Wizardas
2026-03-01
★
★
★
★
★
Lame, boring and annoying. MC is dumb, so all characters have to explain to him everything, while his responses are "Um.. really?" "Huh?" "I think i understand?". Most often seen character Amy is annoying and useless. She friend zones MC and begs to let her suck his cock in same scene. There are some amazing girls and women, but you will see them rarely. If you reject someone you don't like, you will face butt-hurt developer's barking or even game over. Few scenes have decent action, but anything else is just boring filler. Renders and animations are the only good things here.
ThePoundHound
2026-01-19
★
★
★
★
★
Superheroes, beautiful women, intriguing story and premiss. Renders are good and animations better, better than 95% of AVN's out there if I'm honest!! Not too sure what some previous reviewers are looking for, probably more Sex. Personally I prefer more story and less H scenes, especially with harem style relationships otherwise the story fails and every other scene is more sex. Keep up the great work MoonLightDevCorp, really looking forward to this one progressing, cant wait for the next instalment, many thanks!
Deleted member 4308662
2026-01-18
★
★
★
★
★
Not much to say here. Game is kinda boring. Dude suddenly gets superpowers and immediately decides to be Batman, but poor. In games like these, I like to see a bit more mystery and excitement, but there's none here. Renders are ok, but that's about it. That being said, props to the dev for putting up the work. It takes time and effort to make a game, so good job!
Kaintfm
2025-09-27
★
★
★
★
★
When it comes to game developing, solo-developed games are a mixed bag. Some developers are natural born writers but aren’t the most tech savvy people. Others are world-class programmers who can barely string a coherent sentence together. It’s rare when a solo developer is excellent both at writing and programming. Sadly, Glowing Stones is not one of the rare ones. The game is very well designed, but the story is a complete mess that fails to draw you in or engage the player on any meaningful level. Couple with the sex scenes being merely serviceable, I don’t think I can recommend this to anyone. Character designs are decent though often awkwardly posed. Characters have their arms flaying about amidst mundane conversation that can be quite distracting. Their models are… okay? Pretty enough, but none really stood out. The game’s overall design is excellent with well-made screens, character bios, phone conversations, and other tidbits that let you know the author really knows their programming. Sadly that’s where the positives end. The sex scenes are few and far-between and often kick off with barely a “hello what’s your name”. You’ll find yourself having sex with characters mere hours after meeting them for no apparent reason. The scenes themselves are so-so. One or two okay animations and a couple renders. They’re not bad exactly but just… not that good either. The real downfall is the writing. The author is clearly not a native speaker, with the games core phrase “The future is ahead of yourself” being pretty awkward on its own. Everything has been run through a spell checker at least, but conversations are awkward to read and go nowhere. The real failure is in world building. You never feel like the characters actions make sense. They just kinda jump between small-talk and hero stuff and then more small talk. It’s like if you mashed a dating sim and a Marvel story together. I did my best to read through, but eventually started skipping dialogue. However, even while skipping it still felt like it took forever between sex scenes, and as I wrote earlier, they’re nothing to write home about. So there you have it. Strong programming with weak dialogue, a week story, odd renders and so-so sex scenes. Perhaps it will be useful to show to others when applying for a job as a computer programmer, but as an adult visual novel it fails in all the important categories. I can’t really recommend this to anyone.
brisketsNbiscuits
2025-06-28
★
★
★
★
★
First of all for a game to have such quality renders and the amount of animations I didn't encounter a single bug. I just finished Chapter 6 and from start to finish I couldn't stop playing. This story is absolutely amazing! I mean the concept of how MC gets his powers is a little weird but other than that I love it so much. The Lis are babes and while there are traces of romance I do wish it was a little more detailed in that aspect. The action is killer, the lewd scenes are top notch and the writing is 'chefs kiss.' If you are a fan of the superhero genre then you absolutely can't sleep on this one boys and girls. Get to it!!!
BeachpartyX
2025-06-28
★
★
★
★
★
Review including chapter 6: My full respect goes to the developer of this game. You can tell from the game that he is invested in it with all his heart. 1) Story: An interesting, emotional and extremely exciting story. This point alone clearly raises the game from the crowd. Because this is also well told, it is fun to play through from start to finish. 2) Graphics and animations: None of the standard models and backgrounds that have already been used 10 times in other games, but individual and high-quality graphic works. The animations in particular are absolutely great. 3) Sound and music: The use of special pieces of music and sound effects is also remarkable. This is also not taken from the shelf, but carefully created for the respective situations. Have fun and success with your game, dear Dev!
