Dark Magician Kagura
by KaguraRPG
3DCG
Adventure
Ahegao
Anal Sex
Big Ass
Big Tits
Corruption
Creampie
Drugs
Exhibitionism
Female Domination
Female Protagonist
Footjob
Futa/Trans
Groping
Group Sex
Handjob
Humiliation
Lesbian
Male Domination
Masturbation
Mobile Game
Multiple Penetration
Oral Sex
Prostitution
Rape
Sex Toys
Sexual Harassment
Spanking
Stripping
Teasing
Titfuck
Transformation
Turn Based Combat
Vaginal Sex
Voyeurism
Kagura has finally earned her place among the Dark Mages, stepping into the world as the guild's newest graduate. Eager to prove herself, she embarks on her first official mission, but things don't exactly turn out as planned... What will happen to her, and can she overcome whatever hardships come her way?
Screenshots
Android
v0.4.0.1 -> 0.4.0.17
- Added 2 new combat H scenes to Suzu
- Added 2 new combat H scenes to Sayo
- Added 2 new defeat scenes to Namori (Female and Futa variants)
- Repurposed one of the namori scenes as a Miniboss defeat scene
- Fixed a softlock in the Guild caused by incorrect quest flags
- Fixed some NPCs causing a softlock when interacted with
- Fixed some missing initializations required for the new intro skip
- The new bandit variants now count towards "Bandit Menace [1]"
- Fixed the new shop system not granting purchased items
- Fixed the new combat system failing to load some image and audio assets
- Fixed some menu elements not updating stats sometimes
- Fixed the bed event dialogue not sourcing Corruption numbers from the new system
- Fixed missing/incorrect H stat increases in some scenes
- Fixed audio playback not stopping properly after H scenes
- Fixed some Gallery NPCs not displaying the intended scenes and tips
- Fixed a placeholder line appearing in one of the bar minigame actions
- Fixed some Cheat NPC options not working as intended
- Fixed the Church minigame not starting correctly
- Fixed the Hospital scenes missing audio triggers
- Added a scripted event to prevent softlocks when losing the tutorial fight on purpose
- Added dialogue lines for the Guild Master and Receptionist during certain steps of "Adventure Time!"
- Added target selection when using certain consumable items
- Fixed the Load Game screen continuing to register inputs after a save file has been selected
- Fixed the new interaction system failing to load choices in some interior maps
- Fixed rendering and touch control issues on Android
- The train station ticket seller now uses the new interaction system
- Updated the style of the pause menu buttons
- The NPC Interaction menu now scales properly on mobile
- Fixed pathing issues on Linux caused by inconsistent capitalization
- Restructured assets for the Bar and Church minigame for consistency, they should play properly again
- Added missing declarations for some seduction actions (kagura x female, isao x female, isao x futa)
- Tied up some loose ends and missing QoL in story cutscenes
- Fixed collectibles not disappearing after pickup, and missing their glowing effect
- The quest journal now tracks progress in real time instead of only displaying requirements
- Momo's introduction event is now available from day 3 onwards
- Re-enabled Kagura and Suzu's custom spell interactions
- Fixed certain H stats not calculating gains and losses correctly
- The shopkeeper in Western Ishikura no longer spawns at night.
- Added safeguards to (hopefully) prevent flashing white screens to become stuck in battle
- Improved mobile touch support in the Pause Menu
- Added a new Expedition selection screen.
- Fixed scene playback in some combat and minigame scenes
- Fixed expedition selection not properly filtering options based on story progress
- Fixed an incorrect corruption check in the strip poker minigame area
- Fixed an issue where party members would not act if an H scene triggered the previous turn
- Fixed the home masturbation scenes not triggering properly
- Fixed a missing teleport to the Tenshima entrance during "Greater Heights"
v0.4.0
Content:
- All party members can now use Seduction actions! (Sayo will get hers in the next update)
- Added two new Seduction abilities: Fingering and Cunnilingus
- Added 15 Seduction actions to Kagura
- Added 9 Seduction actions to Rei
- Added 11 Seduction actions to Suzu
- Added 15 Seduction actions to Isao
- Added 18 Combat H scenes to Kagura
- Added 6 Combat H scenes to Rei
- Added 12 Combat H scenes to Isao
- Added 2 new scene to the Hospital, taken from the Patreon poll!
- Added 63 new Perks
- Added Female and Futa enemy variants to Namori
Misc/Fixes:
- The game now has a native Linux port!
- Complete UI overhaul! Every single menu screen in the game has been fully rebuilt
- Added a Difficulty system! You can now select between Easy, Normal (default) and Hard anytime in the Options menu
- Added virtual controls for mobile
- Added a new NPC Interaction system! Some major features/fixes:
New interaction UI that allows Kagura to choose how to approach NPCs through a set of options based on the NPC
NPCs now react to Kagura wearing a lewd outfit or being naked
Improved Citizen/Brothel interactions, reworked "Offer" interactions into a Seduction system initiated by the player
NPCs now have the ability to spawn dynamically and conditionally
NPC Markers no longer conflict with eachother and have improved behavior
(Note: Some NPCs are still pending migration to the new system)
- Reworked the Gallery plugin into an all-purpose H Scene manager
- All H scenes (general, combat, seduction, daily, etcetera) have been migrated to a new playback system
- Actor Stats, Perks and H action counts also migrated into a new, improved system, and their plugins updated
- Added new save compatibility system migrations to move old saves into the new architecture
- You can now change Purity Loss Rate from x1 (default) to x5 in the Options menu
- The following outfits now have overworld sprites: Naked, Swimsuit
- Added the Residential District area and a Fast Travel option for it
- Added the Town Hall
- Added the Hospital
- Added an outdoors area for Train Ride sequences
- All third-party VFX plugins have been replaed by an custom system that allows for more flexibility and performance
- Added Graphics Options, you can now choose between Off (no VFX), Low, Medium and High
- Added wardrobes to the Ishikura and Yoma Inns
- Some Perks are now character-specific
- Fishing now requires purchasing Bait at the Fishing Guild
- Perks are now in the Stats menu, instead of the Skills menu
- Added several new assets including icons, sprites and backgrounds
- Some more map layout changes and corrections
- The Cheat NPC now supports Sayo and Rei
- Added all new scenes to the Gallery
- Added missing flags for combat/minigame H scenes to the Gallery
- Modified the visual effects for interactable objects on the map
- Suzu's spell list now always has the current combo spell first on the list if you have "Command Remember" enabled
- Fixed an issue that could cause the player to get stuck in a Yoma Village cutscene
- Fixed the background music in Yoma Woodlands [A2]
- Fixed Kagura being able to select spells she doesn't meet the conditions for, causing her to do nothing that turn
- Fixed typos in a couple of H scenes
- Fixed some Perks not increasing Lust damage dealt/taken by the intended amount
- Fixed the game version number not displaying on Android.
