Fractured Veil
by Xeratios
3DCG
Anal Sex
Animated
BDSM
Big Ass
Big Tits
Cheating
Corruption
Drugs
Groping
Humiliation
Humor
Incest
Lactation
Male Protagonist
Masturbation
MILF
Mobile Game
Oral Sex
RPG
Sandbox
Sex Toys
Vaginal Sex
Voyeurism
Fractured Veil is a 3DCG sandbox visual novel blending free exploration, branching storylines, and corruption mechanics. You’ll step into a fractured world where choices ripple through every arc — from sleazy poker nights to political debates, from quiet café management to drug-fueled mysteries. Act 1 introduces the town, desert, trailer park, and mall hubs, each filled with unique characters, side events, and hidden dangers. Build relationships, manage your café, navigate corruption, and uncover the first threads of a much darker story.
Screenshots
Win/Linux
Android
Act 3 v4.3
Story Progression
Added Justin's reunion with Vanessa.
Added Bridgette's phone call.
New quest unlocked: Meet with Emma at the bunker.
Added the Act IV opening sequence. The gas station meeting, the ritual, and Justin's return.
System Updates & Quality of Life
Converted all game assets from PNG to WebP, reducing total game size by 83%.
Updated the gallery system, character pictures are now shown under each character's scenes.
Added next and previous buttons to the gallery picture viewer.
Added the first magazine to the game, available at the general store.
Added 2 new gallery pictures, one for Elke and one for Monique.
Added collections to the gallery.
Balance & Fixes
Made minor tweaks to scaling and visibility issues on android.
Cleaned up a bunch of redundant code blocks while waiting on new hardware.
v4.2
Story Progression
- Added the Act IV opening sequence. The gas station meeting, the ritual, and Justin's return.
System Updates & Quality of Life
- Updated the gallery system, character pictures are now shown under each character's scenes.
- Added next and previous buttons to the gallery picture viewer.
- Added collections to the gallery.
- Added the first magazine to the game, available at the general store.
- Added 2 new gallery pictures, one for Elke and one for Monique.
Balance & Fixes
- Cleaned up a bunch of redundant code blocks while waiting on new hardware.
New hardware is coming in the next two weeks and once that's in, the pace picks up significantly again. Thanks for sticking with me through the rough patch.
v4.1
Story Progression
- Added a date scene with Ericka. Take her out after unlocking 'Night Visit' with 75+ affection.
- Added a date scene with Vanessa. Take her shopping with 75+ affection to complete her story arc.
- Added a VIP room introduction scene with Lana. Invest $5,000 in the spa to unlock it.
- Added a new collectible picture for Vanessa.
System Updates & Quality of Life
- Updated tooltips for several character arcs.
- Improved buff display in preparation for the upcoming Act IV.
Balance & Fixes
- Improved video encoding settings on animations to reduce the intermittent stuttering some of you reported.
Thanks for your patience and support as always!
Act IV is on the horizon.
-Xera
v3.9
Story Progression
- Ericka gets a new beach scene 'Beach Adventures' unlocked after interacting with her picture at home.
- Naomi has a new scene at Catwalk Studios, available after the photoshoot arc.
- The fortune teller makes her way into the BDSM room for a new scene on the bed.
- 3 new collectibles added to the gallery.
- A new poster appears in the adult store after completing Naomi's photoshoot.
System Updates & Quality of Life
- The image gallery now supports scrolling and has room for more unlockable content going forward.
- The garden café and coffeeshop now open at 9:00 AM instead of 10:00 AM — one less reason to stand around waiting.
Balance & Fixes
- Quest menu options that were already completed are now properly hidden, keeping things clean and uncluttered.
v3.8
Story Progression
Added 2 new main quests that conclude Act III.
New scene with Emma at her motel room — "Pervert who?"
The story is now moving toward Act IV, with new threads starting to connect
New scene with Dean in the BDSM room — "Sweet punishment"
Added a framed photo interactable on the coffee table at home
Added a new photo at Tim's place for Naomi's arc
2 new collectibles added to the gallery
System Updates for BDSM room
You can now place equipment and invite characters to use it.