hampsure
2024-07-29
★
★
★
★
★
Glowing Stones 0.4 To me the best way to summarize this game would be pretty straightforward harem game that takes place in a poorly written CW Arrowverse type story (they commonly start out with one character that gets super powers and then after a while all the significant characters become super heroes/villains) with some dashes of cyberpunk selectively thrown in. Aesthetically it's passable but mediocre. The LIs generally have nice bodies but the faces, hair, and textures are a mixed bag. Renders are generally decent enough. Background details improve as the game progresses and one other nicety I don't see often enough that's used here is good attention to changing the outfit of at least the main characters frequently. One nitpick is some of the characters start to look like posed mannequins with a lot of repetitive and sometimes unnatural arm movements used too frequently in poses. Also, POV kissing I always find to be offputting but that's a personal preference. Lewd scenes are okay (there are only a handful and they're generally pretty vanilla thus far) and can be kinda hot but the animation quality is middling at best and the writing during them doesn't really do much to enhance the experience. The extra angles on the animations is a nice feature but it feels like a bit of trying to make up for there not being much going on per scene. Most scenes do end well at least with there usually being a choice of how/where to finish (for 3 out of 4.5 scenes) and then getting to see the results. The writing is easily the biggest problem with this avn. Some issues seem to be from things not translating well. An example of this would be the father's mantra of, "The future is ahead of yourself," which everyone in the game treats as a really profound phrase they constantly refer to as "mystical." This I can give the benefit of the doubt to and assume it's just something getting lost in translation. The larger issues with the writing I don't think can be written off as translation issues. It's not among the worst written games I've tried but after a while it stops being what I'd call "inoffensively bad" and crosses over into "routinely annoying + bad" territory with the writing. Lack of proper world building, shallow self-righteous characters that all seem to have very similar opinions (and problems), pacing issues, far too frequent power-fantasy contrivances which take away from any possible dramatic impact, and simplistic baby-level morality/thinking with zero nuance all really plague the story. Overall, it gets to be a slog to get through by the third chapter if you're paying attention to the details at all and not just skimming. Even skimming, I would still expect to be sick of even seeing the term "mega-corporations." For the choices, I have no problem with the idea of this game not having choices that really affect the story outside of what LIs you want to be with, what content you see, and how some of the dialogue goes. My issue with this game is that it feels like there are basically "right" and "wrong" choices sometimes and they're not handled well. You're free to select something that doesn't go along with what the other characters in the game want you to say but just be prepared to be lectured a lot as a result. This is a game where the MC is a doormat without a mind of his own and you need to go along to get along or the other characters will put you in your place. Choices that only serve this purpose probably shouldn't be in the game unless you want to make the other characters seem unreasonable and unlikable. This is supposed to be a power fantasy and yet it feels very unsatisfying to play as the MC. It's also extremely hard to make choices about what the MC would say/think let alone agree/disagree with anything when the world building is so non-existent that we have to make a lot of assumptions about the setting and circumstances of the world this takes place in. The failure to set this up properly ends up creating a large disconnect since I lack the knowledge necessary to understand why the MC or other characters would feel the way they seem to about their world a lot of the time let alone have any idea about about why I as a player should care and get invested. I may still pick it up on Steam when it's finished out of masochistic curiosity with how certain things go but it'll be very low on my priority list to play again if ever. I'm hoping at least the harem aspect will pick up since atm it's more like dating a couple girls separately while potential others are just being set up. A simple superhero team harem seems like a great concept in theory but the writer has tried to make it more ambitious than that before even having a good grasp on the basics which leads to a kinda miserable read so far. I can't really recommend this in the current state if you're at all detail-oriented when it comes to storytelling. The models, renders, and lewd content, while somewhat decent, aren't really good enough to recommend playing the game yet even for those that don't care about the story/writing. If you want to see an even more detailed if redundant breakdown here are my full (much less cohesive but more in-depth) notes I put this review together from including spoilers: Spoiler Positive: +Harem (I like em, but this may be a negative for others) with what is (so far) a sane amount of possible participants +Some minor details I really appreciate like frequently changing the clothing of a few of the main girls thus far while maintaining their own style (really noticeably executed well with Amy - girl with green hair). +Built in walkthrough that you can turn on/off the features of +Decent facials and at least a couple options for where the character finishes in all but one of the lewd scenes thus far +One playthrough is enough to get through the content so far +Choice of which girls to pursue or not (though you'll be given a bit of a hard time if you choose to not follow any of the LIs paths) +No audio for doorbells or other things that can startle the hell out of me Meh: =Renders are decent but neither what I'd call a strength nor a weakness =Models tend to have nice bodies but the faces, hair, and textures are really a mixed bag =Animations aren't horrible but are nothing to write home about either =Lewd scenes are okay (there are only a handful that are mostly quite vanilla thus far) and can be kinda hot but the animation quality is middling at best and the writing during them doesn't really do much to enhance the experience. The extra angles on the animations is a nice feature but it feels like a bit of trying to make up for there not being much going on per scene. =Overall the visual presentation is just mediocre =Music is okay for a while but gets really repetitive - might be better to use more situationally rather than constantly in the background =Harem element feels very disconnected thus far like just dating some girls separately and they have no opinions on the matter yet - as long as things don't just continue this way it's fine for now =The game lets you choose your approach to things as a superhero (heroic vs. survival, ie. rush in vs. careful/thoughtful) and it keeps track of your how many times you choose each. It has potential to be an interesting mechanic but thus far it's meaningless. =The clue system is an okay idea that does enhance the storytelling a tad by having you pay attention to small details you might otherwise miss and functions okay when you're looking for things like suspicious background characters or surveillance cameras. I also like that there's generally multiple frames to spot clues in. The parts where there are problems are that it can be kinda inconsistent with what is or isn't a clue (there were times when I thought something was a clue but it wasn't clickable) and it really breaks down in the parts where the clue is just the person you're talking to and not something in the background - these I would never have gotten if I didn't have the feature on of the walkthrough. I recommend turning this WT feature on if you're going to play. Negative: -POV Kissing: This is purely a preference thing for me, but I find POV kissing strange and off-putting. There are other shots in third person so just cut to third person to properly capture kisses. -Choices: I have no problem with the idea of this game not having choices that really affect the story outside of what LIs you want to be with, what content you see, and how some of the dialogue goes. Normally I'd list this as a positive since I don't want every single game I play to have branching narratives and a bunch of different paths. My issue with this game is that it feels like there are basically "right" and "wrong" choices sometimes and they're not handled well. You're free to select something that doesn't go along with what the other characters in the game want you to say but just be prepared to be lectured a lot as a result. Other characters will get anywhere from mildly pissy to instantly angry if you want to say something they may not want to hear and they'll put your character in his place before going back to normal after the extra dialogue that exists only punish you for wanting your character to have his own brain. It seems strangely out of character a lot of the time for the other characters to respond the way they do when challenged and it makes them come off as insufferable children that can't be reasonable. If there is going to be zero nuance with the responses to these kind of choices then don't include them. -Writing: The writing is easily the biggest problem with this avn. Some issues seem to be from things not translating well. An example of this would be the father's mantra of, "The future is ahead of yourself," which everyone in the game treats as a really profound phrase they constantly refer to as "mystical." This I can give the benefit of the doubt to and assume it's just something getting lost in translation. The larger issues with the writing I don't think can be written off as translation issues. It's not among the worst written games I've tried but after a while it stops being what I'd call "inoffesively bad" and crosses over into "routinely annoying + bad" terrority with the writing. -Lack of Worldbuilding: The game doesn't do a very good job of setting up the world the game takes place in. It seems to be going for a bit of a dystopian futuristic pseudo-cyberpunk (minus any cybernetics) world where technology is in some ways exactly like ours but in others way more advanced. This is just a guess based on what's been presented through 4 chapters and the fact that it even needs to be a guess is a problem. Chapter 4 does seem to get more consistent with showing a lot more futuristic imagery more regularly but but especially early on it's very easy to forget quite often that this isn't just taking place in a normal modern day world. The writing needs to be clearer from early on about the setting and circumstances the characters are living with. The failure to do so ends up creating a large disconnect since I lack the knowledge necessary to understand why the MC or other characters would feel the way they seem to about their world a lot of the time let alone have any idea about about why I as a player should care and get invested. -Simplistic baby-level morality/thinking: Just about every situation in the game thus far is handled with extremely simplistic levels of morality and absolutely zero nuance. It gets really tiring listening to every character in the game constantly whine about how the "mega-corporations" or "corpos" are evil without the game doing the work to present me with nearly enough information as to why I or the MC should believe this. There's no questioning it or having any type of thoughts about the situation possibly being any more complicated than that in this story and if you ever try to have the MC suggest otherwise the characters will get angry and tell you off. There are plenty of examples of the oversimplified thinking and morality but I think the one that best exemplifies what I'm talking about is when you go on a date with Aurora to the lake and as you're walking she tells you the story of her friend who showed her the place and how he got killed in a drug deal (romantic stuff). Not only does she blame the "corpos" for his death but for issues with drugs in general and implies that musicians are particularly affected since they tend to be tortured souls. This is someone that's never considered personal accountability might also be a thing could possibly exist and finds it easier to put all blame solely on the system... never will such a complex thought enter her mind. That's a microcosm of the entire game. To make it worse, moments earlier in that same date in order to keep her from getting mad at the MC you need to choose to dodge a question of where he got his car from because characters in this game aren't equipped for thoughts as complex as something like using something from a possibly "bad" source to do "good" things. It all feels a bit insulting and patronizing. -Overdone power fantasy: I appreciate a well done power fantasy, but this isn't one. Things just constantly go the MCs way to a ridiculous degree even for a power fantasy and nothing ever feels earned or deserved. Everything happens so conveniently and easily to constantly benefit the MC that it gets to a level where it just seems silly and no longer fun or interesting. By the time something that's supposed to be dramatic happens (Celeste reveals she's sick with the same incurable terminal illness her father has) I just didn't care because I know it'll work out fine. That moment should have emotional impact but completely failed for me because by then I was way past the pretense of there ever being a situation in this story that wouldn't resolve favorably. -Pacing: Things are happening constantly but it's a bit all over the place as you frequently skip from one thing to the next. I recall the first couple chapters still holding my interest but the third chapter is when things started to really feel like a slog to get through. There's so much time spent saying so little of significance or interest that stretches of it just get exhausting. -Characters: There's a decent variety of characters but the characterization and progression is all pretty shallow and there's not enough distinctive things about the characters for me to get invested in most of them yet. Almost all the LIs and friends seem to have issues with their parents (yawn) and are extremely anti-corporation. A lot of the dialogue ends up sounding kinda similar no matter which character I'm talking to... a lot of the same things just being presented from different perspectives with no real differences in opinions. Amy: I've got mixed feelings about Amy. Her energy and naive positivity/idealism can be annoying to me personally but then when I think about what some of my friends were like at her age maybe it's not that egregious. She serves as the harem facilitator in the game, seeming to want to hook you up with the other girls without officially being part of it herself yet. On one hand, I like that's she's the one we're around the most yet don't have an actual romantic involvement with thus far and only one isolated hookup - it serves as a bit of an extended tease that I expect will pay off at some point. On the other hand, there doesn't seem to be any actual romantic build up happening between Amy and the MC yet outside of the romance points building up as I choose the "romance" responses with her. To make this work the author should be providing a lot more romantic subtext, hints, and sexual tension between the two. Having her always around for this long without any of that since the hookup at the beginning of the game is strange and if things continue this way then it just won't be as exciting when she eventually gets involved with the MC. Just because I presume it's going to happen doesn't mean the author doesn't have to put in the effort in the story to make me care about it happening. Celeste: Celeste was my favorite of the LIs and the moment that I felt she got destroyed as a character was when she explains how despite having bills to pay for a terminally sick father and law school, she quit her job because she met a guy she liked. Basically, she was a stripper that stopped stripping as soon as she met the MC and then quit fully to "give the relationship a chance" without even asking the MC. Bitch, you need that money, get your ass back on that stage, lol. She assumed he wouldn't tell her to quit but would secretly be jealous - nice, so she sees the MC is both a doormat and the jealous type here and the MC doesn't disagree which condemns him as well. It could have been a non-issue if the writer wasn't so insistent on making it 100% clear that the ONLY reason she was quitting was for the MC which comes off as kinda psycho behavior and changed my view of her from someone that was interested in the MC to someone that clearly had an instant unhealthy obsession. If the writer was so convinced the players would have an issue with her being a stripper then why even make her one in the first place? If you're going to include it, either let the players decide how they feel about it in game with choices or just write it so that she had other reasons for quitting that don't revolve around the MC and maybe even put in her notice to quit before she met the MC. Aurora: The girl next door - she likes singing and comes from the country but really hates corporations. That's as deep as anything gets with her. Seems like a waste to have a character from a different background have the same perspective as all the other characters. She is extremely self righteous (even more-so than the other characters) and if you ever say something she doesn't like she will go instant bitch-mode on you. This one I would already be done with if it weren't for her rack, those tan-lines, and seeming to possibly have a bit of a more freaky/open side when it comes to sex. I don't like her super powered alter ego either. Sam: A LI but too early to really comment on her much. We don't know much outside of her being a fire fighter and adrenaline junky that tends to act before she thinks. Pretty on trope for a character with fire powers. Whisper: I think she had romance points so I'm hoping that'll go somewhere at some point. She's another overly convenient character but she has yet to annoy me and I do want to find out more about her. Greg and his wife: Having a reliable buddy character that has your back is a tried and true trope in harem games and there are some really great ones. Greg is perhaps the most useless of any male friend character I've come across in these types of games. He should likely be doing some of the stuff Amy ends up always doing like trying to hook the MC up with girls or bringing him out for a good time. He seems like a redundant character since she already fills the best buddy role and he doesn't bring much of interest to the experience. All I recall Greg doing is being used as the exposition vehicle to deliver some backstory for the MC towards the beginning of the game, having a few minimal exchanges at work, meeting once about a possible location for the gym (a subplot so contrived and thus far useless that I don't even want to talk about), and then having one get together for coffee that's of no consequence and seems to exist mainly to be an ad or very over the top shoutout for a better game. He and even the friendship with his wife could be removed without really affecting the game in a negative way. He's only there to help try to flesh out a barely existent character for the MC and create the illusion of having a good male friend to hang with while the wife so far is also a little bit of the illusion of good friends but mainly just another super unrealistically convenient tool for the Heroes (with issues of her own that just serve as minor distractions). It's extremely annoying that the game treats her as an awesome journalist because she got the footage of the MC and others being heroes - literally all she did was get sent the videos and look at them before talking to the MC about it. These two seem to be destined to join the team though. Personally, I'd rather devote that time to other characters if these two aren't going to be real characters to have meaningful exchanges with (and no I do not care about the wife's issues regarding her biological family - first convince me to care about her in a way that isn't reliant on a friendship from before the events of the game). Other supporting characters: Most of the other characters that have any kind of recurring role (Diana, Sarah, Yad's personal assistant - Jen I think?, The female police officer, etc) mostly seem to also fit into the category of really convenient and too helpful too easily. Sarah's the only exception as she does have a her own story that fits into the overall plot well enough but she's treated more like a plot device than a character so far. In retrospect, maybe a lot of the side characters are better viewed as weak plot devices rather than characters. The MC: Despite getting super powers and the game trying to present him as badass in certain moments, this felt like a story where you play a doormat that goes along to get along the majority of the time.
