Decayed Ethics
by GamerDadX
2D Game
2DCG
Dystopian Setting
Fantasy
Male Protagonist
Monster
Monster Girl
RPG
Sandbox
Turn Based Combat
Vaginal Sex
You wake up in an abandoned building, after you dreamed of a Goddess, who has an important task for you in fixing the world. With only simple clues you have two goals, live and find the Writer.
Screenshots
Linux
Win
v0.2.0
I have learned quite a lot with making this game.
With that said, after replaying it again I found a lot of mix-ups which I am patching up now for a final hot-fix so the player can progress through the Player Home upgrades as well as the Story for the 1st Continent.
After the hot fix I am going to start again from the ground up to debloat a lot of code, strip a lot of flags and refresh the story a little bit to flush out the Evil path.
The Next Decayed Ethics Beta will be 0.2.0 if I feel there are not enough changes done. If there are however a significant change to the game itself then it will skip ahead to 0.4.5
This change will take a bit of time as I have a busy household and busy life.
So what's coming up?
Item RNG will be implemented.
More sex scenes will be added for: Icelynn, Tyrone, Aizet, Crystal, Servine, Tessa and Rin.
More interactable NPCs both before and after the player learns they can vaccinate the population.
Re organizing and adding more variety of Armor, Weapons and Items
Updating Status Effect Icons.
Implementing a much better Tutorial for new players to understand what's what.
Updating and adding more Spells, Skills and Specials.
Rebalancing enemy formula for steadier growth that scales with the Difficulty Slider.
Adding a new character for the Crew who will be a Thief and a Gun-Slinger.
Fixing the Thief Class and Skills for both the Player and NPC.
Updating interactions between NPCs (For instance If you have Rin in your party you can go the Slave route (purchasing Crystal, Aurorian (name her), except to purchase Servine.) To make player choices in Hiring or Buying members matter.
Evil Path will be more flushed out with its own rewards, punishments and dialog.
Have your Morale Value actually count with certain NPCs.
Overall Plan? I want this game to be as Sandboxed as possible without becoming a complete mess. Allow the Player to sort of Live in the world with this limited Engine. I want to try and remove the stigma that revolves around RPG Maker Games due to other publishers making crappy games with just as low effort art style. I also want to keep the game as cheap and accessible as possible for everyone 18 years and older as per U.S. Laws.
v0.8.1
Fixing the messy script of the Inn Keeper at Carmichael Farm/Village.
Rearranging Protocol with Rin and Toya in female barracks to better reflect whether you have been beaten by her or if you have her in your party (both lover route and enslaved route)
Fixing your interaction with Doctor in New Hojiga Capital.
Correcting Terralax lighting not scaling to Game's resolution.
Adding in new images to the talking scene between you and Rin at Old Hojiga Inn (No further game altering changes)
Fixing Skill cooldowns and Skill Costs.
Rebalancing skills and their elemental counter part.
Upping enemy A.I. to test Player's elemental resistance.
Figuring out why enemies are learning new skills they're not supposed to know.
v0.8.0
Initial Release
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