spa, rest, etc. You can also interact with them in the training room, talk to them, and improve their stats. 11. Opportunity for the player to work in the brothel—to do this, you need to build the Master Room. 12. Completely new UI for the brothel based on the old one. This UI is more user-friendly and attractive—perhaps in the future, I'll replace the main game UI with this one. 13. While moving between brothel locations, various events can occur. Some options in these events depend on the brothel's upgrades. 14. Full guide to workers' stats in the interaction menu. 15. If something is locked for the player, they'll see information about why it's locked and what’s needed to unlock it (Everything is explained in great detail). 16. Full information about income and expenses in the brothel hall. 17. The time system and time-based events have been completely overhauled, old bugs have been fixed, but new bugs are possible. 18. Added cheats for the brothel. Numerous small changes and fixes. 19. Numerous small changes and fixes. 0.0.20 New events have been added when traveling on foot between locations. A new Amanda event has been introduced, unlocked after the player purchases any car. After Amanda's event, players gain the ability to invite any NPC to the beach. The beach now features a three-round mini-game where the player must seduce an NPC. Depending on the outcome, the player will receive an additional bonus to the success rate of interactions with NPCs. This mini-game uses its own unique success calculation system, which will continue to be expanded and refined in future updates. 0.0.19 New location: "Diner" The job system has been reworked. Players can now work at the Diner. Random events have been added while working at the Diner. More of these events will be introduced in future updates. New random events have been added while traveling by bus. A new "Chastity" event has been added in case of losing a fight. You can remove the chastity cage by visiting Damian . Fixed several bugs, including an issue where the "corruption" attribute wasn't properly saved after loading. 0.0.18 New district travel system: walk, bus, or car. Each option costs different amounts of time and money. New location: "Car Dealership." in Downtown New character: Lana Monroe - dealership consultant. You can now buy a car. If you own one, you can invite NPCs for a drive to increase Friendship. Depending on your relationship, additional interactions may unlock during the ride (in the new Interaction System, toggle in Options). Lana's quest unlocks after purchasing the "Supercar." the NPC Interaction System is enabled by default (When starting a new game). Fixed a bug where NPC relationship status would reset when loading a save 0.0.17 New location in SkidRow - Fight Club. 4 new characters (a trainer and 3 fighters). Each fighter has their own storyline consisting of 3 quests. After completing all storylines, you'll be able to participate in a tournament, facing off against 3 other fighters for a prize. In each quest, you'll be fighting someone - but even if you lose, the quest will simply follow a slightly different path, possibly unlocking different scenes or causing you to miss others. Each of the 3 fighters can train the player in one combat stat. Various improvements have been made to most of the older game systems, along with several bug fixes. Version 0.0.18 will be released on August 15, right on schedule. 0.0.16 New kink system. Kinks now influence NPC behavior and the success chances of various actions. New kink: “Cheater.” Romantic or sexual actions targeting an NPC with this kink gain an increased success chance if* that NPC already has a romantic partner. New kink: “Faithfulness.” Any romantic or sexual action toward an NPC with this kink has a zero chance of success unless the initiator is that NPC’s current partner (the only exception is when the NPC has no partner at all). Player transformation reactions. NPCs now notice if you’ve changed since the last time you met. Mad Dog quest continuation. If you’ve completed his previous step in your current save, go to bed—he’ll call right before you fall asleep and tell you what’s next. The choice you make in this quest will matter later. 0.0.15 Introduced an all-new NPC interaction system. NPCs can now improve or worsen their relationships with one another and even become a couple. The actions NPCs take toward each other depend on their relationship level (chatting, kissing, etc.). If you attempt a romantic or sexual action with an NPC who already has a boyfriend or girlfriend present in the same location, that partner will get jealous and try to fight you. Added a new relationship status: Friendzone . While in this state, no romantic or sexual actions are possible. It can occur when Friendship is very high and Love > 0. NPCs can now ask you to become their partner; you're free to accept or decline. Added a new player action, Confess Love ( New Interaction System ). You can try once per day; on success you immediately become a couple. The Romantic relationship level will no longer rise above Crush unless you and the NPC are officially a couple. If you attempt a romantic or sexual action with an NPC while you already have a partner present, your partner will become jealous. You can try to explain yourself; if you fail, you'll break up. Added a new NPC interaction, Insult ( New Interaction System ). It lowers the relationship level, but if it drops too low the NPC will try to fight you. Further refinements to the new interaction system. Character optimizations: the minimum number of active NPCs in the game has been doubled. Fixed several bugs. Numerous minor balance tweaks and improvements to legacy systems. 