Go! Go! Womb-chan!
by Polygonheart
2D Game
2DCG
Adventure
Animated
Big Ass
Big Tits
Combat
Fantasy
Furry
MILF
Monster
Monster Girl
Point & Click
Pregnancy
Sandbox
Vaginal Sex
In this game, you play as Womb-Chan, the underdog who didn’t make the cut. But don’t count yourself out just yet! You're no quitter. Navigate the twists and turns of the womb, overcome obstacles, and fight your way toward the ultimate prize.
Screenshots
v0.0.3
Additions:
Added Damage numbers to the game upon enemy being hit (Can be turned off in settings)
Added Shrines to the game, including:
Stat Shrine
: Stand within the radius for x amount of time without leaving it to receive a stat upgrade for the rest of the round
Elite Shrine
: Interact with it to spawn an Elite, defeat the elite to get a chest!
Added a save system! This at the moment keeps track of only player settings and wombcoins collected, more will be added later.
Added Lymphocutie to the list of starting weapons!
Changes:
Can now interact/open using Spacebar as well as Left Mouse Button (Will add a setting to choose which control to display upon getting close to the interactables in the next update)
Nezumi's Passive reduced from 15% damage per level to 2% damage per level (The additional damage from the passive was making late game way too easy)
Increased Nezumi's starting health from 200 to 300 (found that the health pool was way too small, making getting hit too punishing)
Increased Magnet drop rate from 2% to 3% (Trying to figure out the sweet spot where it's not TOO many but also not TOO rare)
Fixed player stat display for HP regen to display the correct decimal point and added "/s" to clarify it's x amount per second
All enemies other than the starting "grunt" have had their health increased, this is to make the later part of the game more challenging and keep up with the addition of shrines giving more items and stats.
Changed how Elite enemy stats work, instead of each of them having a flat amount of health, they now scale with the current health and damage pool of enemies to remain a challenge no matter at what point of game they've been summoned.
When running out of items to obtain or upgrade, the level up menu will randomly roll between a selection of stats for you to buff for the rest of the run
Reworked item/weapon rarity distribution, player weapon now has the highest chance of showing up and any item/weapon already picked has a boost to its chance of showing up
Chests give Wombcoins when no further upgrades are available
The first character/stage will now be selected by default when opening up their respective sections in the main menu, this'll help with the flow of the menu
As part of the Shrine implementation, reworked the system for placing the interactable pills across the map, making it harder for things to clump up on top of each other by spawning them on specific tiles.
Changed Nezumi Pins' icon to finalised art (more menu visuals to come next update)
v0.0.2
Additions:
Added Pills (press LMB next to them to open it)
Added FPS Limit option in settings menu (defaults to 60fps)
Added Vsync option in settings menu (defaults to ON)
Added finalised graphics for the remaining Sperms in the first stage that hadn't been implemented yet
Changes:
All Sperm Sprites have been recoloured to be more blue
Chest sprite has been improved
Changed the chest opening animation from using a pill graphic to using a chest graphic as intended
Changed the chest pickup sprite to a newer & nicer looking sprite
First Elite spawn is at 1 minute instead of 2 minutes to give players an earlier chest
Bugs:
Fixed issue of Nezumi Pins granting the 2nd strike before the correct weapon level
Fixed issue of Condom & Crumpled Tissue sharing bullets
v0.0.1.1
Changes:
Magnet & Health pickup drop rate has been reduced
Added acceleration to items picked up, should help make the Magnet feel better to use
Changed parts of the tilemap to make obstacles easier to use
Added a "How to play" text file to the zip with the controls of the game. Will add an in-game graphic for controls and a way to remap them in future update
Bug Fixes:
Text on stage description now wraps incorrectly instead of being cut off
Fixed a bug where the pins weapon (now renamed to "Nezumi Pins") would be added as a new weapon to the inventory when picked up during the level up screen
Fixed the "Master Volume" slider in the settings menu not working, can now lower the master volume as a whole
v0.1
Initial Release
Rating a game like this is always hard. On the one hand, the baseline game is good so far, the idea is solid, the art is good, the vision is clear. n But on the other hand, it's not there yet. As it stand, 0.0.2 is just a very barebones vampire survivors clone with some added porn. There's 3 animations and one game over CG. It lacks a lot of interesting weapons and doesn't have synergies and only has one map. Can all of these problems be fixed? Yes Will they be fixed? Probably! As it stands, this game can either become a 2/5 abandoned mess if the developer bit off more than they can chew. Or a 5/5 game. As of right now, 4/5 for a very early in development game with great potential seems fair.
