Haremon

by TsunAmie

Uncensored Windows
Versionv0.42.2.5
EngineOthers
Released2025-10-10
Updated2026-04-09
LanguageEnglish

Haremon is a game about assembling a team of monstergirls and training them to fight evil... as well as seducing them along the way. There's also titties, so there's that!​

v0.42.2.5 The S*******d now gains Starpower from inflicting or receiving Pleasure. You can now view the S*******d's techniques' upgrade and morph effects in the Haremon app. Altered the rank-up effects of a few of the S*******d's techniques. Fixed an oversight where the S*******d didn't have access to two of her moves due to them being branching upgrades from her base moves. Those moves are now part of her base learnset. Gave the Nebula Panties a unique effect when worn by the S********. Fixed a bug where all Haremon's Speed stat was shown 1 star higher than it actually is. Fixed a crash when attempting to use the move-copying while a Haremon knows more than 99 moves. Fixed a crash when viewing Katie's move list outside of battle. Fixed a potential crash in the brain interfacing minigame. Added some workarounds to prevent softlocks in the final boss fight v0.42.2.4 Fixed a bug that prevented stat buffing moves from working under certain circumstances. Fixed a crash in the Truth or Dare event. Fixed a crash when attempting to initiate a text conversation under certain circumstances. v0.42.2 You will now remain in your bedroom after sleeping, so you're not automatically booted out into the street every time you advance time. Dialogue choices now only pop up once you've read the text and clicked, in order to make choice timers more generous. Changed the effect of Jet's "Boulder and Beautiful-er" sticker Reordered the main menu buttons so that Continue is on top. Load Game and Continue also no longer appear if you have no saved games. Changed the effect of the Stunned status effect to make it more useful against enemies. It now prevents the added effects of attacks from triggering. Dazzled now has the added effect of reducing the accuracy of all moves used by the user (other than those that "never miss") by 25%. This was done to make this status more useful against enemies. The menacing panties now give your Haremon the menacing particle effect. Added a button on the save/load screens to delete saves with the mouse. You can now nudge spinners by left and right clicking. Added some new debug commands: getitemid, getquestid, getsceneid, and getspeciesid. These return the internal ID number associated with each item/quest/scene/species, using its name as an argument. For example, "getitemid phoenix_feather" will return a value of 7. Added a "setpanties" command, with the arguments being a Haremon's name/ID, a panties item's name/ID, and a number from 0-3 representing the tailoring level of the panties to set. If the girl is already wearing panties, they will be put in the bag. Bugfixes: Fixed the High-End panties not working as intended. Fixed a crash when exchanging the sun/moon/celestial stones at the shrine of Gorgon. Fixed a shitload of typos, oversights, and inconsistencies in the text. Big thanks to patrons nonanonanon and spiffy ! Fixed an oversight where Circe's new H-scene couldn't be activated with an empty quest log. Fixed the "Tag Yourself!" guild job not working as intended Fixed a bug where the final decision in the final boss fight lacked one of the options. Fixed an oversight where the chapter 4 Awakened Haremon could still Overload in NG+. Fixed several other minor bugs, crashes, and oversights. v0.42 Added the first Make-a-Scene CG to the game! It's unlocked by a text message from Circe upon completing the game. If you've already completed the game, you should receive the text message upon loading your save. (Note: you must also have completed the "Improving the Formula" sidequest.) Credit to patron Arimil for the winning scene idea! Added a New Game Plus mode, which is accessible from the Bedroom after finishing Chapter 5. This mode comes with a lot of changes that make the game more challenging and freeing, including the long-requested Harem Mode. PLEASE NOTE that as this mode affects the entirety of the game, it is largely untested and will likely have a few issues! Added the ability to craft VRMs and BMs. This feature is unlocked by completing a sidequest for Laurel after unlocking VRM training. (Note: by default, a move is only available for VRM crafting if you've seen the move in action; since this data wasn't tracked before, if you import a save, the list will be mostly empty. To fix this, you can use the console command "tech" to unlock all techniques for VRM crafting [even on C-cup mode!]) Added Delilah's Backup option, which is unlocked the first time you visit the Ranch after Chapter 3. Added a bunch of new voice lines for Kira. Added buttons to the battle menu to filter items by type (HP, status, attack, etc.) Bugfixes Fixed a crash when attempting to morph Trash Talk. Fixed a crash when using Gift Blaster. Fixed several corrupted textures which sometimes made Ash bald, Hazel faceless or naked, and Poppy tiny. These issues may continue to crop up in future builds, as the game has basically hit the limits of what GameMaker is capable of handling without starting to break down every time I hit compile. Fixed an issue where you couldn't confess to Kira after Chapter 5. Fixed some graphical issues in the chapter 3 Awakening fight. Fixed a possible crash in the Chapter 4 Awakening fight. Fixed some issues with the way the Chapter 3 boss functions. Fixed sometimes being able to "break up" with a girl who's not your Lover. Fixed a bug where backup NPCs' kinks couldn't activate (aside from Hazel) Fixed lots of other crashes, freezes, and other bugs. v0.41 Major additions/changes Added the Chapter 5 Haremon's confession scene, as well as her Lover H scene. Added Annie's voice acting. This includes her interactions in the shop and bedroom, as well as battle lines for when you call her for Backup! Added the first batch of voice lines for Kira. Added Serrah's sticker board. Minor additions/changes Jet has a new swimsuit. A few characters received minor updates to their main outfit. Added a simple animation to using serum in battle. Monsters now receive more Pleasure when their HP is low. Greatly nerfed the Mimic. Added a few new bonding scenes, and stickers to go with them. Changed the effect of the following stickers: Righting Reflex, Grooming, and Presenting. (RIP immortal cat) Also changed the unlock method for Catty. Altered the effect of the "Diagnostic Hibernation" sticker. Removed the ability to play blackjack and roulette multiple times on the same date, to make it slightly less easy to break Longwood's economy. Reduced the difficulty of the Kitsune vs Hazel fight at the beginning of Chapter 3 in various ways. The quest list now shows the rank of each guild job. Trash Talk no longer morphs into Dirty Talk because that never made any sense. You can now hold multiple copies of the same VRM. Buffed Grace, buffed Whirlwind Strike, and nerfed Divine Favor. Changed the effect of Angelic Hymn. Annie's ability in battle now has only a 50% chance to use the item without consuming it. Removed the "secret techniques" display because there was a surprisingly large amount of problems with it and frankly I don't want to deal with them for something so trivial. Added a button to the main menu that links to the Discord (except when it doesn't, because of Discord's brainless boost-based system), and another for Twitter (lol) Bugfixes Fixed a crash when using Tri-Blaster with Katie's "Ghost in the Machine" sticker equipped. Fixed a crash in the "Cleansing the Land" event. Fixed a crash when attempting to respawn ghosts in the Manor. Fixed a crash when using the Lobotomizer, and a few other bugs related to that guild job. Fixed a crash when attempting to view the BlackBook entry for the final Awakened Haremon. Fixed two story-related CGs in chapter 5 not being unlocked in the gallery. This will apply to saves where you've already seen those scenes. Fixed a bug where Kira would usually not turn up on Monday when she said she would. Fixed the "Restart Battle" option. Fixed Hazel's "Arch-Nemesis" gag not working anymore Katie's "Improbability Drive" sticker should be unlockable now. Probably. Also reduced the number of warps required to 4. Fixed a bug where the Femdom kink reduced the success rate of all Manipulation techniques instead of just the ones with high Allure requirements. Fixed a bug in the Chapter 3 post-boss battle where the second phase of Meteor Hammer could loop, and a bug where the enemy could attack you at 0 HP before fainting. Fixed a bug in the Chapter 3 boss fight where the boss's HP wasn't properly lowered when destroying the individually body parts. Fixed the final Awakened Haremon being unable to copy techniques due to them never being "mastered". Fixed a bug that prevented certain tracks from looping properly. v0.40.1.2 Fixed several crashes and bugs. v0.40.1.1 Fixed several crashes and bugs. v0.40.1 Fixed several crashes and bugs. v0.40.0.3 Fixed some crushes and bugs. v0.40.0.2 Bugfixes v0.40 Major changes/additions - Added the conclusion to Chapter 5, and with it, the conclusion of the main questline. This includes the final quest, the final boss(es), the final Awakened Haremon, the final dungeon(s), a few new monsters, new CGs, many new moves, items, etc, and nearly an hour of new music. - Added Katie's sticker board. - Added the first bit of postgame content: After beating the game, you can enter dungeons at night. The boards are bigger and have a different layout, the enemies are stronger, and the art is different in most cases. There is also a new enemy variant in these dungeons. Minor changes/additions - Saves are now ordered in reverse-chronological order by default. You can press Y (or equivalent) to reverse them back. - Added a unique remix of the town theme that plays at night. - Added a feature where whenever a new song starts, a popup appears telling the name of the song. - There is now an MVP bonus that awards extra Star Shards to the Haremon that did the most damage in a battle. - All Shard modifiers (Skull Earring, Star Panties, etc.) are now listed on the results screen. - You can now press a button on the sticker screen to view a hint on unlocking the currently selected sticker. - Added a new event to the Manor: "Playtime". This is essentially a way to replay a certain fight from chapter 4. - Added an item called the Sticky Bomb which is passed to enemies who Manipulate you for an item, immediately blowing up and damaging them. - The amount of Food required to flee from battle now increases in harder dungeons. - Added an easter egg pertaining to the Bug item. - Repellants and Pesticides can no longer be used while there is an active story quest in the current dungeon. - Altered the damage calculation formula to tweak the way Fortitude and Power boosts work. - Sleep now prevents stat debuffs from recovering. - Added a row of buttons on the corner of the dungeon screen allowing you to click to skip a turn, give up, or open your phone. The "open phone" button also appears on the town screen. - Added a golden version of the Violet enemy to counterpart the Money Shot and Golden Goopy, which can be Manipulated for a ton of Passion Petals. It also has a unique technique and kink to learn from it. - Changed the effect of the Trailblazer dungeon skill. - Added a clothing tooltip when using a Sewing Kit outside of battle. - Reordered the tutorials in the Help app to make more sense. - Adjusted the speed of the Triple Trouble event animation to make it more doable. - Added a little animation when a Haremon/monster dodges an attack, as well as one where fainted Haremon will slide in to deliver their lines in mid-battle dialogue scenes. - Changed Annie's Backup Ability slightly to make her less OP. - Replaced the Text Speed setting with "Typewriter Effect" which can be On or Off, since text effects are balanced around the default "Fast" setting anyway and there's really no reason for any of the other speed options. - You can now press left/right in the inventory screen to jump several items up/down - Added an indicator on the Technique and Kink subscreens telling you how many "secret" techniques you're unlocked (techniques each Haremon can only learn through Manipulation or VRMs) - Boosted Moneyshot encounter rate by 33% during the associated guild quest. - Gave Mefisto a new attack, which some Haremon can also learn. - Dazzle now wears off after several turns. - Panties no longer have any effect when the wearer is naked. - Tweaked the way the battle camera works. - Tweaked Curse damage to be less OP, especially against bosses. - Various minor tweaks to audio and visuals Bugfixes - Fixed a crash when harvesting plants. - Fixed a crash in the Horde event in the tundra. - Fixed an oversight where you could not obtain the elemental Wisp items. They are now dropped by the ghost trio in the Manor depending on which element you used to KO them, and their old drop, the Spirit Dew, is now dropped by the fox ghosts on the mountain. - Fixed softlocks in the final two battles of Chapter 3. - Fixed a few Guild quests not working properly. - Fixed the Black Mirror scene looping infinitely