Gamer Struggles

by The Cumbusters

Uncensored Windows Android
Versionv0.1.8.3
EngineUnity
Released2025-12-11
Updated2026-04-09
LanguageEnglish

After years of rotting inside her room, Chiro finally gets kicked out for being a filthy, good for nothing, socially awkward, gamer. Will she change her ways and integrate into society, or will she sink further into degeneracy?​

v0.1.8.3 v0.1.7.3 For those who had problems with the black screen when starting a new game, give this version a try. Other reported issues from 0.1.7.1 were also fixed. To report a bug, you can now go to google forms page through the main menu, by clicking on the bug icon. P.S. If you already have save data, it will be wiped in this version. However we're working on a way to let you recover your progress in the next release. v0.1.7.1 v0.1.6.4 Hotfix For all those who got stuck on the level with the bridge, apparently the canvas crab image was on, covered the control buttons(fixed) v0.1.6.3 Sex animations remake Improved Cutscenes New Cutscenes Reworked Main Menu Chiro's Mom Beach Area Finished Platforming Improvements Combat Improvements Upgrade System Improvements Lots of Bug Fixes New Songs New Sound Effects Enjoy! v0.1.5.3 Fixed several bugs related to crashes Improved QOL a bit v0.1.5.2 Stamina rework EXP System Block and Parry System Sex System Rework Level Selection UI Rework Dynamic Player Portrait New Enemy - Bibi The Bunny New Levels and reworked old levels Multiple new Visuals and Particle Systems Multiple Bug Fixes v0.1.4.1 Screen Resolution Fix Prototype Platforming System Prototype Water Physics v0.1.4 Fryman sex scene - Fryman sex scene fully completed. Bibi portraits and animations - Bibi's animations (including the sex ones) and portraits have been finished. She can be found on the beach, in a neighboring scene to Fryman. In the next update she will also be available as an enemy. Beach level updates - New locations, dialogues and decorations. Villa area has been expanded and will soon feature house interiors as well as yards. New background characters have been added to make the beach area feel more alive. Health system rework - Health system now uses sliders instead of bars. Reason for that change is to make certain enemies deal greater amount of damage (Which couldnt be done before since the player had 5 hp in total). The design of the bars is yet to be prettified :_) UI rework - A lot of the UI has been reworked, switching out text buttons for illustrated icons, which takes a lot less canvas space. Post Processing settings - Chromatic aberration can now be adjusted to your liking, more visual settings to play around with to come! Going back to last checkpoint Option to go back to last checkpoint after being defeated and from sex CG's. Countless bugfixes and polishes. Known issues: Screen resolution bug As we built the game, we noticed that black lines started to appear with various severity depending on what type of screen you use. Unfortunately its too late to deal with in this update but we will definitely look into it soon v0.1.3 New location - A new villa area! Chiro is getting closer and closer to the train station and the big city! Minor changes to beach location - Laid out the base for the changing scene, we'll have it properly sketched out by the next update. Added a small dialogue to the first croc encounter, to introduce him in a similar manner to Wolfie. There is also a little area where you can encounter a new bunny enemy. Art: New enemy concept - Speaking of new bunny enemy, also known as Bibi, here is her character sheet... Animations - Her AI is ironically still a WIP, but animations are mostly complete! By the next update we'll have them polished and finish her as a proper enemy. Crocodilf sex scene completed - Its here!!! Fryman bj progress - Progress on the Fryman BJ scene! Not in game just yet but I'll spoil a bit anyway Fixed Issues: Gallery bug - Some of you had issues with the gallery, when selecting an enemy the animation wouldn't play, happened especially often to Wolfie but now it seems like it works as intended. Less buggy horny water - Made horny water a lot less buggy! Known Issues: Controls bug - Sometimes after Chiro gets knocked down by an enemy and then stands up, the controls bug and she keeps running in one direction. For now I've had a hard time replicating it, but I'm planning to fully fix the issue in the next update. Misc: OST - Our soundtrack artist released the tracks from the game, make sure to check it out!!! (Album cover made by anci) v0.1.1 Mobile Support - Its finally somewhat finished... It