Churn Vector
by Naelstrof
Versionv419b45c5
EngineUnity
Released2024-10-03
Updated2026-04-09
LanguageEnglish, Spanish, French, Italian, German, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Romanian, Russian, Simplified Chinese, Thai, Ukrainian, Vietnamese
Churn Vector is a single-player stealth action game, where instead of eliminating targets with a gun, you eliminate them with your cock! Accidentally get caught? Store your mistake in the balls. Physics simulated hefty balls, too many mistakes will drag you down! Use various environmental stations to reduce your load. Take on challenging contracts from characters trying to get vored discretely.
Screenshots
419b45c5
N/A
Hotfix 3f6828f
Fixed poster materials that were rendering incorrectly in some maps
Fixed NPC's clipping into the floor on the tower maps first floor
Fixed the console prop, agents shouldn't get stuck in them now
Modding docs also got some TLC on the Churn Vector SDK repository!
Hotfix 9ae07df1
Updated DPG, fixing various issues with penetrator analysis for modded characters.
Patch 188ab9db
Added some new NPC animations for vending machines, computers and other electrical devices
Fixed some existing animations not looping
Corrected some NPC interaction points being offset from the floor or objects nearby
Updated some breeding stations to better position the player
Some minor tweaks with NPC starting positions and grouping
Patch c6688e38
Fixed issue where penetrators could turn inside out. (Whoops!)
Hotfix 889d3f56
Fixed issue where the Dragon on City would automatically select the player as a usable and perfectly track them.
Fixed elevator on tower having overlapping navmeshes.
Fixed City being too bright in general.
Fixed some idle stations on Tower being misplaced.
Fixed button placement on tower upper floors.
Fixed SDK missing the glory hole animation assets.
Patch 8d9b39de
Changes:
Added a new map, Tower! (Surely this will be a simple mission, right?)
Added a new pred enemy, the Maned Wolf! (Find them within the new map.)
Added foliage to some maps. It's spring!
Added a new visibility indicator to the HUD.
Visibility is now in discrete levels. From 1x to 4x. Sprinting while holding someone gives you max visibility. Having larger balls permanently increases your visibility.
There is now a small buffer before NPCs begin to notice you. This prevents the audio/VFX "tickling" that happens when just briefly being visible.
Minimum and maximum detection time for NPCs has been drastically shortened. To help overcome the buffer, and to make them more predictable.
NPC count has been reduced for most maps because they are now much better at seeing the player
Characters now face where they're sprinting rather than where they're looking.
Moved the Player's spawn on City, and made the objective more obvious with some lighting.
Fixed audio VFX from not spawning due to not being included in the build.
Loading a level quickly renders 60 frames of various locations to reduce stutter while playing.
Characters now lean into which way they're moving. This negatively affects FPS mode a bit, but overall feels worth it.
Jumping no longer temporarily breaks NPC pathfinding.
NPCs will now turn left and right while searching for the player.
Fixed a few cases where NPCs would get softlocked trying to path to an unreachable area. (Staying at a high alert level.)
Fixed issue with splurting inside of objects causing clipping.
Fixed a bunch of broken NPC idle/sit stations on most maps
Hotfix 61161dc5
Fixed clothing rip VFX from not appearing in build.
Fixed one of the player vore animations from not having any expressions.
Hotfix b4dc0622
Fixed possums not moving and being in the floor.
Patch 146f3d32
Fixed characters not properly getting inflated when they're capable of vore.
Added some lighting tools to assist with map development for modders (Found under Tools->ChurnVector).
Patch 99517f52
Fixed shark being inflated by default.
Patch d5045fcb
Fixed instances where characters could rotate when they weren't supposed to.
Characters that don't specify a vore container type, or a vore type, will get generic versions assigned.
Characters that don't specify any penetrables will get some automatically generated when necessary.
Nerfed NPC detection speed by about 15%, as it was still overtuned.
Patch 2e5a24b3
Added a water shader for modded maps.