Malicre
2024-05-13
★
★
★
★
★
Review as of CH 4 I have to agree with some of the other reviewers in regards to the forced love interests and how manipulative Amy is. It feels like the dev wanted the game to revolve around her but due to the genre having a male audience they went with a male mc instead. Not going to go into too much detail but the story is average at best and the characters leave a lot to be desired (both in personality and looks). Some of the choices you make also don't really make a lot of since, especially since this game really wants you to play it in a specific way, like it should of been a kinetic novel instead. The one good thing it has going for it is that its a game about superheroes and superpowers so if that's something that really interests you then give it a shot.
Deleted member 5467075
2024-03-21
★
★
★
★
★
Chapter 4 I really enjoyed Glowing Stones. The story feels like the start of a dramatic epic, but at the same time it's balanced with a mostly lighter tone for the time being. The girls each have a unique feel and character and it appears they will all have an important role in the story instead of just being filler sex partners (like many of the so-called "well-written" games on this site). The animations are excellent and the UI is really well done, too. I also enjoyed the custom musical score which enhances each scene. Good job, dev!
Jnx
2024-03-19
★
★
★
★
★
English :............7/10 User Interface :.....7/10 User Experience :....7/10 Art :................7/10 Dialogue :...........6/10 Story :..............6/10 Opinion :............7/10................ Avg:..............6.71/10 [3.35/5] My initial first paragraph was very heated. Dunno why, but it came out harsh, so after a bit to rethink, this game is not terrible. I don't think it's bad, but I do know the first few releases were lackluster and short. After getting though a bit of the game, it's no longer short(though who knows I could hit continue and the next line of dialogue be the end, I don't know) I think I've played every release of this game? I don't quite remember. My issue with what I did play was that it didn't even get to the premise of the story. But now, everything story related is so rushed I don't know what to think. If I downloaded another 4Gb game that still didn't get to actually set up the story, I've wasted my time. Even if what's new is great, there has been major changes EVERY release, that I've played, and none of the past work was updated, just handwaved away. On top of the story speeding to a stop every time. ALL THAT being said, I only remember MC's dad dies, gives him a rock, his friends all gather around to console him, and ...the end. It was never bad, don't get me wrong. It just feels like up until THIS release, what was put out wouldn't even be a first release for some games. This opens in the way I like the least, the characters introducing the story like they're actors or something. I will never like this trope, it feels like they're trying to convince me that it's not real... But it's a game with uncanny models and super powers, I know it's not real. Anyway, MC wakes up to see Amy, his roommate that is ACTUALLY a roommate for once thank god. She's his childhood friend and it's his birthday. They also do the "What's in the box" reference. I think that's the most overused reference in media lately, it's annoying. Then you meet Aurora, the neighbor, as they just moved in and are going to have a party so this was a warning/invite. I like this because it's not his first time meeting his neighbor after moving in 10 years ago, it's natural and not weird shut-in behavior. Though, this has the big indication it's not written by an English speaker as Aurie is misgendered with a "him" when MC looks at her room. I'm pretty sure that was in every version so far, so it has not been edited yet. Nice. I can say their date banter is decent. It's light, tries to be charming, and doesn't have them sharing their innermost secrets, desires and character traits. Take notes, other devs, lol. You also meet Sheila, but that's a quick nothing. And Aurie gives MC a kiss for his birthday, wrapping her gorgon hair around his head as she shoves her tongue in his face lol. Leading to MC getting the news about his dad. Cutting to the time jump, waving away the character redesign of Amy, as she's now Jell-o neon green. And all the praising of dialogue I had kinda disappear here because of how theatrical the funeral scene is. I don't know what it is about it, but it feels so acted out to me. And Aurie's singing... It doesn't translate to a VN well, unfortunately. The funeral event seems to have happened a lot later, but also at the same time, as if it feels like the same day? Maybe I missed a time card, and obviously it'd take a few days to arrange all that, but time passing isn't broadcasted well. You also get the first sex scene here, Amy, who constantly says "let's not complicate things" complicates things? While Aurora listens. Signaling to MC, date them all, it's okay. Which is fine, he hasn't been dating either, just a little too accepting in my opinion. Next is date night with Amy, you get the most unnatural exposition dump about Sarah. It's a shame, really. Aurie had such a decent intro with no lore dump of her life, then it seems like everyone else narrates how they got to this exact moment in time after that. Where did the energy go for character writing? I get they all can't be bangers, but more than one at least. Then the fabled first fight. MC beats three attempted rapists and you the player wouldn't be able to tell he moved fast or slow because of how VNs work. Amy just gushes about it later and calls him a superhero. If he did more than three punches and a kick, maybe I'd buy it. But she just says he was fast, not that we could see it. Celeste just supplies this chapter's sex scene along with her back story. I want to say that the GIANT ARROW and flashing phone is really annoying. Especially with how linear the game is. "HEY GAMER! YOU DID THE ONLY THING YOU COULD DO!" I get it, you worked hard on the screen and want people to look at it. But it really needs to be less intrusive. I'll look at it when I want to. I also don't know what the heart button is supposed to do. The next little bit is a bunch of meandering before MC meets the big business guy