v0.3.3.1
->
v0.3.3.6
- Fixed the Tentacles scene calling the wrong scene ID when triggered
- Fixed the stairs in the Yoma Inn leading to the Ishikura Inn
- Fixed some wrong definitions pointing to Sayo's events for the new party member's Combat H scenes
- Fixed one Citizen NPC in Yoma Village being linked to Ishikura for H scenes
- Removed a duplicate dialogue entry in one of the Namori scenes
- H stats for the new party member now increase after an H scene
- Fixed an incorrect return statement in the Teleportation Rune script
- Restored a missing exit in Yoma Woodlands [A4]
- Fixed Ishikura's teleport option to Yoma Woodlands
- Added a Fast Travel option to the Train Station
- Fixed an issue where Rei would not be removed from the party when using Teleportation Runes
- Fixed the Gallery NPC for the Goblin missing a closing bracket in it's notes
- Removed an impassable bridge in the Pier
v0.3.3.0
Content:
- Added a new town: Yoma Village!
- Added a new Expedition: Yoma Woodlands!
- Added the final party member!
- Added portrait, bio, combat portraits and other similar CGs to the new party member
- Added 91 flavor text entries to the new character's H stats panel
- Added Perks to the new party member
- Added 4 scenes to Yoma Woodlands
Imp defeat scene
Werewolf defeat scene
Goblins defeat scene
Tentacles capture scene
- Added 10 new Combat H scenes for Kagura and the new party member
- Added a new scene to Yoma Village taken from the Patreon poll!
Misc/Fixes:
- The wiki is finally here! You can view it using this link:
- Added two new Main Quests
- Added 2 new Fishing spots
- Citizen-related H content is now also available in Yoma Village
- Added an ability kit for the Priestess class
- The new party member will become available in the Arena upon completion of the new Expedition
- Added a vendor to Yoma Village with items that speed up Purity loss
- Added a new Port area to the Beach and moved the Fishing Guild there
- Updated the Quest plugin to notify players when there are no more Main Quests available
- Teleportation Runes only work in Expeditions now, and are sometimes disabled for story purposes
- More balance changes
- Added all the new scenes to the Gallery, and reworked the map a little
- Fixed the "Magic Wand" item not being a Key Item
- Fixed the scene "Old Man 1" missing it's intro sequence
- Fixed an issue with the Fishing plugin not loading fishing spots if they had uppercase letters
- Sayo should now be properly initialized in all old saves (along with the new party member)
- Fixed a couple typos and tile issues across the game
- Fixed Sayo's lust display in her H stats panel referencing the wrong ID
- Fixed some of Sayo's spells having the wrong target options
- Fixed lighting issues in some building interiors
- Lots of code and event cleanup once again
v0.3.2.3
- Fixed a crash in the Fishing Guild's Appraisal menu
- Fixed 2 Female Citizen/Brothel scenes having swapped names and images
- Fixed an issue where Fishing Minigame data would fail to initialize in old saves
Known issues:
- Android port does not currently run in forced landscape mode and needs to be rotated manually
v0.3.2.0
Content:
- Intro sequence reworked! A bunch of polish all over the place, event cleanup, title drop, among other things
- Added a new scene to the Bandit Lair
- Added a new scene to the Tailor
- Added a new scene at home, accessible by purchasing an item at the Beach
- Added a new scene to the Slums Inn, as well as a new building for it
- Added 2 new scenes to Female Citizens/Brothel clients
Misc/Fixes
- Added a new tutorial fight to teach about H Combat mechanics
- Added a new tutorial for Quest and H NPC interactions
- Refurbished the Bandit Lair, and added the ability to re-visit it
- Updated save compatibility to adjust for the new Bandit Lair changes
- Herbalist quests are no longer required to progress the story
- The Main Quest "Mysterious Voice" no longer requires 5 in-game days passed
- Bandit quests in Namori are now treated as Main Quests
- Added the Fishing Guild! You will now be able to register and sell your fish for Gold and a special currency
- Added 45 new fishes, two new fishing spots, and changed which fishes appear in the existing spots
- Added a new Fishing Log where you can see all the fish you've caught
- Added a special shop at the Fishing Guild where you will be able to exchange the special currency for rewards
- Moved both swimsuit outfits to the Fishing Guild shop
- Added the ability to re-visit the Dark Magues Guild via train ride
- Changes to the quest system to allow for NPCs to have markers during in-progress quests
- Changes to the H scene manager plugin to allow for scenes that unlock via flag triggers
- Bar and Church minigames now use a new formula so that their rank doesn't max out too fast
- Several tile changes across a bunch of maps
- Fixed two interiors having godrays enabled
- Fixed the Easy Mode reward not being auto-equipped
- Fixed the Quest system plugin using an obsolete notifications system
- Fixed being able to pick train rides whithout having enough money
- Fixed the Train H scene not triggering when the conditions are met
- Fixed 2 Home H scenes failing to appear or appearing without the required items
- Changed the icon of the Desktop/Android builds of the game
- Fixed a couple database typos
- Added a safeguard against a potential softlock in the Brothel
- Kagura now fully recovers when going to sleep
v0.3.1.5
- Added a new main quest
- Added 17 new scenes, listed below:
Train random event scene
Beach hunk scene
Footjob enthusiast scene
Alchemist scene
Guard training scene
Isao scene
Momo scene
Aphrodisiacs scene
Brothel Female variant (1 scene)
Brothel Futa variant (3 scenes)
Brothel Special variants (Kagura x other side characters) (4 scenes)
Home Masturbation (dildo variant)
- Added Sayo as a party member
- Added several Combat H CGs for Sayo
- Female and Futa Citizens can now be encountered in town and as Brothel customers
- Side characters can now be encountered in the Brothel if their corruption is high enough
- Added an Arena minigame, where you can fight enemies once a day for rewards