To simplify, It has potential, but it is extremely basic atm. To elaborate, Currently it is extremely barebones and generic, basically just another one of the defeat endless hordes with continiously developing abilities. There's practically no distinguishing features that makes it stand out as of now compared to other games of its genre. It's got the potential to be much better though, with the fact that there are plans for a gallery and new characters. The art is amazing, with it breathing in a unique style that is not really seen anywhere else. You can see bits and pieces of whats to come in the menu and I'm rather excited to see exactly what may and will be added. But as of now, heavily undercooked but I will probably remake this review when further updates come out.
Even in the grossly incomplete state that v.0.0.2 is in, I can confidently say that this is the most enjoyable "Survivor" type game I've played, quite possibly, ever. Even though it lacks any meta progression at the moment, the game is fun enough on its own merits to try and complete runs anyways. Hopes for "potential" aside, the game is absolutely worth playing.
I really want to give this game a better score, but I simply can't. This game does have nice animations but it's impossible to enjoy them since you are going to be entirely focused on avoiding enemies. This isn't too bad of an issue by itself, but it really feels like you rely purely on RNG rather than any form of skill, which makes it really hard to relax and enjoy the animations. My first issue with this game is that when you beat a boss and collect the chest it drops, it tells you '+1' up to '+5' to whatever skill you've already collected but you don't actually get '+5'. Rather, the '+1' to '+5' actually equals the NEW rank of the skill that you have. For example, if you get '+3' to finger blaster and '+5' to Map HP, you are now at level 3 to finger blaster and level 5 to Max HP. I think this is due to a language barrier, but if the game says +(insert number) to any skill, I assume that you get that many increases to that skill, not that it is the new total of the skill. This game could use an update to fix that, no matter which way the dev intends to go with it, as it feels confusing. Another issue is that this game is basically just a big RNG game. This wouldn't feel so bad if you could make an actual build, but having the time limit for each new character unlock set at 21 minutes along with the total reliance on RNG means that you could waste 20 minutes and 20 seconds making a build only to get shit on by a biblical level flood of enemies at the last second and lose ALL of your progress. If you don't flat out BEAT the level, welp, fuck you, start again. Maybe this will be fixed in future updates when the dev invludes things to spend the coins on. Without permanent coin upgrades however, this game may feel like more of a grind than it is worth. Lastly, none of the upgrades you get really feel game changing. Some of them are great, like area size and damage, but other things like crit damage and crit chance barely feel beneficial even WAY later on like past 17 minutes. If you don't simply get lucky and get the upgrades that you really need early on, you will get bottlenecked by the chest upgrades from boss drops and keep upgrading useless skills until you finally get overrun fast and lose EVERY SECOND OF PROGRESS ALL OVER AGAIN. Again, this may be because the game is without permanent upgrades, but I have no idea where the game dev is taking this yet. On a positive note, I really like the animations and art. I wish I could spend a little more time enjoying them however. All in all, for what state this game is in right now, this game feels like it's meant to draw out your time playing rather than to be an enjoyable gooner experience. I will try to keep an eye out for updates and try to update my review later with subsequent releases of the game.