would seem it has some performance issues which we are investigating, but otherwise its fully playable. If you notice any bugs on your device, please let us know! ^^ New Character Sprite - Player sprite has been updated! Comes in two variants, on the second level she wears a bikini while on the first she wears her regular outfit. Very bouncy! The changing scene is coming soon enough too. Level Updates - The level planning for the first few rooms has been finalized and laid out. Dialogues are finished for the most part. New decorations and an updated background are there to enjoy! Soundtracks - New soundtrack for the sex scenes. Awkward silence no more! Gameplay - Better attacking mechanics. New Portraits - New portraits for a few characters. Misc - Camera limits are now working! When player comes to the edges of the room, the camera will no longer follow all the way. Numerous bugfixes Other improvements v0.1.0 Gallery - really bare boned at the moment, but functional nonetheless, to unlock the animations get downed by an enemy and enter a sex scene.. New Enemy - A new enemy with a sex animation. The sex scene is a work in progress. New Level - Beach time!!! (The current level is just a demonstration of things we made so far. The design aswell as the layout will be further worked on ^^ ) Level transition scene Shortened sex dialogue - The dialogue in sex scenes has been greatly shortened as requested, although it will probably be reworked again. Improved dialogue system - Removed the speed up function, now you can show the entire dialogue by pressing the continue button before it finishes printing. Numerous bugfixes Other improvements v0.0.9 N/A v0.0.8 Initial Release
Tailxr 2025-12-29
10/10 Art Enough scenes for the content The train section was kinda annoying and a bit hard, would like a save option maybe after getting the card. Otherwise I loved it and Im looking forward to more!
LoveP. 2025-12-29
Well design at combat and animations. The game mechanics are pretty funny. The downsides of all is some puzzles that for some reason expects memory (or screenshots), rare and bad designed collisions (bad game-design for a plataformer) and buggy interactions at fighting (grabbing). Also, almost forget about complex mechanics: There's no room for upgrading skills or something like that, only stats. I insist: I really like it, but want more and better.
Cardlover123 2025-12-13
Controls were a bit hard to get used to at first, but was easy to use after a good bit of time (and a failed attempt with arrow keys for controls, lol). Only 2 problematic parts: Forest boss and a platforming section near the end of the game
yodyna 2025-12-13
3.5/5 - CGI art is nice, every defeat scene has one, main character is sexy - graphics are ok but nothing amazing, game looks somewhat cute - combat for platformer game rather pathetic, enemies always do same mechanic which is block after getting hit 3 times, if you back out and wait half second you can hit them again and repeat this till they die. There is barely any skill involved in gameplay. Bosses are a bit more advanced and are acceptable. I didnt lose once besides on purpose to see defeat scenes. - level design for platformer game also poor, too easy, boring, usually go right side with minimum jumping or any difficulty involved, there are few segments where you have to jump dash few times but thats it. Also i dont like how character randomly slides on the ground after dashing, was noticible in beach zone segment before concert Overall its simple platformer with minimum effort where CGI/art style carries the rest. From erotic platformers that i played recently i had a lot more fun with Flipwitch, not only it had combat and mechanics but also looked better and had some level design. 0.1.8.3 version
desmon Jones's 2025-11-27
Insanely good game + Progression system, I'm actually surprised at how much thought went into this game, hopefully this gets all the attention it deserves because I'd buy it, without ever needing to pirate it because it's so good
Wakara_se 2025-09-14
Short game, didn't take me too long to play through it but I really liked what I saw. I don't play platformers very often but the gameplay is pretty smooth and the scenery is really nice. The city level especially looked amazing but the train caught my attention too, only wish we could've walked in on some people when we go into apartments. The characters are well designed, especially the protagonist. Lewd scenes also get a big thumbs up. Overall a pretty solid. Lots of potential here and I'm hoping the final product is a lot longer.
