Beat Banger

by BunFan Games

Uncensored Windows Linux Mac
Versionv26w14
EngineOthers
Released2026-04-06
Updated2026-04-10
LanguageEnglish

Beat Banger is a simple NSFW rhythm game created using the Godot Engine. This is BunFan Games' first ever released project ​

v26w14 CATHY'S VOLUME 2 LEVEL IS FINALLY HERE. We wanted to try something different this time around when it came to the animation quality. Sure enough, it paid off, but it took much longer than we expected. We were a bit overly ambitious with her level, but we wanted to try adding two cum scenes. And now that we know how long it takes to produce that sort of detail, we will take steps to maintain our quality. But... do it just a little bit faster this time. Collectables A while ago, we conceptualized a Gachapon machine in Jasmine Shop that lets you collect items using tokens. We scrapped the Gachapon machine idea because it was too convoluted and just gave players collectible items for doing things throughout the game. You can gain some collectables by beating certain levels or by clicking certain things in certain menus. Not all the collectables are available yet, but each one has a short description that ties together a couple of things related to beat bangers lore. Calibration (BETA) Are the music and the notes just not lining up correctly? Well, we've got a solution that's currently in beta. By going into the Escape menu and going into the Gameplay settings, you'll see a button for a calibration menu. There, you can adjust the delay in milliseconds between your audio and video so your notes line up better. Up Next... Up next is Makayla's level. We're taking a lot into account this time to try and get the animations done a whole lot quicker than Cathy's. We appreciate everyone who stuck around for the development of this game. It's been super stressful getting to this point, but we're slowly but surely getting closer to being done. Known Issues Sometimes the theater won't load cutscenes properly. Some collectibles are currently unachievable. We're working on putting an indicator on those. Let me know if you guys find any bugs that aren't listed here. There's a little bug reporting button on the main menu if you find something. v5.0 Massive UI Overhaul It took a lot of work, but we finally made it so you can use your mouse to navigate throughout the entirety of Beat Banger! Gone are the days of not being able to use your mouse to navigate the menu! We've also improved the way controllers work on menus. We've also given the main menu a new look featuring Zoe. We'll soon be adding more characters to the main menu, and we hope to have more creative and interactive interfaces in the future! We've also completely overhauled the hot menu to be more mouse-friendly and less intrusive. A few options from the old menu are missing, such as the glyph override control; however, we'll add them back shortly. Rank and (S)EXP Beat Banger now includes tracked experience value , which gives you a title for being the best Beat Banger around. This value unlocks things gradually throughout the game, as well as provides a mechanism for unlocking content in later updates, such as secret levels and character interactions that wouldn't be possible otherwise. Rank Titles You can gain (S)EXP from unlocking achievements, playing official levels, and even from playing mods! Beating official levels ranges from 50 to 100 , depending on difficulty. It shouldn't be too difficult to unlock everything quickly. We may add more ranks for higher XP values down the line. Fan Art Gallery We've added a fan art section to the In-Game Gallery to allow community members to show off the fantastic fan art they've made! The images in the gallery are just the beginning, as we plan to add more in future updates. Additions Added ranks and experience system Added mouse compatibility Added in-game mod browser! Added themed mouse cursor Added fan art to the gallery Added Patreon art to the gallery Added themed hot menu border Added credits menu scrolling Added 2k resolution support Added gameplay options to the hot menu Added skip cutscene option in hot menu Added reset settings function Added Intiface Instructions Added lore to character menu Changes Updated to v50 ✨ Updated engine to Godot 4.5 Stable Updated locale Updated main menu to include Zoe! Updated options menu Updated achievements menu Updated scene viewer UI Updated shop UI Updated in-game glyphs Improved menu sound effects Improved level unlocking system Improved system for finding controller type Improved loading times on initial level load Made some achievements easier to obtain Removed Removed mod folder from game directory Fixes Fixed crash on splash screen for new players Fixed the mod extraction double folder issue Fixed the scene viewer skipping Dawna Fixed scene viewer audio desync issues Fixed the mods folder being deleted on clear save Fixed level editor not recognizing files with capitalized file extensions Fixed level editor seekbar not handling Page Up / Down inputs Fixed unintended behavior caused by multiple keybind assignments Fixed effects not loading in-level properly v4.9 U3 We recently updated the Godot engine to Godot 4.5 Beta 5, which should fix the issue where the game would refuse to launch and show a message saying "A CPU with SSE4.2 Instruction set support is required." Charts have been reverted back to old conventions v4.9 U1 Additions Added difficulty icons to Zoe Vol 2 Added toy mode toggle in level editor Added a button for creating audio bank nodes in level editor Fixes Fixed tooltip for level editor record mode Fixed Zoe Volume 2 Game Over Graphic Missing Fixed Vol 2 theater scenes not unlocking Fixed