Cyberpink: Tactics
by Cyberpink-dev
3D Game
Adventure
Animated
Big Ass
Big Tits
Fantasy
Female Protagonist
Monster
Sci-Fi
Strategy
Turn Based Combat
Vaginal Sex
Cyberpink: Tactics is a turn-based tactics game set in a bright cyberpunk themed world where sexbot AI has become too advanced. It is trying to take over the world to sexually please everyone as effectively as possible.
Screenshots
v0.16
Major updates:
New visual level (Street)
Level picking looks nicer
Tentacle trap (and it's binding animations)
Energy shield (might be buggy)
Minor updates:
9 levels (each enemy has slightly different cards to use)
Loading screen
Landmine trap
As always,
feedback is a huge help
. Bug reports and suggestions both.
v0.15
Major updates:
Kate - The maid catgirl (reset save data from main menu to unlock her)
"Sex driven" effect, basically sex animations in combat
One new animation with each robot (for Kate)
Minor updates:
Railgun turret nerf - needs 2 AP for regular shot, 4 AP for across the map shot
Always nude mode in settings
Kate doesn't really have any story connection or unique gameplay element to her yet. That would have to wait until some other time.
v0.14
Major updates
Nude scout girl
Win and lose cutscenes
Updated level visuals
Short sex animations between scout girl and each robot
Minor updates:
First level should be easier
Main menu background
Cheats (can be enabled from settings)
Somewhat improved UI
A lot of deeper technical problems got solved to make these animations happen.
v0.13
Major updates:
First cutscene
Scout girl
Level looks more like night
Shield tank long sex animation
Minor updates:
Victory screen shows more info
Deck building is more comfortable
Targeting line is better animated
Button to reset camera position
I simply like this game for unique artstyle and character models, as well as for a focus on real gameplay. Needs dedicated animator and animation tech to be juicy, but even as of now I still like the project. Hope the dev will find a team or get his work condition sorted out to continue working because I hope to see new updates in the future
As a single-dev WIP game, this game rocks. Might not be XCOM-level yet, but it's got the right core elements: - Good art - Actual tactically "meaningful" gameplay (inasmuch as an ero game is "meaningful" - In-progress campaign Yeah, once you unlock some of the cards you can cheese the AI pretty easily, but that's half the fun. Want to see: - bigger baddies (in terms of hitpoints/difficulty to kill) either -) better cards (to play against the bigger baddies), or -) ability to upgrade existing cards
Good quality game, needs more content. Low game size, doesnt use much resources, interesting gameplay with sexual content well designed into it. As of 2021 september it has too little content however, but keeping a close eye on this project
I really like this game. Pretty fun concept, even as a game. Nice animations. I can see that it has the start of a good story, and I look forward to more animations/scenes. Would love to see more enemies, and maybe some sort of corruption, i.e unlockable outfits. I really hope that more allies will also be added, with a variety of body shapes/characters, etc
Gameplay made sense after a few turns. Basically keep spawning in units and keeping them alive until you can sweep towards the enemy side of the board. Shield tanks and turrets are great for this. Important to remember you can stock up energy for your commander and your units if they don't have much use this turn. The barricades kept things interesting, but overall there could be more depth to the strategic options. Maybe more status effects or ways that things interact. Or especially more variety of units. Kind of disappointing that the sex scenes are limited to the gallery and level 1 gameover screen. The visuals are nice and the aesthetic is good, so I'd be happy to see more there. Overall a decent start!
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