after winning the battle. - Fixed several issues with Ash's "Bite and Bark" sticker. - Fixed a crash when trying to buy a VRM while holding at least one of another type - Fixed a crash when using bait to fish when holding many different bait items - Fixed a crash when asking Delilah to wear her swimsuit - Fixed a crash when buying certain items at the concessions stand on the Longwod Heights date - Fixed a crash when Owlbear Cubs tag out for their mothers. - Fixed a crash when using a sewing kit. - Fixed a crash when the "Good Vibes" sticker was equipped - Fixed the Gilded Lotus not working under certain circumstances. - Fixed a bug where Clarabelle's "Milksteak" sticker didn't unlock. - Fixed an oversight where Haremon's dialogue would sometimes not be properly personalized in mid-battle dialogue scenes. - Fixed an oversight where bosses weren't immune to Bloodbath, which could cause some issues. - Fixed an oversight where you could upgrade panties to max level before unlocking that ability. - Fixed an oversight where cooking a meal for Tony would block you from cooking a meal at Camp later in that dungeon. - Added a failsafe to prevent crashes when receiving a text message from an invalid sender. - Added a failsafe to prevent crashes when reordering kinks/techniques - Fixed many other bugs and crashes that I forgot to record. v0.39.1.1 Hotfix - Fixed a few errors in the save import code that resulted in crashes when attempting to load a pre-0.39 save. CHANGELOG (0.39.1) - Added a ton of new voice clips for Professor Laurel, which can mainly be heard in the bedroom, in the lab, and on dates. - Added a new move for Ash's base moveset: Shadow Claw. Also made Tri-fang deal Piercing damage. - Added a new move for Miruku's base moveset: Pounce. - Added a new move for Jet's base moveset: Chi Strike. - Menacing enemies now drop a unique item, which can be offered to Gaia and/or used to upgrade panties. - Fixed a crash in the Chapter 4 post-Awakening fight, as well as a crash that could happen when viewing that Haremon's info afterwards. - Fixed a bug with the "whereis" command that cause some info to be incorrect. - Decreased the global Affection gain modifier. - Fixed the overwhelmed damage modifier. - Other minor bugfixes and tweaks. v0.39.0.2 Hotfix - Fixed a crash in the hacking Guild quest event. - Fixed a softlock in the Melon battle (and possibly others). - Fixed a few bugs relating to the display of information on the Guild board. v0.39.0.1 - Fixed an oversight that softlocked the game when attempting to tame a Haremon. - Fixed an oversight that led to infinite Sundays once you've reached Chapter 5. - Fixed a crash relating to the Pink Panties. - Fixed a possible crash in the Chapter 5 Haremon battle. - Changed the requirements of the post-Chapter 4 version of the Tailoring sidequest to make it more accessible. - Added functionality to a couple new items that were overlooked. - A few other minor bugfixes. v0.39 Major additions/changes - Added a completely overhauled Panties upgrading system called Tailoring. This system can be activated by buying a pair of panties from Kira (or Katie) and then completing a short fetch quest for her. A few notes on this system: • With this system, many existing panties have had their effects rebalanced or completely changed, and many brand-new pairs have been added. • Please note that this overhaul involved changing and expanding the effects of EVERY type of panties in the game; because of this, there will likely be some bugs! Please let me know if you notice any panties not functioning the way they're supposed to. • Many, MANY new items were added or relocated in order to fill out the upgrade recipes. Because of this, you will find the most enjoyment out of this feature by doing a fresh playthrough, as the system is designed to be used to upgrade your panties as you progress through the story. Additionally, many of these items will be difficult to locate after the fact, so see below for info about the "whereis" command. - You can now date and Lover Hazel, as well as view her Lover H-scene! Dating her is unlocked after completing chapter 4. Note that this currently will not unlock if you chose not to accept her truce during chapter 3. - Added new, redrawn artwork for the Forest, Plains, and Caverns. - Added over 60 new Guild Jobs, most of which are associated with chapters 2-5, and are found in those Guild Ranks. Many existing jobs were reassigned to different ranks. NOTE: Because of the rearranged quests, any current guild jobs will be removed from your active quests upon importing a save into this build! - Added Ash's Sentiment board (stickers). - Added Annie's Backup option. It's unlocked when you save her from monsters after unlocking the Backup feature. Minor additions/changes - Added a new debug command, " whereis ". This command tells you where to find a particular item, for example " whereis potion ". This feature is mainly intended to help locate materials for the new tailoring system, and is somewhat lacking in detail! For example, you may be told that an item is available in an event on the Plains, but that event might only have a 1% drop rate for that item. To avoid frustration, use this feature only as a general reference! - Added a new event to the Pilgrim's Path involving a shrine to the final goddess, Gaia. This event lets you exchange monster parts for unique panties. Also added a couple other events, both of which can be found in the HQ Offices. - Rather than having two manipulation gifts, enemies now each have one item obtainable through manipulation, and one that is obtained automatically when defeating them. - The "MVP" of a battle (the Haremon who deals the most damage or inflicts the most Pleasure, noted on the victory screen) now receives 10% bonus Star Shards from battle. Star Shard modifiers are also now listed on the victory screen. - To encourage use of the Seduction mechanic, Overwhelmed targets now take 2x damage instead of 1.5x. This comes along with a universal 25% nerf to all damage dealt. - Altered the effects/stats of a few moves, and added two new moves: Mud Sling, which lowers one opponent's Allure, and Illusory Dust, which lowers all opponents' Allure. - Haremon now have an additional item they can craft at the ranch. You'll receive some of both items if you leave a girl in the ranch long enough. - Did a complete rebalance of loot from all chests, events, monsters, chance wheels, etc. - Added an experimental FXAA toggle. Press F6 to cycle through x2, x4, x8, and off. This effect smooths the jaggy edges of sprites (especially noticeable in fullscreen), but makes parts of sprites look blurry and also doesn't affect anything on the GUI layer. Overall I do not recommend using it, but it's there now if you're curious. - You can now purchase up to 2 additional gardening plots in the greenhouse, allowing you to grow up to 3 plants at once. Additionally, your gardening skill can now be increased by harvesting enough plants (the TV show will be removed eventually). - Single-condition healing items now add resistance to that condition for the remainder of battle, making these items remain useful even when you have a bag full of Cure-Alls. - Altered many crafting recipes and renamed or reclassified a few items. - Added tons of new items, mostly materials for the new tailoring system but also several useable items, panties, and gifts. - Cut Annie's affection-based discount in half. It now maxes out at 25% off at max affection. Also cut Scarlett's affection-based payment bonus in half. It now caps out at +25% at max affection. Also halved Scarlett's affection gain when completing guild jobs and Annie's affection gain for buying stuff. - Running from battle now takes twice as long, but costs 1 fewer Food. - Many miscellaneous minor additions and changes. Bug fixes/tweaks - Various minor bugfixes and tweaks I forgot to keep track of. v0.38.1.3 - Fixed a crash that softlocked progress in Chapter 3 HOTFIX 0.38.1.2 - Fixed a crash that softlocked progress in Chapter 3 - Annie's apartment is no longer a black void 0.38.1.1 - Fixed a few crashes - Fixed an issue that softlocked progress in Chapter 3 HOTFIX 0.38.1 - Fixed a crash caused by using "right-handed" controls in certain fights. - Fixed several code issues with the potential to cause crashes. HOTFIX 0.38.0.9 - Fixed a crash in chapter 3. HOTFIX 0.38.0.8 - 0.38.0.8 never existed, you imagined it. HOTFIX 0.38.0.4 - Fixed two more crashes. - Updated the in-game patron info. HOTFIX 0.38.0.3 - Fixed a bug that caused the Chapter 5 questline to loop if you visited the Gardens. HOTFIX 0.38.0.2 - Fixed two more crashes. HOTFIX 0.38.0.1 - Fixed a few crashes that prevented progress to the new content. v0.37.5.0 HOTFIX (0.37.0.2) - Fixed a possible crash during Truth or Dare. - A few other miscellaneous bugfixes. v0.37.0.1 - Fixed Delilah's post-Lover text message using Laurel's dialogue. - Fixed the game crashing sometimes when visiting the Onsen during the day, and also fixed a few NPCs not being able to show up there as intended. - Fixed Katie's confession not working. - A few other minor bugfixes. v0.37 Major additions - Added the prologue to Chapter 5. This includes a mandatory date at a new location (the Hot Springs), as well as a bit of story development. The new content begins the day after completing the "Passing On" quest. - Added a new date location: the Hot Springs! This date takes the form of a unique tile-sliding minigame. Every Haremon and NPC has their own unique rule affecting how the game plays, so try it out with all your favorite girls! Minor additions/changes - Added a new type of panties and a new healing item that can be obtained at the hot springs, using different methods. - Added two new "info" sections to the BlackBook. One can be asked in the bedroom like normal; the other must be obtained through the hot springs location. Bugfixes - A few minor bugfixes and tweaks. v0.36.1 Hot Fix Fixing a crash and a bug with accessing Katie's H-scene. v0.36 Major additions/changes - Added Delilah's confession and Lover H scene. She can now be taken on dates and Lovered. - Added Katie's first H scene, which is accessible after finishing the "Getting an Upgrade" sidequest. - Added Katie's Lover H scene. - Added Katie's first tier of Bonding scenes. - Added the rest of Katie's voice clips. - Added the rest of the 3rd awakened Haremon's voice clips. - Added a secret. Minor additions/changes - Added some simple animation to Vex's wings and tail. - Katie's moveset is now saved per-module and will be preserved when switching back to that module later. - Food and drinks at the restaurant now cost money. If you don't have enough money for your order at the end of the meal, your date will foot the bill (with an Affection penalty). Snacks at the amusement park also cost money. - The Aftercare kink now cures conditions for the entire party, not just the user. - Added a new debug command, "removetechnique". Parameters are girl name/ID and technique name/ID. (For Haremon who can Awaken, you'll have to use their ID number to specify between her base/awakened form.) - Gave the kitsune a new sticker. It's a Memory sticker unlocked during chapter 4 (or automatically if you've already passed that point in the story) Bugfixes - Fixed a crash that could happen when triggering a battle from the dungeon Chance wheel. - Fixed an oversight where getting a Game Over to Daisy softlocked the Bunny Business quest and made her unobtainable. - Changed the effect of the Raw Dog kink to fix some inconsistencies. - Fixed the "ending a date early" scene not working properly with NPCs. - Increased star shard gains from BM boss fights. - Fixed a bug where chest traps ignored resistances. - Becoming Overwhelmed now only removes positive stat buffs, not debuffs. - Mind Mints work now. - Fixed a crash in "Spreading the Love". - Fixed an oversight where the Chapter 4 Awakening's H scene wasn't available in the JO menu. - The "rename" command now preserves the capitalization of the text you enter. - Fixed a bug where Serrah's sword didn't show up when using sword attacks. - Various other minor bugfixes. Patch 0.35 Added the rest of Chapter 4. This includes: - A new story quest line - A brand-new Haremon, with partial voice acting, and her selfie. Her basic H scene, Lover H scene, and bonding scenes should be added in the next build. - A new Awakened Haremon, with complete voice acting and an H scene (unlocked during the story). - A new dungeon with several minigame events - A new boss fight that introduces tons of new moves - A new miniboss - New monsters and recolors - New items, recipes, meals, etc. - Over 50 new techniques, and a few new kinks Other major additions/changes: - Replaced Ash's selfie CG with a new concept, with completely new art and text. - Added two new sidequests, obtained during chapter 4. - Added a new feature: Vengeance. Enemies and Haremon both have a chance to become Vengeful when an ally is KO'd, making their next attack devastatingly powerful. - Added the rest of the chapter 3 Awakening's voice acting. - Updated the game's music to use a higher bitrate and stereo playback. - Added new art for the restaurant and downtown. Minor additions/changes: - When viewing a selfie text in your text