Fall:Out
by Dvoika Games
Versionv0.9.2 Stable
EngineOthers
Updated2026-04-09
LanguageEnglish, Russian, Korean;
Incomplete
: Chinese (Simplified), Polish, Spanish, Portuguese (BR)
2DCG
Anal Sex
Animated
Bestiality
Big Ass
Combat
Corruption
Creampie
Female Protagonist
Groping
Lesbian
Masturbation
Mobile Game
Monster
Multiple Penetration
Parody
Rape
RPG
Scat
Sci-Fi
Spanking
Turn Based Combat
Urination
Vaginal Sex
Fall:Out is an adult parody of the 1997 Fallout game. This game follows Natasha’s adventures in a world devastated by war, where she will encounter wondrous events, captivating stories, cunning foes, daunting dangers, loyal companions and... other different things. Spoiler
Screenshots
Win 7/8 x32
Android
v0.9.2 Stable
fix
: alien abduction scene on android crash
fix
: resize during scene loading crash
v0.9.1 Stable
fix
: visual; compression artifacts in the alien abduction spine
v0.9.0 Stable
List of changes since 0.8.1:
add
: android; mobile version
add
: event; alien abduction
add
: localization; full translation into korean (tnx
워터딥치즈
)
add
: items; multiple throwable items
add
: items; random maps rocks
add
: input; cheat menu touch zone
add
: visual; common endings screen
add
: visual; water bottle bust sprite
add
: mechanics; damage types basic support
add
: system; async user data handling
add
add
: system; auto save improvements
add
: backward compatibility; safe character images
add
: optimization; global asset/memory priority manager
add
: optimization; three-level memory management settings
add
: optimization; improved culling
add
: optimization; disabled updating of game object logic during full-screen blur
add
: optimization; remove unneseccary blending/clear render calls
add
: optimization; overlay containers idle rendering
add
: optimization; window layer idle rendering
add
: optimization; map spriteset is a regular container now
add
: optimization; remove pixi-picture dependency
add
: optimization; spines binary format
add
: optimization; prevent background update/render on fullscreen images
add
: optimization; clear sound presets duplicates
add
: optimization; remove unused sound files
add
: misc; additional information option for the fps counter (electron)
fix
: event logic; mr. fredricksen door text and lust requirements
fix
: event logic; mr. fredricksen events return zoom to default
fix
: event logic; cazador scene loincloth/naked handling
fix
: event logic; bandits loose scene naked/loincloth partial handling
fix
: electron; local config handling
fix
: out of bounds; global map
fix
: input; scene save input box special keys
fix
: input; allow touch outside canvas for event fast forward/msg close
fix
: input; FPS counter canvas interactivity
fix
: mechanics; obsessive repetition of random encounters
fix
: passability; gym event dumbbells/rope stuck
fix
: game logic; the lack of ability to use brass knuckles in combat
fix
: game logic; memory autosave
fix
: visual; missed bust presets
fix
: visual; main overlay effect
fix
: visual; loincloth map character boots
fix
: visual; battle clothing destruction
fix
: visual; mr. fredricksen dream spine
fix
: visual; battle health indicator status icons offset
fix
: visual; shady sands tile map
fix
: visual; the busts in some scenes did not remain on screen
fix
: visual; shady sands sleep memory lights
fix
: backward compatibility; 0.3.6 and below
fix
: backward compatibility; problem with patches, especially 0.7.0
fix
: misc; missing localization examples
fix
: misc; missing troubleshooting readme
fix
: misc; launch from network SMB storage
fix
: misc; debug report error logging
fix
: misc; remove windows build launcher
v0.9.0 beta 4
add:
The art is very good but the game is not for me, played for a few hours, did the vault 15 thing and quit after finishing it. I dont like the combat and the fact that you feel pretty lost in the game. You can run from combats which is what I did quite a few times. It feels grindy for most things but at the same time you can get lots of lust pretty fast which I assumed would allow you to unlock scenes or whatever but nah, character can undress and thats basically it. NPC reaction for you undressing is weird too.