Added new character-specific interactions for Emma and Judith using the cushion.
Reworked the BDSM room into a more interactive system.
The UI now hides during dialogue and interactive screens to prevent navigation conflicts — this one's been on the list for a while and it feels much cleaner now
Bug Fixes
Fixed a bug where Ericka stopped showing up in the living room after Act II.
Fixed a big issue where certain quests could repeat unintentionally.
v3.6
Story Progression
Added 3 new main quests for Act III
Added 1 new NPC: Walter
System Updates & Quality of Life
Updated the floaters for dynamic scaling across platforms.
Balance & Fixes
Fixed a crash caused by the calendar system when glyphs are active but the location is unknown
Fixed screen flickers during animated scenes caused by the recent floater rework
Fixed edge cases causing screen overlap after using localnav
v3.4
Story Progression
Added 8
new main quests
for Act III.
New story scene continuing the bunker investigation
New location: Shackshack
New NPC: Karen
System Updates & Quality of Life
World map markers now remain visible even when locations are closed.
Closed locations will appear
dimmed
and provide additional information.
Adjusted conditions to make
Ericka's pool scenes slightly easier to trigger
.
Balance & Fixes
Fixed an issue where the
return label system ignored certain conditions
.
Fixed a
softlock related to the spyware quest
after the coffeeshop closes.
Fixed a bug where the
Book Hunt quest would not resolve properly if it failed
.
v3.2
Story Progression
Added
5 new main quests
continuing
Act III
.
Continued
Justin's character arc
with new quests and dialogue.
Introduced a new
discoverable location: Hidden Bunker
.
Added a new
desert location
tied to the ongoing storyline.
New Scenes & Events
Added a
custom voice-over and SFX
for the bunker sequence.
Introduced a new
animated sandstorm event
.
Added
custom ambience
for the sandstorm sequence.
System Updates & Quality of Life
Added an
end-of-patch screen
to clearly mark new content boundaries.
Added
custom UI buttons
to switch between the
desert and city maps
.
Introduced new
gift options
for the
Dean and Math Teacher
.
Added the
motel vending machine
with
3 new items
.
Shop Management Updates
Added a
"Declare Insolvency"
option to the shop management screen.
Implemented
bankruptcy protection
to prevent shop softlocks.
Introduced a
debt and emergency loan recovery system
.
Fixes
Fixed a
crash related to the recent return label refactor
.
Fixed
newly added gallery scenes not playing correctly
.
v3.0
New Story Content
New Spirit Arc:
Justin
.
New character arc chain involving
Bridgette, Emma, and Midnight
.
Continuation of the
Dean’s storyline
with a follow-up quest chain.
New cave-based quest chain expanding upcoming narrative threads.
Expanded Vanessa’s arc (bar progression and additional content).
Additional dialogue and character progression across multiple routes.
Midnight’s Mischief
New dares added (including pharmacy content).
Custom imagebuttons added for improved clarity and immersion.
Fixes and balance improvements to the Mischief system.
System & QoL Improvements
Added a
buff/debuff HUD section
for better transparency.
Improved quest return-label clarity.
Events now trigger
after arriving
at locations (smoother travel flow).
Cleaned up remnants of the old navigation system.
ATM improvements (deposit/withdraw all cash at once).
Spa now open on Saturdays.
Tracked quest markers now pulse subtly on the world map.
UI elements now hide properly during dialogue/transitions.
Balance & Fixes
Multiple Spirit system fixes.
Fixed travel inconsistencies (bus/car event issues).
Fixed reroll token timing in Midnight’s Mischief.
Fixed phone call overlap issues.
Fixed several Act I quest resolution bugs.
Various crash, typo, and stability fixes.
No new save required if your save is from v2.7.x or newer.
v2.7.1
Story Progression
Added a
new Spirit Arc for Ericka
, significantly expanding her role and narrative weight.
Introduced a
new Dean scene during Emma’s arc
, adding context and tension.