toy toggle in level editor affecting main game Fix modifier menu not working in mod levels Fixed scene viewer spoofing levels in base game Changes Better hotkey instructions FINALLY FIXED THE STUPID FUCKING UNLOCK BUG v4.71U1 I've reworked the shop's functionality to enable players to access different sections more easily and provide for greater UI flexibility in the future. There are a couple of bugs and known issues regarding the camera movement and its effect on unrelated menus. So be aware that it might happen. The team and I have been discussing better ways to navigate menus, so that you can expect a few changes on that front in future updates. v4.71 Added Editor Sound Loop Assets (WIP) Added Editor Voice Loop Assets (WIP) Improved cutscene editor audio handling Fixed Lovense app integration Fixed Scene Viewer UI Fixed Scene Viewer video handling Updated Zoe's Voice lines Updated Dawna's Voice lines Updated Dawna's Chart v4.7 U3 Added scrollbar for editor timeline Added open mod folder button v4.7 U2 Steam achievements now sync with in-game achievements Updated in-game achievement icons to better fit Steam Fixed non-OGG files crashing the level editor Fixed bug where locked volumes prevent you from going back to the main menu Fixed game over screen not showing Fixed score screen showing up in hands-free and test mode Added a powerup selection menu, updated how powerups are consumed and used v4.7 U1 Deletions Removed unused final audio and video entries from asset configurations Fixes Fixed hold notes not playing animations on restart Fixed some weird power-up bugs ( Still working on it though ) Changes Changed toy control default to "Pump Per Beat" v4.7 Additions Added common file system Added achievement unlock condition descriptions Added shader overlay with chromatic aberration effect Added Gramp's GodotSteam GDExtension Added break room wallpaper Added new level unlock animations Added character lore extras scene (WIP) Added new powerups! ✨ Added custom sound for nurse outfit Added Level editor: Hotkey menu ( Press "/" to open ) Added Level editor: video asset support ( .ogv files ) Added Level editor: middle click timeline dragging Added Level editor: UI Overlay button Added Level editor: UI assets and enhance EditorAudioAsset functionality Added Level editor: audio previewing, Added Level editor: buttons for adding and deleting editor assets Added Level editor: better zoom functionality Added Level editor: base64 encoded patterns Deletions Removed purple notes from Cathy's virgin level ( wtf? ) Fixes Fixed game defaulting to steam controller glpyhs; Fixed joystick movement spam Fixed VolumeManager range to improve audio control Fixed Claire boob reveal animation on expert Fixed reduce motion causing score calculation to fail Fixed mod path handling: ensure mods directory exists and update path retrieval Fixed achievement unlocking logic to ensure Steam achievements are unlocked correctly Fixed a bug where level wouldn't load mods with mp3 files Fixed path handling in delete_modpack function to ensure correct trash operation Fixed level path handling in open command to ensure correct global path resolution Fixed Double select sound on mods Fixed restore settings button; Now restarts game window Fixed level editor not loading assets from cache Fixed gifs/videos not loading in image trimmer Fixed shop text readability Fixed a few typos Fixed text on shop item UI Fixed hold note stuttering Fixed level editor crash if no shots are present Changes Updated bunfan splash video Updated main menu changelog URL to point to Steam announcements Updated .gitlab-ci.yml file to godot 4.4.1 Updated some achievement descriptions to reflect correct level names Updated gacha images for collection scenes Updated resonance value for LowPassFilter to enhance audio quality Updated Locale Updated shop outfit ui Improved level loading on restart and fail ( Thank you Osky <3 ) v4.6 Added Reduce Motion setting for in-game pulsing/flashing Added Intiface setup and toy control UI components for device management Added new Gacha / Collection images (WIP) Added Social Media links to the main menu Added audio feedback for toy scanning and found events Added Toy Icons for the Intiface menu Fixed FFmpeg paths Fixed sound test label Fixed Toy Control Client losing connection on game pause Updated Godot Engine version 4.4 Alpha Updated game version to 46 Updated Settings Menu Updated Locale Updated Collection Scene Updated Main Menu Layout Updated Warning Scene for speed (WIP) Updated ToyControl and Intiface Setup Updated Keybinds screen for new settings menu v4.5 Added Character object selection in cutscene editor Added file drop image menu for importing sprite sheets Added Effects Layer handling in Level Editor Added achievement icon for staring at jasmines boobs Added Collection items Added new Collectible items Added Camera zoom functionality and keyframe support in level editor ✨ Added file drop functionality to modpack extractor scene Added Gspot Client for integration with more toy types Added level selection visuals with parallax effect and refactored scene structure Fixed tree overlapping construction Claire in Halloween theme Fixed text superimposed in modifiers Fixed level creator still moving when in the creation menu Fixed Jasmine's nose boop Fixed item removal and clear powerups on level completion Fixed audio bus for CheeringSound to use SFX Fixed achievement check condition for perfect level clearance Fixed purchase dialogue message for Jasmine Fixed various level editor bugs Updated format in which colors are stored in cfg Updated cutscene script configuration and improved character data handling Updated deployment scripts to use date-based versioning for itch.io releases Updated Linux export file extension to .x86_64 in CI configuration v4.4 THE NEW MODS MENU IS CURRENTLY VERY BUGGY Included with the improved mod browser, we'll also be getting ready to implement the ability for mod creators to add cutscenes. This update will allow for full storytelling experiences and custom campaigns to be played and shared amongst players. v4.3 Additions Added shop SPOOKY Halloween theme Added seasonal UI elements Added seasonal music Added game over captions Added sound effects to KonamiComponent Added accuracy effects on the score screen Added `Seriously?