messaging app, you can now press a button to expand the images. - Halved the amount of Star Shards you drop on a game over. - Greatly boosted the amount of shards from defeating bosses (except in VR). The boost is equal to an extra 100% x the boss's chapter. - Haremon's Affection will now slowly fall the longer they are left in the Ranch. It can't fall below the current Relationship rank, however. This can be slowed greatly by selecting the Relax option. - Added a letterbox effect on mid-battle cutscenes. - Changed the name of the Bleeding status to Bloodied. Piercing attacks no longer deal Technical damage on Bleeding targets. Instead, Piercing and Crushing now deal massive damage against Sleeping and Confused targets. - Added a Battle Module to replay the elevator fight from chapter 3. You can find it the HQ labs. - Nerfed Flinch. Haremon and monsters can no longer flinch if they've already flinched since taking their last turn. - Added an option to pause audio when the window loses focus. - The save/load menu now lets you move the selection from the top to the bottom and vice versa. - Added a new debug command, "unlimitedpower", which removes the limit for equipping techniques. Use again to toggle off. Bugfixes: - Fixed a crash that could happen near the end of Chapter 2 if you have less than 3 Haremon in your party. - Fixed a bug where having one of your Haremon faint in a certain chapter 4 battle would end the battle and count it as a victory. - Fixed a bug where enemies could use Manipulation techniques they shouldn't be able to. - More stuff that I forgot to write down at the time Hotfix 0.34.1.2 - Fixed a few more crashes and bugs. Patch 0.34.1 - Fixed a crash that could happen if attempting the frog event before taming Clarabelle. - Fixed a crash that could happen if confronting Mefisto with less than three Haremon in your party. - Fixed a crash when using the "setguildseals" command - Fixed a bug where the stickers for unlocking all of a Haremon's outfits wouldn't unlock. Patch 0.34.1 - Fixed a crash that could happen if attempting the frog event before taming Clarabelle. - Fixed a crash that could happen if confronting Mefisto with less than three Haremon in your party. - Fixed a crash when using the "setguildseals" command - Fixed a bug where the stickers for unlocking all of a Haremon's outfits wouldn't unlock. Hotfix 0.34.0.8 - Fixed a crash that could occur after using certain moves when Battle Effects is set to Detailed - Fixed a couple of crashes in the Black Mirror event when using the Kitsune Hotfix 0.34.0.6 - Fixed a softlock at the beginning of Chapter 3, and an uncommon softlock at the end of Chapter 1. - Fixed Smokescreen having no effect when used by an enemy. - Fixed some issues with the Shopping app. - Increased the amount by which battling and Manipulating lowers the temperature in the underworld. - Made Incubussies 50% less likely to use Pleasure Bomb. - Various other minor bugfixes Hotfix 0.34.0.5 - Fixed a crash that could happen when viewing the guild board on an imported save - Fixed an oversight where you couldn't Manipulate a Haremon to strip multiple times Hotfix 0.34.0.4 - Probably fixed a rare crash in the beach shop - Updated patron credits Hotfix 0.34.0.3 - Fixed a crash when getting a game over in battle Hotfix 0.34.0.2 - Fixed a crash in the "Fork in the Road" event with Vex Hotfix 0.34.0.1 - Fixed a crash when calling an NPC during the day. - Fixed a crash when gaining Passion Petals. v0.34 Major additions/changes: - Added Professor Laurel's Lover H scene! - Added swimsuits for all Awakened Haremon. - Added 2 new sticker boards: Jet and the Kitsune. (This means that all Awakened Haremon no longer get the effects of their base form's stickers!) - Professor Laurel can now be dated and made your Lover. After completing chapter 2, you'll get a text from Laurel making her available to date. - Updated the background artwork for the beach. Other date locations will be replaced soon. - Streamlined the effects phases in battle. Things like stat changes, status conditions, poison damage, etc. will now be displayed as quick popups, greatly increasing the flow of battle. This can be reverted by changing Battle Effects from "Quick" to "Detailed" in the settings menu. - You can now take Awakened Haremon on dates. To do this, call them up and make sure they're in the correct form before asking them out. - Added a new status condition: Confusion. It reduces all moves' level to 0 stars for a few turns. It can be inflicted by Brain Freeze (alternate upgrade for Frostbite), Lights Out (alternate upgrade for Gut Punch; Pummel is now an upgrade for Rampage), and Slap Silly (upgrade for Slap Fight). Whirlwind Strike now inflicts this condition instead of lowering the user's Agility, and its damage is raised to 15 per hit. Minor additions/changes: - Fainted Haremon will now be revived after battle with 1 HP. - Added a hotkey (F4) to return the window to its default setting of 1600x900 windowed. - NPCs are now unlocked for dating throughout the story. Annie after chapter 1, Laurel after chapter 2, Scarlett after chapter 3. Delilah and others will be added later. - You can now visit the casino during the day to buy alcohol, and the amusement park to buy toys and sweets. - When talking to a Haremon on the phone, you can now ask her to transform into her other form if she has one. - Changed the effects of the Bunnysuit and Loincloth (plus their upgraded forms) to be more useful to the Haremon they're meant for. Added a new effect to the Dark Panties to make them more useful (they now affect both Light and Dark damage) and renamed them to Shadow Panties. Also added a new type of panties (Downy Panties) that raise Speed. - The game will now remember the window's position on the screen between play sessions. - You can now press the X button (or equivalent) to skip to the next turn during the Wait phase in battle. Additionally, the Wait phase will now be skipped altogether when Rush mode is active. - The effects of Bide now only apply to the first hit of multi-hit attacks. - Agility buffs no longer apply to non-attack moves. - You can now manipulate each enemy in a Horde to leave the battle. Also doubled the amount of Star Shards gained from Horde battles. - Fixed an oversight where Haremon could learn kinks that were supposed to be incompatible with their personality. - Awakened Haremon no longer automatically have the same BlackBook data unlocked as their base forms. You must ask them questions separately. - Fixed an oversight where Stained Panties were capped at 3. - Boosted Passion Petal rewards by about 25%. - Haremon now get more affection and unique text when drinking their favorite tea. - Gave Shred an additional effect, since it's pretty useless against monsters: if the opponent isn't wearing panties (or if they're already shredded), it inflicts Bleed instead. - Nerfed Bitch's Brew and Love Potion #69. - Changed the effect of the Play It Cool and Extremophile stickers. - Fairy Wind now has the added effect of being twice as strong against Dazzled enemies. - Guild Jobs that are ready to hand in will now be marked "Complete!" on your quest log. - You can now check your current Wish count on the Status menu. - Made several existing types of panties craftable. - The Mistletoe item now only has an effect during December. - Various other minor tweaks. Bugfixes: - Fixed some errors in Star Shard calculation. - Fixed a visual bug that caused annoying full-screen flashes on every hit after a certain point in most battles. - Fixed a bug that could prevent the "collect all outfits" stickers from unlocking. - Fixed a bug where recoil damage would always deal 1 damage. - Fixed an oversight where Baton Pass could be used to force a sleeping, frozen, or overwhelmed Haremon to take their turn. - Fixed an oversight where you could have multiple wishes come true at once. - Fixed the effect of Circe's "Ekusupuroujon!" sticker not triggering correctly. - Fixed an oversight where Vex's "Hot and Steamy" sticker could not be unlocked due to a missing event in the caverns. - Fixed a bug where you'd be prompted to heal a Haremon in the "Trap!" event even if they resisted the trap. - Various other minor bugfixes. HOTFIX 0.33.3.3 and 0.33.3.4 - Fixed a couple more crashes introduced in previous patches. HOTFIX 0.33.3.5 (E-Cup only) - Fixed the game not loading saves. HOTFIX 0.33.3.3 - Fixed a crash that could happen when obtaining a new Haremon. HOTFIX 0.33.3.2 - Fixed a crash when ending a battle with fewer than 2 party members HOTFIX 0.33.3.1 - Fixed a crash when Daisy's Dancer Costume was equipped - The "Indulge" option at the Ranch should work now (allows Haremon to gain Passion Petals) PATCH 0.33.3 - Updated the patron list, which I forgot to do in the base build. - Fixed the Climax Control and Defloration kinks. - Slightly lowered the required Focus for the 3 mood-boosting techniques. - Items in the crafting interface will now display a "!" when there's a compatible item you can combine them with. - Added Unbridled Lust to Aqua's moveset, as well as to a couple of totems, since it was previously un-learnable. - Haremon can once again text you even if they're not at the ranch Relaxing. Relaxing increases the chance by a huge amount. - Added a visual and audio prompt when the active Haremon has dropped to 0 HP and requires healing. - Added Criticals to Seduction techniques. - Gave each Haremon and monster a few Seduction techniques they resist. - Critical damage is now increased by having a closer relationship with the Haremon in question. You can check the exact value from the Status menu in battle. - Changed the effect of Laurel's Panties. They now add a small chance for any Seduction technique to instantly overwhelm the target. - Adjusted the shard gain curve to award slightly more shards for basic encounters in the early game, and slightly fewer for basic encounters in the late game. - Altered drop rates for items from collection minigames. You should now get (on average) more items from each mining/fishing/bug-catching attempt. - Buffed Freshen Up. Effect is now 50-100% (was 50-75%) - Fixed NPCs having no breakup text. - Fixed a bug where the Pixie event in the HQ Labs didn't give you a pixie, and also had a giant frog on screen. - Various other miscellaneous bugfixes and tweaks. - Fixed a crash when rapidly buying things one at a time from any shop. - Fixed a bug where "Cookbook: Null" could appear in Annie's overstock inventory - Fixed a bug with the Fundoshi not properly increasing AGI buffs. - Fixed a bug where wishing for Wealth at the wishing well could give you the Wish panties instead. - Fixed the "stop skipping on notification" setting. PATCH 0.33.2: - Fainted Haremon now gain 50% of the star shards/passion petals they would gain if they were conscious. - Balance changes: Raised Daisy's Speed to 5 and lowered Kiki's Speed to 4. Lowered Kiki's HP to 30. Raised the Rage cost of Maelstrom from 80 to 90, and lowered its power per hit from 15 to 10. - Changed the way Unbridled Rage and the other mood-boosting moves work. They now boost their associated stat by 50% at level 0, but can be upgraded into their current use of maximizing the stat. Also set their Focus requirement to be the same as the amount you start battles with. - Some experimental changes to HP: "rolling" HP now goes away at the start of a Haremon's turn, meaning she'll faint after taking her turn if her HP is falling toward 0 and you don't heal her on that turn. (The Nurse Panties negate this.) Additionally, Bleed now causes HP loss to happen instantly. - Raised the carrying capacity for Cultist Panties to 20. - Expanded the enemy personality system to add a chance for all enemies in an encounter to have the same personality, creating situations where you'll have to deal with lots of attacks or lots of seduction. - Fixed a bug where trying to increase the carrying capacity of an item you've already increased would just sell the item instead. Also fixed these items not being grayed out. - Fixed a bug where you could only have one type of fairy at a time, and where you could still only hold one fairy even if you upgraded its carrying capacity. - Several other minor bugfixes. CHANGELOG (0.33) Added the first half of Chapter 4. This includes: - a new story quest - a new dungeon - a new scripted date - a new H scene - some new enemies - a couple of minibosses - new items, recipes, meals, etc. - new techniques and kinks - a new Backup option - plenty of new music To start the new content on an imported save, simply wait a few days sleeping or doing whatever you want. You'll soon get a text from Kira which will initiate the new content. Other major additions/changes - Replaced the background art for Longwood, the apartment, the lab, the ranch, the guild, and the shop with completely new, re-drawn, higher quality art. - Added a brand-new date location, with several events and four unique area backgrounds. - Added a new mechanic to the Plain of Torment: a temperature gauge which you must keep low in order to avoid overheating (an instant game over). - Added a carry limit for each item. For example, you can hold up to 20 Potions at a time, but only 3 Goddess Wings. (Don't worry, if you import a save where some items are over the limit, you won't lose those items.) There's a new possibility when landing on the yellow space on the Prize Wheel which allows you to permanently increase an item's limit by a set amount. Additionally, speaking to Annie after exceeding any item's limit will activate a feature where items obtained over their limit will be sent to a special Overstock inventory at the shop, where items are available at a hefty discount, essentially letting you "store" excess items and retrieve them for a cost. - Added over 50 new meals, mainly crafted using new ingredients from the new dungeons. These include Teas that speed up Bonding between certain Haremon, as well as fried foods, snow cones, and mochi. - Edited and remastered the music for the main menu, bedroom, and laboratory. - You can now take a screenshot at any time by pressing F3. These are stored in %localappdata%\Haremon\Screenshots. - Added an item called the Energy Siphon that allows you to un-Awaken a Haremon mid-battle. You can craft this item with materials found in chapter 3, find it as treasure in the HQ Labs, a gather item in the Fire Temple, or buy it from Annie after completing chapter 3. - Annie now sells Cookbooks, each of which contains an entire category of recipes (usually 5-6 total). Buying one will automatically add those recipes to your list, and you can also check the recipes from your inventory. - Made a few changes to the gift system: 1. NPCs now have unique dialogue when given a gift on their birthday, just like Haremon do. 2. Your Lover will now always give you a gift on Christmas. 