Beast Companions

by Azla1

Uncensored Windows Linux Mac
Versionv2.3.0
EngineHTML
Released2026-03-07
Updated2026-04-09
LanguageEnglish

You are a girl from a small town who wants to become an adventurer with her beast friend: a centaur. While doing different quests, you will grow and will have to fight against different monsters outside town while facing dangerous situations. On that journey to discover yourself, you might encounter new companions, perhaps ennemies, and you will have different interactions with them. You might also discover yourself becoming more and more attracted to some of them, and will slowly discover your sexuality and might succomb to corruption. ​

Version 2.3.0 - 2026/03/07 Dev notes I was finally able to get a one-week vacation after a few months to work on the game. I integrated the new 40+ images/layers drawn for v2, fixed some issues, and added one new scene for this release. Meanwhile, our artist is finalizing the new game banners, which I hope you will like and will share really, really soon! The focus will be on some changes and fixes to the pregnancy system, the quest to open Boloyam on which I still have some issue reports, and other things before moving forward with the continuity of the quests with the new continent. Another thing I will try to focus on would be the companion quests, and maybe giving the player the choice to not have any "adventures" with the first two companions (which kinda happen whatever you do for now). I even had the idea of giving the choice of companion to begin with, but that would break the lore and overall story I'm writing for this game. Regarding artworks, the next focus should be scenes and locations. We are getting there! So please keep up, and once again, sorry for the time it took between the two releases! My real work has been quite time-consuming lately... But our artist is working hard in the meanwhile! New content v2 Artwork (by Ulises) Enemies portraits: 19 new portraits displayed in fights and their layers (all existing ennemies but one now have their portrait available!) Scenes Companions One new scene with one of the octopog companion when discussing at night at the tavern (edging, sex games, ...) Fixes Sidebar Fixed the issue with the panties clipping when pregnant, by adding three new layers Other small fixes Version 2.2.1 - 2025/12/07 Fixes Alchemist Fixed an issue generating a money glitch when selling herbs to the alchemist Version 2.2.0 - 2025/11/28 New content v2 Artwork (by Ulises) Enemies portraits: 9 new portraits displayed in fights and their layers v1 Artwork (by Diealot) Scenes Masturbation New illustration when giving in your urges with vegetables (DP only for now) Fixes Monbourg's cave Fixed the bottom buttons links and icons that were wrongly set up for few of the maps (although clicking on the map itself worked properly in both v1 and v2) Fight loss scenes Fixed the issue where some scenes that should appear only after loosing some specific fights were displayed again whenever loosing a fight Pregnancy Retouched the sidebar in v2 for the underwear clipping issue when the MC is pregnant. But it is still present, we will have to rework the layered images, sorry for that Scenes Fixed an issue when seducing a slime with your breasts: the scene does not have an include error anymore Version 2.1.0 - 2025/11/01 New content Illustrations v2 (default) Mirror: new illustrations for the main character while checking herself in the mirror (front, back, legs spread...), with the different layers (hair color, elf/human, pregnancy stages...) 20 portraits added for the different characters in game and their dialogue boxes Changes Bedroom Mirror: changed the code to display the appropriate images in v1/v2 Version 2.0.2 - 2025/10/04 New content Illustrations Five new portraits in v2 by Ulises (Emily, Fred, Guillaume, August, Elisa) Fixes Camping A last group of scenes that were not adjusting the arousal and other variables anymore are adjusting them again Pregnancy You now can't wear back your armors when your character is pregnant Fast forwarding pregnancy through the cheat menu makes your character change her armor for casual clothes Your character is not asked to take "contraceptive" when already pregnant Version 2.0.1 - 2025/10/04 Fixes Shops Fixed the issue with the alchemist, blacksmith and the toy shops where actual prices were all the same (and not the ones written) Sidebar The wooden sword and wooden staff are not inverted anymore in the display Camping The sleeping option let you actually sleep Few scenes that were not adjusting the arousal anymore are adjusting them again One scene were generating an include error, which is now fixed Monbourg to Morya cave Direction keys for north/west/east/south are not fixed, to prevent it from being annoying Quests