v0.0.2 gotta be real here. don't let all the reviews fool you. right now this game is so high rated ONLY because of the dev who makes it, and of course, P O T E N T I A L fairy tales. gameplay right now it's your most basic vampire survivor-like. that doesn't really offer anything new or... anything at all, with neither items or enemies, even if all of them have different sprites, the only difference is in HP, which isn't exactly a huge negative for a vampire-like, but there's literally nothing as of now to make it stand out from other porn game vampire-likes. or any other SFW vampire-likes, it's literally the most basic copy you can get. and i would not prefer this copy over any other copy. well, the only highlight is that there's a larger wave of enemies when climax happens, but i'm gonna talk about the porn a bit later. as far as gameplay goes, it's just a fancy way of spawning more enemies on the map. amount of content is not worth it right now, let us be real, you are not here for the most boring and time wasting nothing burger of a game this is (with 1 level), with the scarce amount of H-scenes (literally like 3 animation loops), and the lack of gallery doesn't help either. also i want to talk about the poor design choice dev made. the main problem is that you CANNOT DISTRACT yourself from gameplay to look at animations on your right. if you do, you'll always walk right into enemy hordes, unless you somehow manage to upgrade to the point where you can kill all enemies while AFK, which this game does not let you do most of the time, because enemies start upgrading really fast, and you cant keep up with damage, you WILL have to run. and who wants a game where your winning strategy is AFKing in one spot right? and so i dont understand why people praise this game exactly for this mechanic above, you barely have any time windows to enjoy the actual erotic content, and i'm betting to say what this fundamental porn game mechanic will stay on release. is it really worth 5 stars? is it really worth recommending at this point of time? Absolutely no, people dont understand how reviews and rating works. anyway, now for porn, as i said above, there are like 2-3 animation loops and that's it, and if i would to nitpick it, animation quality leaves a lot to be desired. like whole movement of the character feels stiff, at times lineart goes crazy. and generally it feels weird to look at some degree, overall i would say what artist couldn't animate big proportions properly. but im not saying what the art itself is bad, only animations. and this is only for 2-3 animation loops that this game has, you wont even have time to see them because you'll be focused on gameplay, and avoiding high HP enemies. the only contributing factor are large waves, when the character is creampied, it actually affects gameplay and makes your brain horny at the same time. but other than that, i dont think it works, because you literally cant look at animations in conclusion i would not recommend playing this game at this point of development. almost no content, dreadful and almost empty vampire survivors gameplay (with the only climaxing mechanic), maybe let it cook for like a year and then we'll see. i'll be updating this review as time goes. because i see the POTENTIAL , i see why people are thrilled by this game, i want this game to prosper. but there's ZERO reason for it to be higher than 3 stars.
Loving what Im seeing so far and there is huge potential with this. Animation: What's there is good, but Id like more expressions and positions and the creampie animation should have more to it. Gameplay: While currently a barebones VS clone, I hope it goes in a more interesting direction. Sound: I do think its a little to quiet and could use more variety. Got high hopes for this.
am i missing something or am i playing a diffrent game there isn't much here nearly nothing very basic vampire survival copy gameplay i say copy beacue its 1-1 copy with no original idea or item added atleast not yet. there is 1 character 1 map a few basic items and basic enemies as for the porn part its nearly non existence there is 2 loop animation and thats it it could be a good game in the future but there isnt much rn after seening 4.5 with 15 review i expected something better
Came here not expecting much Got hit with a lot of fun with some eroticism on the side. Not everyday you get turned into an egg cell, especially not one of a rat girl or whatever the other girls are that are planned in the future. Great concept, good gameplay, cute art, one hand game mode option. Overall cute
Phenomenal art mixed with tried-and-true Vampire Survivors gameplay makes this easily one of the projects I'm most excited to see come to fruition on this site. My only complaint at the time of writing (v0.0.1.1) is that there isn't much of a reason to play more than one run due to the lack of meta progression and alternate characters, but these issues will be addressed eventually according to the game's roadmap. I'll definitely be returning for future updates.
INSTANT FAVORITE. Gameplay isn't too crazy enough so you can concentrate on the porn. Which already receives 2 STARS+ because it has monster girls AND UNDERRATED RATGIRL ART in it. ONly cons are currently on f95 release version is that ther's no gallery yet. Can't wait for more updates. Also girlsmell is op, alongside ara ara boost you can literally stand in the middle and let the game win itself. only issue is picking up exp which doesn't seem to have a collect range upgrade
Bullet Hell Survival with upgrades. Vampire Survivors comes to mind but I do not think that type of game has a name ( archetype ). In the version that I played it almost feels like easy mode if you just go with Girl Stink and Tissues and max aura farm. Currently the game could use WAY more magnet drops that will clear the screen instead of what feels like a one in 5000 drop magnet that will clear the map. But this is a beta ( or alpha ? ) or something so I completely forgive it for those rough edges. The art is very cute, which helps tremendously. The sudden increase in enemy presence due to a creampie is fun too. As it suddenly changes a 'I can just stand idle here in my girl stink' to 'I need a way to get out of here!'. Maybe in the future we can 'arrange' more orgasms like that, or maybe to divert them from the mouth to the vagina or viceversa. Speculating stuff like that makes me even more excited to see what is going to make their way into this game.
This is a pretty good game for how early in dev it is, good animations, good gameplay, big tits, and of course cum. Definitely excited to see what else is added. Worth a download. I could complain about some items and abilities but they are minimal.