3. All gifts given to you on Christmas will be unique (and with unique dialogue), rather than pulled from each character's usual list of potential gifts. 4. Receiving a gift from a Haremon/NPC will now start a cooldown timer so that character can't give you another gift for a certain number of days. Minor additions/changes - You can now choose "Dismiss" in the Tactics menu to dismiss a Backup NPC in battle. You won't be able to call for Backup again in that battle. - Gave Jet a new move: Sharpen Claws. This can be tutored to other clawed Haremon and is also known by some monsters. - Added three new types of Fairy, which are found in the Fairy Fountain event in different dungeons (the normal Fairy is now found only in the Forest, Caves, and Plains.) - Added an experimental 144hz mode. Press F12 to toggle between 60fps and 144fps. If you try to run 144fps mode on a 60hz monitor, the game will run like shit (and vice versa). This is an EXPERIMENTAL FEATURE, and will cause lots of things to look weird/wrong/fast, so it's not recommended to use it for normal gameplay. (For example, chance wheels are basically impossible in this mode.) - Gave Scarlett a strategy to bypass players using Spirit Panties or other means of nullifying her attacks. - If you try to Analyze an item that you already know all the recipes for, the item will no longer be destroyed. - Changed the Breast Envy kink to be more useful. - Added a setting to allow you to automatically turn off Skip mode when a notification box appears (item obtained, affection gained, quest updated, etc.) - Menacing enemies are now slightly increasingly likely to spawn in later-game dungeons. - Changed the effect of the Nudist kink and gave the old effect to a new kink. - Enemies will now be significantly less likely to inflict you with ailments early in the game. - Made slight changes to the activation and text of Annie's Lover H-scene. - Added a couple new interactions to Delilah at the ranch. - It's now impossible to encounter more enemies than you have total Haremon. For example, you only have Miruku and Circe at the beginning of the game, you'll never encounter 3 enemies at once. - Gave Stomp an additional effect: always critical if the target is overwhelmed. - Various other minor additions and tweaks. Bugfixes - Fixed a bug that prevented the Christmas event from triggering. - Fixed a bug where Miruku's Righting Reflex sticker made her essentially invincible to death from poison and other incremental damage. - Updated the description of the Protection kink to match its new function. - Added in several Gather vignettes that were missing from the HQ laboratory. - Fixed a bug where, under certain circumstances, manipulation effects could occur twice. - Fixed a bug where "burn on contact" and "freeze on contact" effects could trigger from non-damaging techniques. - Fixed a bug where certain manipulation techniques would increase in accuracy even on successful uses. - Fixed a bug where replaying the kitsune's H scene would cause certain flags to be reset, causing certain parts of the story to repeat. - Fixed a bug where the final boss of chapter 3 could play the final dialogue scene twice and die twice. - You can no longer disassemble or analyze critical items. - Annie will no longer flee from Haremon due to Cat and Mouse or the Smelly Panties. - Fixed an oversight where one of Circe's stickers became unobtainable if you didn't learn a certain move during a certain battle. You can now learn that move from a VRM obtained in a certain event. I'm being intentionally vague because I want you to figure it out. - Fixed a crash when using seduction with the Edging kink equipped - Attempted to implement a workaround for a rare issue that caused crashes when opening the Load menu. - Fixed an oversight where certain items were nearly unobtainable due to Kira not being able to actually give you gifts. She will now take a break from work to give you gifts like everyone else. - Fixed a bug where conditions inflicted by certain moves (such as Bakaretsu and Catnap) could not be cured with certain items and moves. - Fixed certain meals augmenting AGI and CRIT despite saying they only augment FAPS stats. - Fixed a bug where the Edging kink checked the HP of the user instead of the target. - Fixed Striking attacks not being considered physical for some reason. - Fixed a bug where you could earn Passion Petals by blowing enemies up with Bakaretsu. - Fixed an oversight that allowed you to accidentally bypass meeting Aqua (and as a result, Serrah) altogether. - Fixed a bug that caused the chapter 1 boss to sometimes fail to choose an attack. - Fixed Vex's face being invisible in the Halloween CG in the Gallery. - Fixed a bug where manipulating a Flexing enemy and making them go away made it impossible to attack the remaining enemies. - Fixed an oversight where you could equip the Sheer panties, equip another technique, then change panties, but keep the additional equip slot. Also fixed similar oversights with a few other panties and stickers. - Fixed a bug where the Furry kink didn't prevent pleasure from Dirty Talk. - Repellent and Pesticide no longer removes Annie from the dungeon board. - Fixed various other minor bugs and typos. That's all, folks! 0.32.0.6 0.28.0.3: - Fixed another crash in certain early-game battles. - Fixed a crash when returning to the caverns after losing to the holstaurus. v0.28.0 Alpha to v0.28.0.2 v0.26.0.1 Major additions Added the Seraph's Lover H-scene. However, you might find yourself getting more than you bargained for... Added new voice acting for Ash (cerberus), including in the bedroom, on dates, and elsewhere. Added new voice acting for Daisy (bunnygirl), including various interactions in the bedroom, on dates, and elsewhere. Added new voice acting for [Chapter 2's Awakened Haremon], including in the bedroom, on dates (wait, I just realized you can't actually take her on a date yet... woops), and elsewhere. Added a few new voice lines for Vex (imp), including more battle lines and interactions. Minor additions/changes Haremon now have unique voice clips when Transfrogrified... and it's exactly what you'd expect. Haremon now have a unique line of voiced dialogue when they become your Lover. (Not all clips are recorded yet. The rest will come soon!) Added an FPS counter. You can press F1 to turn this on, change its position, and turn it off. You can also press F2 to toggle a more advanced performance overlay, but most of the data here will be unintelligible to you. Added a new dungeon ability: Adaptable. It negates the need for empty jars and keys. Cursor memory in battle is no longer stored independently for each party member when selecting from a submenu that has the same options for every party member. Bugfixes Fixed a crash when asking Scarlett about the Guild. Fixed a crash when loading a save with certain text messages unread. Fixed a crash when tabbing out while the Yacht interface is open. Fixed a freeze that could happen if you attempt to enter the Caverns after failing to tame the Holstaurus. Fixed a bug where Kira always appeared in her casino outfit. Fixed Bide showing a "nothing happened!" message upon use. HOTFIX (0.26.0.1) Fixed a bug where Ash's Lover H scene was inaccessible. v0.24.0.4 Major additions/changes Added Annie's first H scene! It was drawn by Ninamo , and it's one of the most beautiful, wholesome scenes yet. See below for how to activate it. Added Ash's basic H scene! It was drawn by Tomathao . This scene can be activated by a text from Ash, which you'll receive in the morning once you've completed Chapter 2 and unlocked her selfie. Added voice acting for Ash in battle. She's voiced by Kari Chuu , who also voices Miruku. Added voice acting for Daisy in battle. She's voiced by Fefe Delacroix , who also voices Clarabelle and Laurel. Revamped the crafting interface. It looks very stylish now, and it's also easier to select valid ingredients. See the in-game tutorial for more info. You can now zoom in and out on the dungeon board (with mouse wheel, trigger buttons, or S/D). You can also now right-click and drag to pan the dungeon board (in addition to using the right analog stick or IJKL). You can now un-learn Kinks at the Chapel. Added a new feature to the laboratory that allows your Haremon to learn/transfer techniques. Basically, you can collect discs called "VR Modules" and use them to teach your Haremon new moves. You can find a few of these discs in treasure chests, and buy others in the Shard Exchange, once you've unlocked this feature. But the main function of this feature is to copy a Haremon's move to a module, essentially letting you transfer moves between Haremon at the cost of Shards. You can activate this feature by completing a short sidequest (see below). Added some new techniques, some of which can only be found as VRMs: Wish (VRM), Last Resort (VRM), Whirlwind Strike (used by Scarlett when she's at low health), Flurry of Cuts (learned by the kitsune), Sing (an alternate upgrade to Charm-- Captivate has a new effect, and Sing has Captivate's old effect.) Added a short sidequest called "Tech Support". It's activated by a text from Annie. Completing this quest unlocks both Annie's first H scene and the VR option at the lab. To receive the initial text message, you'll have to complete Chapter 1 and receive Annie's selfie. Minor additions/changes On certain menus, you can now press X (keyboard) / B (controller) / right-click to return to the previous menu. Additionally, when you face a yes/no decision, you can usually use that button to select the negative option. Status effect immunities are now displayed on the Scent screen. When a Haremon enters a tile occupied by a monster, the two will move to opposite sides of the tile, a "!" will appear, and the camera will zoom in on the tile. This also applies to when a monster enters a tile occupied by a Haremon. Haremon and monsters now move faster on the dungeon board when traveling longer distances. Applicable Scout Effects, Dungeon Abilities, and Keepsake Effects are now displayed on the Status menu in battle. Increased the maximum number of autosave slots to 99. You can now use the mouse to confirm loading/deleting/overwriting saves. Whenever you're prompted for a number, you can now use the number keys on the keyboard to enter a number. Altered the intro of the restaurant date on return visits so it's not played as shocking when the waitress shows up. Affection gain after battle will now always be at least 1 for every pair of Haremon, even if their compatibility is low. Also, Delilah's Panties will now always give at least a +1 bonus to the affection gained. Stained Panties can no longer be equipped. (This also affects dialogue in certain events, like "Soaked") You can now un-equip a girl's panties from the Haremon app by pressing V (Y / Triangle) or clicking the unequip icon Altered the "Desperation" event to prevent Jet from acting like Circe, because... yeah. Scout tiles now appear in set locations, and have a set maximum number in each dungeon (1 in small dungeons, 2 in medium dungeons, and 3 in large dungeons). These locations are always near the entrance, since their effects are less useful if activated near the end of a dungeon. After saying goodbye to a girl in your bedroom, you now return to the bedroom rather than heading out into the street. Added Flaunt to the kitsune's moveset. Angelic Hymn now raises Power in addition to Fortitude. Added a little jingle to all singing moves, and shuffled around their animations a bit. Nerfed some moves that raise/lower Speed: Hype Up boost was lowered to 25-75%; Crippling Strike reduction was changed to 25%; Baton Pass boost was lowered to 25-50%. All outfit item