that probably killed his dad. Or be a scapegoat for his anger. They go to an attempted cover-up of one of the two stores available in the DAZ catalogue. A bunch of generic art posters around for some weird reason. After meeting Mood, MC is gifted money and a car. Then you get YET ANOTHER long exposition dump by Cassie where she explains the full history of the city? Why? And the second heavy handed reference to another AVN in Jolina. Eventually MC saves a firefighter and goes into a coma. His powers make him pass out I guess. Then after he wakes up, Sarah gets in a fight and is injured, because similar events have to happen together. Anyway, MC gets healed and when his friend Greg and wife sheila check on him and he's not home... They have sex in his room? Pardon me? "My best friend that has been dead sick and just got fired isn't home, lets have sex in his bed." When is that a thought that crosses the mind? Also why is sheila treated like a LI? I guess Greg might die, but he's not yet... So we shouldn't get points for her until then. Maybe there's sharing? I don't know. And I don't care one way or the other if that is the case, I just don't see why if she's obviously solely devoted to Greg. Then Whisper... This ENTIRE interaction gives me a headache. Every time she tried to tell MC something, HE INTERRUPTS HER TO ASK HER WHAT SHE'S SAYING. "I'm gonna tell you what's going on." "WAIT! You have to tell me what's going on." "Okay, let me--" "I'M JUST SO CONFUSED, break it down simply!" "I--" "SERIOUSLY, I'm clueless!" Are you kidding me? Let her say something. I understand she wants to give him his supersuit or whatever, it's not rocket surgery. But seeing as MC has been nothing but a complete goober this entire story, I guess autism is a hell of a drug. Little by little the praise I had for the writing just slips away. Decent character intro? Here's 4 bad ones. Decent emotional moment? MC now barely understands speech. Come on. Not to mention most of this is trying to convince you that "The future is ahead of yourself" is some profound statement. You're not going to make the next spiderman, I'm sorry. MC shouts it out to the first villain he meets like it's gonna make them change their ways. Not to mention the jewel heist MC just stumbles into? You don't even know why MC is there just suddenly he's stopped and thinks "I'll save the day" This whole section makes them seem like high schoolers that got powers, not functioning adults. MC meets a reporter, he admits and shows her everything outside of his powers, then she tells him to not show anyone? She's about to publish this story though? And Mc says he learns stuff to think about, but all she said was "No one knows much about the stones, and it's a bunch of conspiracies" That isn't information, that's speculation. Leading to Sheila's exposition dump of a backstory. I'm so saddened by the writing now. And... She starts to express doubts about Greg because... Nothing? They were having sex IN MCS ROOM EARLIER THAT DAY. Or the day before, time makes no sense in this game. But still. WHY? I can appreciate what they're TRYING to do with Sheila's backstory. Self doubt because she was adopted, that works if the character just found out about it and/or is not already a successful adult. She's a TV news anchor that already has a lot of self confidence, suddenly she's an orphan and thinks she might just stop functioning? Gimme a break. Every time they go about being vigilantes it's just so amateurish, they have yet to even practice or even think about what, or how, they're gonna do things, just jog in and try to save the day. Like Adam West Batman type shenanigans. It completely drops off through chapter 4, It's not good but it's not awful. I kinda blanked out and forgot to write thoughts down, because nothing was happening. MC has his second sex scene, woohoo I guess. Then you get to name your hero. Godspeed. You mean the major villain in Flash? Not a great namesake lol. And it's only NOW that they get the idea to train. Are you serious? MC needs some milk and a nap anytime he thinks faster than a snails pace, this should have been day one stuff. And when they do train? Three fireballs and Amy's little glowstick. Wow. Then YET ANOTHER heavy handed reference to another game. I can't take this, way to weaken your narrative with "HEY. READER. DO YOU LIKE OTHER GAME. I DO." Then it ends after Aurora, I mean Sirena, tries to destroy weapons from Stark Industries or whatever it's called in game. I REALLY want to like this. It's not another shitty incest story. It's got some okay writing and world building undertones. And there's effort in places I rarely see on this site. The issue is the more I read, the dumber MC gets. Or the worse the writing gets. Is it terrible? No, never. But they continue to act like idiots and it has that typical "Good things just keep happening" style in all these AVNs. The English is almost there. It gets stiff and phrasing is weird sometimes, but it's not gonna be distracting. The UI/UX is alright. It's a little tacky and the USELESS phone notification is distracting. Sure, you can turn off the GIANT arrow pointing at the phone. But It doesn't tell you why it just appeared? You also can't turn off the glow. There's also the heart button in the quick menu. It tells you ONCE what it does, I forgot and clicked it multiple times, nothing happens. So, cool... The art is alright. Touch up the first chapter, you're using all the same stuff and it's short. It will be better for you and future players in the long run. Animations are okay, but the posing and movement are all that floaty "outward elbows" thing that make it all seem unnatural. The dialogue is alright a lot of the time. Nothing noteworthy, but it's not painfully robotic, just gets annoying when MC interrupts everyone all the time. He's in a perpetual state of surprise and I don't know why. I, the player, am neither of those things, so him stopping dialogue to say things that are useless gets grating. The story is okay too. It's that "Big business is bad, we must fight for [INSERT CAUSE HERE]" Because they really don't have a plan, Amy just says "Wow you're fast lets fight crime" And MC just does it? Why not have a reason, or a thought of your own my guy? It's kinda fun, never terrible, but MC is an idiot. Do with that what you will.
