Fate of Horingar

by XforU

Uncensored Windows Mac
Versionv1.0
EngineRPGM
Released2025-02-02
Updated2026-04-09
LanguageEnglish

The Great War After the Great War, the Kingdom of Stonehaven took control over the region of Silos. Since then, every kingdom that has been defeated must pay crippling reparations and the only way to stop them is to compete and win the Royal Tournament, which is held every four years. Reiner, Prince of Horingar Reiner was born two years before the Great War, which took his mother's life. Ever since then, his father (The King) has given him the cold shoulder. From a young age, Reiner has been preparing himself for the Royal Tournament, hoping to gain his father's approval and the freedom of his people through victory.​

v.1.0 Final Ten year time skip. Three new scenes. One new character. Darkside connection. Small optimization fixes. New music. New sound effects. New abilities. New class. Menu screen touch up. v0.9 Elf Rebellion arc begins. Two new scenes has been added to the game. Lilith reviewed (animated). Siri has received a touch up. Sia has received a new pair of clothes. New elf themed tiles have been added. Added a function to hide the text box at all times. Added new abilities for Raidan and Samantha. Added new unique gear for Raidan and Samantha. Removed some animated trees to improve performance. New maps have been added. You can now change your lantern in the portal room. Samantha and Raidan are now companions. Lola's quest part two has been added (H choice based). New music. Fixed some bugs. Fixed some typos. A hint to what our next project will look like. Nerfed "Demon Wrath" Fixed some side-quests. v0.8 One new scene. One remastered scene (Poll winner - Farah) . One new lewd pic. One character remaster (Elisande) . One animation remaster (Warden) . Winterglen event (basically Christmas) . Story progression. Some minor bug fixes New tiles (teaser for the 1. 0 remaster and mobile version). Minor performance improvement. Christmas music. Size reduced to 1.7gb v0.7 New characters (2) added to the game. Two new scenes added to the game. Two remastered characters. One new lewd picture has been added. New Brothel quest with a character based on the Poll winner. New maps added. Main story progression. New music added to the game. Fixed some minor bugs and typos. Added a special NPC that allows you to play the Halloween event. Changed the ability "Meteor" (it costs mana now and has a 7 turn CD). Fixed some battle animations. Removed the Halloween quest from Birmingcraft. Removed the Halloween decorations. Roadmap up on discord and Patreon. v0.6.5 Halloween special. The Midnight Festival event has been added to the game. One new scene. New themed maps. Added a unique ring that won't be obtainable after the event ends. Added a legendary staff as a reward from the final boss of the event. Fixed some misplaced shadows. Fixed the bug where some people get an error for "maptest 2". Changed the Wooden Practice "Sword" drop rate. Added Wooden Practice "Sword" to the weapon vendor in Southside. Fixed the temple maze - doors will now trigger on touch. Minor bug fixes. New save files have been provided in case you lost yours v0.6 Story Progresses to the next chapter (Chapter 5). New zones. New music. New special items. Added new mouse cursor. Three new animated H-scenes(Samara, Zera, Cindy). Mining system is fully functional. New side-quests with H rewards. Adventures Guild - Gold/EXP farm. Farah's jail/tavern pictures have been remastered. Added a quality system to items (Names are different colors). Minor changes to inventory. You can now see how many upgrade slots items have in your inventory. Buffed Denver's Windmill ability. Rank 1 spells will now be removed when you're higher level (Farah). You can now turn in multiple lobsters at once (Lobster Hunter Quest). Added a special NPC that buys ore. Added crafting quests to multiple NPCs. Added a Servant Permit. Added a special harem room to your second house. Reduced the amount of mobs in the early game. Added experience reward to some quests to compensate for the removed mobs. Changes to the options menu. Birmingcraft remastered (ready for the Halloween special) Halloween (Midnight festival) event decorations. Still have some issues with the mobile version -_- (delayed) Official Discord. v0.5 Southside Brothel has opened its doors to the public! Stonehaven's Ward is now Southside and has been reworked. New quests available in Southside. New animation system (more frames). Scenes have more sound effects (moans, slaps, claps). New item upgrade system. New tutorials. Some changes to the old maps(mainly chapter 1). Mining system (early stages). Less enemies. Minor story changes (Patreon post coming soon). Quests now give you experience. Sia remastered. Bell remastered. A few new lewd pictures (Siri, Dr. Rose). No more 8-directional movement (No more lag as well). Reduced sound levels again...-_- New intro. No-Combat mode has been replaced with Overpowered mode. Improved UI More control over your UI in the options (including Full-screen, audio controls, more combat speed options, auto combat settings). New dumb jokes. v0.4 Chapter 4 "The Blood Vile" . New map. Old map has been reworked. A few new side-quests. New weapon system. New weapons. Upgradeable gear. Bug fixes. v0.3 Chapter 3 has been added. Reiner and Siri have been remastered. New Side-quests. New items. Bug fixes. Rebalancing. New combat animations. Changes to No-Combat Mode ( You now fight some of the enemies with overpowered gear) New Scenes - Threesome, Lesbian, Sex Toys. New music and SE during some scenes.
Netori Popeye 2026-03-04