- Kagura can choose up to 3 side characters to aid her in the Arena
- Added a new Fishing minigame, accesible by obtaining a fishing rod from an NPC at the Beach
- Added fishing spots at the Beach, Ishikura Town and Namori
- Added an NPC in the beach area with a special shop
- Changed the method for unlocking the following outfits:
Witchcraft Adept added as a reward for unlocking Momo's third scene
Swimsuit and Alt. Bikini added to the new Merchant NPC at the Beach
Battle Princess added as a reward for unlocking the Arena
- Added a train platform area past the Western District
- Added a new Beach area
- Attempt at fixing enemy pathing to stop them from getting stuck inside a wall
- Reworked Kagura's battle portraits
- Robber scenes now properly affect stats
- Reworked several systems to allow for toggling certain fetishes on/off
- Added a button to the gallery to toggle Futanari content freely, as well as a prompt when starting a new game
- Expanded the Gallery map, added the new scenes, and updated the description and event logic of many older ones
- Reworked the item popup plugin in an attempt to fix visibility issues
- Added a new plugin to handle Gallery related stuff more easily
- Added new assets for the new minigames and some existing enemies
- Sprites in the Gallery will now be greyed out if their scene hasn't been
- Fixed Isao and Suzu having their corruption gains set based on Kagura's purity
- Fixed some of Suzu's H actions not pointing to the right stat counters
- Fixed some portrait expressions not being reset in a few events
- Fixed one of Isao's scenes not hiding Kagura's portrait properly
- Fixed two Gallery scenes triggering H stat changes
- Fixed the save compatibility system unlocking the strip poker quest regardless of Kagura's corruption level
- Fixed a few tile issues in Inner Tenshima
- Fixed the Robber NPC spawning before Kagura meets the requirements for his scene
- Fixed Namori scenes playing based on Purity level instead of Corruption level
Known issues:
- Some scenes may have sound issues as well as not affecting the right stats. If you find anything like that, please let me know.
- Foot fetish-related H stats, abilities and perks are not yet implemented
(Assets were made but some system changes are needed to align with the new fetish toggling functionality)
v0.3.0 Hotfixes
- Changed the position of some portraits to avoid overlapping with dialogue
- Darkened some UI elements to make colored text a bit easier to read
- Fixed Isao's Shadow Bolt being treated as a passive spell
- Improved the save compatibility system to make the spell re-learning script target all characters
- Fixed Kagura's portrait going out of sync in some H scenes (going to bed turns it back to normal)
- Fixed collisions for Dry Roots
- All overworld enemies (except slimes and everyone in the Bandit Lair) now have a generic sprite to avoid confusion
- Fixed the Tease seduction ability not working properly on Ogres
- Re-enabled the Gallery NPC that displays seduction abilities
v0.3.0
Content:
- Added defeat scenes for Ogres and Bandits in Tenshima
- Added Momo scene #2
- Added Isao scene #3
- Added a new scene to the church
- Added 2 new scenes to the Slums taken from the content poll!
- Updated some old combat CGs for Kagura and Isao
- Added seduction actions for Kagura to use against Ogres
- Added a new side character with her own portrait CGs
- Added 1 new Main Quest and 3 new Sidequests
Misc/Fixes:
- Added a brand new combat UI! Some notable changes:
Cleaner interface that's easier to navigate, always has important info visible and removes clutter
Custom animations and visuals
Character portraits with dynamic expressions based on current HP and Lust buildup
Changes to visual elements and action selection/target systems for better mobile support
Please give me your thoughts about it! I'll add support for Kagura's outfits in the next build
- The main menu has a new preliminary look!
- Added animated transitions for side character portraits
- Modified Kagura's overworld sprite to match the previous default outfit changes
- New scenes released each update will be marked in the gallery with a special tile
- Added a new object in Kagura's home with small tutorials about important parts of the game
- Daily random events no longer spawn at night
- Daily events will now reset until you go to bed if you use the Cheat NPC to lower certain stats
- Fetish scenes (e.g. Momo's scenes), when skipped, will no longer record stats or be marked as played
- Added new tiles for buildings in the slums and western district
- Added new music for certain places and scenes
- Added new interiors for buildings in the slums and western district
- Quests now support dependencies/prerequisites
- Quest NPCs will now properly show quest bubbles regardless of whether or not they have an H scene available
- Visibility changes to Kagura's home
- Mika now requires completion of all her sidequests before you can view the aphrodisiacs scene
- Seduction CGs now change based on the enemy target's type
- Enemies now have support for only allowing certain seduction actions to be used on them
- More balance changes for Isao, Suzu, enemies and bosses across all maps
- Fixed some perk typos and associations, and added some new ones to separate enemy and player actions
- Fixed Townsfolk NPCs turning away from Kagura when triggering their scenes
- Fixed perverts not triggering their scenes properly when reaching Kagura
- Fixed perverts sometimes triggering their heart balloon/chase logic after despawning
- Fixed the slums sauna not properly resetting the portrait's expression when leaving
- Fixed some incorrect tiles in the western district
- Fixed the Slums sauna having the wrong price listed in the text box
- Fixed a bunch of tiles in the apothecary not having collision
- Fixed Ai's portrait position
- Fixed/removed the semi-transparent overlay that appears in combat
- Fixed a case where the battle log would display "there was no effect" messages on seduction actions
- Lots of performance optimizations, code cleanup, event cleanup, etc.