` Achievement Fixes Fixed Konami code signal in theater Fixed gallery navigation logic Fixed gallery start timer bug Fixed sound stopping on the GameOver screen Changes Updated locale Updated achievement unlock visuals v4.2 Additions Added Dawna Added Dawna gallery images to shop Added staring achievement Added ambient sound in the "extras" scene Added 1.5x speed multiplier Added No Beat Bar Modifier Added image sequence editing to the level editor Added playback buttons to the image trimmer Added new cutscene music Deletions Removed "note_offset" Removed unused sketches from the data folder Removed unused XMP files Fixes Fixed header formatting in patch notes Fixed Claire's name missing in the post-Gale cutscene Fixed level editor escape menu bug Fixed scene viewer indexing bug Changes Updated Cathy's level sounds Updated Zoe's level sounds Updated main menu wallpaper images v4.1 Hotfix Additions Added new outfit for Jasmine (Beat Banger) Added new outfit for Jasmine (Skull Bikini) Added more general shop items Added miss forgiveness timer to NoteDetector Added fullscreen toggle ( F11 or Alt + Enter ) Added pattern background support Added progress bar to level Added 1.5x note speed modifier Added ambient sounds in extras scene Added `help` Command to console Added 360 FPS to options Deletions Removed top border in level editor Fixes Fixed ghost notes in autoplay Fixed delete key not deleting all selected notes Fixed Dawna Face Sit missing earring Fixed copy/paste mod link installation not working Fixed BPM of legacy songs in sound test Changes Moved modifiers menu to Difficulty Select Increased level payout x10 Improved Gallery navigation Updated Shop Prices Updated Reward for staring at Jasmine's Titties in the gallery Updated modifiers menu visuals Updated hardcore mode indicator Updated sound test to remember chosen song on startup Updated Cathy Forskin Animation Updated Some Cathy Level SFX Updated Some Zoe Level SFX Updated Some Gale Level SFX Updated patch notes screen Updated extras menu background v4.0 Hotfix Deletions Removed top border in level editor Fixes Fixed unlock condition labels for Dawna's gallery images Fixed typo in Legacy Dinosaur title Fixed double note in Gale's expert chart Fixed persistent level editor preview timestamp bug Changes Updated Dawna's animations v4.0 N/A v3.9 Additions Added ability to delete mod packs Added collections icon to extras menu Added `version -d` command Added `dawna_handjob` animation color Added `dawna_blowjob.png` Added dev snapshot information to console logs Deletions Removed gradient from level editor Fixes Fixed game remaining paused when going back to the main menu Fixed Volume 2 missing file warnings Fixed crash on Cathy's export level (NEEDS MORE TESTING) Changes Better shop item visibility on Steamdeck Improved loading bar visibility on Steamdeck Changed the way the debug info menu opens (Hold Q & E) Changed report a bug link to the canny page Updated PauseMenu UI Updated Collection scene v3.7 Small Hotfix #1 Fixes Fixed Gale's missing cowgirl animation Fixed Gallery Z-index errors v3.7 Additions Added Jasmine's Outfit Menu Added Gashapon Machine Fixes Fixed shop camera zoom Fixed crash on the last level transition (By Doodle Surface) Changes Updated the Shop Background Updated the Shop UI Updated the Shop Controls (Use Q and E to change sections) Changed powerups to be consumable v3.531 Additions Added x1.5 speed modifier Added 'Clear Save' functionality Added 'Clear Stats' functionality Added Hold Notes ✨ Added Hold Notes support to the level editor Added Bomb Notes Added Bomb Notes support to the level editor Added ESC menu to Level Editor Added Level Editor: Save and Test mode Added Level Editor: preview at current timestamp Added Level Editor: Note copy (Ctrl+C) and paste (Ctrl+V) to Added Level Editor: (Ctrl+S) Hotkey to save Added Level Editor: (Alt+H) Hotkey for Hold Notes Added Level Editor: (Alt+B) Hotkey for Bomb Notes Added Level Editor: Save notification to level editor Fixes Fixed Jasmine's voice not getting muffled when hitting ESC Fixed Cutscene not resetting when exiting through the hot menu Fixed Scene viewer combining different levels when spamming Fixed button icons not flashing when input is pressed Fixed confirmation overlay not showing buttons Fixed hot menu settings menu change not playing sound Fixed Claire's animations having incorrect loop SFX Fixed difficulty node not playing sound when selected Fixed Scene Viewer Mismatching SFX Fixed double press bug on the mods menu Fixed level editor not disabling lowpass filter Fixed level editor not starting test at correct timestamp Fixed level editor switching to the last animation at the start Fixed gradient still showing when the beat bar is turned off Fixed animation errors on Claire's level Changes Better note-detection methods Changed version number location to console command Changed Lowpass bus layout Updated Shop UI Updated Cathy's Chart Updated Zoe's Chart Updated Gale's Chart Updated Claire's Chart v3.512 Additions Added default note speed mods