descriptions now offer a hint on which girl the outfit belongs to. The "Mistletoe" effect now applies implicitly when a girl is your Lover (she will always greet you with a kiss when invited over). Nerfed Tantrum from 50x5 damage to 30x5 (the same as Rampage) Various other minor tweaks and additions. Bugfixes Fixed a bug where The "Doomed Researcher" quest could fail to trigger under certain circumstances, thereby softlocking story progression. Fixed a crash that could happen when attempting to plant seeds. (Probably) fixed a crash that could happen when viewing the Kink list if your Haremon had more Kinks than Techniques. (Probably) fixed a crash in "kink_active" that could happen at the very end of battle under certain circumstances. Fixed a bug where you could use the mouse wheel to cheat the event selector. Fixed a bug where you couldn't use the Shovel+ in the metal detector event. Fixed the Lure Bell having no effect in the new dungeon system. Fixed a bug that prevented some moves from being learned through manipulation. Fixed a bug where the "reveal treasure" chance event granted food for already-discovered treasure tiles. Fixed the wrong sound effects playing for QTEs. Changelog (0.24.0.1) Fixed a bug that could prevent you from receiving a package under certain circumstances. Fixed a crash that could happen when erasing Kinks at the Chapel Fixed some bugs in the VR feature at the lab. Fixed a bug that could prevent Kira from completing her weekly task under certain circumstances. A few other minor bugfixes Changelog (0.24.0.2) Fixed a crash when using Scent on a Toad. Fixed some more issues with the VR feature. A few other minor bugfixes Changelog (0.24.0.3) Added a debug command available to all patrons, for anyone who's still having trouble accessing Annie's H scene: open the console (shift+`) and type sexannie , then hit enter. Fixed a crash in a certain relationship vignette in the dungeon. Fixed a crash when clicking the "unequip panties" button in the Haremon app. (Probably) fixed a crash that could occur when using Whirlwind Strike, and fixed some weirdness in that move's animation. Fixed a bug where some effects would display above the textbox/choice bubbles in dungeon interactions. Fixed several issues with the Wish technique. Fixed a bug where cursor memory in battle could cause the automatically selected technique/item to be offscreen when opening a menu. A few other minor bugfixes Changelog (0.24.0.4) Fixed a bug where Lover scenes could fail to trigger. Fixed a crash that could happen in the "Soaked!" event with certain characters. Fixed a bug where a girl's clothes could be torn by attacks she's immune to. v0.23.0.3 Fixed a crash that happened when triggering a Warp tile on the Pilgrim's Path. v0.23.0.2 Fixed a bug created by the previous hotfix that made the Eternal Rivalry quest impossible to complete. v0.23.0.1 Gave the Fairy Wand a new effect: it now reduces the Allure requirement of all Manipulation techniques by 1. Ash's scout ability now permanently scents enemies. The Chewing Gum item now has an effect identical to the Slow Metabolism skill. The effects stack. Fixed a crash in the Truth or Dare event. Fixed a crash when selecting "nevermind" from the Shard Exchange menu. Fixed a bug where you could gift a girl the Heartsone in exchange for her own gift. Fixed an oversight where saving the game while you have unread text messages and then loading that save would cause any quest/scene triggered by that text to become completely inaccessible. Yikes. Fixed a bug where the Perfect-fit Panties and Shielded Panties had no effect due to the change in QTE damage calculation. Fixed a bug where certain techniques would randomly fail against bosses, including Scent. Obscene Odor now applies its bonus to Cat Scratch Fever. Fixed a bug where the Scent info didn't display properly upon initially Scenting an opponent. Removed the Third-eye Panties, since they're pretty much useless now. A few other minor bugfixes v0.21 Major additions/changes - Added Ash (the cerberus)'s Lover H scene. - Completely revamped Daisy (the bunnygirl)'s first H scene with a brand-new CG and about 100 new lines of dialogue. - Added a simple minigame for mining, fishing, and bug-catching. - Added the Shard Exchange to the Guild Hall. This is just a way to give Shards some use once you've maxed out your Haremon's moves, by letting you trade Scarlett some of your Shards in exchange for rare items. You can activate this feature by visiting the Guild after accumulating a ton of shards. - Added a new option to the Bedroom: the TV. You can watch a variety of channels; this will cause time to pass, but has several unique effects like unlocking recipes, buying unique items, improving certain skills, and more. NOTE : only 3 channels are currently implemented. The rest will come in the next build, or maybe even in a patch to this build. - Added a Gardening system where you can collect seeds, plant them, fertilize and care for them, and then harvest a variety of useful items. You can access this feature by visiting Longwood Gardens during the day. The gardens are unlocked by speaking to Delilah at the ranch. (This location will be available for Dates in a future update; right now, its only use is for gardening.) - Added a limitation to Awakened forms, due to the new one being OP as hell. There is now a "fatigue" meter below their health bar, which grows when you deal damage, and depletes during the Wait phase. If the meter fills completely, the girl will be forced to revert to her base form, and she won't be able to transform again until the bar is empty. - When a girl invites you home to give you a gift, you can now choose to respond by giving her a gift of your own; this offers a small boost in the Affection gained from the gift, and also ignores the "one gift per day" rule. - Similarly, giving a girl a gift may now cause HER to give YOU a gift in return, if she's able to. This also serves as an additional way to obtain a Haremon's "craft" item. - Added an "Attention" mechanic to the bedroom. Basically, when you invite a girl to your bedroom, she'll start with a number of Attention points. Most actions you can take in the bedroom either raise or lower Attention, basically serving as a more intuitive limitation than the old "she doesn't like you enough to do that". Maximum attention increases with Relationship rank, thus allowing you to do more intimate things and ask more personal questions. - You can now select a "Let's chat" option in the bedroom, which includes four options: "how's it going?", "what's on your mind?" , "make small talk", and "tell me about yourself". That last option lets you ask Truth or Dare questions in the bedroom; this uses the new Attention mechanic. This means that you can also ask NPCs those questions now, including learning their Secrets. - Added unique backgrounds to the "Pulling Out" and "Watery Tart" events, including the ancient swords that you find there. ("The Sacred Grove" will have unique art too, it's just not done yet.) - There is now a way to talk to Kira in your bedroom: by asking her to stick around after her weekly visit. However, many options (strip, kiss, etc.) are unavailable due to the nature of your relationship and her future role in the story. Minor additions/changes: - Added a "flash reduction" setting that disables certain flashing-light effects that might be problematic for people with photosensitive epilepsy. - Added a "cursor memory" option. If enabled, the battle menu will remember which option you chose last, and will highlight that option automatically on your next turn. This applies separately for each battle category, and for each girl. (Note: this information isn't preserved between battles.) - The special passive items you get from your Lover are now categorized as "Keepsakes". You can now only have one Keepsake effect active at a time, and activating one will deactivate the one that's currently active. To compensate, a few of these items have been buffed/changed. (Note: woops, I forgot to change the item descriptions... so they're actually called Memento effects for now) - Changed the effect of the Witch Hat. It now adds a small chance to negate elemental damage (party-wide effect). - The Fairy Wand now automatically scents ALL enemies instead of just one. - Sigil of Destruction now targets allies in addition to enemies. (I'm sorry, but this was always the intended behavior.) - Added a new technique: Noble Aura. This move is learned by the kitsune, and boosts your party's Fortitude. - Added screenshots to the tutorials that were lacking them. - The ranch interface can now scroll to the left and right, since there are now too many Haremon to display them all on that screen. - Added a few new topics of discussion to the "Let's talk about..." option for each NPC. - Scarlett will now thank you when you visit her after completing Chapter 2. - Removed the "use japanese slang" setting, because who would ever turn that off? (you can still change it in the INI file if you want to for some reason) - Added a "textbox opacity" setting, with a default value of 90% - Added height and weight to the information you can learn about Haremon and NPCs. For now it's in Imperial (American) units, but I might add an option to use metric units in a future build. - Added a way to switch between Annie's hairstyles from the bedroom menu (once you've unlocked her alternate hairstyle). - Changed the name of the "crush" relationship level to "confidant" for NPCs. I have my reasons. - Added a new debug command: "attentive". This toggles a cheat that lets you bypass the Attention cost of actions in the bedroom. - The pips at the bottom of the Haremon app now grow larger when your mouse is near them, making them easier to click. - You can now scroll the To-Do list with the mouse wheel or directional keys if it goes past the bottom of the page. (You would not believe how long this took to get working right.) You can also now hold up/down in the settings app. - Collecting all the outfits from the Prize Wheel now removes the Outfit space. - Ranch activity progress now only advances on days where you've visited a dungeon, made progress in a quest/guild job, or completed a date. This is to remove an exploit where you could just sleep for weeks and make tons of cash. - Nerfed the Chastity Belt and Chastity Belt+. Bugfixes - Fixed a crash when attempting to respawn a monster in the Plains during the Trial and Error quest. - Fixed a bug where Sigil of Flame and Sigil of Destruction's added effects never triggered. - Fixed a bug where the speech patterns of Awakened Haremon could override the speech patterns of their base forms. - Fixed a bug where you could craft Test Serums after their associated quest was over. - Fixed a bug where the effect of the Red Glasses could be applied twice on the same dungeon board. CHANGELOG (0.19) - Added Delilah's H scene. It can be activated by inviting her to your bedroom and asking her to fuck. - Added a cute story CGs that is unlocked when you finish Chapter 1. If you import a save where you've already passed that point, the CG should be unlocked automatically. - Added a bunch of new voice clips for the witch, holstaurus, and the kitsune - Added a new page to the Haremon app, which displays your Haremon's relationships with each other, including their current opinions of each other. You can also replay bonding scenes from this menu. There are a few known minor graphical bugs with this display, which I'll attend to soon. - Added some new techniques, mainly to improve enemy movesets: Spore (lowers target's speed; usable by Plump Helmet), Life Drain (drains HP from the target; usable by Shrieking Violet), Drill Horn (upgrade of Gore), Smolder (burns an opponent; learned by Vex), Bulk Up (raises Power but lowers Fortitude; learned by Jet; also replaces Scarlett's Iaijutsu, since that move doesn't fit with her), Heat Wave (increases the power of Fire-type moves for a few turns; learned by Vex) - Added 8 new Research Notes, each pertaining to a species of monster. - Added the ability to Disassemble items in the crafting menu. This lets you destroy an item and recover one of its components (even if you didn't craft it). Also, the ability to Analyze and Disassemble items is now locked until you've learned a certain number of recipes, to provide some sense of progression to the crafting system. Minor additions/changes - Added a new dare where your Haremon will snoop through your phone. - You can now initiate Lover H scenes without waiting on RNG. Simply texting a girl from the bedroom while she's your lover will initiate the scene (requires that you've unlocked her other 3 texts first). These scenes can still be activated the old way, too. - Changed the name "O'Queef" to a slightly less awful pun, "Stinking Violet" - Added some dialogue to Vex's first H scene explaining the whole soul-sucking thing better. - Added a "sunset" variant of the town screen background for evening. - To normalize progression somewhat, you must now unlock a girl's first H scene before she'll confess to you. - Added a new kink: Double-Team. When active, tagging out will boost all of the tagged Haremon's stats. This kink is learned from a magazine which can currently only be obtained from