Patch 0.2.3 Hotfix #3:
- Fixed an incorrect corruption check in the unlock NPC for the strip poker minigame and added a safeguard for people accessing it with low corruption
- Passing time in your bed will no longer offer the fast travel menu
- Re-added the game over prevention mechanism for when only Kagura dies in battle
Patch 0.2.3 Hotfix #2
- Fixed a teleport event in the new part of Tenshima
Patch 0.2.3 Hotfix #1
- Fixed a conflict between two plugins causing choice menus with more than 6 choices to malfunction
- Fixed Ogres having incorrect CG declarations for Suzu in the combat H system
Patch 0.2.3
Content:
- New area: Ishikura Western District!
- New Tenshima area related to the main story with a new enemy type and 1 new defeat scene
- Added a Casino area to the Western District with a bunch of small activities (Blackjack, Poker, High-low, Roulettes, and Slot Machines)
- Added a 'Strip Poker' minigame to the casino, accessed by talking to the bouncer near the entrance while at Corruption level 3
- Added a defeat scene to the new minigame and various CGs for round losses
- Added a Sauna to the Western District, which provides a full-recover and a 10% experience boost once a day (and a neat CG to go with it!)
- Added a Sauna to the Slums, which provides the same bonus for cheaper but risks triggering an H scene
- Added a Brothel to the Slums, which can be used after reaching Corruption 3
- Added support for random chance scenes, smaller events that can appear once a day if corruption and reputation checks are met
- Added a new random chance scene to the bar
- Added a new random chance scene outside the slums
- Added a new random chance scene in the Western District Market
- Added a new random chance scene outside one of the buildings in the Western District
- Added a new random chance scene in the central part of town
- Added 2 scenes from the Patreon poll! Exhibitionism scenes will be part of the new minigame, and the Church scene was picked to break the 2nd place tie
- Ogres in Tenshima now have unique combat CGs for both Kagura and Suzu
- Added unique CGs to perverts in the Slums
- Updated 2 combat CGs for Kagura
- Added 1 new main quest and 1 new sidequest
Misc:
- Flyers/posters will now only spawn in town if you've seen the 3rd Journalist scene
- Collectibles in expeditions now respawn every day
- The journalist's home and the apothecary shop swapped locations
- Added an option to fast-travel between town areas by using the sign posts
- Updated the riddle in the 2nd floor of Tenshima
- Added some new sound effects for menu navigation, they're subject to change and others still need replacing
- Reduced the base chance of enemy H combat tackles from 50% to 10% (still increases with high lust and corruption up to 80%)
- Modified the combat H plugin to allow for different CGs per enemy type, it now supports ogres and all future new enemies
- Added support for H scenes to have quest completion and reputation requirements
- Some minor modifications and tile fixes in town
- Suzu no longer remains in the party after finishing [To The Top!]
- Fixed the Slums' outdoors a little
- Moved the unlock gallery functionality to the cheat NPC
- The Cheat NPC now automatically fetches all new scenes for the gallery unlock function
- Removed some old references from gallery NPCs
- Portraits are no longer active during a pervert sequence
# Patch 0.2.2 Hotfix #3:
Bugfixes
# Patch 0.2.2 Hotfix #2:
- Fixed an issue with the save compatibility system not triggering correctly when loading saves while already in-game in a different save
- Fixed some incorrect teleports in 2 bandit lair scenes\
(if you're stuck in that room, hop on the bed and interact with it!)
- Fixed an issue where some saves would not port their outfits to the new system correctly
- Made the check for the Ishikura intro event more consistent for saves prior to the quest system update
Patch 0.2.2 Hotfix #1:
- Fixed an incorrect event trigger in the cutscene after defeating the boss of Tenshima
- Some small balance tweaks for the new companion and the Tenshima boss
Patch 0.2.2:
- New area: Ishikura Slums!
- Improved the Cheat NPC in the gallery and made it available to Archmages and above supporters through a password system\
(a new post will be made after every new build with the new password)
- Moved the ability to unlock the gallery to the Cheat NPC and added options to edit level, seduction actions and reputation
- New portrait system!
Supports options for enabling/disabling and changing size in the options menu\
Supports more dynamic expressions that can be combined with various effects like blushing, anger, surprised, confused, etc\
Much more performance friendly\
Re-shot all portraits to have a better angle and more of the character being displayed\
Self contained in it's own plugin for future improvements and new outfits/expressions/effects
- There are now 28 outfits (previously 16, thanks for your suggestions!) and many new expressions/effects
- Updated Kagura's main outfit and added 2 new variants to it (H scenes that use the main outfit will be updated later to reflect this)
- Added a new tab for the Stats menu with a small character bio and full renders of each party member, including all of Kagura's outfits!
- Added a new Expedition: Tenshima! Time to explore Ishikura's neighbouring mountain and finally get the story moving...
- Added a new companion! You will meet her once you get the new main quest
- Added new portraits for Isao, Mika and the new companion, as well as a secret new character...
- Added plugin that supports combo actions and on-hit attack triggers for the new companion, as well as action highlights and other minor things
- Added H combat CGs for the new companion and 1 orgasm CG (she's still missing vaginal/anal CGs)
- Added a bio and 84 flavor text entries for her H stats as well
- Added 2 main quests and 1 sidequest
- Mika got a haircut! Had to replace default assets to avoid potential issues, hope you enjoy her new look!
