Chasing Sunsets is an adult Ren'Py adventure by Stone Fox Studios, rendered with 3DCG animated visuals. You play a male protagonist who reunites with step-siblings after their parents die unexpectedly. Together, and sometimes against each other, they investigate how their parents succeeded in business and love. The story explores Tonalu Island, its tempting residents, and choices that shape the ending and the final romantic partner. Themes include romance, humor, and adventure.
The current build is v1.10a, released July 26, 2025. Development is ongoing, with this update focused on fixes rather than new content. It repairs save path detection, corrects a Day 2 continuity error, removes a missing Chapter 4 music trigger, adjusts Amanda's dream dialogue, fixes Lisa's Polygene resignation flag, stops the script assuming the MC is Alex, updates the refugee girl's name to Alfire, and addresses typos and grammar. The game runs on Windows, Linux, and Mac, is in English, and is uncensored.
Developer's description
Chasing Sunsets follows the story of step-siblings reconnecting and dealing with the fallout of their parents' unexpected deaths. As the story progresses, they will cooperate (or compete) with each other to discover the secrets of their parents' success in business and in love. The player's choices will determine both how the game ends, and whom he finishes it with. Explore majestic Tonalu Island and the motivations of the tempting ladies encountered along the way...But don't lose sight of what you're there for!
v1.10a
Corrected path detection algoritm bug that led to some players not having their saves parsed properly.
Fixed continuity error after Day 2 where the judge referred to an evidence mistake as "yesterday" when it was in fact a week ago.
Fixed the script referring to a non-existent music file in Ch4, leading to gray screen.
Fixed Amanda using a contraction in her dream sequences.
Fixed an incorrect variable check where Lisa says she resigned from Polygene when speaking with AG Tom Reynolds.
Fixed several instances where MC's name was assumed to be "Alex" by the script.
Fixed several typos or grammatical issues identified by players and testers.
Updated little refugee girl's name from Gul to Alfire to maintain consistency with the closing credits.
v1.10
Here are the links to the final content release of Chasing Sunsets.
This episode builds off the future unlocked by your choices in the main game with consequences in both the short and longer term. Our largest update to the game by a significant margin, this episode acts as closure for the origin story and sets up the shot for what's coming next.
The most recent update is v1.10 which completes the Chasing Sunsets story, and ties up most of the loose ends, but leaving just enough to connect it to the next installment in the Polygene universe.
v1.10 also stomps some bugs that led some players to be unable to maximize points with some love interests in certain scenarios. Some of these are fixed trans parently, and the most egregious of which will require a new playthrough beginning at Ch9. That save should be present on page 99 of your saves in the 10th slot.
v1.01
Now onto the big reason for this patch:
For those of you who felt burned by the outcome of the casual path for the two main LI's, we know we dropped the ball.
While we feel the girls' dissatisfaction with the casual arrangement was adequately telegraphed, we also never provided an offramp for the player to right the ship. That both violates the spirit of our "no gotcha" statement at the beginning of the game, and it's objectively obvious that the result was unduly punitive.
I (Stoya) take ownership for that as the writer, and legitimately felt gut-punched the moment I realized that no escape hatch had been provided. I can only offer my word that it wasn't intentional or malicious, and began planning a fix for this the moment I realized the enormity of the miss.
As such, we are adding a scene to Chapter 9 near the beginning after the Lexi concert. This scene will provide two choices where the player can exercise agency before the girls start making decisions on his behalf.
To be clear, it will NOT add endings that were never planned for, nor does it violate the integrity of the story as planned. I also want to point out that this scene does not exist in a bubble just to change a variable. The fact that this scene occurred will be reflected in other conversations throughout the chapter.
If the player was on a committed path, the scene will offer no stat changes and they have no need to replay. There will just be be some banter and a little more visible bonding between primary characters.
TL;DR This only impacts saves that were on the casual path with Mallory and Jaye.
v1.0
As of today, Chasing Sunsets contains just shy of 16000 renders, 200K words of story and dialogue, nearly 150 pieces of music, and nearly 300 different sound effects.
Our game contains nearly 100 different characters with speaking roles, and has 204 achievements.
Chapter 9 explores a world that has grown smaller for our protagonists after returning from the island. Against the continued threats from the usual suspects, Mallory wants to return to the fun she and the main character had the first time they met: Outdoors with no labels on their relationship.
Needless to say, Mallory is well aware of Jaye's bungalow adventure with the main character, so she knows the bar has been set pretty high. Will she be up to the challenge?
Meanwhile, Jaye is wrestling with the specter of her medical school dreams evaporating, and all of this while the pressure is still on from their government and corporate enemies to nip the threat posed by Mallory's existence in the bud.
