Dungeon Sapiranga

by Itaguassu

Uncensored Windows Android
VersionFinal
EngineUnity
Released2025-11-07
Updated2026-04-09
LanguageEnglish, Portuguese

The player controls a recruit who enters the dungeon to train and hone her fighting skills! As she enters the dungeon, she discovers new sexual techniques to defeat the monsters! The kingdom's soldiers and adventurers are practicing these new techniques with great enthusiasm!​

(DevBuild ) Beta 1.1.1 : Gallery; Beta 1.1 [ Final ]: System: New map added to the game. New monster added to the game. Two new main story events have been added to the game. Two new monster hunting missions added (required to unlock the new map)! New character added to the game! Adult content : 5 new adult animations for the new monster! 1 new random events( Alquimista vs Johnni! ) 1 new random events( Some goblins have appeared! ) 1 new random events( Some Big Slime have appeared! ) Beta 1.0: System: bug fix; New monster added: Rapozitas duo; Random event system adjusted, now random events (adult content) will have a 30% higher chance of appearing! Adult Content: 5 new animations for the “Rapozita duo” monster; New defeat screen for the “Rapozita duo” monster; 2 new random events added to the game, which can appear on the second floor of the Dungeon; Final / DevBuild Hello, guys! I bring you the developer update for the game Dungeon Sapiranga. I should have released this update a few months ago, but I completely forgot about it! I only noticed these updates when I was backing up my projects! Well, better late than never! This update doesn't bring anything new, but unlike the other versions, this one gives you access to all the features in one place! I used this version for testing during the development of the project, so it is not compatible with Android! For those who have never played or want to review the content easily, this version is a great opportunity! Well, that's all. I apologize for forgetting to publish this developer update earlier! Alpha v0.9 System: New map added to the game. New monster added to the game. Events Main story: New event: “Welcome to the second floor of the Dungeon!” Random events: New random event : “Captain is having sex with ‘Big Slime’!” - (This event can be found on the second floor of the Dungeon, with a 30% chance of appearing!). Adult Content: The entire battle of the “Rapozito” monster is animated. Including 5 new animations for sexual abilities; Alpha v0.8 System: Mission system added to the game! Main story added to the game! Random event system added to the game! New scene control system! New monster added to the game, The Big Slimes! Bug fixes! Events Main story: New event : "Let's learn sexual skills!" New event : "The dungeon is evolving!" Random events: New event : " Mana's carpets are everywhere! " New event : " The girls are coming back from training! " New event : " Recruit Emma and the Wandering Goblin! " ( Adult Content ) New event : " Recruit Sarah and the Wandering Slime! " ( Adult Content ) Alpha v0.7 System: New turn-based battle system added (100%); All the monster models have been adjusted and animated! All the NPC models have been replaced with new ones, including the alchemist, blacksmith and captain models! Adjusted skills store; Small changes to the map! Changes to the game's home screen! Bug fixes; Adult content added: The Slime Monster's entire battle is now animated. Including the 5 sexual abilities; The entire battle of the “Double Goblin” monster is now animated. Including the 5 sexual abilities; Alpha v0.6a Bug fixes; Alpha v0.6 System: *New turn-based battle system added (partially); * The main character's body has been adjusted; *Body of the first monsto (solo Goblin) adjusted; *Adjusted skill system; *Minor changes to the blacksmith's store; *Minor changes to the alchemist's store; Content added to the game: Content added to the game: The entire battle of the “Solo Goblin” monster is now animated. Including the 5 sexual abilities; Alpha v0.5 System: Game performance and fps improvements; Option to control mouse sensitivity added to options menu; The entire map has been remodeled and adjusted; Minor changes to the game's user interface; Gameplay adjustments: The monster now has defense against Seduction attacks. That's a total of three levels! The player's life will not be restored when they lose or rest; New item added, healing potions! The player can heal himself during the fight; Content added to the game: New monster variation added, Dublo Goblin; 80 new renderings added to the game! 3 victory screen variations; Alpha V0.4 Systems: The camera's movement has been adjusted so that now it doesn't lag behind objects or walls! Content added: 80 new renders added to the game! New NPCs have been added to the game, three of which have their own names! A new floor of Dugeon has been added, which players can unlock after defeating the goblins in the first room! New monster added, Slime! Notes: The game is still in alpha, so bugs may appear during play! This version is compatible with previous save files! The latest version is currently alpha 5 and is only available to Prateon or Subscribestar supporters! Alpha v0.3 Systems: *Basic attacks are now a bit faster! *Sex attacks are manual! *The time to open the blacksmith's and alchemist's stores has decreased, so that the player can now access the stores more quickly! *The time to enter combat with monsters has decreased, so the player can fight quickly! * Adjustment to the player's armor, now the armor will break one at a time! Content added to the game: * The third room can be accessed, stronger monsters will be waiting for the player! * More monsters! * More items! * New sexual skills added - blowjobs; * New sexual skills added - vaginal penetration; * New sexual skills added - anal penetration; * There are a total of nine unique 3D renderings, but the variations with the armor and naked! Alpha v0.2 * New sexual skills added - tittjob; * New sex skill added - penis lick! *1 new room unlocked! * Increased number of monsters! * Increased number of items! * Defeat screen available! Alpha v0.01 Initial Release
maikrito 2025-01-06
i played the version before this one and i hope her nose is fixed, i loved the sex scenes and i hope you keep developing the game because it's something different and most of the last games are only ren'py which becomes repetitive and boring. Keep it up!
>BLUE< 2024-11-28
The dev effort can be see on this project with model that I never saw before. Yet, the game don't looks like made to be a porn, it's seems more a prototype for something else, and some porn was add on this to reach the adult public. It's not a bad game, it's just different of what we are used to. It's a fun gameplay. 5 starts!
