Bound Armaments is an adult 2D turn-based dungeon crawler by Devomon, built in Godot. It focuses on monster girls, fantasy, and turn-based combat, where you manage a party whose abilities are affected by restraint. Opponents try to restrict characters, making skills unavailable. You can also equip cursed restrictive gear, trading sealed abilities for other powers.
The v0.2.2 release is dated September 24, 2026, and the project remains in early development. It runs on Windows, Linux, and Mac in English, uncensored. The listed v0.2.1 update added a Light Revenant Armor look for Seris, changed the Hub UI, and included a Debug Console build for Tier 3 Patreon supporters, opened with the tilde key. Balance changes made some bindings block tail or wing actions, changed the attack command to Rest, gave every character a basic attack that restores AP, and adjusted Seris and Veylana ahead of a larger character overhaul.
Developer's description
A game about Monster Girls and Bondage. This game is currently in its early stages of development.
Bound Armaments is a turn-based dungeon crawler where combat mostly revolves around the mechanics of restriction. Enemies will bind, gag, and lock down your party to strip away your skills. However, your characters are able to equip cursed, restrictive equipment that seals some skills in exchange for other powers.
v0.2.1
Added Light Revenant Armor appearance option for Seris
Changed Hub UI
Added a
Debug Console
build of the game, exclusive for Tier 3 (Apex) Patreon Members. The Debug build can be accessed by pressing the tilde key (~) on the keyboard.
Balance ChangesGeneral
Bottom Accessory Bindings now blocks Tail actions
Top Accessory Bindings now blocks Wing actions
Attack Button changed to Rest (Skip turn and restore 25% AP)
Every character now has a basic attack that gains them 8 AP
Characters
In preparation for a Character overhaul in patch 0.3.0, a lot of changes for Seris and Veylana has been made. Kelra and Effie will also have additional changes coming with 0.2.2
Seris
Hard Slash (Hand Action)
: No AP Cost. Deal 100% P. ATK to an enemy. Regain 8 AP.
Spectral Slash (Hand Action):
30 AP Cost. Deal 130% M.ATK to an enemy.
(NEW) Balefule Glare (Sight Action):
15 AP Cost. Deal 40% M. ATK. -20% M.DEF and P.DEF to target.
(NEW) Siphon Essence (Mouth Action):
No AP Cost. Deal 60% M.ATK. Regain AP equal to damage dealt.
Veylana
Swift Rends (Hand Action):
No AP Cost. Deal 30% P. ATK three times to an enemy. Regain 8 AP.
Fleeting Wings (Wing Action):
15 AP Cost. Grant self +30% SPD.
Poison Sting (Tail Action):
20 AP Cost. Deal 80% P.ATK and apply
Poison.
(NEW) Adrenaline Shot (Tail Action):
15 AP Cost. Grants an ally 30% P.ATK and M.ATK for 3 turns. Inflict +20 Lust.
Kelra
Horn Ram (Horn Action):
No AP Cost. Deal 90% Piercing P.ATK to a target. Regain 8 AP
Effie
Fae Blast (Hand Action):
No AP Cost. Deal 80% M.ATK to a target. Regain 8 AP
v0.2.0
Hub Overhaul: The hub now has artwork to it. Hub functions are now divided into buildings and buttons to the top left of the UI
Updated skills descriptions. Now it should tell everything you need to know about the item, including stat changes, if it's cursed, and what actions are blocked by it
Added action category icons to all actions to help with clarity.
Minimap changes: Minimap will now auto-center whenever the player moves to a new room. The red arrow has been changed to a pink, opaque box for a bit more clarity
Added Right Click/Escape Button functionality. You can now use the right mouse button or the escape button to cancel out of menus or targeting in the dungeon. You can use escape to close the menu in the hub, but currently, you cannot use the right click mouse button
Added new UI for Shop and Forge, including NPC sprites
Added new Potions and Equipment into the shops.
Changed the sliders in the shop to buttons
Added experimental character loading: Currently trying out different ways to load in character appearances. As it is highly experimental, it can be slower or faster then what it was previously.
Character and Enemy names are now displayed on top of their sprites
Changed Sera's name to Seris
Balance Changes
As Dungeons are currently too easy, I am aiming to slowly ramp up the difficulty until the game reaches the sweet spot of challenge for early game experience.
ENCOUNTERS
Each encounter will now have 3 enemies instead of 2 in normal dungeons
WHIP BANDIT
Whip Crack damage multiplier: 0.7 > 1.1
Thrash damage multiplier: 0.6 > 0.8
SWORD BANDIT
Base Physical Attack: 10-15 > 15-18
Bug Fixes
Fixed the game crashing when the entire party is defeated
Fixed being able to recruit multiples of a character (Kelra and Effie) by escaping the encounter and redoing it.
Fixed the action “Remove Blindfold” not decreasing Blindfolded stacks
Fixed party members being able to go into combat when their HP is 0
The trap room that asks players to “Pull the lever” is now non-repeatable
v0.1.0
initial zone release
Player reviews
Player rating5.0 / 5 · 4 ratings
Written reviews4 · avg 4.8★
Positive (4–5★)100%
Latest review2026-06-28
What players say
Mostly positive as a promising tech demo, though players note bugs and weak balance.
5★3
4★1
3★0
2★0
1★0
Players like
Interesting bondage equipment concept
Nice art and dynamic character sprites
Promising foundation for future development
Common complaints
Bugs affect settings and defeat crashes
Balance is too easy and poorly tuned
Current demo lacks fun and content
Best for players who enjoy promising bondage RPG tech demos.
Summarised from 4 written player reviews.
steelfury6662026-06-28★★★★★
As for the version 0.1.0 it is really nice beginning, yet it has 2 main issues: - there is no "fun" stuff going on - sandbox like expereince that will make you bored after 30 minutes Balance is also pretty…
ViperJ2026-06-27★★★★★
10/10 for a demo. Though, be warned, it's just a tech demo. A lot of systems are simply placeholder. There's only one level. And there's a bug or two (like armbinder becoming rope when unequipped) It's a solid foundation to…
Mitomo7272026-06-24★★★★★
It's basically just a demo at this point, but a fairly promising one at that. Having the ability to preemptively bind your heroines with certain equipment, ones that could potentially offer unique bonuses while cutting off a part of your…