- Added save compatibility! Starting from 0.2.1 saves will no longer become obsolete (still recommend doing backups when installing a new build)
- Replaced the old church CG with one that has the new outfit
- Pervert NPCs will now spawn in the Slums, they will chase Kagura on sight and initiate some interactions when catching her
- Perverts have 2 CGs tied to them, with unique scenes and more CGs to come
- Added a system for H scene animations, no new animations this patch but stay tuned!
- Balance changes through the whole game! Feedback is greatly appreciated, below are some details:
Updated stats for all existing items\
Updated damage formulas for all spells\
Updated seduction damage % taken and lust gained from enemy H actions\
Updated stats and damage formulas for all enemies\
Added functionality for enemies to have % resistance to Seduction attacks\
Some enemies (notably bosses) will now require multiple orgasms before being defeated\
Certain bosses will be immune to seduction attacks\
Updated stats and damage formulas for Kagura and all companions
(this also applies to all enemies and items found in the new Expedition)
- Added a counter for how many times you have to make an enemy orgasm next to their lust bar, will improve the looks later
- The xmas outfit was removed (outfit count unchanged), and both the nun and cheerleader outfits were replaced with new models
- Corruption requirements and "lewd" property (the one that decides if NPCs react differently) for all outfits have been updated
- Added all new outfits to the temporary shop in town
- Added flavor text to citizens for when Kagura has low reputation or is wearing a lewd outfit (provided the "offer" mechanic isn't triggered)
- Leaving a minigame will now correctly equip the outfit you had previously, instead of the default outfit
- Mirrored the prison room in the bandit lair
- You no longer get fainting potions at the start of the game
- Added a new "Observe" skill for all characters
- Added a "Surrender" ability to Kagura unlocked by perks
- Added a new Apothecary shop and moved all potions and consumables there
- Changed the battle tracks of the bandit lair and namori minibosses
- You can now go out in Expeditions more than once a day (except at night)
- Invalid values entered when editing stats in the Cheat NPC now adjust to the closest valid one
- Improved wardrobe that utilizes the new portrait system for all it's operations
- The Item notifications now also show gold earned
- Lewd posters logic has been fully moved to the town corruption plugin
- A heart icon now appears above NPCs when gifting them a lewd poster
- Combat portraits have been disabled while I work on a more definitive version
- The game's version now displays on the title screen
- Fixed guards not properly using the plugin functionality to check for what scene to play
- Fixed some wrong actor names in combat H CG dialogues
- Lots of plugin changes and improvements (will spare you the details or else this post will be twice as long x_x)
Known issues:
- If posters already spawned in town they'll have no image attached until you go to sleep and reset them
- Mika has the heart spawn above her head for her scene but you need to complete her first quest to be able to access it
Patch 0.2.1 Hotfix #2
-Fixed an issue with the game over patch not working properly
-Fixed a lingering sprite in town
-The new citizen NPCs in the gallery will no longer come alive and start haunting it
0.2.1 Hotfix #1
- Fixed old plugin dependencies messing with purity/reputation/virginity loss
- Fixed an unintended Game Over if Kagura dies in Namori but Isao wins the fight
- Fixed some placeholder scenes stopping town NPCs from triggering their final scenes
- Fixed Momo's door being locked if you interact with it out of order
- Fixed some crashes due to incorrect sound effect calls in 2 combat scenes
- Fixed one of the new citizen scenes not being properly accesible during gameplay
- Added 3 missing scenes to the gallery
v0.2.1
- Added 6 new scenes to the townsfolk! This includes variations of existing scenes and a new NPC scene
- Added 2 more CG variations to the Tease Seduction action
- Added 3 more enemy H actions for combat
- Added a new feature for lewd dreams, you will start to experience them as you gain corruption
- Enhanced sex stats panel with new look and 180+ flavor text entries for both girls
- Implemented a reputation system that can be gained and lost by playing the minigames and triggering H actions with citizens
- Reworked the purity system, now you have 5 stages of corruption that can be reached by going to sleep with 0 purity
- Citizens can now ask for "favors" in exchange for money, triggered by reputation and corruption levels, with 3 unique scenes
- Added functionality for pervers to also start spawning at night, but it'll be unused until the next update
- There is a chance something will also happen in town if you meet similar requirements (has 11 unique CGs)
- Added a new character, you'll run into her somewhere in town after a few days pass (has 3 scenes)
- Reworked the entire quests system:
New Quest Journal: should be prettier, less buggy, more informative and can now also be opened with the Q hotkey for quick access
NPCs are now responsible for handling their associated quests and have an indicator above them when a quest is available
Improved notification system for quest acquisition, progress and completion
Added support for different quest categories
Lots changes under the hood to make it much easier for me to add new quests
- Updated renders for Old Man [1]
- Enemies, minigames and other events now check for corruption level instead of purity to decide what scenes/actions are available
- H actions and orgasms in combat now deal damage to the affected party member
- You now lose purity by using Seduction actions
- Adjusted lust damage for all Seduction actions, and Perks can now affect lust damage dealt/received
- H scenes in town can now be viewed once per day and advance the time of day
- A heart will now appear above NPCs when a new H scene is available
- Added Virginity related perks and the ability to lose them
- Isao can now eark perks and corruption!
- Updated Perks information, fixed some writing/config and added new details
- Added SFX and voice acting to all remaining scenes
- A certain NPC in the story will now move to the Slums instead (when implemented)
- Improved Gallery handling so I can more easily add all future scenes to it
- Added an NPC to the Gallery that can modify various things
- Removed levers in the gallery (except for gallery unlock)
- Added a glowing indicator to Kagura's bed, wardrobe, town signposts, and fixed all of them showing a different animation upon interaction
- Updated lighting filters to use PIXI 4.1.5, performance should be a lot better in low end PCs and smartphones (thanks iVillain!)
