Disturbing Lewd Dungeon

by Dr Pat

Uncensored Windows Linux
Versionv0.0.250921
EngineOthers
Released2025-09-21
Updated2025-09-23
LanguageEnglish

About Disturbing Lewd Dungeon

Disturbing Lewd Dungeon is an animated fantasy title by Dr Pat, using the Others engine. You play as a female protagonist, seeing the action through the player's eyes while a side view shows the character from outside. The setting is a small, basic world where you can move freely, interact with objects, and change equipment. Some gear covers or protects the player. You can fight an enemy that may cling to you, and defeated enemies can drop items that are not yet useful.

The current build is v0.0.250921, released on September 21, 2025, and development is ongoing. It runs on Windows and Linux in English, with no censorship. This update added walking sounds, new inventory and equipment interfaces, item images, and a refreshed UI. It also introduced settings for grass visibility, shadow range, and head bobbing, improved level-of-detail object reuse, changed crawling to normal mouse looking, adjusted enemy spawn distance and amount, and added iron gate and torch sounds. Several fixes addressed block scaling at lower resolutions and missing inner clothing textures.

Developer's description

You play in first person and have a third-person view on the right. Currently it's a small and basic world. You can run around how you like it and do what you want to do. You can interact with objects; some need an item in hand or in the inventory. You can change your equipment however you like; some will protect or cover your important parts. Currently you can fight a monster; it can cling on to you if you're not careful. When you kill them, they can drop items (currently of no use).​

Download Disturbing Lewd Dungeon v0.0.250921

Changelog

v0.0.250921 -added walking sounds to the animations -fixed that blocks scale wrong in lower resolutions -new setting, grass visibility -LOD is better, it will no longer delete and load up a new object. now it stores it for reuse. -new setting , shadow range -new inventory interface. and of other related things -new equipment interface. -redid the piercing made them more unified -changed how interaction work, -fixed clothing textures missing inner faces(was not rendering the inner part) -added new ui -added item images -added new setting for head bobbing -changed crawling from tank steer to normal mouse looking. -changed monster spawn block range from 50 to 25 -changed spawn amount to 10. it was for some reason at 1 -added sounds -iron gate -torch v0.0.250906 -changed the equipment behavior again, now u have incompatible slot instead of using slots. -added decor to the room that i missed to put stuff in, before the gate to the monster_1 zone. -changed the size of the grass, its now smaller. -changed the cam behavior. now the head moves with the body in in right way. -moved cam a bit further back in to the head, breast a now better visible. -changed the way of grass...from grass was placed direct on the tiles. now i can paint it via a tool i made. -rearranged some code(clean up), home i dint add bugs. -LOD system is now in, actively loads in and out meshes. (still needs some tweaking) -dungeon got a redesign (still missing LODs) -model has now a preg belly transform(will be use for pregnancy and cumflation) -model has now less bones from 500+ to 170 -cat clothing got now there correct textures now. also pantsu , swimsuit has now its correct texture -added alpha walls so the player cant fall out of the world(but the top of the wall is still accessible :> ) -added a fail save if the player finds a way to fall out of the world, player will re spawn to the closest re spawn spot. -fixed when u jump it boost ure movment speed -changed movement behavior, added sneaking and crawling. -swichts out the animation blend system. -shhagai(aka monster 1) got bone rework -cumfaltion mechanic added -Credits added -esc menue added -added settings v0.0.12 -monster can now block inv slots -torches can now be put out or lit up while holding a torch -monster 1 drops now items -the 3p cam view can now be change in the inventory, hover over it and drag via right and left mouse_click, -new object for dungeon, the dungeon gate, some can be open some need a key in the inventory for it -added external inventorys for chest etc. -added a how to play(an simple thing) now u start with that instead the inventory -monster can now have a spawn point, is disabled when the player is to close -some optimization trys -added grass, now its not just a flat texture on the ground -monster 1 now disappears after hes done. -more dungeon assets added -replaced trees with new trees -made pickup items bigger -3p cam has now a distant cut off, further back things will not render. -file size reduced

Player reviews

Player rating 3.0 / 5 · 3 ratings
Written reviews 3 · avg 3.3★
Positive (4–5★) 33%
Latest review 2026-01-07

What players say

Mixed reception: one reviewer praises promising potential, while others report rough visuals and confusing controls.

5★ 1
4★ 0
3★ 1
2★ 1
1★ 0

Players like

  • Promising potential for a unique female POV game
  • Appeals to players seeking similar adult content
  • Early proof-of-concept foundation is promising

Common complaints

  • Rough animations and repetitive palettes
  • Confusing English instructions and spelling errors
  • Perspective shift buttons are hard to use

Best for players who want a promising female POV adult game

Summarised from 3 written player reviews.

IGNE 2026-01-07 ★★★★★
The game is perfect; I need updates and improvements. This is something the market is missing. Don't abandon the project; it's very promising! The only thing is, it took me a long time to find the right chest, but I…
1999JW 2025-09-13 ★★★★★
At the point of this review, it was a proof of concept. A very rough draft of what it could be. I've only seen 1 other female pov 3d game so far so i'm interested in seeing where this goes…
bouioasduncoasd 2025-09-12 ★★★★★
So I have some thoughts. First, the obvious things: 1. - English needs alotta work. instructions can be needlessly confusing at first due to constant spelling errors. This is especially notable since the primary in-game text at the time of…

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