to levels Added Mac Export Preset Fixes Fixed Jasmine's "Skill Issue" line not showing up Fixed Achievements scene crashing on exit Fixed scene viewer stopping extras music Fixed custom music not fading correctly with extras menu options Fixed Icon override description typo Changes Changed ghost notes to look normal Updated Locale v3.51 Additions Added Scene Viewer UI + Sounds Added Scene viewer to the extras menu Added Climax Button to scene viewer Added TSEvents + Sound Loop to scene viewer Added speed modifiers to level difficulties Added quit to title screen button to hot menu Fixes Fixed a bug where the level creator would not make the temp files Fixed theater not loading images and audio Fixed music studio layering issue Fixed mod packs on bbooru crashing browser if no title Fixed button icon scaling error Fixed prompt overlay layering issues Fixed parse error on `getlevel` and `getact` console commands Changes Updated the Sound Test (Music) menu Updated Locale Updated Cathy's level icon Better HotMenu button layout 2024-04-04 Added zip file deletion after mod extraction Added tracking for "Best Combo" stat Fixed mod browser sorting not working Fixed black line appearing in 2k windowed mode Fixed circle shader hint_range graphic issue Fixed level select not going back on construction vols Fixed level editor music not conforming to music slider Fixed Menu-music and track-preview playing at the same time Fixed custom music stopping when returning from the mod menu too quickly Fixed glyph textures not loading with icon override Fixed ZIPReader not closing on error Fixed right-click in the editor is not working properly Fixed open command not working for `res://` directories v3.5 Additions Added note speed multiplier command Added mod browser Added player stats framework Added player stats icon Added data-clearing functions to the settings menu Added new controller glyphs + keybinds Added icon override + New Default Keybinds Added level selection song previews + functionality Fixes Fixed Wip Label Typo Fixed crash on a volume with no levels Fixed ghost notes playing loop sound Fixed construction graphic bug Fixed Settings receiving input while not visible Fixed Settings options not maintaining highlight Changes Improve legacy level detection v3.49 We're finally adding the ability to drag and drop levels from the legacy version into the most up-to-date version of Beat Banger. This feature is still in beta , so bear with us while we work out all the bugs! You should be able to drag and drop zip file versions of legacy levels directly into your mods menu to load them. But remember that this may only work for some legacy mods, as we're still working on this feature. Menu Reworks Menus are getting updated! No longer will you have to navigate in a black void. We'll soon be reworking the extras menus And maybe even touching up some other ones along the way. Additions Added Hidden Notes to Cathy Expert Added Legacy music to the sound test ( Not yet Unlockable ) Added "Clear" command to console Added Settings Menu Sub-categories ( BETA ) Added Legacy Level Conversion framework ( BETA ) Fixes Fixed Lovense crash on connect Fixed crash on image null (By DoodleSurface) Fixed a Typo + Zoe / Gale's Achievement indicators Fixed Ghost note glyphs Fixed Input Prompt not moving to music Fixed mod extractor getting the wrong root directory Changes Updated German Locale (Added by Stefan) Updated Sound Test Menu ( BETA ) Updated Extras Menu ( BETA ) v3.48 Additions Added beatbanger_console.exe to game files for debugging Added Achievements Added Achievement concept art Added Achievement Unlocking UI Sounds and Graphics Added Stat tracking for achievements Added Menu Background Added support for snapping to 1/3 and 1/6 beat in the editor (addition by SockHungryClutz) Added `open mods` command to console Added Mod Export Button in the level editor Added Controller Bumper Input Added more Gale moans to her voicebank Fixes Fixed Controller Ghost Note Bug Fixed sound test music persisting in Level Editor Fixed Some of Claire's Animation Errors Fixed Rasterization of the BunFan logo (Fix By KirbyKidJ) Fixed mod extraction soft locks after errors Fixed Visual Error on Jasmine Hotmenu_Keybinds Fixed faulty window bug in start-up Fixed a bug where connecting your Lovense device would cause the game to crash Changes Improved developer commands Moved the version label to the hot menu Modifiers are now locked during gameplay v3.455 Additions Added Cathy Act / Level IDs Added Zoe Act / Level IDs Added Gale Act / Level IDs Added Claire Act / Level IDs Added Dawna Act / Level IDs Fixes Fixed modpack level index desync Fixed cutscenes not unlocking after beating a level Fixed crash when no difficulties are valid v3.454 Additions Added a "Save and Exit" button to the level creator Fixes Fixed Hands-free mode/difficulty screen missing from mods Fixed menu manager allowing movement input on single items Fixed Vignette shader bug, blocking level splash screens Fixed extra hearts not turning gold Changes Changed level editor settings field fonts v3.452 Additions Added Random Act Record Color Added Cutscene Creation in Level Editor (Not Yet Accessible) Added Inserting + Deleting Cutscene shots Added Drag And Drop to Cutscene Editor Added Hot Menu Exit Sticker Added Template song to level creator Added Konami Code to the Theater Added level editor audio importing and automatic conversion Added Level editor loop previews Added editor asset cache manager Added Level Creator wizard Added context menus to level editor assets Added asset deletion in the level editor Added Editor Note Selection Added Editor Multi Note Selection Added Spritesheet from GIF