- Added an option to pass time to Kagura's bed and fixed the signposts around town not refreshing events
- Regular town NPCs no longer spawn at night
- Added a disclaimer to the main menu
- Added different flavor text to some NPCs based on if and what scenes you trigger with them
- Initialized variables for future party members for save compatibility purposes
- Fixed tile collision in the barn building
- Fixed some volume inconsistencies
- Fixed the night forest sequence transporting you to the wrong spot in the guild branch
- Fixed Seduction stat counters increasing by +2 every action instead of +1
- Enemies now pick randomly when two or more party members have the exact same corruption level, to prevent the first on the list to always be picked first
- Lingerie outfit now unlocks after viewing the event "Journalist [2]"
- Fixed the date/time box overlapping the Touch UI menu button when enabled
- Fixed guards not triggering the correct common event for their H scene
- Lost of other minor bugfixes and plugin changes
0.2.0 Hotfix #3
- Added sound effects and voice acting to seduction actions, job CGs, enemy combat H actions, bandit lair events, Namori events and Isao town events
- Updated the gallery with the new audio stuff
- Fixed being unable to exit combat H animations in Android
- Fixed some scenes not increasing stats properly
- Fixed some town events pointing to the wrong database entry after the cleanup
- Added a missing picture in one of the Namori H scenes
- Cleaned up a bunch of events
- Modified the sex stats plugin to group up combat/seduction stats and regular stats for actions of the same type
- Fixed a small visual bug in town
- Added a small glowing indicator to the crystal ball at home
- Fixed the robber H scene not having the new BGM changes
- Fixed a typo in the tailor's H event
- Fixed the tip for the masturbation scene in the gallery
0.2.0 Hotfix #2
- Fixed the Leotard having the wrong outfit ID
- Fixed an incorrect self switch preventing completion of the nun minigame quest
- If you didn't get the nun quest yet it should spawn automatically on Day 5
- Fixed the bar minigame preventing outfit changes in some cases
- Fixed an incorrect sprite spawning in both minigames
- Moved some of the outfits from the temporary NPC to the Tailor's Shop
- Fixed the seduction ability for handjobs being tied to the wrong perk
- Fixed an incorrect image in the gallery
- Made it possible for seduction skills to unlock after events/minigames instead of only after combat
- Fixed minigame interactions on Android
- Added the ability to end the bar minigame early by talking to the owner
- Fixed a typo in the priest dialogue
0.2.0 Hotfix #1
- Fixed a missing SE file when exporting the game
- Fixed some enemies not pointing at the correct event IDs causing H stats to not increase
- Fixed the sprite for the robber not spawning correctly the second time around
- Fixed the guard H scene not fading back in and remaining in a black screen
- Added the new scenes to the gallery
v0.2.0
- More story! After you complete some of the available quests and a few days pass, you'll gain a new quest...
- Kagura can now earn a total of 90 H perks (!!!) from being subjected to lewd scenarios, more to come later!
- All H events now affect your H stats as well as allow you to earn perks over time
- Added a more refined stats panel where you can see detailed H information for each character
- Added 6 seduction skills to Kagura with their own CGs, unlocked by certain perks
- Enemies now have a Lust meter you can deplete by performing seduction actions on them, once it hits 0 they're defeated
- BGM changes in pretty much every single map, building (sans 2 or 3) and combat/boss encounters
- Reworked the bar minigame! Lots and lots and lots of changes, new mechanics, plus everything is now contained in it's own plugin
- Added 3 more CGs to the bar minigame corresponding to some of the new actions, the scenes themselves will be expanded soon
- Added a church minigame, only has 1 CG and I'm still working on it but should be playable plus it unlocks a new outfit
- Added 2 more orgasm CGs (one for each minigame)
- New UI graphics
- New sprite for Kagura
- New preliminary combat UI (will expand it to have dynamic portraits/expressions and some other stuff in a future update)
- Added a credits button to the title screen
- Added the spell Soul Siphon to Isao
- She also now hangs out at the Affiliate Branch, and now does not vanish mid-cutscene when you first meet her
- Added a tab to the quest journal to view completed quests
- Added interiors for most of the locked buildings and redesigned some others
- Big nerf to enemies in Namori
- Made the nun outfit unlockable by unlocking the minigame
- Fixed the enemies in Namori using the wrong variable IDs to determine which defeat scene to play
- Fixed a resource typo in one of the plugins causing a crash on the Android version
- Fixed a few missing/incorrect tiles and tile collisions
- Added a plugin to fix sub-tile collision (for things like rails and other small objects)
- Fixed the day/night cycle effects not working on certain times of day
- Fixed the exclamation bubble in the quest board not going away when no quests are available
- Fixed visibility for all bubble animations/effects
- Fixed a light radius accidentally spawning around the player
- Fixed a bunch of items being selectable for use in unintended places, notably outfits
- Made the town signposts no longer advance the day and only advance time forward
- Made the fainting potion more effective
- Fixed the night theme in town not triggering sometimes
- Fixed the bandits in the forest cutscene during the intro
- Fixed the bandit lair boss being visible when re-entering the room after beating it
- Fixed player portrait visibility in small maps
- Bar customers no longer have a low chance to initiate H when Kagura is fully sober and at 100 Purity
- Purity can no longer go below 0
- The robber H event now only appears at night
- Enemies no longer cancel their H tackles when one is resolved in the same turn
- They also pick targets in order from highest purity to lowest now (to help with cases where Kagura has much lower purity than her companions)
- Added a mini-intro to Namori (may trigger for you if you're playing with an old save)
v0.1.3 Hotfix #1
- Plugin changes (lots x_x)
- Fixed some cut-ins not working as intended
- Fixed interacting with the bed triggering some leftover debug stuff
- A bunch of UI changes
- Android version fixed (mostly)!