Fully implemented
Emma’s character arc
, starting in detention, continuing through the school hallway, and extending into the motel during Act II.
Expanded Emma’s storyline with
spyware-driven progression and consequences
.
Midnight’s Mischief
Added
2 new Midnight dares
.
Reworked and stabilized the Midnight’s Mischief system, including bug fixes and balance tweaks.
System Updates & Quality of Life
Major rework of the travel and game loop systems
for improved reliability, clarity, and future expandability.
Unified UI panels and improved readability across screens.
Added smarter return logic so calls, events, and viewers always return to the correct location.
HUD now clearly displays
exact sub-locations
, time of day, and improved money formatting.
Money display is now clickable to switch between
cash and bank
.
Added
auto-saves at major checkpoints
to improve save safety.
Added custom
checkpoint overlays
to clearly signal arc completion.
Enabled cheat menu access while removing harmful options.
Added additional sound effects for better atmosphere and feedback.
Added auto-mode to café management.
Delayed the witch’s realm trigger to reduce early-game confusion.
Added guidance quests to better introduce spyware mechanics.
Motel Revamp
Motel rooms now require a
$50 key per night
, adding structure and weight to usage.
Added new motel screens, interactions, events, and a
new NPC: Amy
.
Balance & Fixes
Fixed multiple critical issues related to navigation, HUD accuracy, and screen flow.
Removed all remaining new-context calls to improve stability.
Cleaned up and unified local navigation, scheduler, and HUD data sources.
Fixed inventory issues, added scrolling, and introduced self-healing for corrupted data.
Reworked several quest chains (including Mai and Act I content) to remove fragile logic.
Fixed multiple edge cases involving scene repetition, quest gating, and Veil unlocking.
Adjusted balance values:
Increased Midnight love gain from feeding (5 → 10)
Increased starting café funds (1000 → 5000)
For
full technical patch notes
, please check the in-game changelog or Patreon.
v2.3
S
tory Progression
Introduced the
Spirit Corruption
concept for Act III
Includes
3 new spirit arcs
, with
2 separate alternative scene paths
Added several
interactable objects
throughout the world
Added a small
easter egg
when visiting the Mayor’s house in Act II
Midnight’s Mischief
Minor additions and groundwork updates
System Updates & Quality of Life
Minor improvements to
content filter handling
Added a dynamic splash screen based on progression during Act II.
Improvements to readability and accessibility across the board.
Balancing adjustments to reoccurring quest logic.
Added a
conceptual Spirit UI
(subject to change)
Balance & Fixes
Fixed the majority of
capitalisation and text consistency errors
Fixed a bug that returns you to the main menu during stepmom's beach scene.
Fixed a bug with mai's arc.
For full patch notes, please check in-game.
v2.1
Story & Characters
Added a
new character arc for the Dean
Added new arcs for
Brenda
and
Tim
New bar location with
Stella & Laura
Follow-up scene with Brenda at the bar
Added a custom system for echoes.
2 new main quests to kick off act III.
New random event during travel that happens once per playthrough.
New mini-game with Mai to repair your phone.
Added several alternative scenes to accomodate the new content filters.
New Item
Added a
School Pass
→ Allows skipping school without detention or relationship loss
→ Integrated into inventory & UI
Midnight’s Mischief
Added a new dare in the general store
Mischief system now works correctly on
old saves
System & QoL Improvements
Questlog overhaul: quests now properly sync and heal across versions
Improved quest tracking (especially for mobile users)
Converted images to WebP to reduce game size by
~4GB
Improved readability and UI clarity across multiple screens
Added subtle worldmap ambience (animated birds)
Menu options now clearly indicate timed choices
Pregnancy safety toggle added
Improved choice icons for clarity
ATM system improvements (new $500 option, balance tweaks)
Reduced robbery chance (10% → 5%)
Fixed a bug with calls and quests not firing on month rollover.
Fixed a bug with new context calls clearing scheduled calls and quests.
Fixed returns to the main menu caused by scheduled quests.
