Dragon's Herald

by Alexandraus

Uncensored Windows
Versionv14.11.2023
Released2023-11-14
Updated2026-04-09
LanguageEnglish

Year 2115. Humanity has made a great leap forward. Robotics, prosthesis in medicine, alternative energy. Artificial intelligence has replaced most administration on the Earth. Neuro-reality is a common routine in modern society. Yet life was not safe and perfect. Supported by the unstable situation in Egypt, the militants discovered a tomb that had been sealed since the time of the Great Cleopatra and defended by her last followers. Unable to resist the armed people, the defenders open the tomb to save the most important life on Earth - the Herald.... The game is a real-time 3D application developed in Unreal Engine 4. It features an adult-centered story that may reveal some of your weirdest desires. Don't expect to see low quality "porn". Rest assured, we will put our heart and soul into every corner of the project and make The Art.​

v14.11.2023 "Now you can take control of the camera during Animation Scenes. Here's how: Start a paired animation between Lizardman and Jasmine. Hit "X". Use "WASD" to move the camera and the "Right Mouse Button" to look around." Other Release Notes: 1) Project ported to UE 5.3.1. Expect lots of bugs in this version! 2) In UE 5.3.1, we are now using the Deformer Graph to support Dual Quaternions skinning. It's a bit slower but does not require changes in the engine. Over time, the performance will surely improve. 3) Implemented a Fly Camera when the paired Animation Scene is active. You can activate this by pressing the "X" button and use WASD and the Right Mouse Button to fly around the characters. Don't forget, you may also activate the Scene editor by pressing "R" and use it along with the fly camera. 4) Far-distance trees and grass will not be animated for performance reasons. The Oasis level got more trees, grass, and rocks in the background to test performance. 5) The boat got handmade collision boxes. 6) Some people said that stamina depletion was way too fast, so now the Lizardman and Jasmine received many more stamina points to slow down its depletion. Keep in mind that the Gameplay Attributes are not final and are subject to change. 7) The Lizardman got footsteps sounds for dirt, wood, loose wood, metal, gravel, and grass. 8) In many places, the Desert and Sewerage levels got physical materials updated to support new footstep sounds. 9) [Fix] The Lizardman should not turnaround when stopping his movement. 10) [Fix] The camera should not jitter anymore when the possessed character is on a moving platform. It was a design flaw. The camera logic will be changed later. 11) [Fix] The characters' IK logic should not cause misalignment of two characters when playing paired animations. 12) [Fix] Jasmine should not have Lizardman's tutorial buttons visible once she wakes up from a Stunned state. v04.10.2023-2 - Dialogue Scripts got a boost, now keeping an eye on the state of every participant. This upgrade lets game designers specify conditions for when an Actor will allow the initiation of a script (like moving, swimming, stunned, etc.) and when it won't. - Most Actor State settings now live in a separate Asset, acting like profiles. This allows any part of the code to switch dynamically at any time (e.g., swim, walk, stun, custom animation, etc.). However, the current implementation is hitting scalability challenges, and we're actively looking into better approaches. - A quick script has been introduced between Lizardman and Jasmine for when Jasmine is stunned, and Lizardman is not. - Lizardman got a preliminary and incomplete version of the Physics Asset. It's a work in progress but essential for testing Ragdoll-related code. - Unified Ragdoll modes for both Jasmine and Lizardman have been established. The plan is to smoothly extend this logic to other characters in upcoming developments. - [Fix] Characters should now rotate appropriately when standing on rotating objects. This was missing in the previous functionality. v11-07-2023 v26-05-2023 v05-03-2023 2021-10-31 Notes: - New animation "Meditation", when the Lizardman bites the girl - New animation "Meditation" using the JackO pose - [Bug] Dialog scripts do not share user interface well and can often cause problems. That is, show subtitles in another dialog - [Bug] Restarting Game scene during Dialogue may leave previous Dialogue Options turned ON - [Bug] Locomotion system has lot's of issues 2021-09-30 - New animation loop of the lizardman and the tied up girl - Two new "Meditation" animations for the lizardman and the girl. Look for it in dialogues - Bondage mesh objects have been added to the game. Please note that this cannot be activated yet. This feature will come later along with the wardrobe system - UI sounds - [Fix] UE received a workaround to fix incorrect character deformations. Later the code will be refactored and will work the same way as skinning in Blender - [Fix] Fixed an issue where Joint Controlled Morphs were incorrectly applied to the girl's thighs. Now it won't look too bulging - [Fix] Sound will no longer drop out in Cinematic Mode - [Bug] Dialog scripts do not share user interface well and can often cause problems. That is, show subtitles in another dialog - [Bug] Restarting Game scene during Dialogue may leave previous Dialogue Options turned ON - [Bug] Locomotion system has lot's of issues KEY CONTROLS - Movement: WASD - Run: LEFT SHIFT - Switch Camera Mode: X - Skip Dialogue: SPACEBAR - Switch Character: C - Nude Mode: N - Toggle HUD: H - Load Game: F9 - Save Game: F11 2021-08-30 - New animation for the Lizardman and the girl. Look for it in dialogues - Save/Load system. Based on modified EMS plugin - [Improvement] The level loading plugin has been completely replaced with custom solution. With this change, we are now ready to port the project to UE5 - [Improvement] The animation system will now keep the camera mode saved in case the player switches between characters that are not participating in the animation. This functionality is still WIP - [Improvement] The wardrobe system got an alternative driver through the "CopyPoseFromMesh" node. This will allow clothing with extra limbs like wings, tail or tentacles - [Bug] Dual-Quaternion skinning results in abnormal deformation of the skeletal mesh - [Bug] Dialog scripts do not share user interface well and can often cause problems. That is, show subtitles in another dialog - [Bug] Restarting Game scene during Dialogue may leave previous Dialogue Options turned ON - [Bug] Some NSFW scenes have a badly positioned cameras - [Bug] Locomotion system has lot's of issues 2021-07-10 -Updated dialogues between Lizardman and Sandy. Press "C" to possess Lizardman and see his dialogues and Debug animations -The Dialogue Skip button is now attached to the input action. You can change its value in the Control Options -[Tools] Now running animations can easily be mixed with dialogue lines. Run Debug animations to see this in action -[Bug] Dialog scripts do not share user interface well and can often cause problems. That is, show subtitles in another dialog -[Bug] Restarting Game scene during Dialogue may leave previous Dialogue Options turned ON -[Bug] Some NSFW scenes have a badly positioned cameras -[Bug] Locomotion system has lot's of issues 2020-12-26 Release notes : v29102020 [Private Scene] Sewerage [Improvement] LookAt (Head Tracking) got a major revamp [Improvement] You may now move the camera by the Right Mouse Button [Fix] Animation Controls should not be visible if no Paired Animation is active [Fix] Application will not crash if playing a reverse animation [Fix] Made a small fix to prevent the camera from flipping [Bug] Switching video setting may crash the application. [Bug] Tessellation does not work correctly in UE 4.25. We made a temporary fix for this issue until the entire project was ported to UE 4.26. [Prototype] You can try DirectX 11, DirectX 12 and Vulkan by running the .bat file. This can be helpful if you are using Windows 7, Windows 8, and Windows 8.1. Camera controls "WASD" or "Right Mouse Button" to move camera origin "Left Mouse Button" to rotate around camera origin "Q" to move camera UP "E" to move camera DOWN "SHIFT" to move camera faster "Mouse Scroll" to move camera closer/farther Other controls "H" to toggle HUD (is showing by default) "X" spectate camera (enabled by default) "C" possess any character (useless in most cases, unless you would like to run some Test Levels, see Debug tab in the Main Menu) 2020-09-19 Public Prototype Initial Release
tunaandcheddar 2026-04-08
Calling this a game in its current state is a push. There's a basic set, 2 naked characters & you can preview animations with the FMC & the lizardman - but just anims with a fly camera option (not that it matters because the lighting is so bad on the set), no cumshot or speed settings. Basic controls are there but outfits & mechanics are not & even the base set / spawn map is unfinished . To see this has been around for 6 years is honestly nightmare fuel & I feel bad for any of Alexandraus' patrons, current or former. There is dialogue when holding F in front of the lizardman, but it's in broken English & barely makes any sense. I've played a lot of games with broken English, but it's hard to ignore when there's very little else actually there to comment on. Movements are janky & introducing swimming onto an unfinished map is far too ambitious at this stage. The art style itself has potential. I saw a very early FMC (same one in game) X dolphin animation on a different website, the FMC didn't even have hair at the time. That was years ago, though. Sad to see the only progression seems to be the addition of hair. This would honestly work better as a scene viewer, because the plot is not there.
Dr_Kek 2024-05-12
visually good, but, you get stuck on the sewer all the time, cant progress, you just meet some places that tell you its not developped yet, its been uploaded in 2020 so i guess its abandonned? so far only walked in the sewer, got stuck, restart, get stuck again...
User_033 2024-02-18
There is potential here, but There are also a lot of questionable decisions being made. Currently the sewer build feels more like a tech demo than anything, and none of the artful narrative that was advertised is anywhere to be seen. I can hold out hope that development picks up in a big way soon, but with not much to show for a four year old project, it's not the best look.
X37V1990 2023-10-27
Barely functioning. Many game breaking bugs, characters keep getting stuck everywhere, no movable camera during spicy scenes. At the current state not really worth the download time. Apparently developer switched the engine for the game to milk patreon supporters further.
Alex_Horn 2023-10-26