Quite enjoyable I must say. It has a few faults here and there, but the sheer passion and professionalism behind the project far outweigh any negatives. The difficulty especially is the best out of any HRPG I've ever played, aside from maybe Lona and Black Souls. One of my favorite things about the game was how open-ended it felt. While still a linear RPG in some ways, the game makes you feel like you're the one in control. Reminded me of the Witcher in a way, where there is an overarching narrative but the plentiful side quests can be approached in almost any order. The sex scenes are kinda basic, but the character designs are so good that I still thought they were hot and worth pursuing. Can't wait to try out the sequel!
Goldspark1 2025-06-21
Fate of Horringar Review I gave this game three stars as an average game because after beating it, does feel like an average porn game. Here are my reasons. First, combat is actually this games strength. I was impressed by how close the MC and the party got to death in some of these fights. How on Normal difficulty, you will be challenged and can’t just breeze through the game. How potions and equipment are very helpful in the game and always makes it fun finding new and more powerful items in the world. Even had little animations for the enemies and some enemies even transform and talk during the battle. The sex scenes were…average. Now, this is all subjective as one man’s trash is another man’s treasure. For me, personally, the game wanted more realistic sized women for a more mature tone yet the women had rather normal figures. None of the craziness of other giant bazongas set in a fantasy setting to enjoy. The sex scenes from a storytelling perspective were also a little boring. You have the same animation play back and forth a few seconds while speeding up then cum. There is not a lot of foreplay to get the characters in the mood. Which would be understandable in a porn game but this game wanted to flesh out the story. What was below average for me was the story. I enjoy stories, even in porn games. And this story… man this is one of the most convoluted stories I have seen in a while. I had no clue what was going on in half the cutscenes. One second you are in a tournament, the next you are running across the land helping a demon called Lilith be resurrected and you have no idea what is going on. And despite being a game that wants to tell its story, I could not even remember the female names in the game. The only character I remember was Queen of Diamonds as her introduction in the castle was well handled and her giant chest was a real pleasure to look at. All the other characters’ names, I completely forgot because they left so little of an impression.
Makaron22 2025-04-29
Game with good art and not bad story at beginning till late middle. Not much to just nothing in roleplaying part. Not much things to do either. Interesting implementations for such game as item upgrades, but rather unfinished Very fricken ending, which can not be avoided by all means. Its just a narrative one way direction. Dev gave bold statement that "this is what is it", "live suhs" and so on. And "please play our new game which is the same, but better". Positives: Good to very good art. Big world, Interesting mechanics with item crafting and upgrades. Negatives: Pure linear story with unavoidable, stupid and really dumb ending. Really big world but almost nothing to do with few quests inside. No actual NPC interaction. And so on.... Whole project have good ideas, but is unfinished with no intentions this to be changed.
N1CKs001 2025-02-13
I think this is incomplete cause there are things in the game that wasn't or it felt like wasn't fully implemented such as karma system for example. Buying your own house. And then at the end Lilith betrayal which at first I had assume it was the case but through out the game and her dialog suggested otherwise but it seems rushed. Hopefully the sequel we can get our get back. But it felt kinda on the left field like none of her line suggested any sort of betrayal. Also wish we could have had something with the doctor and more scenes like one scene per character was surprising. Love the art style and the unique vibe better than other RPGMS here so yeah have some expectation for the sequel.
Skyler84 2025-02-08
this game is pretty buggy. looks like a game rushed to finish. story are pretty bad. the female characters felt like they just edit abit of the face and use it on all of them. overall the game felt so poorly made i am pretty surprised that it gets more than 2 stars from anyone.
scarlettyoung 2024-02-04
Great animations and the art style is very good. The form-fitting outfits are very attractive. The overall story feels like it has a lot of potential for spin-offs or side adventures (wink wink). Keeping my eye on this one for future updates.
CrimsonDevil 2023-12-14
Good art but bad game design. The map is too big to walk around in but nothing much to do. The scenes and animations are boring and there's not much interacting as well, most h scenes are 1 picture with characters moving and the story is the most basic cliched it can be with nothing interesting happening.
Lazygime 2023-10-28
at first glance the game is very appealing and eye catching with a unique art style uncommon to RPGM games, played the game as of recent and finished it up to the latest content. art is fairly decent with the scenes being a bit average and almost very little with a few hours of playing i'd say there isnt that much. going on the details of the writing/story its good well written there are certain aspects that you be surprise with the twist and mysteries it presents. going more on to detail will only spoil it. gameplay its an RPGM its a classic good turn base fight its a bit grindy but very enjoyable enough to play. over all its 8/10 there are a few certain bugs and occasional problems, wish they added more scenes but overall its a good game.
Darthjake 2023-10-24