Fixed several bugs with the general store, specifically when prices are doubled.
Improved dynamic quest return labels
Streamlined and cleaned up UI.
Major Act 1 structural cleanup for better reliability
Mrs. Russell is now always available in science class during act II main quests.
Content filters are now fully functional and automatically route your path to an alternative version of the scene.
Fixed phantom dialoguebox appearing out of context.
v1.9
Story Progression
Added content for all three paths of Act 2’s climax.
Added the official Act 3 teaser.
Homeless guy now shows up at the trailer park in the evenings.
Added a new sex scene for the librarian.
Added additional side quests to improve clarity and progression.
New quests for the fortune teller after Act 2.
Midnight’s Mischief
Expanded Midnight’s Mischief content (new interactions + improved flow).
System Updates & Quality of Life
Improved dynamic return label for quests — now far more accurate.
Improved and streamlined choice menus across the game.
Act 1 reliability overhaul: full structural clean-up of Act 1’s quest system.
Removed all deprecated prerequisite logic in favor of the new dynamic system.
Corrected dozens of quests to follow the new unified logic.
Cleaned up redundant quests, improving Act 1 pacing.
Balance & Fixes
Fixed Act 1 quest lo
ops, double calls from Brenda, and Brenda not calling at all (for good!).
Fixed desync issues with scheduled quests causing abrupt jumps to the main menu.
Fixed a bug in Mai’s quest returning to the main menu.
Fixed instances where the worldmap didn’t hide properly when jumping a label.
Patch v1.9 now automatically clears the persistent cache to avoid corrupt data (massive stability boost).
Removed the old system that closed locations automatically due to inconsistent behavior — locations remain open until new logic is implemented.
Fixed idle/hover states for the stallion bathroom screen (prep for future patches).
Fixed several minor text typos and inconsistencies throughout the game.
v1.7
Story progression
- Added a fun new barista mini-game instead of plain filler to Justin's interview early in the game.
- Added a drinking game at the nightclub with 5 different RNG events.
- 2 new scenes at the beach.
- 1 new alternative scene with Elke if you side with Claire.
Midnight's Mischief
- Removed internal cooldowns on dares and auto flag them on completion to prevent them from reoccuring.
- Added 1 new dare in the coffeeshop.
System updates
- Skipping is back!
- Dynamic schedule awareness for the questlog.
- Fallback system to prevent accidental returns to the main menu.
Balance & fixes:
- New safeguar
ds for Brenda's incoming calls in particular to make sure they're firing.
- Extra SFX, normalised existing ambience in several areas.
(For the full patch notes, check in-game.)
v1.6
Story Progression
Added the
first bukkake scene
, tied to Cheese Tokens and the restaurant.
Introduced a
new mini-game
at the restaurant.
Added
3 new quests
for
Tim’s arc.
Added
2 voyeur scenes
for
Mom
and
Elke.
Added a
threesome scene
with
Mom and Elke.
Added a
side quest
to spend the night at home.
Introduced a
home rest routine
to help trigger optional Mom and Elke scenes.
System Updates & Quality of Life
Implemented
gallery feedback
notifications for unlocked scenes.
Added
Local Navigation buttons
to the main mall and all school screens for easier access.
Fully implemented the
interactive vending machine
at the gas station.
Added
custom ambience per location
for deeper immersion.
Added
custom splash screen sound
.
Balance & Fixes
Fixed a bug causing the
Local Nav menu
to stay open and softlock other screens.
Normalized existing UI sound effects
to match the new audio design direction.
Added
bag interaction SFX
(money and item sounds).
v1.5
Story Progression
Added a new location: '
Say When' Restaurant.
Introduced new NPC:
Jenny
, featured at the restaurant.
Added
new mechanics for Cheese Tokens
tying back to the restaurant.
Added the
first bukkake scene
, linked to the Cheese Token system.
Introduced a
new mini-game
at the restaurant.
Added
3 new quests
for
Tim’s arc.
Added
2 voyeur scenes
for
Mom
and
Elke.