0.0.14 Fixed background flicker — the background image no longer flashes when scenes change. Optimized the legacy relationship system and success-chance logic. Added new relationship metrics: sex and anger. Implemented a new success-chance algorithm that considers your current relationship level with the NPC, action difficulty, and the values of friendship, love, fear, sex, and anger . Introduced an expanded relationship system. Current levels: Acquaintance, Friend, Best Friend, Fuckbuddy, Rival, Enemy, Archenemy, Hatefuck, Crush, Dating, and Soulmate. More options are planned for future updates. Rolled out the new NPC-interaction system. Turn it on via Options → New Interaction System. It’s still in development; many additional NPC actions are coming. NPCs now react to your actions based on your relationship level. Updated the cheat panel with new cheats. 0.0.13 1. Added a small quest upon reaching more than 70 reputation points in the nightclub. 2. Added a new character: Mad Dog (Will be available after completing Damian's quest). 3. Added a new quest: Joining the gang (The quest ending is still in development). 4. Added Robert's quest related to transformation (Requires completing Mad Dog's first quest). 5. The player can accidentally overhear Robert and Amanda in the house. 6. Added an event in the surgery center during the testing of experimental drugs. Triggers randomly with a 40% chance. The event is related to transformation. 7. Bug fixes and minor optimization. Also, slightly improved UI. 0.0.12 1. The first story quest has been added to the college. 2. Damian's quest has been added. 3. Alice's quest has been added. 4. A new attribute has been introduced: Submission . Each level of Submission for an NPC increases the chance of any action succeeding by 2.5%. 5. After completing Alice's quest, you’ll be able to train NPCs to improve their Submission. 6. After completing Damian's quest, you’ll gain the ability to take one NPC as a servant. 7. New locations have been added: Downtown and the Police Station . 8. If the player walks around naked, a police officer may approach them. Several options are available to resolve the situation. 9. If the player starts a fight, the police will search for them the next day to make an arrest. 10. The player can be placed in a temporary holding cell at the police station. Each day of arrest reduces the experience of a random attribute. 11. With a high nightclub reputation, you’ll be able to enter the nightclub for free. 12. Bug fixes implemented, including a correction for an issue with cheats. 0.0.11 New Location: Nightclub Basement New Location: Business District New Characters: Sara's Friend, Alice, Victor Barker Added Sara's second quest. Added the Nightclub Owner's third quest. Completing this quest unlocks the new location: Nightclub Basement. Victor's event in the bar (male characters only). Alice's event in Sara's room. Amanda's event (in her office at the Business Center). Combat system significantly revamped, including the introduction of a new battle type: Sex Battle. An arena has been added to the Nightclub Basement, allowing participation in Sex Battles after completing the Nightclub Owner's quest. Minor events have been added throughout the city for players to discover. Cheats updated: Added cheats for Nightclub reputation and the option to replace all standard battles with Sex Battles. Updated UI, and quest text is now displayed differently. Bug fixes implemented. Additionally, development continues on the new sex system. 0.0.10 1. Complete overhaul of the skill system: Skills now level up individually through specific activities (e.g., gym for physical skills, library for intelligence). Some skills have been removed or modified. 2. Extensive code refactoring to support the new skill system; expect potential bugs. Many game mechanics have been altered, and action success rates have been rebalanced accordingly. 3. NPC skill improvement: NPCs can now improve their skills daily; this feature can be toggled off. 4. Updated surgery panel: New customization options have been added. 5. Cheat updates: Cheats have been adjusted to work with the new skill system. 6. New stats UI: A new interface has been introduced for viewing player and NPC stats more efficiently. 7. New item - Personal Computer (PC): Players can now use the PC to enhance their "speech" and "dominance" skills. 8. Freelance work added: New freelance opportunities and additional features are now available when using the PC. 9. Bug fixes and rebalancing: Various bugs have been fixed, and the game has been rebalanced for better gameplay. v0.0.9 1. The player statistics interface has been completely redesigned. 