Cleaning the stables after the quest now consume time to prevent infinite money glitch Cave dungeon quest is now giving 2 adventurer points (which it should) instead of one when handing over the quest to Morya or Monbourg receptionist (Boloyam receptionist was fine) Version 2.0.0 - 2025/10/04 After two months and dozens of hours spent to make a complete rework of the game, here we are, with version 2.0.0! It has been a long road, a little more than one year since the first release of the game. The changes are huge, mostly of visuals and UI. I will let you read the changelog for all the details, but they are all a huge step moving forward and being able to deliver a visually appealing game, which was lacking before. In the early days, I was just getting to grips with the technology behind HTML games, and the AI illustrations were not the best (to not say really bad). However, with Diealot coming to help me on the artwork and my growing proficiency with Sugarcube, the game has come a long way. Your support and various contributions (like cheat codes and early releases) have made it possible for me to hire a seasoned artist to create high-quality, polished illustrations, which was a long-term goal for BC. It won't be perfect. I might have missed a few passages for the UI rework (among more than 1500), and many illustrations still need to be added, which takes time. The plan is to continue commissioning the artist (and possibly more) to add dedicated illustrations to each scene and have them refined along the way. When I look at the story plan, I see that we are still a long way from the end of the game in terms of content. I will continue working on it in my free time. In the end, BC v2.0 holds great promise for the future and introduces many changes right now. You can find all the details about these changes in the changelog below. Once again, thank you very much for all your support. Without it, I wouldn't have been able to commission artists, and I hope we can continue, or even accelerate, the production! Changelog Old save are not compatible. You will get many errors if doing so. I strongly recommand starting anew. New content New image management system The player in now able to choose between different illustration styles (currently only v1, v2 and custom) v1 : it is the style of the game in its first version v2 (default) : the new illustration style were all illustration will be drawn by artists (100% AI-free). All v1 illustrations have been removed for this style and will be added gradually, with each updates. AI : not available for now, but will be dedicated for a 100% AI style. Custom : a style where you can freely replace all images with your own (though you will have to respect the names) Illustrations v1 v2 (default): New illustrations for the main character and all her companions, including the different layers (clothes, armors, weapons, ...) New portraits for the dialogues for the MC and her companions New portraits for some NPCs (the other NPCs have a default portrait for now) New illustrations, layers and portraits for some monsters Scenes The values given when doing most of the scenes have been increased to reduce the grind needed Fight system Ennemy arousal can now be displayable depending of illustration layers Sidebar Added new options in the sidebar (discord link and donation link) Removed the "load last data patch" option Gallery Created all the JS & CSS code for the gallery Listed all the scenes in the appropriate categories Linked all scenes variations to their item in the gallery Cheat menu Added more items to redo the customisation of companions that were not in it yet Added fast forward to unlock two more companions that could not be unlocked yet through the cheats Giving the monthly cheat code give access during one week to the cheat panel without having to enter it again Some new cheat codes can now be enter: Gallery monthly cheat code : It will unlock all scenes in the gallery for a week. It will be available on Patreon and SubscribeStar for people supporting the game with the appropriate tiers.
Red246 2026-03-09
There is no content in this game, not at all. Full gameplay description here: get a new quest to kill 5 monsters, kill 5 monsters, get usless money . That is it the whole game. I have no clue what the point of this is.
kingbily 2026-03-09
Uninteresting fight, stupid and mean farm, too slow start, nonexistant story, not worth the effort. I don't know what else to say since I got bored after 20 minutes. It's a shame, the artwork looked nice.
lanouy 2025-10-04
It started off great, but got way too grindy later on. Also, not a lot of images. Honestly, ditching AI art was a bad move in my opinion. Not enough content vs development time as well. I hope though they can get back on track, since the idea is great.