Added a
threesome scene
with
Mom and Elke.
Added a
side quest
to spend the night at home.
Introduced a
new home rest routine
to help trigger optional Mom and Elke scenes.
Midnight’s Mischief
Added a new
optional main story scene
with
Midnight.
System Updates & Quality of Life
Implemented a
Patreon Supporter Terminal
in the mall to showcase backers.
Added
safeguards
to prevent delayed incoming calls and repeated events.
Implemented a
gallery feedback system
: players now get notifications when new scenes unlock.
Added the
Local Navigation button
to the main mall screen and all school screens.
Overhauled the gas station
and
trailer park
screens in preparation for upcoming content.
Balance & Fixes
Fixed a bug where the
library
wasn’t reachable through local navigation.
v1.4
Main Story Progression
Act II storyline is now fully playable
Added a new branching quest arc featuring
Naomi & Tim
New
optional scene
with
Judith & Dictonic
at the cabin
New
optional motel scene
with
Isabella
New optional interaction with
Midnight
, tied to the main quest
Midnight's Mischief (Dare System)
The system is now
fully implemented
New dares added:
Flash someone at the clothing store
Steal panties at May’s trailer
Spank someone at the laundromat
Help a lady “pump gas” — ends with your
first hospital trip
System Updates & QoL Improvements
Save version tracking: detects mismatches and notifies you
Gallery rework
: now shows all scenes, persistent, and fully replayable
Hints added to locked gallery scenes (how to unlock them)
Quest hints rewritten as mini walkthroughs
Removed outdated phone quest hints — now in quest log
Added a 3-step tutorial for using the
quest tracker
and map markers
Floaters now show
total stat changes
after modifiers
⚙ Tooltip performance improved for lower-end systems
Time of day now shown on the
navigation bar
Refactored Judith’s cabin screen (UX upgrade, smarter option tracking)
Removed likes/dislikes system — gift menus now show what works automatically
Balance & Fixes
Naomi: flirt love gain increased (+5, was +2)
Judith: gossip love gain increased (+10, was +5)
Fixed: crash when entering Mom’s therapy scene
⏱ Fixed: incorrect quest completion timestamps
Fixed: Work quest could reappear after being fired
Improved clarity in the game’s intro
Removed redundant travel feedback lines
v1.3
Main Story Progression
Continued the main narrative into
Act II
.
Fixed Midnight’s witch shack event (no more stuck screens).
Added a new lore sequence with
Midnight
, expanding the witch’s backstory.
Introduced
Justin’s funeral arc
with multiple post-funeral scenes for Mom and Stepmom.
Stepmom’s
handjob scene
is now unlocked through the funeral storyline.
Added a new main quest trigger for
Dictonic’s investigation
.
Introduced a new NPC and location — the
Therapist
and her office.
Mom’s Arc
Reworked and reintroduced breakfast and dinner quests for smoother pacing.
Added a new
drunk scene
.
Began the
therapy arc
(more content to follow in future patches).
Elke’s Arc
Added a full
breakfast routine
at home, including animated scenes.
Elke can now be
gifted perfume
.
Mai’s Arc
Added internal safeguards so her scenes trigger in the correct order even at higher affection levels.
Judith’s Arc
Massage progress now increases by 10 (previously 5) to reduce grind.
Brenda’s Arc
Removed a redundant office menu that could cause softlocks.
Added a global
failsafe
to prevent rare softlocks across Brenda’s quest branches.
School / Science Teacher
Added a new quest involving the
Dean
.
Added a detention quest for clarity.
The science teacher now has a full new main questline.
Police Station
Added new scenes for both officers.
System & Quality-of-Life Updates
Random events, phone calls, and special scenes now
resume flawlessly after reloads
.
Scheduler upgraded to support
conditional presence
and multiple flag checks.
NPCs now correctly respect schedule changes across acts and quest transitions.
Daily actions and timestamps now save and reload properly to prevent state desyncs.
Floaters fixed after reloads and now display character names.
Added a
Close button
to the relationship info screen on the phone.