- Fixed the player's HP being low after selecting easy mode
- Made the instaloss battle at the start harder to prevent softlocks in easy mode
v0.1.3
- Added 5 H scenes for Kagura to find in town
- Added 1 H new scene at home as an alternative to sleeping to reset Lust
- Added a placeholder Easy Mode
- Added a little UI display for the current day and time
- Made it so combat H scenes have to be manually stopped instead of ending on their own
- Redesigned the town a little bit
- Made a bunch of buildings accessible for the new events
- Redesigned all items for dark mages, will be added in batches
- Isao now has a new ability package to separate her from Kagura's
v0.1.2
- Portrait system! Now you can keep Kagura in your screen outside of cutscenes
- Outfits! 16 to be precise, a few of them are currently not accessible
- You can now change outfits in the wardrobe at home
- 3 new scenes in Namori that trigger at certain purity levels
- 1 scene at the bar
- 1 more scene for Isao in town
- Lots of small visual improvements (custom tiles, lighting, sfx)
- A new quest in Namori (no unique scenes for it... yet)
- Functional gallery!
- Skills revamp (you'll be a lot more powerful for now, I'll adjust the numbers as soon as I add the next batch of abilities)
- A new weapons/armor shop in town
- A temporary NPC that sells all currently available outfits
v0.1.1
Bandit's dungeon:
- all enemies drop gold now
- nerfed tutorial boss dmg and HP a bit
- now you're fully healed after being defeated in the tutorial
Ishikura town:
- added home, DMG affiliate branch, herbalist shop, church and bar areas
- added 1 expedition quests for Namori
- added an early version of the waitress job with 3 CGs and some portraits. These trigger more often the less purity you have.
Namori:
- added enemies and collectibles
- added 1 defeat H scene
General:
- reworked the intro sequence! now it ties into the story a little better
- added a day/night system
- added a little popup when collecting items
- added music to some places that didn't have any
- small HP potions now heal for more, added higher tier potions
- added a prototype gallery in Kagura's home
- added quests system
Characters:
- added Isao Tachibana as a party member for expeditions
- added 3 combat H scenes for Isao
- added 1 H scene in town that appears randomly when Isao has 70 or less purity
- Added Mika Aozora, the herbalist!
Fixes:
- fixed one enemy that didn't start combat on contact
- fixed the music not restarting after the tutorial boss fight
- fixed a crash when opening the menu after triggering certain events
The game I'm most looking forward to seeing. I really like the graphics and scenes in this game, the gameplay is relaxed, and I haven't encountered any balance or farming issues like some people in the comments. If the game doesn't get worse (which I hope), it will be a masterpiece that I'll return to again and again. I'm giving it a 5 out of 5 in advance because what I'm seeing so far is very encouraging.
Is no one really going to talk about how there's only one dude to fuck in this game? Like for real, no matter who or what enemy you're facing, an old man, a giant, a monster, a dwarf, no matter the shape or size, you will *ALWAYS* get the same dude, a middle-aged, muscular, bald white man. It really gets boring after a while. And I wish there were more variety of enemies in the sex scenes, because the MC and the scenes are really hot ngl.
I like the art for this game a lot. The combat can get tiresome but you can cheat it easily. The futa scenes are very hot and worth playing for. A bit too many scenes with no name npcs for my liking so I hope there will be some male characters added to make the scenes feel more personal
The H scene from the interaction with the residents in the game was very good, and the H scene from the defeat by the enemies in the story was also very erotic. Depending on the stage of the H state, there are different ways to attract opponents. I think it will be a huge game if the ending changes depending on the H state in the later update.
I like the way the story is going and it is an interesting game but every single sex scene is basically just a still framed image and only lasts like 2 text boxes. You'd think a sex game would focus on the porn but you're lucky to get a sound effect from these events
I literally do not care for the story, but I do think it was clever to put legally distinct (okay, maybe not) FF14 class/job mechanics into RPG maker. It's basically a mish mash of my favourite games out there. I do wish that the H system was more... Involved? That's probably what holds this back from being a 5 for me. You have to pray an enemy decides to do a H grab, and then grab who you want them to grab. And you can kinda have this bad RNG where they never grab, or they only grab the same person (and not who you want) constantly, and it's verylame. Especially made worse that levelling corruption is a SLOOOOOOOOOOOW grind. It can take literal hours to get a party member to corruption 5 since they're not always present, whereas it's much easier to do so with the MC. The babes are hot, I like the model style, and it has a lot of potential but what is there is already pretty nice. It's just a bit too grindy, the story is... There, and I do wish it had something more akin to battlefucking where higher corruption gives you lewd actions to do. I also love the outfits the MC can pick, but they don't really do anything outside of what your preview is. Since every H attack an enemy does, strips the character completely naked. Looking forward to more updates, so far what's there is far too grindy for my tastes, and it is a bit on the bare-bones side, but given it's like 0.3 as of writing, that does make sense. It's kind of a perfect 3.5 - 4 star game, but I would say I personally lean it towards 4. EDIT So there IS battle fuck, buuuut it is limited to the MC herself. Might expand to the other characters in future? Though it is pretty simplistic, I do appreciate it being there.