OnePT12
2024-03-18
★
★
★
★
★
The renders are OK, the early scenes could be better (especially how some of the girls look early on) but as the game goes on it does get better. The girls are OK, few of them look pretty bland/bad in my opinion, but it's possible to reject them (more on this later) so it doesn't really matter. But the non LIs look better than the LIs for some reason, which is quite a let down (also more on this later). The animations are good, good posing and fluid animations. The only thing I'd like to mention is that I didn't like the shift in the dialogue positioning during the animations, but this is probably only just my personal preference. Basically during H scenes the dialogue box moves to the top of the screen. I guess this is for better viewing experience but I didn't like it. Writing is OK, not great but not terrible either. Feels like the MC is getting dragged along by other characters rather than MC (or the player) deciding what to do. Kinda feels like that the story is on rails and feels rather kinetic. My main issue with the game is that it's clearly set up to be a harem game BUT don't quite feel like it. Meaning: If you reject an LI you'll get a dev scene 'Are you sure you don't like <insert LI's name>?' which basically tells you that you should keep romancing said LI. So no LI is forced on the player, but it feels like romancing everyone is the canon route but I find some of the LIs not so great looking so there's that. The first slap in the face comes with Sheila as this character is not an LI but looks way better than most of the LIs, why include a character like her in a harem game if she is not romanceable is beyond me. To top it off you catch her and her husband doing the dirty in your own room at home (not an actual scene where you see any nudity, just deducted through conversation after). The same goes for Jen/Sarah who are also better looking than some LIs and judging by the code they are not LIs. Well Sarah is a lesbian, not sure about Jen. Then later on you'll find out one of the LIs is a stripper, but according to her she only dances and not giving 'extra' attention to anyone. At least she quits her job by her own when things get serious, so there's that. So this game is set up to be a harem game and yet for some weird reason there are girls who are better looking than the LIs who cannot be romanced and that just doesn't belong in a harem game in my opinion. All in all it is an average VN, worth the read but it leaves a sour taste in the mouth after discovering that not all girls are romanceable.
DaveSAlan
2024-03-17
★
★
★
★
★
As of Ch.4 PROS Good looking models Different story than usual. CONS Forced into scenes. Constant reminders (dev self insert) that your choices are wrong. Those choices don't really mean anything , MC reacts one way only and NPC's just ignore MC anyway. Not a lot has happened, either story or LI wise this far in. CONCLUSION It's different, you can tell the dev wants to tell a story BUT the problem is they ONLY wan to tell their story so the choices that you have don't really affect anything. The NPC's straight up say MC is wrong and then MC changes their mind. It's a Kinetic Novel in disguise so if you're looking for routes and choice don't bother.
MikesDK
2024-02-28
★
★
★
★
★
Story 2/5 Not a bad story, but the way game mechanics are setup is enough to ruin the game atleast for me, the forced LI in a game where it should have choices is idiotic, might as well make it kinetic. Its one thing game tries to push a girl on you, but when you constantly turn her down and show 0 interrest in her, theres really no need to show her nude playing with her self when your with someone else, all that does it make it a big turn-off when you hate the bitch you arent with and its pointless to show it and alsoo ruins the point of having choices if your forced to see some bimbos with big tits when you dont have that fetish. Also if theres one thing i really hate its forced LIs in a game with choices, you can turn down the girl next door, then your forced to save another girl which is fine but as a thank you she is forced on you???? giving you a BJ and not untill AFTER that can you refuse her and turn her down i mean wtf how can it be that idiotic? and then some shit pops up saying your not supposed to reject her? what? and then you can reject yet again?, makes no sense what so ever. To make it even more idiotic there is a relationship system where you can gain hearts, why it is there i have no freaking clue the girl MC saves that is forced on you, i had 0 hearts ZERO and yet ends up getting a BJ....that just makes the hole hearth system pointless and useless and it also removes any relationship build-up since you dont know fuck all about the girl that is forced on you and it removes any chance of staying faithfull to Amy which i was trying to do. And apprently for some weird reason every time you reject someone, it pops up with some idiotic love character asking if your sure, i mean what the fuck? i dont click reject if i dont want to reject....feels like game was ment to be kinetic and accept everone and it feels stupid as fuck. So game really just became unplayable to me, i dont enjoy mindless fuckfest games or forced LIs in any way. I wasent a fan of MC either hes just way to submissive and just follows along with whatever Amy tells him to do, making her the MC more the MC himself, forcing him to accept people to help forcing to be a hero, nothing is MCs own decision. Girls 1/5 I barely found any of them hot, i was ok with Amy but thats about it but game dident really allow for that, also the diversity in builds are pretty poor as well, as so many other games its main focus seems to be big tit fetish. Animations 4/5 Animations are pretty good, cant say ive seen many yet so it might change if i give this another try at some point, but for now ill give it 4. Music 4/5 Music is good and suits the scenes, proberly the best thing in game.
