Hale Holdings

by Gilded Heel

Uncensored Windows Linux
Versionv0.001
EngineRen'Py
Released2026-10-26
Updated2026-10-26
LanguageEnglish

About Hale Holdings

Hale Holdings is a Ren'Py management game by Gilded Heel, using 2D AI CG art. After your father Richard dies, his will gives the company to his brother Gregory, but you forge a new one and become CEO. Five women from his inner circle know what you did: Victoria handles money, Roxanne clients, Selene law, Jade servers, and Bianca your calendar. You juggle contracts, stocks, and loans, plus board votes against Gregory, while they pressure you through weekly requests and office choices. Themes include management, female domination, and humiliation.

The current build is v0.001, a first public demo released October 26, 2026 for Windows and Linux in English, uncensored. It adds a 24-week cycle covering contracts, stocks, loans, bills, and two board votes against Gregory. Weekly play opens with Monday requests you may approve, negotiate, or refuse, then offers six morning and evening office-map slots for visiting, working phones, meeting clients, going home, or staying late. Five women progress through four stages based on your choices. They notice where you look, discuss weaknesses, and include a hidden fifth weakness. There are 56 situations and written scenes for demands, punishments, sessions, and caught moments.

Developer's description

Your father, Richard Hale, died at his desk on the forty-second floor. His will left the company to his brother Gregory, and left you a single handwritten line: "He isn't ready. He never will be." So you wrote a new will. One long night, his signature traced from an old contract. Now you're the CEO of Hale Holdings, and five women from your father's inner circle know exactly what you did. Victoria runs the money, Roxanne the clients, Selene the law, Jade the servers, and Bianca your calendar. They're brilliant, they're polished, and they're done pretending you're the one in charge. Run the company: contracts, stocks, loans, and two board votes against your uncle. Keep the scandal down and the cash up while they take you apart one request at a time. The better the company does, the more they want. How long can you keep the company? How long can you keep yourself? ​

Changelog

v0.001 : First public demo. - 24 weeks as the new CEO: contracts, stocks, bank loans, monthly bills, and two board meetings against your uncle Gregory. - Every week: Monday requests (approve, negotiate or refuse), then six morning and evening slots on the office map. Visit her office, work the phones, meet clients at the bar, go home, or stay late and dig into their secrets. - Five women, each climbing four stages with you, slowly: colleague, testing you, setting the rules, owning you. Your submission moves only with your own choices. - Where you look matters: they notice your weaknesses, and they talk. There is a fifth weakness you don't know about yet. - 56 situations on your visits, a written scene for every demand, punishment and session, and a "caught" scene for every stage. - A minigame for each of them: balance Victoria's books, trace your father's signature for Selene, wipe your logs before Jade's sync, survive Bianca's calendar, hold the camera for Roxanne's shoot. - When your cash runs out, they lend you money. Personally. Each on her own terms, and every loan costs more than the last (20 loan scenes). - Your inner voice and how far gone you are, dossiers on each of them, repeated scenes (watch, short version or skip), music and sound throughout. - Four ways to lose, and the end of the demo if you last 24 weeks.

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