CS Campus Project is a sandbox-style adult game made by CWM Dev using the Others engine. You play as a female protagonist beginning a new life at college, where she must resist a corrupting campus environment. The game is animated and text-based, with themes including corruption, school setting, and sandbox play.
The current build is v0.4.0, released on January 24, 2025, and development is ongoing. It runs on Windows and Android, is written in English, and is uncensored. The latest changelog says this update added some extra events and quality-of-life changes, though not much content. The notes also mention that most of the developer's week went to waste. CWM Dev began preparing polls for the next update, with Honor Roll supporters able to vote.
Developer's description
A sandbox-style game about a girl starting her new life in college, and trying (or failing) not to be corrupted by its environment.
v0.4.0
Regarding the changes for this version, you can read about them on the previous weekly update, and since most of my week unfortunately went to waste,
I decided to throw in some little extra events and QoL changes I was originally gonna include in the next update.
Not much got added, but hey, it's better than nothing.
Also, I'll start working on polls for content priority that will go in the next update.
Honor Roll supporters will be able to vote, so if you're interested in that feel free to join the gang!
v0.3.1
Fixes
v0.3.0
General:
- Quest system refactored, and Elliot sidequest reimplmented
- Events in the city, residential district and family home now happen only at appropriate times
- Added the Mall along with the Electronics and Adult stores
- Players can signup as a camgirl via her laptop once the webcam is acquired. This will be the player's third possible "side job"
- Added an inventory system, with a temporary UI while I figure out something more permanent
Events:
- Added the Campus Dean's office with 1 event
- Added the City Alleyways with 3 events
- Added 2 events to the City "Pass time" action that only happen at night
- Added 3 events to the camgirl side job, some require items obtained from the adult store
- Added 3 events to the Parent's bedroom
- Added 2 events to the residential district
- Added 2 events to the Church's priest
- Fleshed out the gym events a little more.
Fixes:
- Fixed mobile having big empty gaps to the left and right of the game area
- Fixed the ingame menu text being too big by default
v0.2.0a
- Fixed Quest system
- Added a preliminary option to increase/reduce text size, this persists with save data (Thanks Sorter!)
- Cleaned up the ingame menu a bit, added buttons for both the features above
- Fixed 4 sunbathing events that weren't applied properly
- Reimplemented Elliot's detention event
- Fixed the gym membership price (it was set to charge $1000 instead of $500) (Thanks Sorter!)
- Fixed brother's bedroom event requirements text (Thanks Sorter!)
- Fixed energy requirements in the Waitress job (Thanks augustiner420!)
- Fixed several typos in some stats earned (Thanks augustiner420, Eris and anemone!)
- Fixed laptop menu visibility in mobile, again... (Thanks augustiner420!)
- Fixed a bug in earning detention strikes on the library
- Fixed one event not spawning on the library
Known issues:
- The ingame menu modal/dialog doesn't respond well to big text, especially on mobile. Bear with me for a bit as I have to redesign it either way
- Elliot's sidequest still breaks sometimes and can potentially cause a softlock, I'll take it down for now and do a deeper dive into quest structures in general to nail it down properly and avoid future issues due to poor code
v0.2.0
Major Changes:
Added a Quest system to the game, to more easily implement them in the future
Added a Quests panel, with a placeholder button at the bottom area to pull it up. Keeps track of your ongoing quests and what the next step is.
Added the Housemaid side job with 4 events, unlocked by visiting houses in the residential district.
Added 2 other events to the residential district.
Added Library area, with 4 events.
Added the first NPC, Elliot! He also has his first sidequest implemented. This is unfortunately bad news, as he will be acting as your bully through the course of the game.
Implemented the detention area, with 1 default event and 1 random event, and added triggers for you to end up there if you don't behave in college.
Added the Roof area to the campus main building.
Added 2 simple events to the Park, for now.
Added a proper exit step to the bus event, this fixes gaining the same stats no matter what you choose.
Minor changes:
Fixed a bunch of layout stuff, game should hopefully run on pretty much any screen now.
Fixed three wrong area links that led to weird teleporting after an event
Fixed some extra typos
Changed some time ranges for certain areas to be open/closed
Changed corruption gain in a couple events
Some code cleanup
v0.1.0
Includes:
- 4 main areas (campus/college, dorms, city, family home) each with several places to visit
- 26 total events of which 20+ are H events, some with variations
- Event variation/unlocking based on player stats, daily/area/story flags, etc.
- Family "ranks" which unlock scenes with your family members
- Detention system (there aren't any events that build detention "strikes" yet, but the system is already in place)
- A bunch of other technical/backend things too long to list that generally don't concern the player
This release focuses almost entirely on building the foundations of the game itself, and as such most of the time was focused on technical stuff. I did my best to include a decent chunk of areas and content as not to have a boring, empty release, but please bear with me as some of the events are rather simple and will be fleshed out in the following release.
Now that the boring part's out of the way, 0.2.0 will focus entirely on gameplay content (namely the Detention system, more events, first side jobs, first chunk of the story and the first NPC with it's first set of events/sidequests, among other things)
If you encounter any bugs or issues, or want to share your criticism to be considered for the next release, feel free to join our Discord. This will likely remain the largest release for this game (development wise, not content wise) and I'm sure I accidentally missed stuff here and there.
Player reviews
Player rating1.5 / 5 · 2 ratings
Written reviews2 · avg 1.5★
Positive (4–5★)0%
Latest review2025-01-07
Mercedes2025-01-07★★★★★
Failure is inevitable, because FMC is given almost no rights to defend itself. Grabbed in class? Completed Give the PE teacher a blow job without prior dialogue? Done Grabbed in the swimming pool? Done Grabbed on the bus? Done The…
Lupiscanis2024-12-09★★★★★
It's a barebones start, not much to see here. The UI seems decent but that's all I can really say. Some of the current links and passages either don't work (clicking does nothing) or in some cases will teleport you…