Papapapaya_ 2025-08-12
The game has only one plus so far - the idea. The rest is done very poorly. A huge amount of monotonous grinding, very slow leveling and a huge number of bugs. I dug into the game code and was able to cheat my stats, after which the game went through in about an hour, and I spent most of this time on movement, which is also far from ideal here. As a result: the game is impossible to play without cheats, because of the primitive and VERY drawn-out grind and bugs. The game has other disadvantages too, but this is what completely kills the game for me.
benetnash 2025-06-07
after all this time still everything is so grindy and unfinished, it might have been good if it was completed but due to how long has it been and how small the progress is I dont think this will ever be done
CelebAndHeroineLover 2025-05-17
too much grind and losing leads to death in a noncon game booo all minor character deaths lead to hospital then I tried minotaur and losing to him leads sex and I liked until game told me it's a bad end and have to reload a save or restart game didn't even put me before the fight. Total waste of time
Deadheads401 2025-05-03
Unplayable mess filled with so many bugs you wont make it past the first hour. Developer is not only aware of the bugs but also putting fixes (cheat codes) behind a pay wall. Go fuck yourself. 0 stars
Smellfire 2025-04-12
Its very grindy, with lack lustre combat and no real thought put into decisions. The writing is ok, but for a mostly text based experience, the sex scenes are quite poor, with bad or repetitive descriptions. What art I saw was ok, but there is very little at all early game. Combat, is repetitive and offers nothing. You can tell why it's there, as it is a vehicle for the scenes but needs some work to make it anything other than dull. If it disappeared, you would only notice that you weren't quite as bored as before. Can't say whether it gets better because the game bugged out, the money wasn't registering properly, and as it's needed to complete quests, finally broke the game.
kiba945 2024-12-09
Love the sex scenes and the story that is being hinted, and the game has been shifting from AI to proper drawings so those who aren't into AI can enjoy the game, I'd say this one has lots of promise. I'm looking forward to more about this game!
Every1sGrudge 2024-12-09
Rev @ Beast Companions [v1.5.2] Grindy, buggy amateur hour. Art's poor. Writing is poor and/or in dire need of editor polish. Porn's fine. Gameplay is a repetitive grindy slog. Code is in the same state as the writing. TLDR: eh.
deusapiens 2024-11-16
Finally, an update that change the whole thing from an good text game with meh images into a potentially great one! (version 1.4.2) The sidebar image currently lack content but shows potential. *Also, some bugs in the preg system img should be dealt with currently.
habibo 2024-11-16
I died from sex with the friend character. This basically killed any interest, or enjoyment I could get from this game. If it won't fit why would either party do that? i wouldn't like it if it was a rape event, but at least that would make sense.
Lupiscanis 2024-10-26
V 1.3.0 I want to like this, but it feels very grindy at the moment for the early game and not very rewarding for the rest. Obviously ymmv, but I just found it felt a little empty. I didn't really like or care about any of the characters and found it pretty unintuitive to unlock some of the sex scenes Spoiler (specifically that you can't get the camping ones without having both the werewolf and centaur in the party). There's also not a lot of control over the sex scenes themselves, while offering about 30 options for ways to masturbate, (which I get, because training your body is a sort of mechanic that helps drive some of the story), but it still felt a little shallow to me. I felt like the AI art was fine, but as a previous poster pointed out, if using AI art was intended to remove that particular time sink so the author could concentrate on the writing etc, I feel like it's fallen down. Not the worst offering on the site by a long stretch, but I feel like it's just not there yet.
CellSunz 2024-09-29
This is actually quite good. Pretty simple, get quest-complete-turn in-repeat. The questing and combat part is kinda boring I suppose. But the story that takes place after you do those is good. Scenes are written well.
FlorpFlorble 2024-06-05
If the point of using AI art is to facilitate focusing on writing and game-play, then this has failed to do that. The author is obviously not a native speaker, which is forgivable, but hasn't put any of their work through an editor, which is not. The 'gameplay' is grinding a dice roller, with too-large requirements of fetch quests for too-slow drips of content. Despite using AI, most scenes don't have artwork. Even by the standards of Twine games this UI is horrible. More uncomfortably, the writing gives the impression that despite writing a female protagonist, the author does not have much experience actually talking to women or reading work from their perspective. It has an alien, uncanny quality that makes the writing not very enjoyable.