2. Added a new statistic: Drunkenness. 3. You can now party in the club and meet new people. A new mini-game involving drinking and seducing NPCs has been introduced. 4. The NPC interaction system, particularly the chance-based mechanics, has been completely overhauled. It now functions much more smoothly, and all related bugs have been fixed. The "Speech" skill now integrates better with the chance-based system. 5. The chance-based NPC interaction system has been fully rebalanced. 6. The success chance of certain actions is now also influenced by the NPC's sexual orientation and preferences. 7. Fixed a bug where pills were not functioning correctly. 8. You can now rent a room in the motel. 9. Introduced a new NPC statistic: Lust, which affects the success rate of certain actions. Lust levels change dynamically for all NPCs. 10. Added a new item: Aphrodisiac, which increases Lust in NPCs. 11. Sarah now offers a new quest. 12. Various bug fixes. v0.0.8 New character faces with feminization progression Content filter New characters New locations Ethan's new quest New enemies New cheats Auto-battle (instantly calculate fight outcomes without manual combat) Improved NPC generation UI enhancements Experience system balance improvements Bug fixes v0.0.7 This update significantly refines all mechanics and overhauls the user interface. Traveling between locations is now much more convenient (a new movement system is planned for the future). All merchants have been removed; items can now be purchased directly from the store. A new quest system has been introduced, along with the very first quest featuring Ethan. The quests are non-linear, letting you guide NPCs along whichever path you choose. Dialogue options also depend on your character’s current state. The game’s starting sequence and NPC generation have been completely redesigned. Attending college is now optional. Training at the gym and studying at the library grant experience. The system for aggressive encounters has been improved. New opportunities become available after defeating an NPC. New pills have been added that change a character’s gender (yours or an NPC’s) for one day. Attributes have been enhanced to be more beneficial. v0.0.6 1. The game code has been significantly reworked, which may result in many bugs in this version (mainly related to quests; I’ve tried to fix all the usual bugs). 2. All character photos have been replaced. 3. New skills have been added to all characters, including the player: Cooking, Cleaning, Medicine, Chemistry, Science, Lockpick, Sneak, Hacker, Explosives, Guns, Melee weapons, Speech, Repair, Stealing, Performer, Trade, Intelligence, Lust, Strength, Vitality, Dexterity, Pain Threshold, Perception, Luck. Some of these skills already impact gameplay. 4. A new interaction system with NPCs. Now each action has a success chance, depending on many variables. The success chance can be influenced by: - 4.1: The current mood of the NPC (a new stat, which decreases when you do something the character dislikes). - 4.2: NPCs now get fatigued if you propose the same action repeatedly. Fatigue affects the specific action and not all actions at once. Fatigue fades over time. - 4.3: Depending on the action, the success chance may also be influenced by friendship, love, lust, arousal, fear, resistance, and NPC sexual preferences. - 4.4: Each NPC now has preferred, disliked, and neutral actions, which can increase or decrease the success chance. - 4.5: Specific circumstances can also influence the success chance. 5. A level and experience system has been introduced. For each level gained, you’ll receive a skill point that can be spent on leveling up skills. 6. You gain experience from certain actions, such as attending classes or winning fights. 7. The combat system has also been adapted to the new skills. 8. All trainers have been removed from the game. 9. A new setting for NPC aggressiveness and attack frequency on the player has been added, which can be adjusted during world generation. 10. Interaction during player attacks and phone conversations with NPCs has also been modified. 11. A new NPC and character statistics display system has been added, with the goal of making it more visually appealing and convenient. 12. Relationship changes with NPCs are now displayed, allowing you to see all changes during interactions with NPCs. 13. Friendship values are now measured from -100 to 100, rather than from 0 to 100. 14. New colors have been added to display NPCs in different locations based on your relationship with them. 15. All old interaction options with NPCs have been removed, and new options have been added. v0.0.5b BugFix v0.0.5a 1. Completely replaced the fighting system. 2. Added new attributes that can be improved (Muscle and Fighting Mastery attributes removed). 3. During fighting, you can attempt to persuade the opponent to engage in various sexual activities, and the opponent can also attempt to persuade you. 4. The item system has been changed for optimization and better compatibility with the new fighting system. 