Great art but dogshit gameplay. Imagine a faithful recreation of Fallout 1 but with a lot mrke sex. This is that game. But the kicker is that unlike Fallout 1, the combat sucks and even on Easy it's a pain in the ass to get through. I'm not here to play a bad RPG game, I'm here to play Fallout if it was made for gooners. Easy should practically auto-win fights. Not to mention that, very much like Fallout 1, the quests are obtuse and tedious as hell. And there's no quest log either! And why can't we skip previously seen cutscenes? Why does booting the game up after I close it on Android not boot the main menu but drop me back into where I was so I can't even skip shit that way? Play for the gallery and nothing else. Hopefully the guy who makes Claire's Quest does a take on Fallout one day without the tedium of clunky combat.
Dogshit gameplay Spent an hour playing and in every combat it's you praying to rngesus. I understand that it's based of og fallout game but 6 missed in a row is unplayable. This happens every other battle. I don't think I want to waste my life grinding thru that. It's not a good way to add hours to your game Buggy. Dialogue is dog shit and doesn't give the player anything to work with. I interact with every NPC and objects and still can't find the rope to get in vault 15. I don't expect the game to hold my hand but they give no information and even if I turn over every stone in the map I still can't complete objectives. Quests are absolutely braindead retarded. Combined with bad dialogue and character it's terrible to play through fetch quests. Most of the quests are like that Unskipable cut scenes. Lots of lesbian content that I don't like and can't skip. If it's meant to be skipable then it's bugged. Character is genuine dog shit. I can write dialogue high on meth and come up with better characters. I don't even know what they're trying to go for but every character is a quest giver NPC with no storyline to them or molester with no goal to their existence than to molest the main character It looks good but I can't believe people are paying for this
What for a stupid gaming system. There is no possibility of combat: Mini games for hitting my enemy? When i do a bullseye only 3 damage with a weapon base damage of 3-6? But enemies nearly always hit? Lock picking mini game, where you need to be more accurate than a brain surgery? No healing when resting? Level ups are meaningless? Is there even some content in this game? I play since 5 hours and have done 3 (!) entrance quests. Terrible game. Really. Avoid this crap.
I can't stress enough how great the art is. It simply hits the spot. Also the game is extremely well crafted in his structure. I agree that its a little problematic on the bug side, but guys, come on, this game is CRIMINALLY underrated. Great game! Keep up the good work.
While the CG and animation is great, the amount of bug in this game would make Todd Howard proud. You would constantly end up with forced event whereby a lizard get into your clothes or you stuck at upper left of the screen 99% of the time. This issues serious need to be address to before it is even playable. I would change my review when it is fix.
The best fallout porn game on the market. It is also an okay porn game, but the combat is unusual and complicated. Not so bad if you have played fallout 1 and 2 but would be hard to go in blind. The art is very good.
First played this game a long time ago, glad they still care and updated the game. Probably one of the early porn games I ever play Cool story and concept, I just wish it contains more content and arts...nice job and good luck for the developer
Unplayable on Mac (1/10) - Looks kinda good, but impossible to play so is hard to give an accurate review. The game barley moves. I wish I could play more to give a more accurate review. Woudl try it out on a windows.
[v0.8.0 Stable] Don't let the banner and thumbnail fool you; there is very little animation in the game and it plays like an RPGM game. The beginning hour of play is very well made and makes you feel like you're playing more than a demo but once you exhaust interactions in the vault the immersion dies. Considering its polish and playability it deserves 2 stars. Had the art in the game matched what I thought I was getting it might have gotten another star, perhaps. There is just too little to do to justify a higher score, potential be damned. Also, there are way too many pointless mini-games and sliding-image "animations" weighing the game down. The new actual animated scenes are also unskippable, by the way. No one wants to read "YESYESYES..." repeatedly for three or four seconds apiece...it makes me hate the animation I'm watching. I don't need to see the cock go flaccid, either. Edit: Combat needs a rework. Those mini-games need to be scrapped and cut up the sprites so we can aim at body parts. Provide a stick somewhere so I can craft a spear. How do I obtain rags? Fullness is pointless; there is no drawback or penalty or benefit for eating or starving. There are massive amounts of dialogue but hardly any of them help or direct the player even when they're trying to. Tell me the overseer/doctor is on another floor when you FORCE me to talk to them before I can interact with anything else; better yet, teleport my ass there. There's a weird bug where the viewpoint stays fixed very close. It happens a lot.