Okay, Dragon's Herald... This is one of those cases where we can unfortunately see very low-quality everything. I was honestly expecting, thinking that at some point, we'd see some art, just a little more, and there it is : nothing new. The controls feel like we're floating on water, whether in the initial version or the test version. The camera is nauseating, most of the bugs are still there I have no idea how it looks graphically because my hardware isn't powerful enough to endure such humiliation. As for sexual content, forget about it , and of course, any kind of progress or improvement , I didn't see that either. everything just got worse, especially performance . The entire visual aspect is quite minimal, the character looks somewhat attractive but not enough to overlook all the problems, even in the technical version. Because there's really no content for the technical version, and what is there is done very poorly. Although I was genuinely interested in the project at least a year ago, now I'm sure it's sunk just like the Titanic. The only difference is that the captain of the ship, with 20 years of experience, is still trying to patch up the holes.
Eepy Poss 2022-02-05
The current demo is at best more of a tech demo than anything else. It doesn't really cover any mechanics at all other than basic movement and the animation quality. Aside from that the fact that this project is over a year old now and might as well have nothing going for it really says a lot about the production speed. At first glance I thought it was gonna be more of a 3d exploration type game but it's actually a dynamic fixed camera side scroller where the camera just swings around as you move. In all honesty it makes the movement feel really janky because oh the way the characters move combined with the constant camera changing. It isn't inherently bad but I wouldn't want to do any fast pace time sensitive scenes with this where you'd have to outrun something without it looking real slow and dumb. Cant even really grade the content itself as it isn't really there. The cutscenes are definitely unfinished, there's no actual goal to the demo that I could see, and the animations are just there in a debug dialogue to basically lure people in. I accidentally skipped the opening cutscene only to find after a restart that the opening scene really was only just 3 lines of dialogue that do nothing to set the scene. Also the initial scene with the lizardman just black screen and jump cuts and then jump cuts again at the end really suddenly. It's all just kind of a mess as it is. Also honestly a major red flag for me personally is unironically claiming that they're going to make "art" and not low quality "porn." The potentially large scope of this project and being up your own ass like that? It really just spells out self fulfilling prophecy of disaster. You're making porn, get over it.
Tinus Tushy 2021-11-12
I know it's buggy and there's a lot to be done in the game, but so far it looks pretty good. I like the girl and hope this game gets proper development. Give it a try for the 5 minutes it takes and look past the bugs Also: dolphin 'coming' soon? I wanna see that one lol
rossanna 2021-10-31
This games needs a lot of work. The graphic may seem good, but unless you have a super computer you wont be able to play the game with them turned up at all. In fact on my decent computer. I had to turn the graphics all the way down to be able to actually move with coordination and if the graphics are too high the game will get you stuck in running loops where you have to sprint to get out of them. Once you turn the graphics down the game is playable but the graphics will suck. I say playable but the only gameplay is running 30 ft and talking to a lizard twice. The only sex scenes are of you enter debug mode when you talk to the lizard the second time. The game is so unfinished that it doesn't have a natural sex scene. Can it even be called an adult game at this point?
C00kie 2021-10-08
Just a big asset flip with 4 animations. Ambitions and goals in the text but nothing delivered. It feels like a scam. Wait out and see what happens. The assets are high res but "molded weirdly" he doesn't want to go with full "realistic" models but that makes sense. The Problem is. The female character looks plain. The animations are simple too. Some "fancy" camera work while the animations play and zero control. Just run find the dude... play the animations (2 Minutes of content) and delete the game.
Nizko 2021-08-06
Possibly the worst and most frustrating camera control I've ever experienced from all H games. Rotational control is terrible, image is always out of focus, has big issues trying to stay in focus. Nothing helps it, and no setting to adjust it either. As for content, has about 5 very boring static scenes with so called "themes" you can chose from. Believe it or not these themes do absolutely nothing other than slightly changing the feet or hand position. Animation is always the same. The themes seem very pointless. Texture-wise, quality is very sub-par. In fact the girl's lady part looks strange, and the man's schlong has a weird texture too. Music is also bland, has 1 annoying track being repeated. Overall, I see no positives so far. And the awful camera is only the cherry on top that makes you not want to relaunch the game.
sstoutle2019 2020-09-20
Nice job ! Good prototype . It didn't have the same quality as Wild Life, but it's still great. The fluid mechanics formula works very nicely. It seems too early to say anything in the prototype. Specifically, what kind of game it is, I think we should watch the evolution in the future.

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