Kira's "clean my room" task. - Added a "petals" command, which sets a girl's Passion Petal count. This functions identically to the "shards" command. - Added an item called "Passion Blossom", which gives a Haremon 100 Passion Petals when used. (There is currently no way to obtain these through normal gameplay, but you can access them via the "give" debug command; though there's really no reason to do so.) - Added a "scent" command to the debug console, which Scents all opponents without ending the turn. - Fixed a bug where the nameplate on the textbox had a one-pixel gap in it (yes this is extremely minor and not even worth mentioning but it was bugging me for a long time ok) - The Mysterious Lens now turns off when you load a game. - Changed the functionality of the Tsundere kink; it now converts half of received Pleasure into Rage. - Changed the kink of all Mr. Leaky enemies to "Raw Dog", which boosts Allure when Fortitude falls. - Added a confirmation dialogue when overwriting a save file, and when loading a save file from anywhere other than the main menu. - Nerfed Ignis from 15 damage to 10, in preparation for future moves. To compensate, its Rage cost is now lower. - Changed the functionality of Burn. Now, once a Haremon's clothes have all been burned away, she'll continue to burn, losing health each turn like Poison. This means that burning enemies now causes them to take damage each turn, too. - Nerfed Illuminate. The boost is now 25-50% instead of 50-75%. - Removed the 10% random variance on healing moves (because apparently that was a thing? lol) - Lowered the amount of affection gained on the Bonding screen. - Aqua can no longer learn Righteous purge (she can still learn it through Manipulation, but there's no enemies who can teach it iirc) - Added some gross gooey sounds when fighting Mr. Leakys. - Changed the nomenclature for transformed Haremon from "Awoken Haremon" to "Awakened Haremon" because English is stupid and grammar is hard - Slightly lowered the damage done by the Poison status effect. - Added a "maxbonds" debug command, which maxes out all affection between your Haremon (note that this will only advance them to Companions at the moment, since the other scenes haven't been written yet!) CHANGELOG (0.17) Major additions & changes - Added the Gargoyle's first H scene. This will be integrated into the story in Chapter 2, but for now you can activate it by inviting her to your room and asking her to fuck. - Added a ton of voice clips for the kitsune (battle lines and basic interactions) - Added more voice clips for Miruku (some new reactions in battle, and various interactions outside of battle) - Added two new Guild Ranks, complete with over 25 new guild jobs to complete! (a few are in earlier ranks) - Completely revamped the Mood system. Instead of a Haremon's mood being a single point on the triangle, it is now a triangle itself. This means that each mood attribute has its own value, so you can (hypothetically) have every mood maxed out simultaneously. There's too many specifics to explain in detail here, so check the in-game tutorial for more info! Additionally, Seduction techniques now have a Pleasure requirement, to make Lewd stance actually useful and make Seduction characters less OP. + Added the ability to re-order techniques in the Haremon app. Minor additions & changes + Added an option to the bedroom menu at night that allows you to replay any sex scene you've unlocked. + Added a "Take off your clothes" Manipulation command, to make it possible to tame Haremon without dealing damage. + Add a "total damage" popup after multi-hit moves - Made many Guild Jobs MUCH less frustrating/RNG-heavy, in two ways: the required item for fetch quests is guaranteed to occur in its associated event, and the necessary event is (theoretically) guaranteed to occur next time you visit the appropriate dungeon. For example, accepting the "Entomological Educator" job will ensure you trigger the Bug Catching event next time you visit the Plains, and will ensure the bug you can catch there is the correct one for the quest. - Added new kinks: Gold Digger (+50% gold from manipulation) and Muscle Worship (+25% shards gained). These are learned from magazines obtained as Guild Job rewards. - Removed the annoying "loneliness" mechanic that caused Haremon to lose affection if you left them too long at the ranch - Removed the date verification system due to bugs and frustration. Seasonal content will simply be patrons-only until launch. - "Sort by recent" now puts recently obtained items at the top of the list instead of the bottom - A few tweaks to the Curse system: Avarice no longer increases the value of sold items (for real this time), the penalty for the Gluttony curse no longer scales with your curse level, the chance of a Haremon retaliating under the Wrath curse was boosted, and the penalty for the Envy curse has been changed to "increases your enemies' success rate with manipulation" - Removing a piece of clothing in battle will now always actually remove clothing (previously, outfits with fewer "layers" could sometimes result in no visual change when clothing was removed) - Added an "actor scale" setting, which lets you choose how near/far characters appear in VN scenes. Default is Far. For now, this setting is hidden (since it can cause some weirdness with certain scenes and effects) but you can still change it by opening the game's "haremon17.ini" file (located in %localappdata%\Haremon) and changing the value of "actor scale" from 1 to 2 or 3. + The tiles and events at the Beach are now in set locations, with only a couple tiles offering the chance of an alternate event. Annie's shop now always occurs on the last tile before the exit. + Added a debug command that lets you change your name: "changename [x]". Unlike most commands, this one is available to C-cup patrons as well as E-cups. - Haremon's info on the Contacts list will now reflect their current Form. This means you can invite an Awoken Haremon over to your house. However, they cannot be taken out on a date. - Removed the "Check" command in battle. Instead, selecting "Scent" will let you check already-scented enemies without ending your turn. - Significantly reduced the time limit on most guild jobs. - Removed the "Captivating Beauty" guild job. This may cause some problems with imported saves, so make sure you don't have this quest active when importing your save. - Changed the effect of the Sapiosexual kink; it now lets you ignore the Focus threshold of all moves. - Scene popups (item obtained, affection up, etc.) are now added to the backlog. - The backlog now persists between scenes (it is still cleared when loading a save file) - Added a particle effect to the "Desperation" scene for... well, you know... - The "lost alchemist" can now only be found during the associated Guild Job. Also changed the way her advice works, to make the Mushroom Hunting event more useful. - Added a (hidden) second use for the Mysterious Lens - Added a "Special Thanks" section to the credits app - Added "item added" and "item removed" popups when accepting/canceling certain jobs at the Guild + Input icons will now only change due to detected controllers the FIRST time you start up the game (previously, they would always change on startup if there was a controller detected) - Removed several superfluous settings from the settings menu. They can still be edited manually from the INI if you absolutely need to. This also means your settings will be reset upon starting the new build. - Added a "resolution" setting to the settings menu. You can choose from 7 preset resolutions, or just stretch the window. + Resizing the game window will now maintain the game's aspect ratio. Bug fixes - Fixed a crash when a Haremon uses the Breastmilk technique - Fixed some bugs in the "Napping Horde" event: returning from battle no longer sends you to the wrong point in the scene, the background is no longer absent, the fox ghost sprites are no longer cut off at the top, and the counter now decreases only when you KO a spirit, not the foxes themselves. - Fixed a bug that caused you to obtain a contact for an Awoken Haremon, meaning you could date her in her Awoken form - Fixed several clothing-related bugs: Vex now wears her earring at all times; aqua no longer wears her collar with the wrong outfits; the kitsune now removes her socks before her bra as intended; Jet no longer takes off her bra early; Miruku's maid collar is now removed when her dress is; Miruku now wears a collar with her swimsuit; Aqua's bra straps are now visible beneath her dress in her default outfit - Fixed a few buggy Truth or Dare interactions, like Jet not telling you her secret, and Miruku telling you the wrong birthday. - Fixed a bug where you could have Miruku in your party in both forms. - Fixed a bug where you could fail Guild Jobs that weren't even active. - Fixed a bug that prevented Passion Petals from being gained - Fixed some bugs with the Lucky Bell and Red Glasses. - Gather tiles now properly display their Star count. - You can no longer get duplicates of certain Gather items (panties, totems, etc.) using the Scavenger ability. - Fixed a bug where texting Scarlett for the second time would fail if you were at guild rank 0 - Fixed a crash in a certain story-related battle. - Fixed a bug where Shadow Circe's active kink was shown as "NULL" and you could learn a "NULL" kink from her - Fixed a bug where you couldn't close the Load screen on the main menu (also removed the flash that happens when you do this) - Fixed the hitbox on tutorial buttons in battle (the camera movement made it almost impossible to click them before). Also, hitting "back" on page 1 of a tutorial now closes it (only when viewing from the Help app or the battle menu) - Fixed a bug where the wrong voice clips could play on the victory screen - Fixed a bug where quest-related items weren't removed from your inventory when you cancel an active Guild Job, or when one expires. - Fixed a bug causing some settings to be impossible to alter without the mouse - Fixed a bug where the Kink menu couldn't be navigated without the mouse CHANGELOG (0.17.0.1) - Fixed a crash when opening the Kinks page of the Haremon app - Fixed a bug where a certain event in the Caverns would send you to the beginning of the game CHANGELOG (0.17.0.2) - Fixed a freeze in the Imp fight - Fixed a crash when beginning the Beach date - Fixed a bug where the events at the Beach (and possibly other areas) didn't work - Fixed a bug where you couldn't gain Passion Petals (for REAL this time!) - Fixed a bug where Mood stats could fall below 0, making all moves un-usable - Fixed a bug where the Fast Forward toggle didn't speed up attack animations CHANGELOG (0.17.0.3) - Fixed all crafting quests - Fixed a bug where the witch could appear in a certain scene as a floating pair of eyeballs. - Fixed a bug where enemies wouldn't recover from being overwhelmed. - Fixed a bug where you could scroll too far on the Kinks screen on the Haremon app. - Fixed the color of icons on the Bag menu. - Fixed the default actor scale being set to 2 instead of 1. - Fixed the Graphics settings menu changing the wrong settings when using a keyboard/gamepad. CHANGELOG (0.17.0.4) - Fixed a bug where girls would appear nude in the flashbacks during the "Story Time" event - Fixed the Beach and Temple events not working (for real this time!) - Fixed a bug where your party couldn't be overwhelmed CHANGELOG (0.17.0.5) - Fixed a crash when viewing the Kink menu in battle CHANGELOG (0.17.0.6) - Fixed a bug that made the Crimson Katana quest impossible to complete under certain conditions CHANGELOG: 0.16 Major additions and changes: + Added a sex scene for the first Awoken Haremon. This scene is activated by simply going to sleep once you've completed the Crimson Katana quest. - Added a bunch of new voice clips for Clarabelle and Vex (in battle, dungeons, and the bedroom). [Sidenote: balancing hundreds of voice clips is tedious and takes forever, so please bear with me; some of the new clips will probably be too loud/too soft.] - Added several new moves: Cat Nap (learned by Miruku; cures all conditions and inflicts Sleep to restore HP), Copy Cat (learned by Miruku; uses the target's last-used technique), Cat Scratch (learned by Miruku, as a replacement for Scratch; it's identical to Scratch, but with different upgrades), Cat Scratch Fever (upgrades from Cat Scratch; has a chance to inflict poison), Cat Fight (upgrades from Cat Scratch; the user and the target scratch the shit out of each other; tears clothes more easily), Lullaby (learned by Aqua; puts an enemy to sleep), Sobering Slap (learned by Clarabelle; cures Overwhelmed and recenters an ally's Mood). Be careful with Copy Cat, as there are a ton of possibilities so it may cause a bug or two. - Added some daily events: on Sundays, Annie has a sale where everything is 10% off. On Tuesdays and Thursdays (after completing "The Lady in Black") you'll be able to buy panties at the shop, but not from Annie... - Added a new sidequest: "Classified Materials". This quest involves retrieving Laurel's stolen research papers from the Temple. It's given to you during The Crimson Katana, but if you've already finished that quest, it will be