Beckoned Beneath
by SubServantStudios
2D Game
2DCG
Adventure
AI CG
Combat
Drugs
Fantasy
Female Domination
Footjob
Male Protagonist
Masturbation
MILF
Monster Girl
Religion
RPG
Turn Based Combat
A free roam fantasy game with turn-based combat and survival/crafting elements. You are not the savior of the world, just a pawn carving out your path. Currently, most content (which isn't a huge amount) is combat and femdom related, however as the game branches, more fetishes, skills, enemies, and scenarios will be added.
Screenshots
Linux
Mac
Updates:
v0.181
Fixed wood crafting not working
v0.18
Added start of game tutorial
Brief fight sequence within the tutorial
Added new character Donna
Donna's mansion map
v0.17
Combat Related Updates:
Added Vellveite's Fight
Fight has many unique losses during the fight.
A win and loss scenario for after the fight.
Fixed Unbound Aseera's fight.
Fixed some images not loading.
Fixed frequency of use for some of her abilities.
Fixed QTE bug after many fights
Gameplay Related Updates:
Reworked luck to increase critical chance + critical damage by 0.5 the amount of the luck stat.
Changed gathering system so that gathering is easier, keys can be held to keep gathering if the tool hasn't been broken.
Added mini use for Prestige Essence to learn skills permanently.
Vellveite's cabin:
You can trick or treat at the cabin once per day.
Sneaking into the cabin minigame with sneaking and looting.
Dagger related updates:
Added dual wielding daggers ability.
Daggers can be crafted in the blacksmith.
Bones can be used to make bone shivs.
Found methods to reduce game file size!
v0.161
Hotfix:
Fixed Apparition error
Fixed Apparition QTE immediately losing
Added Apparition loot
v0.16
Combat Related Updates:
Added a desert scenario to the right of the bazaar. Three encounters can occur when exploring the desert.
Genie Scenario
Unique losses can occur within the fight after the Genie is freed.
Gladiator Scenario
Bandit Scenario
Reworked Gabriella's Fight With multiple win and loss scenes.
Unique losses can occur within the fight.
Added a Forest Nymph Encounter in the forest with one win and loss scene.
Unique losses can occur within the fight.
Boss enemies get more difficult + give more exp as you defeat them, and get weaker and eventually reach their initial stats if they defeat you.
Gameplay Related Updates:
Reworked luck to increase critical chance + critical damage by 0.5 the amount of the luck stat.
Changed gathering system so that gathering is easier, keys can be held to keep gathering if the tool hasn't been broken.
Improved chance to get accessories from digging graves.
Added daggers as an agility based weapon, not fully fleshed out the skills.
Reworked the prestige system. Stats gained throughout the play through increase with you.
Genie can give 3 wishes to improve stats
Gladiator scenario can increase mana pool permanently.
Reworked starting stats, now all characters start with 50 hp and are given 5 points to allocate at the start.
v.0155
Big Updates:
Added Wynx fight
In fight loss scenes
Drops unique weapon
Added smeltable bars and craftable armor/weapons in the forge
Added more ore spawns in cave
Dwarf Blacksmith can be paid to crack open geodes
Added quality of life shortcuts:
E for Equip Menu
R to auto equip tools if available (pickaxes, axes, shovels).
C for Crafting Menu
Ctrl to hide message popups, ctrl again to show message popups.
Small Updates/Fixes:
Added Dwarf Miner fight
One loss scene
Added Tribal Huntress fight
One loss scene
Fixed hovering over enemy lag
Autosaving implemented
Dual wielding implemented
Please let me know how the game runs, is it smoother than older versions?
Have fun, Merry Christmas, and Happy upcoming New Year!
V0.151 (Lag fix update):
Added 3 Ma'Rigold donation scenes
Configured forest spawns
Removed diagonal movement (didn't play well with other mechanics + caused bit of lag)
Lag is supposedly removed when walking around outside of fights, please leave your feedback and let me know if it's gone!
V0.15:
Big Updates:
Added Gravelands
with a creepy treehouse (incomplete Wynx).
Introduced new enemies
: Skeletons, Zombies, and Zombie Girl (with generic loot).
Implemented Graveyards
: Can be dug up to spawn enemies or loot.
Added Spectlysia
fight
Expanded Blue Slime fight moves
, updated Quick Time Event (QTE) buttons.
Random Gravelands loss scenario
with an unknown horned Impette.
Added Dryad loot
: Sunbeam Blade.
Spectlysia drop
: Ethereal Skull.
Small Updates/Fixes:
New Skills
available in Ma'rigold's shop: Overbearing Strike and Execution.
New Pendants
in Ma'rigold's shop:
HP Regen Pendant
MP Regen Pendant
TP Regen Pendant
Temporarily removed stones
spawning in the forest (currently no use for them).
Introduced makeshift bombs
: Dropped by Gabriella if beaten.
Health vials
now have instant cast; plans to add a one-turn cooldown to prevent spamming.
New Bone Armor drop
from Graveland enemies (similar to Wooden Armor but does not need crafting).
Reduced game file size
from 1.5 GB to approximately 700 MB.
Spectlysia
’s fight and Emberlyn's win scene
Spectlysia
hypnosis loss scenario.
Spectlysia
ass push loss scenario.
Added Emberlyn
blowjob win scene.
v0.14 (Emberlyn and The Collection Shop Update)
Big Updates:
- Fixed lag issue when selecting enemies during fight.
- Removed softlocks in Witch’s jail.
- Added Ma’rigold and her collection shop in the desert bazaar.
- Added a variety of unique skills, most found in Ma’rigold’s shop.
- Added Emberlyn’s fight and mini-quest.
- New UI, for a better view of the fight
Small Updates/Fixes:
- Implemented simple stat distribution choice in the beginning of the game.
- Gabriella now sleeps in her tent when it is fixed (scenario not implemented)
- Gabriella is hiding something personal to her within her tent?
- Sleeping recovers MP aswell.
- Skill have different priorities.
Emberlyn’s fight has 5 lose scenarios (for now) that occur when HP reaches 0 after a certain skill.
- Caught in Emberlyn’s armpit
- Stepped on loss
- Standing kick loss
- Facesit footjob loss
- Leglock grind loss
v0.13 (Dryad Update)
Found on
Patreon
onwards!
v0.12
Hopefully fixed naturalWidth bug.
Reworked animations and damage values.
Halfway through implementing armor system/hud.
v0.11
Fixed jail autorun event causing immobility.
v0.1
Initial Release
Game has a lot of potential, does a lot of different things well. A wide breadth of content Interesting gameplay concepts with tolerable grindy elements Inoffensive and easily self-insertable MC Some of the best use of AI art on this site Solid framework for a great sandbox The game's writing/text is serviceable, it certainly doesn't bombard you, but it could benefit from further development. At its current stage, the world feels somewhat bare, but I'm sure it will flesh out nicely as the game progresses.
As far as AI games go, this one's well up there-- The emberlyn fight is my favorite so far, and the win scene was pretty good, excited to follow your progress and see where it goes when future versions come out
Good femdom game I enjoyed by playing this game. Art of game is good but can be better. Continue developing by adding more arts, this game need more content to be complete and can be 4 or 5 star game...
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