No idea how this shit has a high rating. The story is generic and boring. The corruption is the definition of a time waste. You gotta get your purity from 100 to 0, then you move up a level... There's five levels total. The only way you can reliably do that is by sitting in combat and getting groped... Bleh The sex scenes are okay, but feel kinda tame. Best way to describe it is just average blender work. Overall the game is the definition of rpgm slop. 1 star ⭐
It's a really good start! Kagura's kit being basically an adaptation of Certain Mages in other games made me smile when I realized what was going on. The other characters have decent gimmicks or kits as well. I will say, and this might be due to me grinding a bit unintentionally, that combat got *really* easy kinda quick and enemies could just not damage me, even on normal. But I did go after the best gear in the shop and I assume there will be more balancing anyway and later areas will hit harder. It's not a huge deal but really, you can only lose intentionally. Character models are good, some proportions are a bit out there for me but it's not enough to detract. Scenes are well written, although I did find it too easy to goof up the Waitress minigame and accidentally accept, would be nice if the default option wasn't "accept" there. I think the Corruption/Purity system is a good start, but it's a bit grindy for side characters and feels sort of binary? It's not bad per se but I definitely had to intentionally grind it out. But again, more content coming will probably deal with that anyway. Overall, a really good start. Some small issues but overall I enjoyed testing it out and will be following it going forward. Looking forward to future content!
Version reviewed: [0.3.0 Hotfix #3] A typical "hot girl with giant boobs gets corrupted through combat with bad guys, and serving drinks, and being the town's priestess, and..." game. Overall execution is competent, but feels shallow. There's little original or surprising here - the game checks most boxes, but doesn't draw any new ones. Spoiler: The good The game's combat is fairly smooth, and never drags on too long. The fact that the enemies have to use up a preparation turn before they can grapple the heroine really helps to speed things along. The combat's difficulty is hard to properly evaluate. It's currently a cakewalk, but that may be an intentional feature of the starting areas. Area navigation is pretty painless. Fast travel points are plentiful, dungeons are appropriately sized and populated. The writing is on the upper end of the genre. The tone is consistent, the characters don't overstay their welcome, and there's actually some eroticism in the text itself. The corruption status trackers are well implemented, though I wish there would be some variation for the corruption snippets between the various characters. The corruption of the supporting characters is a nice touch, though its a bit shallow in its implementation (more on that below). Spoiler: The meh The game's design is very paint by numbers, and it tries to cover all of its bases. It's like a mid-quality Marvel movie. The "good" news is that pretty much everything you'd expect to be here is here. The bad news is that pretty much everything here has been done better elsewhere. There is genuinely no one standout element of this game, of combat, of the corruption systems, of the mandatory "bar wench" and "priestess" minigames. It's all fine, there's nothing "wrong" with any of these things. But there's also not much about them that make them memorable. The characters and plot are... just sort of there? There's the main character, there are some supporting heroines in equally skimpy clothes and with equally giant boobs - but they sort of all blend together. Iona (the 1st mage companion) is the best of the lot, in that there's at least some indication that she has a distinct personality Secondary NPCs are an afterthought. The town's priest goes from "straight laced priest guy" to "getting a blow job in front of his congregation" with literally 0 build up. The corruption system is a bit awkward. The two-variable approach feels unnecessary (why do we need both Purity and Corruption stats? ). Its implementation into the rest of the game's systems and plot also feels shallow. Raising corruption unlocks additional events (good!) but those events don't ever change with additional corruption (bad!). For example: once your character is "corrupted" enough to have her ass grabbed by the pervy merchant, she'll have the exact same reaction to his ass grabs (mild distaste). That remains true even as her corruption meter goes through the roof and her stats screen is trying to convince you that there's nothing in the world she loves more than having her ass grabbed. Spoiler: The bad There's little outright "bad" about this game. It takes so few risks that it's almost impossible for it to be classically "bad." There are a couple of troubling signs though: Plot progression is very unclear & awkward. For some odd reason, completing the alchemist quests (gather X herbs from Y place) is a hard requirement for the game's plot to move forward. Why? Gathering materials is like the prototypical side-quest - why in the world does it repeatedly show up in the critical path of the main quest? The lack of any weight to the character's corruption in the narrative is not a good sign. Yes, its early in the game - but there's zero indication that the plot will treat a "turbo slut" Kagura any differently from a "pure" one. Combined with the lack general of reactivity or dynamic changes in the sex scenes, I'm a bit skeptical. Overall - 3.5/5. It's a perfectly cromulent game. It's fine, but not really more than that at the moment. Again, I realize its early in the development cycle - but to get better, the game can't just get bigger - it has to get deeper.
Artist is talent. Perfect game, perfect cg, dialogues. just need more content, need more pervert words in protagonist dialogues, and wanna for this game be a little bit faster character walking too slow. and i think need more pink effects when protaginst taking orgasm or when he penetrated
Despite being quite apparently a one-person show in terms of dev work, and thus being a bit sharp on the edges in a number of respects, something about this just clicks for me. The art is has already rapidly increased in quality and content, and the gameplay is coming close to striking just the right mix between being sufficiently interesting to remove the game from "walking simulator" status without becoming annoying.
How could anyone give this game less than 5 stars? We need more works like this. I hope this dev makes a new game every year. If you like corruption and FF vibes, sink your teeth into this. The game already has a good amount of work and content in it, and we're only a few months into the release process. I can only dream of what can come in a few more.
I'm a supporter of this project now. It is going the right way, great art, erotic battles, corruption and its development its been very active. You can choose to have an easy, fap friendly experience or a normal gameplay. The current state of the game has a good amount of content, around two hours or so if you grind enemies and corruption, but it has good content. Give it a try!
Models are amazing and are the strongest part of the game at the moment. Very early in development so there is not a ton of content, but the scenes and models are great. I can see this being a top 10 game for me if the quality is maintained and more content is added. Dev has added new features and systems that have made the game better since the initial build. Also full gallery unlock is available which is good.
It was an instant download after i saw the models and sex scene, 10/10, but the gameplay is the most classical RPG maker, move around, grind up a little, and do quest. You will see a lot of beginning rpgmaker mistake like the huge map of nothingness. You have two characters but the second one have the same ability of the protagonist. A weird chiose. For now it's short and the herbalist quest is bugged or unfinished. I hope for the best to the Autor and to implement something more interesting to the game. 1.3 edit: Now the other girl have different abilities making her more a support even if she start with only two abilities
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