We will see some new faces as well as revisit a few from earlier chapters as events converge on a trajectory that, unsurprisingly, ends where it began.
There are changes beyond the content addition. You'll notice a new main menu with updates to dated animation, and improvements throughout the UI.
Additionally, Kent added his first animations to replace the slideshow lewd psuedo-animations scenes in the Prologue and Ch1.
Where do we go from here? Chasing Sunsets moved on from Early Access on purchase platforms today. While we will add one more content update, and modernize the oldest parts, our focus will begin moving toward our next project, Firebreak.
We hope you enjoy Chapter 9 as much as we enjoyed making it. We hope you laugh a little, maybe get a little bit of the feels, and, of course, enjoy our ladies doing what they do best.
Thank you to everyone who has supported us on this project. We couldn't do it without you, and we hope what we do next only raises the bar.
v0.9a
Bugfix
v0.9
1900 new individual static renders
6 new animations
1 Crossover
22 new original audio tracks
21 new achievements
v0.8a + More
Fixed:
Fixed coding issue that resulted in poor animation performance during the hotel scene
Pathing issue Fixed: If MC rejected Mallory at end of Ch5, it does not end her path, but Ch7 failed to allow the player to continue a physical relationship with her.
Two variables were duplicated from Ch6. They are not story-critical for the most part, but a replay is worthwhile to avoid weird dialogue in Ch8 onwards.
Fixed erroneous reporting in the Chapter Summary about how the MC handled his chat with Jaye when he returned her phone.
Reverted an error in Chapter 2 where a variable was malformed. (Recording if the player hugged Jaye after she arrived on the yacht)
Made the trigger for the Erica phone chat in Ch7 more forgiving, and corrected dialogue to accurately reflect MC's behavior up to that point.
Lowered the love requirement with Mallory to ask Sophie to replicate Bandit from 34 to 31. This value is achievable without pursuing her romantically.
Corrected numerous spelling errors, typos, and flawed grammar.
Outstanding issues:
Some players have reported broken saves.
v0.7
N.A
v0.4
Chapter 3
v0.3a
Reporting bugs in Chapter Summaries corrected
Title Screen track removed, and replaced with original wind/surf sound
Achievement bug corrected for "Punchable Face"
General debugging of screens and other back-end functions
Minor updates to credits
Corrected copyright
Sound definition corrected causing specific sound effect not to play correctly
Numerous spelling, grammar, and punctuation errors corrected through all three content updates (Thanks beta crew!)
**Notes**
There is no additional content in this version, it is simply a quality control revision and bugfix
Save compatibility with 0.3 tested
Chapter 3 (0.4) is in active development
v0.3
N/A
v0.2
Scene Gallery
Image Gallery
1400 new renders (Well over twice as many as the Prologue)
Improved, cleaner UI with hotkey show/hide
Four custom assets/environments you won't see anywhere else!
v0.1a
Typos in script corrected, some awkward dialogue cleaned up.
Custom mouse pointer removed. It was causing mouse lag on some platforms.
Stat bar customized to match textbox style.
There is no new content here, so if you didn't find the above to be problematic, then wait for 0.2 which will incorporate these fixes as well.
Any further typos identified will be addressed in the next chapter release.
v0.1
First Release
Player reviews
Player rating4.5 / 5 · 20 ratings
Written reviews20 · avg 4.3★
Positive (4–5★)85%
Latest review2026-03-29
What players say
Most players rate it highly, praising story and characters, though some find pacing and endings uneven.
5★10
4★7
3★1
2★2
1★0
Players like
Engaging, emotional story with strong characters
Gorgeous character designs and appealing visuals
Funny moments and comedic dialogue
Multiple endings and replayable story paths
Common complaints
Pacing drags in long dialogue sections
Limited animation and sound design
Some endings feel forced or rushed
Best for players who enjoy story-driven adult visual novels with romance and drama.
Summarised from 20 written player reviews.
Bootyman922026-03-29★★★★★
This was a really engaging and memorable AVN. It fast became one of my favourites in how the story kept me hooked. The soundtrack is also one of it's underrated gems, Blame It On The Heart is still one of…
Kayy123x2026-03-22★★★★★
Story: 10/10 Renders: 8.5/10 Animation: 7.5/10 Sound: 6/10 Characters: 9/10 Amount of choices: 8/10 Amount of lewd content: 7.5/10 Lewd content variety: 5/10 I absolutely love the story and the characters. I can't wait for future content.
helltotheyep2026-03-13★★★★★
Good game, very story driven so don't expect a sex scene every few minutes. The renders are pretty good as well, animation is pretty basic when compared to others but i'm not complaining. Hope the creator makes a new game…