Rince 2025-08-01
Good sex scenes, great artstyle, the only thing holding it back is some grammar errors and the shift key having issues. Honestly, I'd probably find the latter much more frustrating if the solution, closing and reopening the game, wasn't so simple.
Takedestroyer 2025-07-21
Had a few problems with the dash not working properly at times, which was a bit frustrating—but honestly, the art style and smooth animations are so impressive that I just don’t care. Too good to care.
fraudulentone 2025-07-06
cgs, animations, scenes, hell even the dialogue is good in this game <3 genuinely made me more open minded about games including furry characters. i love me an incel protagonist and this game delivered so hard. the other comments talk about how it’s like most sidescrollers are, which i agree with, but tbh i don’t think that’s a bad thing. i like this type of game. only gripe is there isn’t much content i wish you nothing but the best game developers and creators :3
ftmme56r5 2025-06-23
Nice art, nice style, smooth animations, looks cool, really done great graphics, but... Gameplay is disgusting due to horrible platforming. Right from the begging you get to this cave and it makes you wish dev a seven days long explosive diarrhea. Slippy corners/edges and char's enertia especially enrages me. I know that I'm bad at platformers, but it's just poorly done too. To make game longer? Maybe, cause it's short. This makes short good game just a shitty game overall. Upd: Just saw it. Seems like dev is kinda "proud" of his platforming he made, judging by the Patreon post to the last update, also generously allowing us to grind now endlessly respawning wolfs to get as much exp as we want, to upgrade. Wow, thanks a lot. He also said about problems with irresponsive controls on Android, that they were fixing. Cause I still feel some, I can't even imagine how bad it was before. In combat it is absolutely fine though, only in platforming, again, you feel some stubbornness in buttons. Dear dev, think about it, maybe? Don't you see, that it's something wrong with your precious platforming? Or you're just unable to come up with anything else to add to your game?
lewdwe 2025-04-21
Chiro is one of the hottest and cutest characters ive seen in an ero-game. The art style and overall look of the game are definitely highlights, and it’s easily one of my favorites in that regard. The writing is solid, though not particularly remarkable, if a little on the meme side, and the gameplay is pretty straightforward. Combat is simple, and platforming is easy. While some might say the game doesnt bring anything new to the table, I don’t really think it needs to be more difficult or complex than it already is. At the moment, there’s not a lot of content, about 15-20 minutes worth if you skip through the dialogue. That being said, the game has potential, and im excited to see how it develops, especially since I’m a big fan of the artist’s style.
rrevell 2025-04-20
art is decent but my take is the exact same as most other "bad" reviews, game is choked by horrible gameplay that we've already seen hundreds of times already. it does nothing new gameplay wise and feels like it was hardly playtested
joshndrake 2025-04-10
A quality furry porn game that isn't just another visual novel or mobile game slop. Gameplay feels nice with satisfying movement, but could be better. The porn animations and CG are top notch. Can't recommend this game enough.
PapaG69er 2025-03-09
Really good side scroller nsfw game, I am not into furries but this game changed that, loved the combat, animations and CG's, interesting bosses as well. Would love to try the full game when it comes out, highly recommended, give it a try and support the dev any way you can. I am off to try some more games, will keep a watch on this one.
