Blood Raiders, made by Dark Cube, is an isometric dark fantasy JRPG built using the Others engine and 3D AI CG visuals. You play Troy, a young warrior killed in combat. Lilith, queen of the Underworld, revives him and sends him back to the living world. Quests, dungeon exploration, monster fights, rare loot hunting, and party building drive the adventure, while sexual adventures and seductive companions are part of the experience as you try to stop Eternal Evil from taking the kingdom and the wider world.
Development is ongoing, with the current build being v0.1.5, released on June 17, 2026 for Windows in English and uncensored. The latest update adds two maps, Port Angelius and The Funny Bunny tavern, plus new NPCs, including Mysterious Traveler, Bunny Rita, and Bunny Daisy, four cameo NPCs, and several tavern residents. It also introduces power weapons available only to General and Lord tiers, such as the very powerful Stone Smasher hammer and the Lightning Spear, which provides physical and magical damage, new videos and animations, special skills for Troy, Inquisitor Mara, and the Abomination Boss, and upgraded 3D models, including Troy with a new mesh and improved PBR textures.
Developer's description
BLOOD RAIDERS
is an isometric dark fantasy JRPG. Play as a young warrior Troy, who dies in battle, gets resurrected by the Underworld queen Lilith, and returns to the world of the living. Make quests, explore dungeons, fight monsters, hunt for rare loot, enjoy sexual adventures, and gather seductive companions for your party of Blood Raiders to save the kingdom and the whole world from the forces of Eternal Evil.
Spoiler:
Trailer
v0.1.5
New Maps:
Port Angelius (used for intro video clip);
The Funny Bunny tavern.
New characters/NPC:
Mysterious Traveler (protagonist);
Bunny Rita;
Bunny Daisy;
Cameo NPCs (4)
multiple interactive /non-interactive NPCs in the tavern.
Power weapons
(*available to General and Lord tiers only):
Stone Smasher: very powerful hammer weapon, an overkill for any enemy; very handy for a quick walkthrough);
Lightning Spear: less deadly, provides physical and magical damage.
New in-game videos/animations:
Port Angelius intro;
Bunny Rita;
Beer Toast with Bunny Daisy;
Dancing Bunnies Show;
Cameo Characters (3 animations),
inspired by Game of Thrones, Witcher , Conan
Special Skills (Troy, Inquisitor Mara, Abomination Boss).
Upgraded 3D models:
- Troy (new mesh with improved PBR textures);
- Gatekeeper (new mesh with improved PBR textures);
New game mechanics:
Use bards to select background music tracks in the tavern;
Dancing;
Improved visuals:
- New interior camera.
- New dialogue camera
New music tracks:
Tavern music tracks (6);
Port Angelius track ( used in the intro video);
Cameo tracks (3).
Other changes:
Remeshed multiple 3D models for better performance;
Optimized multiple textures for better performance;
Fixed memory leak;
Improved/fixed scripts and some game events;
v0.1.4
This update introduces four (!) new maps, adds new and upgraded 3D models, and starts the main game quest. It's an atmospheric game story update. Check out more details below.
New Maps
The Rotting Bridge: the area just outside the Dark Palace;
The Dark Palace: the residence of Queen Lilith;
Forgotten Cave: the first location in the world of the living;
Forest Crossroad: green, a bit rainy, and cozy, even cats like it here!
New character
Queen Lilith - the core character of the game, who starts the main quest; partially voiced in dialogues.
New Power weapon (*available to General and Lord tiers )
"Stone Smasher" - a very powerful hammer weapon that can overkill any enemy; use it only if you're looking for a quick walkthrough.
New in-game videos
Panoramic intro video;
Lilith in the blood pool;
Burning Village;
Teleportation tunnel;
"Miss May" pin-up poster.
Upgraded 3D models
Troy
Sico
Gatekeeper
Commander Zorg
Lava Goblins
animated sinners.
New game mechanics
Use the demonic statue to restore health and mana.
Rest by the fire to restore party health.
Improved graphics
Enhanced ambient occlusion effect on all maps;
High-resolution fog;
New dialogue camera: an experimental feature, when the camera zooms in and slightly moves around characters.
New music tracks
Rotting Bridge ambience;
Shadows of Purgatory;
Dark Strings;
The Forest Crossroad.