Added BPM control and Note shifting in the level editor Added Level editor note modifiers Added level editor hotkeys for note modifiers Added Level Settings menu for Level Creator Added ESC to unbindable keys Added Drag and Drop Mod Loading Added Modpack Loading Validation Added Mod Name Character Limit Added WIP label for prompt overlays Fixes: Fixed export build not getting template assets for newly created mods Fixed Music Override, causing Some Scenes To Crash Fixed Max Combo saving Fixed Score Screen Blocking Mouse Inputs Fixed Mop's Attack ( Mop Coming Soon ) Fixed Mod Music Preview Bus Fixed Mods Not Loading Difficulties Properly Fixed non-existing asset bugs when creating levels Fixed Lovense UI elements Fixed hot menu manager UI indexing problem FIXED THE FUCKING STUPID NULL STRING THING!!! (don't ask) Fixed level editor negative selection area bug Fixed Gallery Vignette bug Fixed null reference crash in level editor Changes: Changed discord link when no mods present Changed "Acts" Naming convention to "Volumes" Changed konami code to be exclusive to dev mode Updated a few of Claire's Level animations Updated a few of Zoe's Level animations Updated a few of Gale's Level animations Updated Mod Menu Visuals v3.441 Additions: Added Level editor hotkeys for note modifiers Added Level Settings menu for Level Creator Added ESC to unbindable keys Added Drag and Drop Mod Loading Added Modpack Loading Validation Fixes: Fixed Gallery Vignette bug Fixed null reference crash in level editor Fixed level editor hotkeys not working on selection Changes: Updated a few of Claire's Level animations Updated a few of Zoe's Level animations Updated a few of Gale's Level animations Updated look of mod menu v3.33 N/A v3.31 I originally wanted to wait until we found more bugs to push out any patch. But some of these minor pesky issues get in the way of enjoying the game, so we're just pushing a few of these small bug fixes and will probably do quite a bit more of these small patches in the future. Fixes: Fixed error in Jasmine's Hot Menu sticker Fixed muffled song audio on restart Fixed Autoplay difficulty de-syncing with selection Additions: Added Lovense Support for Thrust and Depth Commands Changes: Changed loading screen text when converting files. 3.3.0 Patreon Fixes: Fixed Small Claire animation errors Fixed Animation durations for smoother loops Fixed Flashing Line when selecting Locked Disk Fixed Ambient audio error on Gale's Cutscene Removed White Dot on Cathy's game_over screen Additions: Added Level Editor Added Claire's Level Added Claire's Pre-Cutscenes Added Hot Menu Added Hot Menu Icons Added FFmpeg for file conversions Added support for webm,mp4, and mov videos Added NEW debug Menu Added glyphs for Steam Deck and Nintendo Switch Added NEW Gallery Images Added verbose logging option to Console Added Lowpass effect on note missed Added 16:10 aspect ratio Added the ability to report bugs in-game Added dynamic patch notes Added PS5 controller support Changes: Upgrade to Godot 4 Engine Updated readme Updated warning screen graphic Updated Keybind screen Updated Developer console Updated background shader Updated censor shader for gallery Updated Placeholder Album Cover Updated Jasmine's outfit Updated Shop UI (Has Categories Now) ✨ Updated level data management system Updated Score Screen Updated Theater Menu Updated Modifiers Menu Updated Game Settings (Adding more settings soon) Changed Combo Meter Location Changed how menu indexes are caches Changed how save data is read and used (it's better) Changed how levels are graded Changed how video settings are applied v3.1.5 N/A v3.1.3 N/A v3.1.1 Fixes Fixed accuracy calculation Fixed cutscenes leaking into mods Fixed Claire's missing moans Fixed Claire's carrot photo blur and accessibility Fixed end of levels freezing if no cum video was present Fixed save data, not overwriting lower scores/grades Game data properly resets when leaving a level Changes There's a small debug indicator that will go away next update Added a slight input delay when a game over occurs The Keybinds menu warns the user when a controller is plugged in Mods play preview music on the level selection screen. A note for my Mac users : I understand the previous Mac build didn't work, so I have tried distributing it differently this time. Please let me know if there are any problems running the game on your device. v3.1.0 This build contains Claire's level and an all-new engine update. We've implemented many performance optimizations and UI improvements, and the transition from Godot 3 to Godot 4 has allowed us to add features we couldn't add previously. We've re-written the Beat Banger engine from scratch, so remember that a few bugs may appear here and there. So you, our patrons, are the first wave of beta testers. v2.9.2 Added Lovense Instruction UI Added Lovense instruction images Added Lovense battery indication Added Lovense toy icons for Domi and Hush Updated Game Particles (Patched By Doodlesurface) Updated missing lovense request headers (Patched By Doodlesurface) v2.9.0 (2023-06-15) Added Gale's difficulty icons and fixed the double note on Gale's Virgin level. v2.9.0 Added Gale Animations Added Gale SFX Added Gale Chart Added Gale wallpaper Added New Gallery images (Gale / Zoe) Fixed joystick spazzing Fixed dialogue bug in cutscenes Updated Gale configuration files v2.893 Patreon (2023-06-11) - Gale has 2nd tit variation - All animation's have been some shade(refined?) on them now - Sound & Voice effects - and finally Gale has a climax scene v2.8.93 N/A v2.8.0 N/A v2.72 This one is the first Zoe level fully colored. JUST the Zoe level. The other levels aren't in this build of the game.