5. Three new items have been added to the pharmacy: 3 types of medkits that can be used in fighting. Additionally, energy drinks can be used in fighting. 6. NPCs now receive a random number of medkits and energy drinks each day, which they can use in fighting. 7. Both the player and NPCs have an "arousal" indicator. This indicator is affected during fighting by seduction and resistance to seduction attributes. 8. Added a new location, "Fight Club." The martial arts trainer has been moved to this location. 9. At the martial arts trainer, you can improve some of the new attributes. 10. You can also sign up for a tournament consisting of 10 fights with the trainer. 11. The trainer can organize a training fight for the player. 12. Prostitutes now have the ability to improve some of the new attributes. 13. The player can now force or persuade NPCs to change their name. 14. Additionally, if an NPC changes gender, their name will change according to the new gender at the end of the day. 15. NPCs can no longer be generated with the same face as the player, so you will no longer encounter your doppelgangers. 16. Numerous minor changes have been made, and many bugs have been fixed (Thanks to Patreon subscribers for the feedback). v0.0.4a - Customization of NPC generation (Gender/Race/Sexual Orientation). The NPC generator does not affect your neighbor, the merchants, or quest NPCs. - Player customization. You will receive points and will be able to distribute them to enhance various attributes. - Events have been reworked after defeating the pimp (new locations and opportunities added). - In the clinic, it's now possible to earn some money. - The sex system has been slightly modified to reduce the number of clicks required. - There's now an option to surrender before a fight to save energy. - A difficulty system has been added. Currently, there are two levels of difficulty. On the easy level, missing classes is not counted. - New pose for the sex system, specifically for the male character. - Minor changes to the sex system. - New locations: Residential Area, Player's Apartment, Entertainment District, Bar. - You can buy an apartment. - NPCs can now follow you. - NPCs will no longer engage in sex if other NPCs are nearby. - You can now use your phone to ask NPCs to come to you. - You can ask or force NPCs to leave a location - You will be able to invite NPCs to a bar and spike their drinks. - Modifications to some events to align with the new update. - Minor text changes. - A huge number of bugs have been fixed (including videos that previously didn't display). - Several systems have been rewritten, including the attractiveness calculation system. Now, it works correctly. v0.0.3d - Bug fixes - Adding an option for smooth background appearance (Can be enabled in the "Options" tab) - Text correction v0.0.3a - New stat - Fear. This stat allows for interactions with NPCs. - New stat - Lust. This stat affects NPC's openness. If this stat is low, certain actions with NPCs will be locked. It can be increased through interactions. - New stat - Fat. This stat affects the ability to work as a photo model. - The ability to improve Sexual Stamina through sex. - Trans characters are now generated at the start (there's a certain chance a generated male can become trans). - Added the ability to persuade a male NPC to become trans. After this, he will begin gradual feminization. - New options are available after winning a fight. - Dialogue windows have been changed, now displaying the NPC's status. - Added a porn studio and the option to work there. (The option to purchase the porn studio has been removed from this version and will be redesigned and added in version 0.0.4a) - Added an event (for the male protagonist) when working in the porn studio (The event includes temporary transformation/feminization). - Added a photo studio and the option to work there. (The option to purchase the photo studio has been removed from this version and will be redesigned and added in version 0.0.4a) - Added an event during an erotic photo session. - Display of NPC and player statistics has been added, now allowing all player and NPC characteristics to be seen. - Improved NPC generation, significantly reducing identical NPCs. - Changed how NPCs are displayed in locations. If the player is not acquainted with an NPC, the NPC will be displayed differently. - Added a phone and the ability to get numbers from NPC friends. The phone can be used to talk to NPCs and find out their location. - Vendors, trainers, and others can now walk around the city during their off-hours. - If an NPC has a high level of fear, they may flee the location upon seeing you. - Added numerical values to statistics (Energy, horny). - The fitness trainer now has the ability to lose weight (also reduces muscle mass). - Aggressive NPCs will not always attack you; they might just talk. - Added pills to the pharmacy for weight loss and gain. (Also reduces muscle mass) - Added pills to the pharmacy that improve muscle gain in the gym. - Estrogen