V 6.2 Game is a good start, some bugs which per conversations are being, or have been addressed and will be fixed for the next version. Combat can be a bit of a slog, until you fill out your party, even then I'd recommend saving before each combat due to the rng factor of getting unlucky and having *ALL* the mobs target 1 person in your party. Despite the temptation for the gold, don't sell the stuff you mine (you can either buy a pickaxe for 200g or follow the quest to the miners' area and "liberate" one for free). Health and mana regenerate after each fight, so there is really no need except 1 spot where you need health regen out of combat, (pit trap, I'm looking at you). If you don't have items to regen health after the pit trap you'll enter a tough fight busted up. Also poison does not persist, so if you can make it through the fight you'll be fine after combat. There is a limited number of mobs to fight, so I'd recommend holding off completing each guild quest, until you don't have any issues killing all the mobs Most of the puzzles are fairly easy to figure out, the exception to this being the Maze in the 2nd part of the temple. Check the thread, the dev listed a video walkthrough that worked like a charm, but currently, for me at least, it was a bit frustrating. All in all a good solid start to what looks like a promising game, with room for improvement.
TheSagMan 2023-09-06
1.0 I base my reviews on 4 things. Art, gameplay, story and amount of content. Art 7/10 The art is a mixed bag literally, some characters are "remastered" while others are still kinda mid. The new animations look great. Gameplay 7/10 The combat is pretty good for a porn game. I had some trouble with the undead enemies that almost made me quit but I figured it out. The puzzles are too easy. Story 7/10 The story is a bit complicated, cant say much without going into spoilers. It has comedy elements with some modern memes mixed in, some drama, some mystery. Main character is too hot, his magical eye thing is unnecesery. 1.0 Edit: The ending of the story feels off. there is a massive time skip for no real reason leaving some aspects of the game behind and puts you in a linear quest that end a bad ending. The MC is also female for the last part of the game. the scenes are still with the original mc but are shown in flashbacks. Content 8/10 Some places need more scenes or less combat. There is plenty of porn but its unevenly distributed. Almost all the porn is animated. I'll leave this a 5/5 review. for when i played it it was great and i enjoyed it. i won't change my rating because of the ending even if it deals a lot of damage to the overall story.
Exsa 2023-05-19
My thoughts after 1 hour of gameplay (combat mode) Combats aret too bad, unless you go to wrong area on map then you get you ass handed to you. To this point map is bit of maze, you go to wrong area of map easily and lose some of your gold. Nice to see different solution for losing fights, instead game over you lose some of your gold. As scenes goes for... Well for my taste scenes are more of gifs then scenes, the animated parts dont include any text. I like my scenes to include some dirtytalk. Its unsual to see scenes that aren't specific leght, rather animation loops untill player decides to cum. TLDR Not bad rpg game but not great either.
mrttao 2022-11-17
v0.2.5 RPGM with a ridiculously huge map for a particularly painful walking simulator experience. The map is shaped like a thin strip that loops and coils instead of being shaped like a square. This "empty space" between zones is not bypassable which means far more walking as there is no direct path between locations further ahead in the plot and those behind, except for going through the thin strip. In essence turning the game more linear and massively increasing the walk distances. (note: supposedly dev is introducing fast travel in v0.3. but it isn't out yet) Combat has an "action bar" that charges for each character, before pausing when full to let a character play their turn. Which is just awful pointless waste of your time. Default RPGM lets you design a turn order without wasting player time sitting there watching a bar fill before you are allowed to act. Each bar is admittedly fast to fill, but need multiple of them per combat. you can set auto combat (stupid AI controls your char) or no combat (you don't get any XP/gold from killing enemies). Neither of which feels like a satisfying result. Also the no combat mode has to be set at game start, which is utterly pointless. If it just instantly killed the enemies and gave you the full reward then you could turn it on/off at will from the settings. The way author implemented it is harder to program, requires him to write additional dialog (as it warns you of altered dialog in that mode), and results in a poorer user experience. Enemies only respawn when you advance the quest by a step. Not only are there a limited amount of enemies (an already awful decision that is bad in any RPGM game that tries this) But the fact there are limited respawns means that every single time you advance a quest without first genociding the whole map you are permanently reducing the cap of gold/xp that specific run could ever have. Feeling a lot more grindy as you are compelled to genocide the map between quest steps. This also heavily punishes any "wrong" expenditures you make. whether it is spending more potions than needed on combat, failing to walk all the way back to bed (free restore), or buying equipment upgrades that are bad. There is a quest log and a map, but that only lets you find the city you need. Each city is chock full of nameless voiceless NPCs that make it harder to find the needed NPC to talk to. Sometimes they have a ! but not always. The art looks good and suits my taste. I like it

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