Bulges are no longer configurable, and are automatically configured via math.
Removed a vast amount of redundant options for both materials and penetrator inputs for modding.
Added some generics for vore types and vore containers. It's not quite ready yet but technically OV is possible with modding now.
Hotfix c0c69654
Fixed issue where the modding category of levels failed to display, preventing custom levels from being playable.
Added logs for when mods load.
Patch d948076a
Fixed some animations having FootIK disabled.
Fixed balls clipping through the floor due to trying to depenetrate from the player's collider on spawn.
Breeding stations now analyze the model you have and attempts to place them with their penetrator aligned to the penetrable. This allows custom models to align better.
You no longer need to penetrate deeper than a certain amount to get stimulated, this allows regular sized penetrators to just-- rub the outside of the hole to release.
Fixed issue where you could build infinite hip velocity while using a controller, making penetration simulations feel laggy and unresponsive on the Steam Deck.
Patch hotfix 07bcfc4a
The main part about this is that I'm no longer a moron and removed melonloader, so the error some people got should no longer happen.
Patch 1807e40f Hotfix
There were two hotfixes, one pretty big one, as condoms wouldn't work meaning you couldn't unload.
Patch 1807e40f
Modding support and Steam Workshop integration
Replaced Penetration Tech with DPG, for ease of modding.
Cop animation polish, they can aim, walk, and shoot without sliding around as much.
Cops now properly predict your movement and clearly display where they're thinking of shooting.
Replaced Shapes addon with regular images.
Level selection now has categories, allowing users to organize their levels.
Fixed bug where player's balls unintentionally started at 1.5x its intended scale.
Fixed bug where NPCs couldn't detect you when using a need station.
Feathered NPCs vision at the edges, now that they're much less distracted by need stations.
New NPC, the maroon dragon.
Corrected Archival's name from "Archical" in the credits.
Lots of small map adjustments
Many small bug fixes, many added bugs.
Patch b83ca484
Possum cook's detection circle no longer is inside their big hat.
Added boobs and donut to the Dragon.
NPCs falling off the navmesh no longer permanently move randomly.
Added smooth damping to Camera movement. This should help with it flickering in tight spaces.
Camera near clipping plane has been made smaller. This fixes the Camera thinking it's colliding with walls that the player is simply near.
Fixed Buridan's donkey issue with NPCs trying to return two condoms.
The player and NPCs now get flaccid over 48 seconds if nothing's going on.
Fixed issue where the player would get softlocked when holding a condom that got recumbobulated.
We've got full Steam Deck compatibility now.
Added Model Pack.
Patch 1f2310b8
Returned the Dragons hunger for any and all characters.
Fixed issue where dragon didn't have jiggle physics on their wiener.
Adjusted possum's jiggle physics.
Fixed rat priest's tail from vanishing with their clothes.
Fixed bug where using the warehouse button twice would softlock the game.
Fixed bug on SteamDeck where getting CV'd by the dragon would bring the game down to 5fps.
Trying to recumbobulate a map-spawned condom no longer soft-locks the player. (It still doesn't accomplish anything though! This might change later.)
Fixed lighting in warehouse offices from being unintentionally dark.
Sitting points for NPC's now have hip-pinning, so that the variety of characters now sit properly.
Fixed various path finding issues that could cause NPC's to become stuck or pass through objects
Flaccid states no longer pull shafts down so aggressively.
Save slot selection menu will now immediately show Xbox controls if you have a Gamepad plugged in.
Fixed Station map from displaying an old game over screen with generic "Jump" prompts.
Localization update.
Patch cef91e5c
Buffed NPC detection rate by about 20%. (Minimum detection rate 8 -> 6.5 seconds, max detection rate 4 -> 3.5 seconds.) Non-authority NPCs still mostly ignore you if you're unladen and not being suspicious.
Buffed NPC memory by 20%. It's only a few extra seconds, but it prevents them from walking out of the room and forgetting what just happened while still in sight of the player.