Saphfire
2024-01-28
★
★
★
★
★
Chapter 3 A very good start into an interesting superhero story. Renders and animations are good and the dev really paid attention to details like the music. LI´s are all hot and not one dimensional, although the hottest woman in this vn isn´t a LI :\ But thats the only thing i don´t like so far
Silentlord85
2024-01-14
★
★
★
★
★
Review of Glowing Stones ch3 = Stuck Chapter2 The VN seems okay, some odd choices here and there, aka... some music/sound choices and redirects to other VNs. The Story is good, nothing groundbreaking, but a decent plot, can follow it without issues. renders are good too, some that im not a fan of, but that doesnt detract from the overall aesthetic. alot of small animations, not sure if thats good or not. i know that sounds weird. but the vast majority of VNs dont, so i think its a lack of exposure thing. certainly not a negative id say. only issue i have sofar is the fact the game is stuck/broken and can't progress. as a result i cant give it more stars. its stuck in a loop for me because i rejected one of the chars as a LI. so now penalised for it. simple solution of course would be to restart and not reject. but that defeats the whole point of a choice and player freedom. if this char is so integral, then why is there an option at all? even after rejection you see her alot. so unfortunately for me i can't play chapter 3 or beyond, unless the dev fixes it. so unless something changes, my rating will have to stay at 2/5 stars.
msdmsd
2023-09-19
★
★
★
★
★
This game reminded me The Sorcerer. The story seems interesting. This game deserves high rate, I'm kind of disappointed that it has only 12 votes so giving this game thumbs up! I hope the updates come quickly. I can't wait!
Manga-fan
2023-08-09
★
★
★
★
★
Though each chapter doesn't seem very long, I've actually really enjoyed what I've played of the game so far. Right now I'm up to Chapter 3. I definitely think that this game is worth playing. I've a fondness for games with superpowers, and this one definitely has a lot of promise. The ladies in this are all interesting to me so far as well.
An_Able
2023-03-30
★
★
★
★
★
I enjoyed this game a lot, all things considered. It's got common superhero tropes, what I'd call a fairly predictable story (so far), a few inconsistencies in the dialogue, a bit of a pacing issue, and plenty of grammatical errors. There's also something unnatural about how the characters talk though I can't quite identify what it is--it just reads wrong. The characters are all diverse, if a bit cliché, and I appreciate the inclusion of both female friends and a male friend who isn't just a simp for the MC (and/or pure comic relief) but actually has a life of his own. The visuals are good, I quite like the models and how unique each of them is. A common problem I have with many of the VNs on this site is that the models (especially the women) can sometimes look so similar that they all begin to blend together, so such contrasting characters are a welcome sight. The animations are also very good, especially the action scenes. I'd call the audio generic. Sad songs for sad moments, chirpy songs for everyday situations, the usual (though the lack of a country song in the country bar scene irks me a bit). I don't remember there being any ambient sounds or actual noises from the game, just music, but I could be blanking out on that. I'll bring up something I usually dismiss entirely because it actually managed to leave an impression: the UI. There are idle animations in the stats tab, biographies in case you're like me and have the memory of a goldfish, nifty indicators of when things are added. The only thing about the UI I don't like is choice of font (same one that's on the banner). Finally, the biggest reason why I like this game so much and think it's worth playing: it's just generally wholesome and vanilla. I don't know about everyone else, but I'm kind of tired of the seemingly endless stream of samey games we've been getting lately. You know the ones. This VN is a breath of fresh air without using some weird fetish, and that deserves praise and acknowledgement. In conclusion, despite its flaws it managed to keep me engaged and left me wanting more. I hope the Dev continues with this project, I've wishlisted it on Steam and I'm quite excited to see where it goes next.
tk99
2023-03-26
★
★
★
★
★
Great start of a supernatural story. Renders are fine, story building seems to be good and the UI is really interesting with the tablet. You can see that the dev is paying attention to details. Waiting for the next update.
DMSTS
2023-02-12
★
★
★
★
★
[Ch.2] Good h-game with superpowers setting. Art is good not too realistic or too cartoon-ish. Couple of h-scenes. Some music, but no h-sounds (as far as I heard). Awesome "walkthrough" feature (shows the routes you chose). The most remarkable is plot, but there is only 2 chapters right now, so not much to see. There are some choices, but I didn't see changes h-scene-wise (Chose only love/friendship choices). Overall. A good game to try out and for some it can be cool, for others average.