jesustronic 2026-04-07
So, thread has been active since June 2021, in five years we only have 7 levels. I repeat, 5 years AND ONLY 7 SCENES. It's more than being disappointed, the idea was simple and engaging and it was paired up with a story that was interesting, light and fun. Seemed like the game knew what it was and what it wanted to be. Instead now we have useless shop, collectibles, achievements and even hints of gacha machine in future development. Why the fuck would I care about any of this if I can see everything the game has to offer in less than half an hour? Why the fuck would I care about collectibles in a game that has less gameplay than a visual novel? The only reason why I'm giving two stars is because the art is good and the animations are too. I'm not even THAT into furry but this shit is good, I can't lie. But it can't justify the fact that they made 7 levels in 5 years. How hard it is to just finish the game, make it stable and only then adding filler content? Too bad cause this truly was a small gem that will inevitably be forgotten before it's even finished
Eepy Poss 2026-04-05
I've been with this project since the very beginning. I gotta say over the years it really shaped up into something nice and then eventually morphed into an endless development hell cycle built to milk funds out of fans. The whole concept of the game started out so simple and straight forward. Very beat heavy music you can play a simple rhythm game to that the porn reacts to. It was very interactive and unique since no other game was really trying to implement porn into a rhythm game like this. And then it expanded, got better, rebranded, built up this roadmap where they wanted to make it into a franchise and eventually make other games set in the same universe. Needless to say that never fucking happened. At some point the game just entered development hell where a ton of the time spent on the project was purely stuff under the hood. Foundational updates that were important as well as cosmetic updates that served no purpose. However as the foundation became more stable, there became less and less reason as to why the levels kept coming out so slowly. For all intents and purposes, the levels aren't that complicated all things considered. Still, the milking happened either way. Development is painfully slow and progress is at a glacial pace, but don't worry we'll probably get more UI adjustments. Rhythm gamers keep asking for the game to be harder which kinda ruins it for casuals because charts are getting harder and more complicated. The difficulty starts to distract from the porn and some collectables are tied to the expert difficulties so in a way you're not expected to do them but also you kinda have to if you want everything. The game feels like a mess now with a lot of good pieces in it, but I just don't see it getting better. The quality of the content is fine but it's just not good enough to justify the cost in both time and money. They really need to step back and reassess their priorities. If you want the game to be a serious rhythm game then a lot of the updates should support that by updating the accuracy of the notes themselves as well as making the gameplay actually good instead of adjusting it here and there and hoping it sticks. If the porn is the main theme of the game then I really don't know why you would bother making overly difficult charts that the game can hardly handle half the time with how easily it has consistently been befuddled by too many different notes too close to each other.
Dirk Nowitzki 2025-10-07
This game has the best bones of any porn game on this gooner ass platform. Unfortunately it's limited by the quantity of good quality content, but when you find a good mod or something it's like finding a BANGER song.
Yournewowner 2025-09-20
One of the only games that does sex + music right, also the modding scene is absolutely insane and has my respect. You can get a lot of different different characters into this game and plow them to some beats, a lot of fun.
Phoenix6 2025-08-18
The art and music is great BUT even though the concept is an interesting blend of a rhythm and porn because of that both aspect doesn't feel special as if they're missing a core fundamental that makes each genre good if you understand what im trying to say. Only one chapter is available to play at the moment, maybe the game dev will refine the gameplay and add more content later on. Overall the game is still a great experience diversifying your palate
OnlyJynx 2025-07-18
Honestly a blast. A rhythm game with some spicy furry stuff, but the gameplay is super tight and nailing the beats feels so good. The art’s clean, characters are charming, and the story’s has it's own unique charm too. There are only a few levels so far, but they’re pretty good, and the modding scene keeps the game fresh. The devs are also pretty good with updates too, always tweaking things to make the game even smoother. The difficulty ramps up just right to challenge your timing without being unfair. You can tell they poured a lot of love into the game, especially the animations. The community’s awesome too, players share mods constantly, making it feel like you’re part of something. If you love rhythm games, this is definitely for you. I can’t wait to see where they take it next.