C.M.Cas 2024-11-28
A very concept. The gameplay is nice, the controls are easy, the progress is good. The characters are fun, making you laugh sometimes. A good game to relax the mind, just to enjoy a fun gaming. If you just looking for something to fap, maybe it's not the better option.
fgv2 2024-06-25
For Alpha v0.3. The volume slider starts at halfway instead of 100%, which is a feature that most industry games get wrong. That is the end of my praise for this game. It feels like a game that a student would make for a class project, where the only objective is to get experience using the systems of a game engine, regardless of what is actually produced, but with sex thrown in. Controls: The mouse sensitivity for the camera is super high, and it can't be reduced. After reducing my DPI in external software by a factor of 4, it still takes me a little over an inch of movement to do a 360. By reducing my DPI this much, it makes navigating menus with the mouse unbearable, as it just uses your standard mouse sensitivity, so I have to constantly tap the DPI buttons on my mouse to switch back and forth. The MC has this weird fake momentum. When you walk forward enough your character will continue walking forward for a bit after you release the button. The thing is, there's no in between speeds, so it's really awkward. You can even press or release the run button during this, and it modifies the speed like normal. If you are walking into a wall during this, you still keep the momentum. If you turn the camera during momentum, it will turn the momentum with it. After landing from a jump, it takes a while for walking animations to start playing again, so you just slide for a bit. There's also no jumping animation, so if you just spam jump it looks goofy. Level Models: The textures are noticeably stretched to fit the faces of the level geometry. The bricks are unnaturally wide. A dark border is part of the texture of some stone pillars, instead of using ambient occlusion or a toon shader. This border gets scaled with the texture, and is also missing on some edges because of texture misalignment. The texture stretching also creates a grain in the stone when it's stretched anisotropically. The boundary between the first room and the dungeon proper isn't aligned by snapping to the grid. Rocks that are meant to be outside the level boundaries are partially clipped through the wall. There's a gap in the wall in the first room of the dungeon proper. Game Design: There's three rooms in the dungeon proper, but they all contain the same enemies (some with more HP and attack) and loot. Harder fights are worth the same amount of resources as easier fights. You have to try to get into a fight. A fight will trigger only if you walk within a certain distance of an enemy, and enemies stand perfectly still. Your basic attack does a fixed amount of damage. Enemies do a fixed amount of damage. Armor is equivalent to having extra HP. If you have armor, the armor will take damage for you in the order of helmet, then chest, then skirt. Attacks can't miss or fail. You always alternate turns with the enemy. This means you can easily calculate exactly what will happen, and risk taking couldn't be a thing even if decision making was added to fights. Seducing makes the enemy aroused and makes it your turn again. An aroused enemy doesn't do anything different. The only purpose of arousing an enemy is to let you perform sex attacks on them. Performing a sex attack does your sex attack stat in damage to their HP, and makes it your turn again. This makes the sex attack stat useless, as you can just spam the same sex attack over and over again. Also the only purpose of having multiple sex attacks is to see the different animations. Armor does not prevent you from having sex or seducing. The game implies your armor can get covered in cum, but this doesn't happen. HP can be restored for free by resting, but you have to pay to fix armor. Repairing armor, to 30 total points, is a flat $40 regardless of how damaged it is. Increasing HP by 5 is always $40. HP starts at 100. Increasing attack by 5 is always $40. Attack starts at 10. So, at the start increasing your attack by 50% costs the same as increasing your HP by 5% (3.8% if you include armor). Enemies don't have sex attacks. If you lose there's implied sex, but you don't get resources for it. There's no actual penalty for losing. To sum up the entire game: grind to increase your attack, grind to unlock a sex attack, grind to unlock the rest of the sex attacks, then look at each of the sex attacks. You should never purchase an HP or sex attack stat upgrade. The only reason you should ever repair your armor is to see the unique seduce animation. If this game were a gallery that would be an improvement. Nitpicks: Some individual words are un/mistranslated: "Salve", "Voltar", "Exit Gamer". The icon in the taskbar is almost invisible on my dark theme. The dialogue for the three characters at the start can be read in any order, but this leads to inconsistencies where the MC is shocked over something she's already learned. You have to perform a wait action to open the dungeon at the start, but waiting never closes the dungeon at any point, so its opening isn't on some invisible time schedule. The only other time the dungeon closed for me is when I died. You don't know how much money you'll get for selling an item. You just place it into the sell box, and it instantly sells it. This doesn't really affect anything, because there's nothing to do with resources except for selling them, but still. Cutscenes are slower than they should be. To advance dialogue you have to click on a button that's all the way in the bottom right of the screen. Just copy Ren'Py please. Your basic attack animation and the enemy's attack animation can't be skipped or sped up, but non-basic attack animations are advanced by clicking on a button.
Fidzius 2024-03-26
[Alpha v0.3] As a game, there's lots to be worked on. But for now, it does kind of function as a demonstration / prototype. Still lacks a bit in more than 1: enemy, differences between (ero-)skills and rooms; Armor is useless, since it functions as bonus temporary HP, you can get permanent of it for relaticely cheap; Combat animations are have no skip / speed up button; Enemy detection radious (green box) is a bit inaccurate; Left foot sole clips through the boot. When more is added and made more convenient, it's likely to be a good game, for now it's a bit lacking and gets kind of boring.

You might also like