Knuepl 2025-02-15
The art is gorgeous, I really love it, BUT FOR THE LOVE OF ALL THAT IS HOLY the gameplay is bad. A porn game shouldn't make me wanna yeet my self and my PC out of a window and in front of a driving bus. And honestly it wouldn't be as bad if it was more forgiving, for example the cave part why not give us players more checkpoints so we don't have to do everything over and over again
fgv2 2025-02-14
v0.1.6.4. The art and the personality are nice. The gameplay is terrible. The camera is too zoomed in. The camera moves up as soon as you jump, rather than waiting for you to land. You have to fight the camera. It makes sense to walk off some ledges instead of jumping off just so that the camera doesn't prevent you from seeing what you're trying to land on. Of course, the player's collision is a 2D capsule, instead of the standard rectangle, so you fall off ledges sooner than you'd expect, and get pushed away from the ledge a bit. While momentum exists, you reach top speed almost instantly. There's no difference between a held jump button and a tapped jump button. After dashing, there's no way to maintain the dash momentum. This means there's basically no skill expression in the entirety of the platforming. It's entirely about how late you jump and when you hit dash. That's why another reviewer complained about "perfect jumps", despite the jumps not being very demanding. The only method the game has for making a jump challenging is to make it "perfect". Even exploration isn't rewarded. Any resemblance to a choice in traversal amounts to an immediate dead end with either some dialogue or once even an invisible wall. Combat is similar. Attacking locks you into an animation. You have no influence over your movement until the animation is over. You can't cancel the animation early by jumping or dashing. You can't attack while mid-air. There's no buffering on dashes or attacking, so when you want to mix them together it results in a lot of dropped inputs. And it turns out this is really important because every enemy is fought with nearly exactly the same strategy. You only have one combo, three attacks that ends in a kick that knocks the enemy back. Every enemy has an easily reactable attack, and gets interrupted by being attacked. So, the way you play every single fight is to combo the enemy, then dash to get invincible frames and close the distance, repeat. That is, if it wasn't more effective to just jump over the enemies head or dash through them and ignore them. None of the enemies are effective at all at stopping you from running past them (except for the boss fight that locks the escape). The enemies drop souls when you kill them, and you can spend those on upgrades, but it feels mostly superfluous. Combat isn't a challenge so why spend upgrades on it. Four dashes is plenty, so you don't need stamina. I don't expect these things to change. It seems like the dev is focused on creating more content, rather than first creating systems that demand content to be explored. I liked that the volume started out not maxed out. I was annoyed that clicking didn't advance text in the intro cutscene but instantly skipped it (I'd rather require hold to skip and do nothing on tap). Having keybinding options is nice, because I hate the default wasd option.
uziMeatless 2025-01-22
i don't really like furries and stuff like this, but yeah, this game is awesome. animations - there are not many of them, but they are kinda nice gameplay - platformer, can't say more about, jump, beat weird ass pedo(?) rapist wolfs, crosc and lesbibunnies
Softys 2024-12-30
Porn may be good, but to see it you have to get there first, and there is a shit ton of perfect jumps you have to make while dodging all kinds of projectiles, I personally hate this type of shit. Porn games should not be way too hard.
ApocCharging 2024-11-10
Played version 0.1.5.3 Good Character control movement and jumping feels great Turning on a controller after the game was already running picked it up immediately Issues Starts fullscreen ultrawide, but none of the UI elements are configured to support ultrawide properly. Had to change resolution to 16:9 Changing resolution from ultrawide to 16:9 caused all the UI elements to stop responding to the mouse. Had to restart The intro cinematic has text saying “Tap to skip”. “Tap” is the incorrect word to use on non-mobile platforms. Also, it’s unclear whether tapping would skip the entire cinematic or just speed up the text being displayed character-by-character No way to access the options menu in game, there’s only Continue and Main Menu in the pause screen Character standing on a ledge can glide off the ledge Progressing the story by talking to the Fry Man, then dying and reloading a checkpoint, still has that story progressed. It’s convenient but probably a bug. Maybe not - gaining experience then dying lets you keep that experience No in-air attack Bunny enemy has a defeat CG but it’s inaccessible in the gallery Controller can't be used in the menus
Farfadux 2024-10-24
One of the best games on this place, amazing art and animations, rating: 9.5/10 Sex scenes: 10/10, would get you rock hard. Gameplay: 8/10, annoying level design, sometimes the controls don't respond correctly on the mobile ver. Art Style: 10/10amazing, it's not just sexy but cool af

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