Fixed bug where investigating NPCs would forget about you if it took more than 30 seconds to path to the search location.
Fixed Navmesh bugs on City, Station, Warehouse. Should lessen the chance of NPCs becoming stuck on corners of objects.
Buffed Dragon's speed by 20%. Should now have a much easier time getting around when "under load".
Fixed Dragon being omniscient when deciding on a character to CV. Prevents them from just pathing to the player across the map. This is work to make pred characters more authorable, and we're not quite finished with it yet!
Fixed receptionist Giraffe clothes clipping.
Added Condom physics, they now wobble and splat like a real bag of fun.
Fixed Npcs at glory holes thinking they are the boss of the City when freed.
Added some wet floor signs.
Reduced vocal volume for Possum characters by 50%.
Improved animations for most character interactions (sitting, idle, vore)
Fixed some chairs, and vending machines causing characters to hover when using them.
Fixed light bleed on most maps' light bake.
Fixed Thai fonts from having missing glyphs.
Fixed smashed wine bottle fragments from lacking collision.
Fixed bug where setting Hint Glyphs to Controller would disable breeding stands.
Added a small cutscene to a button in the Warehouse to show what door it opens.
Fixed dialogue getting stuck when leaving a glory hole station early.
Fixed goop decals ignoring the giraffe.
Fixed balls not teleporting to their owners on Recumbobulation. Should prevent the Dragon's balls getting stuck half-way across the map when taken to a Recumbobulator.
Fixed worker Rats ignoring cumflation.
Removed some generic glyphs (TAB, and JUMP) and replaced with proper controller-specific button prompts.
Fixed the Game Over prompt from requiring a keyboard space bar press. It has been replaced by a "Quick Restart" prompt with the appropriate controller glyph and controls.
Fixed getting multiple-game over states simultaneously from breaking menuing.
Small various fixes.
This patch week was very carefully crafted so things don't break (we hope!). We're gearing up for bigger updates so stay tuned!
A 3D furry fetish game that’s surprisingly well done While I don’t seek out cock vore content the game hones in and caters to it in a way that likely never will be replicated. It’s a bizarre and novel experience. While I prefer soft vore content I can commend the dev for going all out to cater to their niche fetish. It plays like a stealth game with cock vore as a mechanic to eliminate patrolling furry characters. If you get caught by a boss you get cock vored and if you don’t drain your balls my guy got his balls stuck in the door and couldn’t move for a bit. For that alone it’s a 5/5 made me laugh experience. The game is somehow on Steam and has workshop content as well. PSA if you have discord game activity enabled this game shows up as a status. This game is definitely #1 on the list of “what on earth is bro playing”
This is a surprisingly high effort game. I typically like have my adult games also be "games" and not just a VN. This game does meet the criteria of being a sort of stealth vore game, two tags that work pretty well together. I think that there is essentially just one pretty well done animation, the different targets aren't distinct enough in my opinion. The level design is a bit clunky but for a 3D game this is already pretty good.
It aight. Disappointed as always that these devs don't tink outside the box with games like this. A pred Sandbox game is a dream game of mine. This nearly was the game. The thing is that like one person says, there's no real struggle just a one and done sort of ordeal. 2 . Its only furries. Going back to my outside the box thought, If this game was furry pred voring human and furry preds it would be cool. or if there was just more to it. Idk its a cool idea just very mid execution. Hopefully one day someone is going to make a pred sandbox game that isnt just giantess slop and is open source so people can mod the hell out of it
Short game and pretty fun stealth game, Not MGS and only 4 maps and a lot of cock vore content. 7/10 Would play again if there are more maps. A litle bit junky animations and camera . because of the lack of different models, and the fact that there are only 4 maps to play, replay-ability is not the highest. That said, the NPCs move randomly, some have multiple spawn locations, etc. So it's not too bad, but it won't last forever.