Applied a new
world map portrait mask
.
Implemented the new
“Cuckoo Cuffs” random event
at the mall.
Added safeguards for smoother Act I → Act II transitions.
Improved accessibility and readability across menus and UI screens.
Minor quest log improvements for better clarity.
General bug fixes, optimizations, and polish for smoother progression.
v1.2
Main Story Progression
New desert questline: track down clues about Justin.
Cheese truck investigation, leading deeper into the desert.
Surreal cave sequence with Midnight.
Full desert arrival implemented: overnight stay, exploration, and quest flow.
Witch’s shack is now accessible after returning from the desert.
Spa Content
Expanded Springwater Spa with a new tournament side questline (multi-day event).
Bridgette encounter added at the spa.
Radio Content
New content for the weather girl.
New interactable notes have been added.
Diner Content
Sadie now appears at the diner in the morning with a new scene.
Added the option to stay the night at the diner.
Travel & Map Changes
Toggle added to switch between city and desert maps.
Travel logic updated for cross-region trips (truck vs. bus).
General Changes & Fixes
Updated old Ren’Py default UI elements for a cleaner look.
Overhauled travel system for APK build.
Side content and clue tracking added to the quest log.
Scheduled quests now rollback safely.
Custom character names now update quest descriptions correctly.
World map travel logic cleaned up to reduce jank and softlocks.
Fixed a bug with mom’s kitchen menu.
Fixed a bug with mom’s groceries not resolving.
Adjusted Judith’s menu choices to prevent out-of-order dialogue.
Optimized screen overlays and travel transitions for stability.
v1.1 - Content update
Full branching storyline with
Elke or Claire
– choices now affect the mayor debate, shop ownership, and future management sim content.
Mom’s new events
: pool scenes + night visit.
Reworked
Mai’s arc at home
for smoother pacing.
Added customizable names for Mom and Stepmom.
Track quests with checkboxes in the questlog.
Active quests highlight locations on the worldmap.
Map markers are color-coded by quest type.
Rollback enabled across the entire game.
Relationship floaters debugged and restored.
Fixed name bug in poker showdowns.
Fixed Robert’s mall event trigger.
Plus stability improvements and cleanup.
v1.0.2 – Patch Update
Fixed Elke’s quest chain not resolving properly.
Added filler quests to clarify wait periods (no more perceived softlocks).
Fixed a crash in Mrs. Burley’s quest chain (photoshoot sequence).
Fixed a crash in Judith’s quest chain at her cabin.
Fixed certain kink warnings not firing properly.
v1.0.1 – Patch Update
Fixed persistence issues for relationship stats and flags.
Quest log entries now give clearer instructions (laptop, Claire’s office, Brenda).
Poker UI now hides properly when leaving mid-hand.
Fixed poker freeze when joining without enough money.
Fixed crash during Justin’s questline (boolean mutation).
Added safeguard for old saves.
Added menu buttons to the splash screen instead of “press any key to new game.”
Removed penalties for hidden quests such as meals with mom and work with Judith.
Removed quest to help Mai with her garden until further notice.
Fixed camera scenes (they now display content instead of crashing).
Small polish fixes (e.g., “Return to the club” with madame).
v1.0 – First public release
Full Act 1 – main story, optional side arcs, softcore adult content (accessible early) and gated hardcore paths (clearly marked and deeper in the game).
Sandbox navigation (town, desert, trailer park, mall, etc).
Phone apps: relationships, phone calls, quest hints, café management.
Cinematic cutscenes synced with music.
Numerous random events and side content.