This looks like a really good H-game based in the Fallout universe, however it doesn't play great. Good: I like the UI. It's clean, responsive (mouse and keyboard both work), well organized. I like the art/style, of both the world and the character(s). The (limited) number of H-scenes looked good and I do like how... plump the protagonist looks - she's curvy but not what I'd consider a bimbo (not a fan of grotesque proportions). Like the light-hearted dialogue, like the awkward-into-sultry interactions at the start in the Vault. Didn't spot too many, if any, mistakes (spelling/grammar/logic/etc.). I really, really appreciate that some scenes are animated. Not "10 pics with small changes in succession" animation, like actually animated with fluid movements (fluid enough for me). Bad: You get 3 choices as your "class" I guess. I picked the Charisma choice, because it's Fallout, or at least based on Fallout, and I love talking people (or ghouls) into doing shit for me. However, this (I think) meant that I got, no joke, Game-overed by a 9hp RAT from full hp to 0, FIVE CONSECUTIVE TIMES. RNG needs to get balanced, hard. This chick misses her attacks 95% of the time and I've yet to figure out how to bypass rats that block single-cell passageways to avoid combat. Speaking of picking the Charisma-based class, nothing was presented in the Vault that I could exploit due to my class? Why? Isn't the whole point to provide exclusive scenarios (or make them possible) based on the class choice/character build? Where are they? Unfinished? Not implemented? Later? How much later? What the fuck is up with this resolution, my dev-guy? What is this? Do you know how fucking tiny this game is on a 3440x1440? It's small even on 1920x1080! Eh??? I'd say I'm excited to see how the game is finished and bettered, but from comments understood it's been in development... for 8 years. This. I wish the Dev the best of luck.
It's still a game in development, but it shows a lot of potential. It has good character designs, with good animations and varied scenes. The exploration and survival system, although perhaps simple, seems to do its job. I hope to see how the game evolves and continues on its positive path. The only notable negative point is that sometimes saves get corrupted and all progress is lost, so I'm giving it 4 stars considering it's a temporary glitch.
This game is one of the most beautiful games I’ve ever played. Beautiful animations and excellent graphics. Interesting and intriguing story, but there is still much to put even more. Improve a little the animations of the fights and especially the damage received as you lose HP with visible signs on the Jupsuit or cuts or clothes on the protagonist. Inventory and management very well done, but it lacks that bit of personalization of the character that does not guastereppe, in addition to accessories for depilation give the character various gadgets depending on the character trait you have chosen, including toys, or abigliamenti ecec. I hope that you continue on this road and redevelop the map and the game of quests and secondary missions, ambliando the eplorative zones and maybe adding other Vault or city. Really a nice game !!!
Don't bother with this game. It has the kind of concept that could have turned into something special — but after spending time with version 8.0 beta 1, it’s clear that there’s just not much here. The amount of content is very limited. There are only a few quests available, and only one NPC really stands out with quests resembling depth. Most conversations are flat or purely functional, which makes it hard to feel engaged. The world itself feels unfinished — there are barely five locations, and even 2 those feel pretty barebones, with little to explore or interact with. What’s most disappointing is that there’s no real sense of progress on the work of the game. For close to 8 years, the updates seem to have added minor tweaks and quality-of-life changes such as animated sex or a new defecating function, but nothing that brings the game closer to feeling complete such as better quests, making the world fall-out like. The few animated scenes that are here are mostly solo content, and only a 2-3 actually involve penetrative interaction, with 1 penetrative scene being gameover instead of continuation. It’s frustrating because you can tell there was a strong developer passion at the start of this project. But that spark doesn’t seem to be reflected in the current state of the game even after so many years. As it is, the game feels more like a demo designed to squeeze monthly cash than a solid work in progress — and it's hard to recommend spending time on it in its current state.
