Hexual Adventures

by Zetgry

Uncensored Windows
Versionv0.2.8
EngineUnity
Released2026-08-14
Updated2026-08-14
LanguageEnglish

Embark on a Hexual Adventure! Enter a vibrant fantasy world filled with danger, mystery, magic… and desire. “Hexual Adventures” is an RPG/visual novel hybrid featuring strategic turn-based combat inspired by classic JRPGs. Build your party, master elemental abilities, and shape your journey through the choices you make. Choose between four unique protagonists — a boy, a girl, a femboy, or a futa — each with their own perspective, interactions, and story routes. Explore enchanted lands, encounter strange allies and seductive enemies, uncover hidden secrets, and forge relationships that may change the fate of this world forever. Will you find adventure, love, corruption… or a way back home? Your story begins now in “Hexual Adventures”.​

v0.2.8 New Content Yellow Relic Quest - Partially implemented a new multi-stage relic quest, with progression notifications and hidden future stages. Sands Town - Added a new dialogue sequence featuring the Vixens and the town elder. Vixen Feral - Added a new enemy type and a new encounter featuring three Lv. 3 Vixen Ferals. Hermit's Hut - Added new dialogue related to the Trial Cave. Gallery - Added 94 new images . Fixes Escape - Now closes the character menu and quest log correctly. Legacy Saves - Outdated test items are now removed when loading older saves. Updated location dialogue handling for unknown locations. v0.2.6 New Content Added the Surrender mechanic during combat. Expanded the Village with new and improved dialogue. Added a new Bartender ↔ Gobbo conversation. Added 51 new images. Improvements Improved dialogue quality across the game with more natural writing and better character interactions. Updated default village events. Improved text readability and overall polish. Various UI improvements. Bug Fixes Fixed several issues in the world map and save/load menus. Fixed various dialogue and event progression issues. Fixed multiple minor UI bugs and improved overall stability. v0.2.5 Save & Load System Added a full save/load system with multiple manual save slots. Added Quick Save and Auto Save. You can now load your game directly from the Main Menu. Gallery Added a Gallery where unlocked dialogue illustrations can be viewed. Images are unlocked automatically as you progress through the game. Includes category labels, pagination, and fullscreen viewing. Battle Improvements Valid targets are now highlighted during target selection. Multi-turn abilities now display casting status. Action buttons and skills now display detailed tooltips. Added sound effects for battle UI interactions. v0.2.4 New enemy with dedicated encounter — 90 new images Biome-specific backgrounds — map and battle backgrounds now change per biome Gobbo encounter no longer triggers after recruitment Various bug fixes v0.2.3 New Features Attributes and Leveling System 8 upgradable attributes: Strength, Agility, Intelligence, Perception, Charisma, Luck, Endurance, and Constitution (ranging from 1 to 10) Attribute progression through stat points: each level grants 1 stat point; upgrade costs increase with higher values (levels 1–4 are free, then costs range from 2 to 6 points) Experience system: 10 XP required for the first level, +5 XP for each subsequent level Attributes affect combat stats: Strength → Attack Agility → Defense Intelligence → Magic Perception → Resistance Constitution → Health and Defense Charisma → Seduction Endurance → Lust limit Luck → Critical hits and skill checks Content: Goblin in the Tree New questline featuring dialogues and a battle The Goblin joins the party upon completing the quest Interface Completely redesigned character creation screen with visual attribute allocation Fixed HP and Lust bars (size and displayed values) v0.2.0 It’s been six months since the last update! First of all, I want to apologize to everyone who was waiting for it - I simply wasn’t able to release it earlier. As I mentioned before, the previous pose-based combat system turned out to be overly complex and essentially unsustainable. At some point, it became clear that continuing in that direction would mean constantly fighting the system itself instead of actually developing the game. So I made the decision to completely rework the combat system, while still preserving the core idea of varied battle outcomes and situational variety. The new system is now more inspired by classic JRPGs, and honestly, development has started to feel enjoyable again. A lot of work has already been done, though there is still a significant amount ahead. Please keep in mind that the current version is still a rough WIP build: there may be many bugs, combat is not properly balanced yet, and some mechanics are still being refined. v0.0.2 New enemy: Bunbun – a bouncy (and very motivated) addition to the roster. New music added throughout the game. Removed the orgasm meter – the Lust Meter now works differently: “light” techniques can only fill it up to a soft cap, while “heavy” techniques can push it further and trigger an orgasm. Combat system reworked under the hood – the entire technical backend was rewritten to make adding new techniques faster, cleaner, and more flexible. Experimental struggle system added (no prompt animations yet, still very WIP). Opponent AI system implemented Gobbo now uses an aggressive AI Bunbun runs on a horny AI Experimental character sprites for the top-down mode. Tons of small fixes and internal cleanups .
steelfury666 2026-07-31
Lets say I will forget it is version 0.2.6 and not some 0.1.2 or 0.1.3, as content is quite deficit here as for almost a year of development - this might be due to 4 selectable protagonists, which make more work necessary here. What we have on the other hand is pretty nice, several scenes and choices (often multiple) for each one of them - bring more contant and it will br great! As for now would say 4+ stars, but will give 5 as encouragement for small dev
hisbiltus 2026-06-29
Hmmm as of 0.2.4 it's really lacking in content, its not really worth playing currently. The framework is there to become something great, giving Tales of Androgyny vibes. It'll definitely be worth checking on later in development, which is why I'm giving it 3 stars instead of the 1 star that it currently deserves.
myouou 2026-05-30
Has nothing going on really. Story is inexistent, events/sex scenes are super repetitive, you can probably get through them in like 10 mins of gameplay, combat mechanics are also inexistent, no leveling up, no nothing (obviously part of my brain died while playing it that's why the double negative, it's just THAT bad).
HiddenSecretPrivate 2025-12-30
Seems really promising, can't wait for more content ! Nice char design hope we have to get fuck by the whole village for the next update ! Gameplay is simple and straigthforward, love this. Keep up the good work !
misha958 2025-10-22
Wow! Really outstanding and promising. Thats how AI should be used in modern porn games. I hope for intensive progress and look foward for new updates) I was really surprised, that ALL the porn scenes have pics(hope anims soon) . I will be cool if there will be some zoom. So I wish good luck to dev and I hope, it will be a battlefuck game with simple storyline and minimum npc)) More gameplay, enemies and badendings, less talking))

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