added to your quest tracker upon importing your save. - Added a feature to learn more about the lore of Haremon. After completing the "Classified Materials" sidequest, you'll be able to find more of Laurel's research papers scattered throughout the various dungeons. You can read these from the Items menu, and each offers a short snippet of lore based on Laurel's research. You can then turn them in to Laurel for cash. There are currently 13 of these to find, but many more will be coming later. - Increased all Haremon and monsters' max HP by approximately 2.5x, as well as all damage calculations. (This is intended to make the effects of damage boosts/reductions more noticeable.) As a result, healing items/moves have also been buffed. - Guild Jobs now have a time limit, given in days. If you don't complete the quest in time, it'll expire, and you won't be able to complete it. You'll get a text from Scarlett telling you when a job has expired. By default, the time limit of all quests is 7 days. - Changed the way E-cup patrons are honored in-game. Their names now comprise a list of the "citizens" of Dickenside, which is used in two places: first, they are used as questgivers at the Guild, appearing on the Job Board and the To-Do app. Second, they are used as the names of Professor Laurel's former lovers; speaking to her about the "Conquests" topic will let you choose a patron name and read a short diary entry about her sexual encounter with that person (each patron gets their own completely unique entry!) + Added a Kink subpage to the Haremon app, where you can view the kinks your Haremon have learned, along with their effects and Pleasure threshold - Added a new resource: Passion Petals. These are a non-combat counterpart to Star Shards. You can obtain them by completing a battle without dealing ANY damage (by seducing enemies and asking them to leave). Unfortunately, I ran out of time this month to implement their usage, but that will come soon! Minor additions, changes, and tweaks: + Added a "skip collection scenes" option to the Settings menu. If ON, this will skip the scene that happens when you land on a Gather tile (but still gives you an item) + Haremon can now move straight to any uncovered tile in the dungeon as long as there are uncovered tiles connecting it to her current tile. + Vex's "Hades Spear" attack is no longer an upgrade of Jab; instead, you can unlock it as a new move for 666 shards. Also, it now distributes its damage evenly among all remaining opponents (it deals 1.5x damage if there's 2 enemies, and 3x damage if there's only 1 enemy), to make it worth the massive Shard investment. - Vex's Power has been raised from 2 to 3. - Added a few new crafting recipes, including a few existing gifts, a new panties upgrade (Edible Panties) and a few "refined" crafting materials for crafting higher-end items. A new material called Platinum Ore can now be obtained (very rarely) by mining or opening high-level chests in the Caverns. - Improved the appearance of QTE prompts and dungeon tiles. - Changed the "one-handed mode" setting to "prompt mode". This setting now lets you choose between using your left hand (ZXCV) or your right hand (mouse or arrow keys) for QTEs, since using the arrow keys better mimics the directionality of the gamepad face buttons. - Sped up Choice Spinners' begin and end animations, as well as the rate at which they speed up and slow down (not including when they're nudge-able) - New condition: Sleep. This renders a girl/monster immobile (like Freeze), but gradually restores HP. - New item: Hot Coffee. Cures Sleep. - New item: Running Shorts (panties). Allows the wearer's party to escape from battle instantaneously. - New item: Nightie (panties). Recover twice as much HP when Asleep. - Removed the "Malign Magnetism" job from the Guild, as it's no longer completeable. - Added audio jingles to guild quest popups - Added a "setday" command to the debug console; use it with a parameter (e.g. "setday monday") to set the current day of the week - Kira now starts with 50% Affection, since you're supposed to be lifelong friends. + You can now press Up at the top of a submenu in battle to go to the bottom, and vice-versa. - Removed the ability to purchase the Mysterious Lens using NILE (because it voids the Affection gain) - Added the "dialogue choices" tutorial (this was actually added in 0.15, but a bug prevented it from being displayed) - Ever so slightly altered some early-game dialogue to make some lore more consistent + Heavily nerfed all enemies encountered before taming Circe - Reminded Kira to wear her glasses. - Made certain NPC texts occur automatically at certain points in the story. - Certain quests now advance time to Evening instead of Night, to allow you another action that day. - Fixed voucher tooltips - Added a "Battle" page to the Settings menu - Changes to debug commands: the "repel" debug command now works with the new encounter system, simply clearing all monsters from the board; the "town" debug command no longer locks the dungeon; the "setclothes" debug command now works on enemies - Doubled the Affection gained from completing "large" dungeons (Path & Temple) [to 8]. Affection gained from dungeon completion is also now Fixed, meaning it's unaffected by Personality and other modifiers - Tweaked the way success chance is boosted for Manipulation techniques that have previously failed, and tweaked the base success chance for a couple of them - Lowered Scarlett's Speed and raised her Power - Doubled the effect of the "Irresistible" kink - Added flavor text when selecting a Stance in battle - Flex now prevents multi-target moves from damaging anyone but the flexer. Similarly, Pacify now prevents multi-target moves from damaging the pacifier. - Added a very rare, very dumb easter egg to the Oni enemy - More effects are now displayed in the Status menu in battle. These include Flexing, Biding, and effects caused by Curses. - Increased the extra money gained from manipulation and guild quests when under the Avarice curse + The Avarice curse no longer increases money gained by selling items, and the Shopping Spree no longer stacks with Annie's affection discount. These changes are necessary to prevent an exploit where you could make infinite money by selling items back to Annie for more than you spent on them - Added a new item: Work Briefs. These panties increase the effects of all activities at the ranch. + Star Panties now affect Shards gained at the Ranch - New debug command: "tomorrow" (instantly advances time to the next morning) - Adjusted the value of many types of panties, to better reflect their usefulness. Also removed some panties from the possible prizes from the Prize Wheel. - Added a new dialogue box type for displaying "notes" (diaries, signs, etc.) - Raised the drop rate of Silver Vouchers in chests and Bronze Vouchers on Gather tiles. Also, you can now find Gold Vouchers in chests that have 2 or more stars. - Clarabelle now starts off knowing Striptease instead of Gore. CHANGELOG (0.15.0.4) - Added Kira to the game. If you've played the prologue, you'll recognize her. She's encountered near the beginning of the game. - Added a new CG: Kira's selfie. This can be obtained by texting her from your bedroom (see below). - Completely revamped the Time system. There are now four times of day: morning, afternoon, evening, and night. Certain actions cause time to pass, and each action can only be performed during certain times of day. Later on, there will be some time-sensitive mechanics that will force you to choose your actions carefully! - Reworked some existing H scenes to integrate them naturally into the game's story. The scenes for Miruku, Circe, and Clarabelle are currently integrated, and will occur automatically as you progress through the story (without any Affection requirements). The other girls' scenes will be integrated like this eventually; for now, you can still activate those the old way (invite a girl to your bedroom and ask her to fuck). - Added a new option to the Tactics menu: Tag Out. This option switches the active Haremon with one of your benched Haremon. - Most common enemies that occur in multiple environments now have colored variants, including two secret, ultra-rare enemies. For example, Mr. Leaky is blue and is found in the Caverns, while a pink variant called Mr. Goopy is found in the Plains. - Added a new way to receive texts and selfies, removing all RNG. You can now text a girl from your bedroom during Evening. The third time you text a girl, you'll receive her selfie. (But you can still obtain texts and selfies the old way, too.) Your texting progress is tracked on the Contacts list when sending a text. Texting a girl after you've received her selfie will just boost her affection a bit. - The "show me your tits" option (in the scene at Laurel's lab after taming Circe) now actually does something... - Added a few new moves to Daisy's moveset: Roundhouse, Baton Pass, and Tantrum. - You can now visit Hangout locations without a date. Each location offers a unique benefit, at the cost of advancing time. - Since inviting a girl over now expends time, gifts are now 33% more effective. - When fighting a Haremon, the HP bar is replaced by a "clothing" meter, since that's how those battles actually operate. - Due to sex being integrated into the story now, ending a date with over 75 affection now triggers an instant confession scene instead of a sex scene. - Slightly altered Circe's movepool to make her solely Ice-focused (to better match her personality, and give Vex more of a unique element.) - Several additional changes to improve quality-of-life and slightly boost performance. CHANGELOG (0.14.0.3) - Added more voice acting for Miruku and Circe - Implemented partial voice acting for Clarabelle and Vex - Replaced the Monarch's sex scene with a new one. The old sex scene is now her Lover scene. - Expanded the catgirl's first sex scene, adding a memory sequence that includes the two CGs from the Prologue. - Added some new techniques and reworked some Haremon stats/movesets, specifically to make Clarabelle a more capable healer, and Aqua a more focused Seduction user. - Nerfed the Rock-Hard, Foxy, and Biceptual kinks. Their stat boosts are now HALF of your current Pleasure. They also no longer override more powerful boosts. - You can now zoom out when viewing "selfie" CGs in the gallery. - You can now preview info about upgraded techniques before upgrading them, even when there's only one option or you're using the Punching Bag. - Fixed a bunch of bugs - Other minor changes, additions, and tweaks - Fixed a bug that "erased" your Ranch data. See this post to learn how to easily fix this issue. (Not needed if you didn't go to the ranch in the 0.14 update) - Fixed a crash when it's Aqua's turn in the dungeon. - Fixed a critical error in the game load script CHANGELOG (0.13.1) - Implemented Circe's Lover sex scene - Replaced Circe's selfie CG with a brand-new one - Implemented partial voice acting for Miruku, Circe, and Laurel. This includes voices in battle, the bedroom, the lab, and some other random voices here and there. More coming in the next build! - The bag now has pockets for different item types, and can be sorted by name, value, etc. CAUTION: this can be very slow when the bag has hundreds of items. Also reduced lag in the Items app caused by having a lot of items in the bag. - Added a "Call someone" option to the Bedroom menu, so you can invite girls over directly from the bedroom - You can now make calls from the dungeon (but you can't invite someone over or ask them on a date) - Instead of receiving a text from Scarlett, completing (or progressing) a guild job will now show a popup on screen. The quest list will also now list quest progress (for example, "Kill 5 Plump Helmets (2/5)") - Added a popup for rewards gained on the Guild Job board - Enemies are now visible on the dungeon screen. They move on their turn (after your party has moved) and battles will only start when one of your party members is on the same tile as a monster. This also makes the Bunnygirl and Monarch appear on the map, making them much easier to find. This also changes Repels: Repellant clears the board of monsters; Suppressant (a new item) prevents them from respawning, and Pesticide (formerly Super Repellant) does both. - Transitions in town are quicker, with areas fading into one another, rather than fading to/from black. - Added tooltips to the "Totem Tutor" event, telling you which Haremon are capable of learning a technique from a particular totem - Added tooltips to the Manipulation menu in battle, telling you if there's any learnable techniques or kinks from an overwhelmed enemy - Updated the Scent and Check display to be more legible, as well as now including the items you can get by Manipulating an enemy - Added a "Feed me!" manipulation technique, which increases your Food count. - Added a limit to stored text messages, preventing tons of lag (and reducing save file size) when you've received a ton of texts - Replaced the music at the Ranch with a new track - Replaced the music at the Beach with a new track. The old track is now used for the events Beach Bash and Beach Battle. - The first few scenes in the game have been tweaked