Buggy, bland, and boring. Gameplay loop is dreadful. You cock vore enemies, the end. The idea of this is good enough, but it genuinely feels more akin to a meme game than a porn game. The Cockvore happens in about 4 seconds, Then your balls immediately look ready to pop and just flop around. Does not look great, very buggy Nothing happens when you lose just a cut to grey. Honestly very lackluster. The game feels like more of a tech demo or proof of concept than something that they should be charging money for. Not shocked sense 'unity' games are just asset flip scams anyways. Overall It seems lazy at best with most of the assets being ripped from other projects
This game is pretty focused on vore and all of the workers/people in the game are female (excluding the dragon!!! which is a futa), Short game and pretty fun stealth game, sadly there were only 4 maps and I did not expect what will happen to the workers that was devoured by the cock only to be jizzed out. 7/10 Would play again if there are more maps.
Didn't think I'd be enjoying this as much as I would but the stealth gameplay and mechanics actually got me engaged and interested. I would say if this fetish isn't your thing, keep an eye on what this dev 'churns' out next and maybe that will be to your liking. I myself will check out the other games they've made to see if they hold up as well as this one. Definitely think this one's worth a play.
I enjoyed the game. It's obviously not for everyone, but if you're into furry, and you don't mind the vore, the game looks and plays quite good. Main character is a black and white furred herm/futa rabbit with a massive horse cock. We can't see if they have a pussy, so I'm going with probably futa. Your chest is rather flat, which is a small negative in my opinion, I like boobs. Visuals: There are issues, don't get me wrong, but it doesn't hurt the overall game. The clothes on your targets just sort of explode after a second when you grab them, so that's a little off, but the models themselves are nice, in my opinion. There aren't a ton of different models, only 7, so they can get repetitive, but they all jiggle well and the fact that you can 'paint' them is fun. There is some slight clipping issues here and there, but nothing particularly bad. Mechanics: The stealth is very forgiving, often being not an issue at all, though it does it's job, sometimes forcing you to hide for a minute because too many witnesses are around. Though if it's not a guard, or guards aren't very close by, it's often completely pointless to worry, as the one that panics needs to find a guard to actually be a problem. The CV part is well done and, as you would expect, is a very bad thing for someone to see you do. It turbo charges the alert circle over NPCs heads. Your balls also make noise, either when they flop after a jump or fall, or while churning, meaning you can't slurp someone right next to a guard and be ok, unless you get lucky. Your balls can get too heavy to move, they will often, on most maps, get too big to fit through doors or hallways after 3-4 victims, and even the first one makes getting up stairs quite difficult. The stations for releasing victims are a bit odd, there are 3 types, onahole station, plushies, and people. The onahole stations are big, purple tubes you fuck, which have 3 uses each. The plushies come in three flavors, male, female, and snake, they have one use each, but are a lot more common. And the people are usually found in bathrooms, though can show up in different areas here and there, depending on the map, they have one use each, and begin wandering after you've filled them up, and, yes, you can churn them as well after, if you want. Condoms are produced by the first two types of 'relief' stations. If left in the open and found by someone, they can be dragged to a machine that will reform them. If you empty yourself into one of the people 'stations' they can not be revived. Gameplay: Again, because of the lack of different models, and the fact that there are only 4 maps to play, replay-ability is not the highest. That said, the NPCs move randomly, some have multiple spawn locations, etc. So it's not too bad, but it won't last forever. Because the game records your best time, speed running is a thing. For instance, my best time on the City map, which contains the only predator that can get you, I have a time that's around 30 seconds. I have a potentially faster route, but I haven't managed it yet. Ending comment: In the end, personal preference takes the forefront. I, personally, enjoyed the game, 100% cleared all four save files, and, as mentioned above, done some speed running as well as challenging myself to full clear maps without being noticed by security. I have done everything there is to do in the game, that I know of, and I still load it up from time to time just to have a little fun. Overall rating: 8/10 Needs more content, and a bit of polish. Otherwise, solid gameplay. I'd say give it a shot if cock vore doesn't absolutely disgust you. You might find out something new about yourself.