Golden Twink 2024-05-08
This was... most definitely not even close to ready for release. From constant random grammar mistakes showing a complete lack of basic polishing, being extremely linear, and insanely boring "gameplay" of "go hunt ( insert amount) of _____" , it seems to lack any form of actual fun content. Let alone any form of enjoyable sexual content. The AI CG is, as expected, very uncanny valley and makes the whole game feel very weird and off... the rare times you actually see any images. I can't recommend playing this game as it just... lacks anything that makes an HTML game enjoyable from being extremely linear, lack of events, misspellings, sudden blocks of texts, and boring combat of pressing the same "Attack" button over and over. Nothing in the description of the game seems to actually really showcase what's in the game. Don't waste your time on this.
xxxAGSNxx 2024-05-01
Very good, but it takes a long time for the girl's body to evolve, even if the same actions are repeated over and over again, it remains little used. You couldn't do that. It should speed up the evolution of human character development a little more.
Mercedes 2024-04-29
Rating for [v1.0.1] Not a bad game per se, but I think it lacks a bit of continuity or logical consequences for some of the actions. For example, the scene with the Minotaur, in which Gabriel is not mentioned once. The scene is also triggered even though both team members are still alive and could actually save you. Yes, the scene can take place if you fall unconscious yourself, but as long as one of the two is still alive and the Minotaur takes a break and goes to sleep, a rescue could occur. Or, the scene is only triggered when the fight is really over and all three are unconscious. The next point would be finances. If you consider how little the earnings from the missions are and how little the earnings from selling the herbs are, how are you supposed to afford better equipment or even come up with the 10,000 for the biggest dildo? Especially since at some point it loses its meaning because by this point you've already had sex with Az for a long time. The texts themselves are good, the descriptions of the scenes are very clear. There could be more images in certain scenes and I think some random fights could also trigger more action than just a hospital visit. And as corruption increases, I think there should be more options for action in the fight. Let's take the farm quest in Morya. If the bandits defeat the party, who will carry them to the hospital? Wouldn't an orgy be more appropriate here? Or could MC not otherwise convince the bandits to leave the farmers in peace? What about Az after the herb search for the alchemist? Sex has already happened and both are fully aware of it. Why is there no other option (yet?) when camping between the two? And why is Gabriel being ignored here again? Personally, I just miss MC taking the initiative themselves. Nevertheless, the game gets a clear recommendation and is one of the better ones in this category of text-related adventures.
yunasenna 2024-04-28
For a new game, it is very well done so far. Remember it is new and updates will be coming. There are bugs but the developer is very well aware of them. They are very on point on concerns and reports of the game. Minus the bugs, the writing is very well done, the dev did an amazing job with the wording. Also the art is great, just need more to be added. Other then that, I highly recommend this game for those who like games like this. A+ to the developer, can't wait to see more work from you.
Anon21 2024-04-28
This has a hefty amount of content for a first release, but it is not really a v1.0. It's a solid beta, I guess. Pro: * Plenty of content, mostly text. * Somewhat interesting MC Con: * AI cg (but only somewhat cursed). * Much more linear than it first looks. * The grind for money is real (but you don't really need much of the stuff you can buy). * A bit buggy Suggestions to the author: Make it less linear. Early on there are a bunch of 'quests' that don't really need to be quests. There aren't any repeatable quests , and there aren't quests you can take in variable order. Shop content shouldn't be locked away so strictly. There should be much more 'sexy content' that you can go back to (other than masturbation). Like the horses are only rapey during the 'capture a horse' questline, before and after they are as celibate as an incel neet. You could also meet back up with the horses after they are in the farm. [EDIT] It looks like there are now some repeatable quests.

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