Other changes
Improved/fixed scripts and some game events;
Updated Credits;
Updated title screen menu with direct links to Steam and Patreon.
v0.1.3C
The Burning Caves map
the biggest map of all so far;
Multiple elevators on the map for vertical/horizontal transportation;
added portal system;
new merchant on the map;
new places of interest with sexy and kinky scenes;
New party member
Inquisitor Mara is a new party member; Mara's class is "demonic wizard" with new skills; Mara has her chain of quests; Mara and Troy have multiple interactions on the new map and previous map "The Gatekeeper's Lair";
Enemies
more enemies than on any previous map;
All monsters are of a higher level than on previous maps and pose a greater threat;
new monsters: Abominations and Abomination Boss;
3D models and 2D conversation sprites have been added for new monsters.
Abominations, Abomination Boss, and Lava lurkers may use chained skills;
New items
new weapon for Mara - Inquisitor's Rod;
new potion Distilled Mucus;
Portal Shards (exchangeable items);
Portal Locket
New Skills
Defence Boost [Troy]
Fireball [Inquisitor Mara]
Paralytic Glare [Inquisitor Mara]
Restore Mana [Inquisitor Mara]
Stonefall [Abomination Boss]
Other changes
victory video with Inquisitor Mara (plays after defeating the Abomination Boss);
new ending video;
updated Credits;
improved "Game Over" screen;
fixed several spots where players could get stuck or leave the exploration zone on different maps.
v0.1.3B
Changed 2D character/NPC/monster sprites:
Troy
Gatekeeper
Commander Zorg
Lava goblin
Sex trader goblin
Female abomination
All changed characters have new 2D art for dialogues, new facial expressions and improved level of details.
Changed art with sinners:
lactating sinner (Purgatory Promenade map)
whipped sinner (Purgatory Promenade map)
sinner & tentacle monster (Purgatory Promenade map)
cheated wife (The Gatekeeper's Lair map)
deadly twin sisters (The Gatekeeper's Lair map)
horny nun (The Gatekeeper's Lair map)
Changed disturbing scenes:
sinner and three goblins (Purgatory Promenade map)
three punished sinners (Purgatory Promenade map)
three punished sinners (The Gatekeeper's Lair map)
Changed sex scenes:
sex with a blonde sinner;
sex with a brunette sinner.
Other changes:
improved art of the "Slime Hunter" achievement splash video;
improved Title screen art;
updated Credits.
v0.1.3A
Gameplay:
new map for exploration - The Gatekeeper's Lair
new NPC: Gatekeeper, item trader, sex trader
new monster: Lava Lurker
Graphics
This update introduces more 3D assets and improved character models, better lighting, and high-resolution shadows.
Changed objects:
new 3D model for Troy (protagonist)
new 3D model for Gatekeeper (NPC)
new 3D model for Sin Collector (NPC)
new 3D models for sinners: kneeling, on all fours, standing, crucified.
All changed characters have new animations, better textures, and improved level of detail.
New objects:
demonic stone portal;
demonic altars;
demonic statues;
stone arcs, walls and columns;
lava stones;
ruined stone floor.
All 3D models have been resized and enhanced for low-poly environment, and optimized for quality/performance balance.
More light sources have been added on both available maps for a more immersive atmosphere, and high-resolution shadows can be chosen in the settings.
v0.1.1
bigger map for exploration and questing
redesigned characters and monsters
new art for sexual and kinky scenes
better sound effects and music
improved Player's menu with map and Picture Book
Player reviews
Player rating2.0 / 5 · 5 ratings
Written reviews5 · avg 2.8★
Positive (4–5★)20%
Latest review2026-01-01
What players say
Most reviews are critical, with one positive and one moderate.
5★1
4★0
3★1
2★3
1★0
Players like
Hell-themed setting with demons and female sinners
Art and CGs match the dark theme
Common complaints
Combat is slow, dull, and badly balanced
Gameplay feels repetitive and exploration is awkward
Punishment scenes feel voyeuristic and poorly written
Best for players who enjoy Hell-themed adult RPGMaker art and exploration.
Summarised from 5 written player reviews.
Evangelion-012026-01-01★★★★★
Version 0.1.4 I'll give this a 2 Star for effort But really aside of the 2D CGs when interacting with sinners there isn't much to tell here... and that's only voyarism. Very basic RPGM combat with terrible balance and probably…
BlaHard2024-09-27★★★★★
Very bad gameplay, absolutely zero of animations, freacking slideshow, stupid movement and fighting system. Another game from guy that dont play games. Setting and tags where very promising, i was wating something like the dead end or sometnig like that…
Chekhovs_Ghost2024-01-11★★★★★
There are some interesting ideas here, but the gameplay is very boring fetch quest style "collect 10 bones", the battles are slow and boring, and the first 3 scenes where you have to punish sinners don't make sense at all…