Sennin 2025-05-26
Massively over rated game. Not sure why this has such high scores. I am suspicious its been vote boosted. Did this get a shout out somewhere lame and all the normies came to help get it to the front page? There are plenty of games with rhythm elements that are NOT jarring to look at. The jump out effect is far too heavy. First recent one that jumps to mind - Spunkstock - superior in every way. The thing about timing games is they work well when the concentration is focused on the buttons you gotta press, It doesn't work so well when there is something distracting in the background. You gotta choose to play a game or watch an animation and you cant get the animation without playing the game. Other negative points: - Fuck all content - Some of the animations jump between each segment too quickly and arnt timed consistently. - Opening the floor for anyone to create levels means the games download section is cluttered with a lot of garbage. - Lazy developer said 'Levels? art? nah ill get a community to do that part for me.' Positives: Some of the OG personalities were actually entertaining. Nice to see more furry art.
cman6969123 2025-05-23
Excellent game with very simple, yet addictive gameplay. I love that this game has a story as well and it is not just button clicking to animation. For me personally this game would be perfect if it didn't have furies, just my preference though I still enjoyed them.
Arzeth 2025-03-25
Yeah, these kinds of things aren't the usual games you find on the site, and I mean, let's be honest, BB has a lot of potential, but it's just too soon to really talk about the real impact this game could have, not only in the furry community but also in the creation of adult western games. Before talking about some pros, cons and keys, i want to talk abt something that caught my attention in the first place: Beat Banger is an adult rhythm game, which is not the first one in the field. I mean, we already have the concept of Fap/Cock Hero for years, but I’m sure most of the people who found this game got interested not only by the furry content, but also by its similarities to Fap Hero, or the mere interest in rhythm-based adult games involving actual controls, which is still something different compared to the standard in the industry (VNs, platformers, RPGs). So, keeping that in mind, let’s talk about my thoughts on this game: Pros: Good Models! The characters are quite simple but unique enough to let you find a favorite one based on their model and appearance. Quite Good Scenes. They work well. You shouldn't expect something full of motion, but they're not so simple either—they still work effectively. I think the main potential here is also watching how modders use VA inside the scenes Huge Potential. And this is the main thing about the game: you can clearly see that there are still plenty of mechanics and ways to present the game that can be explored. As long as the devs don't get too greedy (I'll cover this in the cons), learn from the modding community, and make a genuine effort to deliver something good, then this game could be considered a truly great attempt at bringing something different. Cons: The relationship between the development time and the original content of the game is simply terrible. Let's be honest—are you really telling me that this game has been in development for almost 5 years and we only have 1 chapter completed? They showed some development and art for the second chapter last week, but the pace of development is just too slow. They know they have a great income for a development team of approximately 8 people (according to their main site), and they've spent good money on their socials (like that Twitter golden check), which shows they have enough revenue to hire outsourced or additional team members for development, art, and animation. So, what are we waiting for? Let’s focus on making more chapters and less holiday-based content, or even add some extra chapters if the goal is to maximize revenue while still delivering quality content. Don't expect an outstanding plot or anything deep. This isn't a visual novel, so it's reasonable that the game focuses on having the quickest possible plot while still giving the characters a bit of personality. If you're looking for deep relationships and a slow build-up to the actual events, this isn't the game for you, buddy. It's still a rhythm game. Unless you're using a Lovense or something similar, you'll find it quite hard to focus on everything. That's exactly why I think having voice acting during the scenes would be an interesting idea. Finally, some key things to keep in mind The most popular mod at the moment gives a glimpse of the direction this game could take . I found it better executed and with better results compared to some levels in the original game. Early Access, I recommend waiting to play it until it's fully completed—unless you're interested in mods. The base game lasts about 35 minutes at most. There's still quite a lot of work to be done on this game. I actually like the concept and the scenes, but I think users and patrons should demand more in order to see what this game could truly achieve.
johnnyboy00 2025-01-26
The overall experience was terrible, the game is half-baked but has potential. Clearly in very early access since there are a lot of placeholders chapters (only 1 available on 4 planned). And also a lot of missing content and functions, for example the built-in "scene editor" that supposedly lets you create mods for the game instantly crashes when opened on my lower end laptop. The loading time are also very long (maybe unless you have an SSD) which shouldn't be necessary for such simple animations. Speaking of animations, they are so basic we will definitely get lots of new content soon... right?
JRelengod 2025-01-26
Art and music are both good but I just don't really get this kind of game being a porn game, rhythm games can be fun but it isn't exactly the kind of thing that is well-suited to h content. Still this game is well made overall.