I think this has been one of my favorite VNs to play. Yes initial releases were plagued with bugs and yes some of the content is still confusing to access. That being said, the developer consistently pushes out updates unlike most creators on this platform. Whether that's a good or bad thing is up to your own judgement. I think the creator pushes out bug fix and new content updates quick enough that should be a lot more appreciated than it is. There's a lot of "hungry" people out there that will consume content and pay no mind to the developers and continuously demanding more and more. If you like these types of games you have to understand there is a system to everything. No human is a machine. That I feel has been the biggest gripe I've seen on the forums. With that out of the way. Xeratios is creating a great VN and I think they are learning from every update as it shows in game with cleaner visuals and behind the scenes scripting. The game can only get better from here. I've been a fan of the game ever since I saw it's first release while browsing the forum and it was quite frustrating to play then but now in it's current state I am more than pleased with how far it's come. Genuinely cannot express how appreciative I am of you Xeratios for making this VN for delinquents like me lol
Goodness me, this game is so annoying to play... and then there are those stupid mini-games... I actually thought it was quite good at first, but with every update it’s become more boring for me. The only thing I can still find good about it at the moment is the girls’ looks (hence the 2nd star). In my opinion, this game desperately needs a revamp to make it properly playable and more interesting.
I'll give a 5 stars rating since it has so much potential and diverse stories. All the devs need to do is just make sure the bugs is fixed (since it is so buggy) and the task system is fixed. And also please don't make me start a new game for every update. As for the fetishes, the devs have included all. Domination, bondage, thicc, skinny, even bbw. Please include the fetish more since vanilla is so so boring these days. As for the stories, you played as a regular guy who stumbled into a very shady issues, then urges to investigate and worked with many character included, and the stories made you wonder what will happens next. That's for the review. Good luck for the next development. P.S please include more bdsm since the game has the church bdsm room and have so much potential to punish the bad girls there.
Started playing this game a week ago, a little confused with the game's world map, otherwise the mommies are a solid 8 out of 10 I wasn't sure at first how to feel about it but when I got into it, the story is fine But there's something that disappoints me and that is all the women have massive tits. I would like it if there were more women with regular sized boobs. There's not enough gameplay for the night club. Hope the dev will add more options there. Again, milfs don't need to have a big body with massive tits. Try making a few realistic bodies
BUGS BUGS AND MORE BUGS There are very few pro's so I will start there. The love interests are attractive, the UI layoff is simple and easy along with a quest guide. The sex scene animations are clean with no glitching for me. The rest of the game is just God awful, and mostly because of how BUGGY this game is. While I like how simple and easy the layout of the UI is, it glitches often when you're in a place and try to open the world map to travel and it not allowing you too. Another bug is if you do a side quest, it can disrupt your main guest objective and you will have to restart you game because it creates a loop. The biggest bug for me, is if you exit the game and go back, when you click a save point to continue, it will not open where you saved. For example I closed the game for dinner, came back, clicked the save point I left at, and the game took me back almost a week prior to that point in game, and set back my quests, and it does this for every save point I created. Overall: This game doesn't have potential. The story is fine, not worthy of listing as a pro or con to be honest. Due to how buggy this game is with navigation and quests resetting/loping constantly, unless they take out the sandbox, I would strongly avoiding this headache of a game.
I don't have any fucking patience for this game. Every release is FULL of fucking bugs.. You can't also progress with main story or side quests. Something always goes wrong! Restarting game doesn't help too because you will STUCK again. Game is unplayable in the current state. 1 star
1 star is minimum and 1 star is for good looking MILFS everything else is just a dumpster fire held together by a code so fragile that will shatter the moment you fart in this game's direction play it if you really hate yourself
The game has potential, but it's obvious the developer is new. Cons: gameplay issues: single choice prompts error screens when talking to the stepbrother UI stuck in certain situations like starting poker game if you don't have money or quests not working properly (I chose to blackmail the mayor with lingerie but returning to the coffeeshop owner gave me the dialogue to the default path) poor UI (sounds when hovering over buttons, tooltips for map location instead of custom icons, no Back button when you're in certain shops so you're forced to exit to the map and travel again to the Mall)) no actual story or believable progression (you end up getting a HJ from stepmom after you have a few talks and compliment her) Pros: there are lots of potential LIs the characters look ok it seems to have some a few interesting money making mechanics (but at the moment it's a chore to make any money) TLDR: game can become a 3 or 4 star game if the mechanics are implemented and the very obvious bugs are sorted out.
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