now slightly reduces muscle mass and increases weight. - Winning a fight now improves combat skills. - Added a reputation system (Currently only for photo models and porn actors). - Added an event for high reputation porn actors (>70). A fan may approach you. - New options added to the clinic. - Changed the display of buttons during conversations with NPCs. If you have already talked to an NPC about a topic that day, the button will not disappear but will become inactive. (For better navigation) - Changed the interaction menu with NPCs. - A large number of bugs have been fixed. v0.0.2c - Fixed the dildo bug. - Prostitutes can now walk around the city during non-working hours v0.0.2b - Fixed the sleep bug. - The pimp can now only enter your room once a day. (Debt repayment event.) - Fixed bugs during debt repayment to the pimp. - Corrected some spelling errors. - Now, in case of victory, the player does not lose energy. - Now, if persuasion is successful, you do not lose friendship points. - Energy is no longer spent during conversations. - Energy is also not spent during class sessions in college. - Waiting now restores a portion of energy. - It is now possible to wait for certain events at some locations. - Slightly reduced the likelihood that an NPC will approach you on their own. - Now, if you have more dominance than the NPC, you can resolve conflicts with aggressive NPCs without fighting. Successfully resolving the situation also slightly increases your dominance. - Changed the event system for when an aggressive NPC approaches the player, now you can avoid actions by the NPC if you have enough dominance. - Fixed a bug where starting the game as a trans character set the preferred clothing as male. v0.0.2a - The game weight has been reduced from 3GB to ~700MB. - A filter for inventory items has been added. - The ability to play as Trans MC. - Content filter added (Currently 2 options). - Unnecessary locations and transitions have been removed. - During gym sessions, your dominance slightly increases. - A new item "Aphrodisiac" has been added to the pharmacy, which restores sexual stamina. - Improved NPC interaction: - The number of unnecessary clicks in the menu has been reduced. - Button placement has been changed. - If you learn an NPC's attitude towards a specific topic, it will be highlighted in a specific color (4 colors from green to red, depending on NPC's attitude). - If you can't perform a certain action with an NPC, you will receive information about what exactly you lack. - The maximum relationship points that can be obtained for certain actions have been increased. - Clothing-related content added: - A clothing store and a seller have appeared in the Shopping Center (Sells different clothes every day). - NPCs' bodies are now covered with clothing. You can ask or order them to undress. Success depends on your and NPCs' characteristics. - You can now give NPCs clothes and ask them to wear it. - You can change the preferred clothing of each NPC. - If you undress an NPC and say goodbye, if the NPC has a low Lust level, they will run off to change. - You can now work with all vendors in the shopping center. - If you have sufficient muscle or martial arts levels, you can work out in the gym. - Added the option to get a discount from male and trans NPC vendors for a "service." - Prostitution content added: - A new location added - Red Light District. Prostitutes and a pimp appear there in the evenings. - Feminine MCs can work for the pimp. - You can recruit girls for the pimp. The more beautiful the girl, the more the pimp will pay. - If you defeat the pimp in a fight (he's very strong), you become the pimp. - After defeating the pimp, you must decide his fate. - In case of defeat, the pimp will make you work off the debt, and may alter you (if not disabled in the content filter). - After becoming a pimp, you have options with prostitutes. - You can appoint a "Head Girl," from whom you can collect your income once a day. - You can find out how many girls are working for you from your "Head Girl." - NPC activity added: - NPCs may approach you in locations with various requests, depending on your relationships. - NPCs can also interact with you during conversations. - Character trait system added. Character traits make NPCs act in a certain way: - 1 trait added - Aggressive. NPCs with this trait will try to create conflicts with the player. - Depending on NPC preferences, there will be consequences if the player loses a fight with an aggressive NPC. - Sex shop and a new item (Dildo) added: - You can buy a dildo at the sex shop and play with it in your room. - All bugs found in version 0.0.1a have been fixed. - A lot of minor changes v0.0.1a First release
Vitegra 2025-10-13
V 0.0.18 This isn't a game, but a skeleton of a game with randomly added content. A ton of grinding for relationships, money, and skills. And only a few quests. The video is unstructured, so during sex, you and your partner will change your hair and skin color dozens of times. Navigating locations requires quick teleportation (bedroom, classroom, store, red light district, city).