Super underrated, good game: - Incredible art - Fallout parody - Promising future of the game - Sexy outfits - Engine is heaviliy modified rpgm, so it does not have most rpgm of problems. Hope to see: - Fater development - More non con sex scenes - Shave option effect on all arts, not only avatar
- Too long in development with almost no progress, game is basically dead at this point, dev just squeezes money out of patrons. Well, nothing new, most of the games around here end up like this. - Sex scenes have somewhat decent art but are too silly and short, mc's noises sound especially cringey, had to turn off sound. - Plot basically repeats fallout. It's not a porn mod for fallout but a standalone game. So why not make your own one? It's just boring. + It has a primitive gameplay and a very primitive rpg progression. (Which is a lot by f95 standards if we exclude rpgmaker trash)
Honestly is a pretty faithful recreation of the first hour or two of Fallout 1, and just as challenging too. Some of it's balancing and QoL features actually make it even better than the real thing in some ways (it automatically selects how many caps i need when trading thank fuck). Artstyle and lewd content is pretty alright, some polish went into this to elevate it beyond the typical RPGmaker type games that are essentially just art galleries will extra bullshit, although sexual content is possibly too spread out and I would prefer it more implemented as solutions to quests and such rather than the sorta side-content or defeat senarios it largely is now. A bit too much of this is just like a standard early game playthrough of F1, killing radscorpions, etc. On one had that's a compliment to it's gameplay, but on the other we're here to play a hentai parody, if I want actual F1 I could launch it. Story could use more clear direction, as if you weren't familiar with F1 I would expect you would be completely lost in some parts. Even as a seasoned F1 player, it's custom content will often stump you, like trying to find wherever the fuck the laundry is in the vault. Desperately needs a quest log. And I try to just review games as they are when I play them and not speak too much towards development time, but I did check the patreon to this to see when it started development and I can confidently say that there is not 7 years of content in this.
The art is amazing, the animations are great and the game plays smoothly. The writing is ok though some of the English could use proofreading as you can often tell it is translated with some common grammar weirdness. It could use some sort of quest log or hint system to know what there still is to do. But I really hope this gets developed further because it desperately needs more content.
Pros: Nice Art Styles for the environments and character stills Nice Dialogue Variety I appreciate that you can outright die in combat to random creatures/encounters rather than it always being a certainty you'll simply be non-conned and beaten down. Starting area does prevent you from going certain places at first but quickly broadens out Personal Criticisms Men look like women facially speaking as the art style gives them the same tone/features or complexion. Anatomy is fine but it's a lil too clean and 'perky'. The main title background art looks as though she's about to be dicked by the hulk rather than a super mutant. Cons: Scenes are stiff and the main character is always a whiny ninny about being out in the wilderness. Sex scenes either drag out similar to an RPG Maker game or have a lack of interest for replayability's sake. Lack of interactables, meaning while there is text descriptions it's through no fault of the player that the game constraints makes it so that you can't choose to steal or have consequences for your actions besides being captured or die at the hands of an enemy. No sense of urgency. Encounters at first you'll say 'wait how the hell did they catch me this fast?? I didn't even have time to react!' Since it's turn based you'll have to figure out quick that the shift key and point/clicking to the side of the map is the quickest way to avoid being outright demolished early game. Combat drags/slows the enjoyment down with it significantly because you're only given three choices at the start to influence your preferred combat style but knowing these games you'll wanna pick Melee probably since.. Melee doesn't run out of bullets.
Yea, I gave up quick on this one, the graphics look good which was the reason I tried it in the first place, The fun drained out quickly without any clear direction but the final straw was being stuck in the warehouse because I had a torn jumpsuit and no way to put the replacement on after I climbed up and got it. The mechanics are the reason I couldn't last, no way to tell what to do or how to do it. Maybe a guide might help but a complete rework will likely be necessary if the game is going to be fun.
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