At first I thought 4 levels was too little but tbfr the main mechanic gets old very quickly. Aside of that, it's an enjoyable stealth cock vore game. I wish there was a way to knew who was the Janitor and the Head of security in the last level but hey, it's a fun little game
God forgive me but it is a little fun. The gameplay is lacking in a bit but the music with the art style make up for it. The "taken down sequence" is shocking to say the least but is made weirdly funny with the cornball puns. If u wanna make a mixed drink of 2 parts fun gameplay and 4 parts trauma then its a good game.
Buggy, bland, and very, VERY one track. You cock vore enemies, the end. If that's your fetish, you're...kind of set, but not really. The idea of this is cute enough, but it genuinely feels more akin to a meme game than a porn game. The Cockvore happens in about 4 seconds, so you'd have to go turbo to actually enjoy it. Your balls immediately look ready to pop and just flop around like bowling balls after one, uh...victim. You don't get to be prey when losing, nor does ANYTHING happen at all. No banging, no cutscene, just a cut to grey. The game feels like more of a tech demo or proof of concept than something that they should be charging money for. Kinda gross that they are, tbh. I got my balls stuck in the first minute of playing. Game's a buggy mess, very lacking with content, and just...such a whopping disappointment. Just because it's basically the only of its kind, it doesn't get a pass for being the first. That's no excuse to just make a lazy thing like this.
This game is 10/10 You're just some horsecock wielding vigilante fucking up everyone's day (in the best way possible) you stealth from level to level and the detection radius doesn't seems to be too strict which makes speed running this game 100x better is it buggy...? Visually sometimes, but for the engine its made in this game plays amazingly well especially with all the bodies it loads on one map. ITS FUN play the game for yourself and enjoy it and i hope we get more content for this because its AMAZING
Furrys? Yes Cock Vore? Very good! True 3D? Awesome! Stealth Gameplay? Lets GO! 10/10 Finally A game that isn't just RPGM or a visual novel. With some of my favorite fetishes! Are there bugs? Yeah, its not a AAA game. But those can be patched and the game has never crashed on me ones, and i've tried! Made a condom so big it flew out of the map!
Noooooo... No you don't really need to play this game I don't think. Shit controls, shit premise, shit level design, shit... Basically everything, I suppose. I love how the content warning is ONLY cock vore even though there's like 17 things in here that should be content warned about. Furries, man, so far detached from reality they don't even know what constitutes as severely weird.
Have you ever wanted to glide between buildings on a zipline by holding on with your engorged ballsack? Well, now you can. Its a simple short game with a remarkably engaging gameplay loop. Metal Gear Solid your way through several actually pretty well-constructed levels, shove specific targets down your massive, throbbing horsecock, and make your escape without being detected. Fuck and cumflate willing participants or find sex toys to unburden yourself in, lets be honest, what is pretty normal furry sex. In a strange, equally furry way, it kinda reminded me of the heist missions in Blinx 2. And I have to give it a nice rating for appealing to such a specific fetish. I appreciate it. P.S. The game is good for a laugh too if you aren't completely off put by the content. I've not laughed at a game quite so much as the time I got caught in a doorway because my balls were too huge to make it through.
You might also like
Waifu Dreams City
Waifu Dreams Studio
Build 109
Midnight Magic
GoobStudios
v0.2.1 Public
Carnal Instinct
Team Carnal Instinct
v0.7.5
Voronica Goes to Town
HeedlessHedon
v1.0.1
Holdcraft Chronicles: Aki
Seez
Ch.10a
The Dorm Is Yours!
Kami.Pimp.
Steam
G in the Ruins: A Lecherous Perverted Exposure Sandbox
Anoh-KanikousenZ
v2.1
SGF (Schhool, Guiys & Funn)
Alredel
v0.22
Back to the Roots
The Priceless Beam
v0.48
Family Trouble
Goth Girl Games
v0.9.85