mikufanclub 2025-09-08
just gets worse with every single update, it was ok but now it's stripped down to the bare minimum, u have phone which u can't use and everything is bland. idk why the dev took this direction instead of building on what they had before, the story is barely there and done within like 10 minutes
Mercedes 2025-08-16
I don't want to fall into the general "I hate AI" trap, but the selected images unfortunately don't match their ages. The students are mostly supposed to be 18, but the female portraits look like they're in their mid- to late twenties. The men feel like they're in their 35s. This isn't the AI's fault, but the developer's, who should have made a better selection here. There are scheduling discrepancies. You attend a lecture at 9:00 a.m., but you're dismissed by 9:45 a.m., while all the other students have to stay in the classroom until 3:00 p.m. During this time, you manage to perform 17 actions in the mall, which includes working out, buying and using energy drinks, and repeating the whole thing. Since I already chose a woman as the MC, I set the male/female/trans ratio to 60/30/10 and the maximum number of NPCs to 100&100. At university, however, 62 out of 100 students are women. When I go to a nightclub party on the weekend and look around, there's one man for every five women. Shopping for clothes is a pain because there are no preview images. Not even when you hover your mouse over the item of clothing. You can only see the look when you specifically select the item. Since there are some very unsuitable items, you unfortunately can't avoid clicking on them repeatedly. To make matters worse, after buying one item of clothing, the order of the others is completely messed up. So if you don't casually note down the number of the items you've already viewed, you'll look at them multiple times. Besides, why hasn't there been a separation between men's and women's clothing? Why not four subcategories like tops, bottoms, underwear, and shoes? A random occurrence on the street repeats itself disproportionately often. I've seen the same sex scene four times in a row, and I've also seen the running exhibitionist so many times that I don't even click on the event when it's displayed anymore, since there only seem to be those two videos. Unfortunately, it's currently not enough for three stars. There are too many points of criticism, especially since I also received a critical error when I selected the first of the two aggression buttons on an NPC. What would it improve? Better image selection Better time management Better sorting functions Rework unnecessary/faulty buttons Implement the effects of the settings, or are the assignments simply reversed? I choose men, but the setting affects women? More variety in the scene selection And also longer video sequences (space issue) or a better interface for the loops
qwsaq 2025-08-16
Broad as the ocean. Deep as a puddle. It has all the makings of a great game and is absolutely worth keeping an eye on. But not worth your time for now. None of the quests are really fleshed out so you spend a lot of time grinding/guessing what you're even supposed to do until reaching a dead end. Imo, the dev should take a break from fiddling with the engine or the sandbox aspect of the game and lock in on adding/expanding specific questlines. Give players a path to follow that involve more player choice and interaction and less tediously grinding money and chugging ungodly amounts of energy drinks.
theo2023 2025-06-27
What does this in for me is the navigation. The constant clicking for moving between home and campus is far more annoying than needed. That on top of how monotonously grinding it is at the current state hurts. It killed by boner after the first "Friends Mom" interaction.