Overall ( as of v0.0.1.1 A damn near complete game in its own right as is, despite being an initial release, and a decent enough bullet heaven survivor-like to make me wish this dev put out a non-H version of this game. The Good: This is a very, very competent game that could be considered finished in its current state yet is still being developed. The gameplay is fun, if merciless or obtuse at times, and not something that you will actively need to attempt to lose in order to see any lewds... which is relatively uncommon for these types of H-games. Artwork is also nice, although could easily put off some people. The Bad: Minimal user feedback for in game mechanics and abilities. How much damage does each attack do? How much health do you lose per attack? Is +10 damage a lot or nothing at all? Are some of the AoE aura attacks even working? Since the hit notifications for a few attacks are spotty at best, and a completely mystery all around at worst, it is impossible to tell how effective anything is. Nothing that ultimately effects gameplay aside from adding some unnecessary guesswork. There is also a huge power gap between the good abilities and those that are suicidal to select. The Ugly: Some of the attacks in their current state, mostly the non-AoE projectiles, are entirely useless after the first couple of minutes even with upgrades and will lead to your eventual downfall should you try to use them instead of anything else.
First release version, amazing, very nice, and relatively easy to get to the end of the stage, looking forwards to more. Like, the music, art style and generally the theme is really nice, it's vampire survivors, but, you're an egg in a womb, simple, and easy to understand, and then there's the porn aspect on the right, just playing and when you feel safe just look to the right and there's the sex scene, but don't get too distracted because if you see the cum scene playing out, you are about to face a large wave, very nice.
Based vampire survival clone. Only sadness is that the mouse turns around after 10 minutes and then you can't see her boobies jiggle any more. I don't really know what the end goal is, but it would be fun if they created a gallery collection where you can see the offspring depending on which sperm impregnates the egg at the end.
It's vampire survivors, but you are breeding a cute chick on one third of the screen, what more is there to say? In all seriousness, if you like Bullet heaven games, this is a no brainer (and also a one hander). The game seems to plan to properly incorporate the snu snu on the right into the gameplay. Currently for example every 3 or so minutes, you creampie the gal, which spawns a large enemy wave. If this mindset and gamedesign continues on, there is no reason to believe, this wont be a great game. I deducted 1 star, simply because at the moment the balancing of some weapons is a bit off and the game is either way too easy or impossible. But considering how new this game is, this will probably be fixed.
This review is for v0.0.1.1 Honestly, not a bad survivors clone. The sex animations on the right are pretty great, as well as the character art in general, although there is a LOT of work needed to be done before it could be called anything more than just a tech demo since there is no indicators for how much damage you do or receive, there is no level-up option to increase experience gain, which guarantees that you will lose eventually no matter how you build your run, and at the moment there is no store to buy permanent upgrades from, nor does there seem to be an end to the only available level unless you have to make it to the 30 minute mark or something. It's your generic survivors game mechanics though, but with a sex focused theme laid on top of it, which honestly isn't anything bad, but once you have seen the animations, it just becomes a run of the mill clone. At the moment it is pretty bare bones, but it's not that bad and I look forward to seeing it eventually hit full release, but for now there isn't much beyond what you see in the first minute of gameplay aside from new enemy sprites and new sex animation loops.
A pretty fun vampire survivor clone. Love the art and style and the animations are very nice too. the game is pretty easy, wich is a good thing, since it supports 1 handed mode and lets you enjoy the game and lets you "enjoy the game". there are currently 3 animations with the animation on the right changing every 7 minutes for a total of 21 minutes before you die. My one gripe is that there isn't enough content and you can't watch the current animations due to no gallery. Greatly looking forward to the final product in the future.
This is a game that i have been wanting for ages . Amazing art, great start for gameplay and it is a kink that I have that isnt ruined by other tags (fuck rape it sucks and ruins everything) great potential too, if this comes to steam I will 100% buy it (dont like patreon) Idea i had is that each weapon changes the art on the screen. for example if you have the condom, it adds a condom to the art, the girlsmell adds stinklines, tissues add cum on her, etc. It would probably be unfeasible artwise but would be cool
Fun game, but a little basic. That's to be expected however for an initial release. On my second try, I easily maxed out the timer at 21 minutes, so the gameplay is pretty easy. It has some very basic sound so far, but I think if they sex sounds are expanded/enhanced, it'll do wonders for this game.
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