Jeane62 2025-01-18
It's litterally a beat banger, the game is very cool, polished, the UI/UX are awesome, menues are very polished. Art is also very well drawn and animated, the humor/gimmicks in them is adorable I'm not a fan of the base game musics tho, i hope they will explore others styles in the other tracks. Also, good luck if you want to fap to this game while playing, i don't think you will succed (without taking into account the autoplay) And in top of that there is a track editor for the people to make and uploads customs traks, very well executed 5/5, hope to see more content soon
xdPanda 2025-01-05
An unexpected BANGER when I played it. I thought I would beat it in 30 or so minutes, however the modifiers had me replaying levels until I beat them. I never got annoyed by any song which is surprising since I had to replay songs multiple times in order to get 100% accuracy on harder difficulties. The songs were different enough from each other to not sound the same when playing a different level. The story isn't over the top which I like since that shouldn't be the main focus of the game.
sonicfrimen 2024-10-04
The game is quite rhythmic, the music is gorgeous, and most importantly, there is animated hentai! What else is needed for happiness!? Especially if the drawing is very good! In general, the toy is extremely pleasant to the touch and you can simply have fun with the music, of which there is a lot, and no one has abandoned the game and step by step it gets bigger and better
Ataraxia7 2024-10-04
Good but short. Happy to see where this one goes. I don't really have any downsides for this one besides the fact that you can probably finish it relatively quickly. I think it only took me like 30-45 minutes maybe? Of course that was just the one play through without earning any extra rewards but those were relatively limited since it's early development.
NotSoTasty 2024-09-22
Beat Banger [v4.1 Hotfix] [BunFan Games] Shittiest rhythm game I have ever seen, plus if we look at how much of content was added while it existed is LAUGHABLE. Save yourself time and nerves, do not play this cashgrab. Just download gifs if you like images that much. Story - 0,5/10 Dumbest, cheapest furry-like porn story. Writing - 0/10 Gameplay - 3/10 Characters - 2/10 MC - 0/10 Models - 6/10 The only GOOD thing about this game.
joshndrake 2024-07-29
Delightfully simple porn game. Most of the time now we get porn games that are either unengaging to the point of tedium or are too engaging and requires full focus and both hands to play. Great to have a game where the sex is incorporated into the gameplay and not just a tacked on addition.
Tatakaku_Tatata 2024-06-11
the game has huge potential. It's still in development and there is real monitoring and frequent updates. having added a level editor this early is a good idea, This helps the community wait between updates. a banger for furry fans. the story is very cool and the characters well written (for a porn game XD) I highly recommend <3
Skullivan 2024-06-11
How Long To Beat: 3+ Hours to unlock all content This game is excellent. The presentation is off the charts: -Awesome character designs -Full voice-acting -Awesome art direction -Awesome animations -Polished gameplay -Solid music choices -Incredible user interface and menus -Great Story Mode and a lot of extra content This game could make you a furry! Rhythym games are well-suited for Adult Games, and this game fully delivers. As of this writing, there are 4 playable levels with 3 options for difficulty. The difficulty progresses fluidly song-to-song, making replayability high. The timing and design on the songs are great, meaning any failures are on the player and not bad design. As evidence in the mod community, not everyone knows how to design a rhythm level based on a song. More on that below. Besides the levels, there is a gallery of images you can unlock through in-game currency (earned by beating levels) or by completing certain criteria or by finding secrets, an interactive scene-viewer where you can watch the animations from the levels without having to play them, a music player, a level designer, achievements, and an in-game fan-made levels downloader. The in-game currency is balanced. By the time you've played every level on every difficulty, you can have purchased a majority of the content. There are also difficulty modifiers that can be purchased, making the game easier or more difficult. There's no real need for grinding, unless you just want to replay a level for your own satisfaction or are achievement hunting. The in-game fan-created level system is intuitive, easy, and convenient. A handful of these are as good as the main game's levels. However, the quality isn't across the board. There are some fan-created levels that are unplayable due to the designer having bad rhythm. Once you get into the game's rhythm, there is a lot of thought put into button input sequences. The fan-levels don't have as much experience or intuition or undersatnding of good input sequences, and you get some baffling choices or straight-up off-rhythm inputs. Nonetheless, I appreciate the attempts, and the fan community shows the quality of the game's structure and design. My biggest issue is one inherent to rhythm games in general. The scroll of button inputs gets mesmerizing, leading to visual sensory overload, and it becomes harder to focus on the barrage of icons on more difficult levels. There were times when I had to pause and take a break from the screen to let my eyes and brain readjust. One of the best adult games you can play on this site. Let's hope the designer continues to give us top-quality content. The menu implies something like 12+ levels across 3 more chapters. I can't wait.
PastelPalette 2024-06-11
A really, really good engine for a simply lewd game, however for a game that seems so oriented towards it's not safe for work approach, it lacks a little bit in terms of depth, immersion and content. It is pretty much a mini-game exclusive.

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