Satori6 2025-05-24
The game has a good UI, and the NPC generation system is enjoyable. Unfortunately, the actual game is very lackluster: you grind forever, repeating the same actions with generic text, only to finally unlock random porn clips that don't even reflect the character's skin color or build, which makes the whole NPG generation pointless. Combat isn't polished either - you can literally start having sex as your first combat move, when both characters are supposedly fully clothed. You can also do it in public and nobody will bat an eye. All in all, a pretty UI without much gameplay, and rather uninteresting sex content.
Demosen 2025-03-20
Decent game engine, no actual gameplay other than a LOT of grinding for a random sex scene animation. No story and NPCs are all generic. You can have a game without a storyline or detailed NPCs, but the grinding and combat have to actually be fun. After a year, grinding is if anything more boring than before.
Hubs_in_hose 2025-02-04
Doesn't seem to have a direction. There is a potential for a lot to be there, but there doesn't seem to be a roadmap to get there. Takes WAAAAY to long to get anything going. Feels like you missed everything and you have nothing.
notorpoff 2025-02-03
It seems like an extra effort has been made to make it difficult. Even if you choose easy, it's hard to even talk to someone. At the beginning, the options attracted me to the game, but once the game started, I couldn't do anything but wait. I've played a lot of html based games, but I've never seen one with as many non-functional buttons as this one.
reddwarf45 2025-02-03
Off to an interesting start. The UI overall is quite clean though there are some interesting decisions in places, like listing EVERY room in the dorm which kind of clutters it all up. An odd choice to link stores to individual NPCs rather than having set interactions with workers at a store. Having to scan through all the NPCs to find the right one to interact with to buy things is a pain. Eventually it would be nice to have proper body images/references to body shapes for the player and NPCs. Clothing system could use more depth. I like the range of options for characters and it overall is very promising if the dev implements more refined systems over time. Will change review once game is further along, but as it stands in 0.06 it needs a ton of polish which is why 2 stars.
ChiralKyle 2024-04-21
Lots of good sandbox elements to start despite the bugs but the game instantly locking on an ending when you get expelled is retarded and makes zero sense. If I'm playing as an 18+ yo adult then I can decide for myself whether or not I want to abandon school for other things. Forcing people to waste their time being a good student with classes goes against the open world format here since it limits options for roleplaying and making different character archetypes, and it's just going to drive away people that like to play sandboxes to do whatever they feel like on a given run.
RyanCrossby 2024-04-20
Interesting premise for a game, but the game feels flat at the moment. The amount of clicks required to do everything is pretty high, the amount of writing available and NPC interactions are pretty low, the UI is terrible. It gets boring and repetitive very fast. I have hope future updates will make it good, in the mean time Curse of Temptation offers a text-only alternative to this.
CellSunz 2024-04-14
I think at its base, this game is good. There seems to be a decent foundation for something great. I quite like the ui, it's clean and nice to look at. Certainly a lot nicer than a black screen with white text and blue links. Not that that is the worst thing, it is just a positive with this game. Customization, activities, etc. are promising. It would be cool to have more options for the character profile image. Not sure if that is a difficult thing to do but I do find the lack of variety in other games similar to this to be somewhat disappointing. It's not a big thing but just something I always look at since it's your character that you will have to look at the whole time. I guess the same could be said for the npcs. A greater variety would be very nice. They all kinda look like they're between the ages of 28-45. Also, more stats would be awesome. Currently very few. Though there currently isn't anything that really pulls me towards this game like a compelling/entertaining story or gameplay. I am looking forward to the future of this game. I truly hope that it continues to be developed and not get tossed aside as I feel most end up being. The changelog for the newest update seems quite promising so I will definitely be checking that out. I appreciate the dev and wish you the best of luck and success with this.
lolteambleach1 2024-02-16
Let me be clear, this game is very bare bones at the moment, but wanna know why I am giving it 5 stars? BECAUSE THE DEV FUCKING HEARS US AND IMPROVES HIS GAME. When it first released, most people voiced their problems with the game, myself included, and I gave a few suggestions on what could be improved. Now I come back to see there is a new version and would you look at that, the dev actually put the effort into fixing that shit. So yeah, might not be a 5 star game now, I might change this score later down the line, but right now? I see a bright future ahead if the dev can keep it up.
The UnHolyOne 2024-01-25
interesting premise of a life sim kinda concept. but where this games imo completely lets its self down, is the inconsistent gifs in scenes. the inconsistency of scenes and gifs used turns this game from an 8, to a 2. in one scene i was several different races, with different faces. ADVICE. choose actors, stick to their gifs. or cut off the heads of the MCs gifs for variety. it completely ruins any form of fun to be had, when one minute im white, now im black, now im asian, now im hispanic. revisited this again. alot of gif variety, thats a HUGE plus. problem i still find is the lack of consistency. why have a race system in here, if when i fuck a black girl, shes white, asian, latina, mixed etc. it throws you out of the experience. some folk here may want a harem of black or asian or white girls? but the inconsistent gifs to the races ruin anything this game could be. truly to fix this, categorise your gifs by race. problem solved. then asian girls only get asian scenes, whether male, female or trans. and so on. the bugs are worse. im reguarly getting hit with an error and therefor am forced to restart.. the games broken. YET AGAIN. categorise the gifs by race and by what gender. white- male, white- female, white-trans. then scenes play out properly and your immersion doesnt get ruined, and it emphasises the race system youre trying to make
panaeon 2024-01-21
I love the Game Interface, Character Choices and easy enough Game Mechanics for a Game, that is to "inspire" arousal and not have a deep storyline to immerse ourselves in. For this well-implemented and solid Foundation, I give it 4 stars since it looks awesome, the Interface is easy to understand (even though it could use some more "ergonomic" placement of buttons for easier access and maybe some balancing still - it's not a finished product after all and still in development.) But for the current state and also not having run into any bugs (so far), I think this Game is well worth the Stars since it has most definitely the potential to be a pleasant and easy-going replacement for any expensive porn-site subscriptions for those who also like to have a little bit reading stimulation and dopamine for progression of relationships and stats or even Gender-Changes - which I have turned off for my tastes, but love to see the option for it. So, it's hard to make Games, that everyone can enjoy well enough for their intended purposes and I think this one definitely has the potential to be(come) that. I know there are similar - older - Games like this, but it still has enough unique visuals to give it its own well-deserved place among them. Unless something's getting handled or messed with too badly, of course, I give this Game in Development a really good Rating. If the Game progresses to its full potential, I'll gladly upgrade my Review to a 5-Star one then.
BodilyParts 2024-01-18
Great foundation so far. Please keep adding to it. The mechanics are good but I have encountered quite a few bugs. None of them game breaking though. Would give it a higher rating but the game is still in its very early stages.
Darklord1234 2024-01-18
The energy and fight system is trash. Energy makes the grind miserable.Everything is too expensive for what little you can make when the game's energy system isn't fucking you over anyway. As is the game is garbage. UI is nice so maybe just make a new game with it?
Warden97 2024-01-17
I like this game, I think it has potential. Could easily move up to a 4-5 range in the future. A little grindy, and the fights are hard at the beginning. I found my character getting feminized a bit too easily since I kept getting attacked and fed pink pills before I could train up my strength and muscle. I think combining both skills into one could be a nice way to ease the grind. I also couldn't work as a martial arts expert even at 85/100, so maybe that being reduced could help. Another recommendation would be to keep the videos (which I think are excellent by the way) consistent with character's skin colour would help immersion. Had some fun with this, and excited for the future.
klaustidus0 2024-01-12
I gave it a shot as I liked the inclusivity aspect, but the design is flawed from the start. Not being able to save, hundreds of random generated NPC which have no personality and it's impossible to care about or even remember. The romance progression is just a mindless time wasting grind day after day, and the sex reward is miger with just six scenes to choose and just stop when you get bored. Right now it is only worth 1 star, but it's clear the dev has put a lot of work into it. He just needs to find some soul to put into this impressive programming effort.

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