slightly to be more consistent with the Prologue - Altered some structural elements to make the early quests flow into each other more intuitively CHANGELOG (0.12.0.7) - Added the "Crimson Katana" quest. This is the conclusion to the first "Chapter", and focuses on recovering Miruku's memories. It introduces 2 new dungeons (each with several new events), 3 boss fights, a new CG, and 2 new Haremon (see below). Upon completing "The Lady in Black", you will be able to access the new content by talking to Professor Laurel about Miruku's nightmare. - Added a new Haremon: the Gargoyle. She can be encountered during The Crimson Katana - Added another new Haremon, which I won't spoil! - Completely reworked the witch's sex scene with an all-new CG and more expansive dialogue. The old CG is no longer in the game, but it can still be found in the Special Edition folder. If you've already unlocked her old CG, you can just have sex with her again to view the scene. - Added a Valentine's Day sex CG, accessible between the 10-20 of February (or any time for patrons!). You can access it by completing a small quest given to you by one of your Haremon during this time. You'll also receive some unique items. - During the Valentine's event, you also have a chance of receiving special gifts from Haremon, namely Sweets and Flowers. Additionally, Haremon are more likely to accept your offers for sex. - Added the gargoyle's ecchi CG - Added Scarlett's ecchi CG - Added Delilah's ecchi CG - Added many new techniques (most are for the new Haremon, but a few are for existing ones) - Added a bunch of new kinks, obtained from new enemies and events. - Removed the tedious, arbitrary requirement of finding a Sunflower for the monarch. She'll now join you as soon as you tame her. - Altered some battle mechanics to make low-Fortitude Haremon less fragile - You can now raise Annie's affection by buying items - Added a "filter" option to the To-Do app - You now receive a Haremon's unique panties after you have sex with her. - Added a bunch of dialogue to each NPC's "Let's talk about..." option - Added a hint system. You can now call Professor Laurel at any time using the Phone app and select "I need help" to get a hint pertaining to any of your active quests. - Many other tweaks, changes, additions, and bugfixes CHANGELOG (0.11.5) [Changes marked with a * were suggested by players on Discord!] - Added the catgirl's Lover sex scene and CG. If you're Lovers with the catgirl (and you've already unlocked her normal sex CG), there's a chance you'll receive a text from her inviting you to have sex. This will initiate a new scene where you'll get to experiment with her kinky side. This will be the way sex scenes will work from here on: normal sex scenes will be pretty vanilla, while Lover sex scenes will often involve a fetish of some sort. This will hopefully allow the game to have both broad appeal and a bit of niche content. - Added a Halloween-themed sex CG. You'll have to play the game ON Halloween (October 31) to unlock it! (And no, changing your PC's time won't work!) - Added a unique seasonal outfit for each Haremon! These are autumn-themed recolors with some additional Halloween-y accessories. Speak to Annie to learn how to obtain these. - Implemented the beginning of the "Mixed-up Memories" quest. You can initiate it at any time by visiting the professor's lab and choosing to "register" the catgirl. This quest must now be activated before you can meet the Lady in Black in the Shimmering Caverns. - Added a few other Halloween-themed features and easter eggs that can only be activated during October. - Added three new techniques: "Milked Dry" (upgrade Breastmilk), "Death Glare" (learned by Imp), and "Steel Shredder" (upgrade Claw) Minor additions: *- Added a short scene after battling the bunnygirl that tells you you can't tame her without the Test serum. *- Added a better quest description to the Captivating Beauty quest *- In events that ask you to use a potion, you can now use other healing items if you don't have potions (Trap, The Lost Alchemist, wounded monster, branching paths) *- Added tooltips to the town menu showing the time when a closed area will open in the morning *- Added clickable quantity arrows when selling items in the shop - Added several AI improvements, hopefully making battles more interesting/challenging - You can no longer give a girl the same gift twice. - Buffs and debuffs now diminish on a curve, rather than linearly (they deplete slowly at first, and then more rapidly over time). Most stat-buffing moves have also been nerfed in order to work with this system. - Using Scent (or Check) now shows the effects of the enemy's active Kinks - Adjusted all technique levelup costs CHANGELOG (0.10) [Items with a * were suggested by players] - Added the Imp's selfie CG - Added the bunnygirl's selfie CG - Added swimsuits for EVERY Haremon and NPC (see below!) - Added the ability to ask your Haremon out on a Date. You can ask a girl out by calling her on the Phone app. There is currently only 1 date area: the beach (several more will come later!) You can unlock this area by speaking to Scarlett in the guild hall. This date is essentially a mini-dungeon with no monsters and lots of random mini-events. You'll encounter familiar NPCs, all dressed in brand new swimsuits! Complete events to collect Sand Dollars, which you can trade in with Annie in exchange for new items, including swimsuit items that will allow you to set your Haremon to wear their swimsuits all the time! At the end of the dungeon, you'll gain a large amount of Affection. If her Affection is high enough, you might even get a "special" reward! - Added several new events across all dungeons. The new events are Gone Fishing (forest), Diamonds in the Rough (caves), A Fork in the Road (caves/forest), Desperation (plains/caves), and Giving Her a Ride (forest/caves). There are also several new events in the Beach date. Additionally, a few small, uninteresting events have been removed. - Added relevant screenshots to all tutorials - Importing saves from a previous version will now cap all characters' Affection at 99% - All CGs and backgrounds have been downsized to minimize memory usage, reduce filesize, and improve performance. The only effect this will have is that you can no longer zoom in very far on CGs in Gallery mode. (Full-res CGs are still available to $10 patrons.) - Did a ton of tweaking with how the game manages texture memory. This will hopefully improve overall performance, but adds some short pauses between roooms while textures are loaded and unloaded. *- Added "how to unlock" hints on all CGs in the Gallery *- You can now toggle Fast-Forward in battle by pressing SELECT/SHIFT *- The bunnygirl's sex CG has been reformatted so that it no longer requires scrolling. - Various minor bugfixes, tweaks, and additions
swords776 2025-12-30
There are allot of good qualities in this game, however the cons are a bit too big for my liking The overall game mechanics and presentation are pretty nice English voice acting to boot and half decent at that a rarity among NSFW games and very appreciated. pretty good art style aswell The game is however very grindy and very slow. and it's even grindy and slow with debug mode like damm. and yes even in CTRL mode its slow af, generic enemy fights take ages, for boss fights sure but not generic goons, and it ain't just the battles that are slow. the board game is slow the dating mini games are slow. The actual sex scenes are unfortunately nothing to write home about which especially considering how grindy this game is even with debug mode is oof. if the pay off was nice I would have enjoyed the gameplay more and i would have immersed myself more in it. but it's sadly just not, I don't even need much games with really simple art styles can do great stuff already. the game had all the good stuff to make it happen including cute personality traits and good voice acting but no we got generic scenes. even some soundeffects and moving picture frames can make a shit scene into something great / godly withouth needing to animate it. it just kills me, decent effort in most parts of the game but the main selling point allot of folks on here come for. Pains me to do this cause the art and english voice acting could have made this such a goated game. not to mention the overall mechanics and presentation, it feels higher quality. not to mention the catching aspect treat it as an ecchi game with decent dating mechanics tops cause the nsfw scenes are not that great. if you are into NSFW with decent gameplay and decent dating sim mechanics while there is less focus in terms of the actual pay off NSFW scenes. this game might be for you. I'd treat it as an ecchi game with good gameplay (for a NSFW game) and presentation. still we got NSFW games that that have great/ better gameplay while still being pretty decent to godly in terms of nsfw scenes so I cannot give it a higher rating than 3 stars. It's better than most slob on this site for sure I respect the effort put into this. Game just could have been so much more
LobsterJoe 2025-07-09
This game is an absolute standout. It's a game first, and an H-game second. That being said, it might not be for everybody. If you aren't a fan of RPGs or visual novels, you might want to steer clear anyways. The most fatal piece of criticism I can give this game is that it can often be buggy to the point of crashing, but the development is still active. (Version 0.42) Now onto some key points: The writing is pretty solid. There's an overarching plot involving some characters that you meet early on, and it can be pretty thrilling at times. On a smaller scale, the main girls (the non-optional ones) have their own little arcs. The characters are all unique and interesting. As silly as it is, this game has brought me to tears. The gameplay is pretty inspired. It's quite a bit like Pokemon as the name implies, but there's also a lot of added aspects and minutia that make a more complex, and often challenging combat system. Keeping rage, lust, and focus under control is one such system that I feel adds an interesting complexity to battles, and there's a lot of other strategy that can be employed with equipment and which haremon are battling. Also, the action commands aren't that difficult or even punishing, you all just need to get good. Music and audio is good. There's not too much too add. Music uses a basic soundfont, but there are a couple of bangers. Aside from that, the use of voice actors is commendable and adds a lot. The artwork is really nice. It's vibrant but easy to look at, and the character design is also quite varied. There's a bit of 'same-face syndrome,' but overall, the it's extremely solid. H-scenes are somewhat sparse, but that is preferable in my opinion. There's a lot more to this game than just being an H-game, and making H-scenes seem special feels right for the way this game is written. Do not play this if you're just looking to beat off. This game is very good, and I highly recommend it if you're looking for a fun game to play, and especially if you like RPGs.
Orc Wizard 2025-04-13
How do I even begin? This game is a rare gem, its amazing, but it's not what everyone looks for in this website, because after the first sex scene its a a few hours before you unlock the next one, and they're just still image CG's, despite the art looking amazing tho, so... Play it for the gameplay, not the sex. The game's lore is basically pokemon but with monster girls but capturing them is story-locked instead, and later in the game they can evolve too. And boooy this game is story heavy... But at least its a good thing because the story is good, not amazing good, but its still good enough to get you hooked, at least the character arcs are really good, I particularly enjoyed Vex's arc a whole lot more instead of Miruku's Now, what everyone complains about in their bad reviews is the QTE during battle, which honestly? All I can say is skill issue, and reading issue too, because if you hold "shift" you can skip the QTE and the game registers average damage instead of low or high if you were to hit or miss the QTE. And the QTE is what keeps me engaged in the combat, because if not for this it would be kinda boring, since just like in pokemon, you just keep using the same strategy over and over again, specially since it takes a while to get your 2nd healer, so Clarabelle gets a little overworked until there. Also the game is very grindy, since you must level their fighting skills and lewd passives separately by either killing or lewding the monsters, and I'm completely fine with that, the grind is enjoyable in this game. Also the only thing that I can complain about this game, is how sometimes during battle your framerate just fucking dies , it makes it easier to hit QTE's but dear god that shit annoys the hell out of me since it slows down the combat so much, I hope they fix it asap. Imp girl and Cerberus girl are best girls, gotta love the bitchy ones that slowly warm up to you.
Pinqint 2025-02-22
Decided to finally come back to this game after a few years and oh boy is it much worse than it was previously. The already bad QTE combat went from "well ok that was a bother but fine." to "You literally gave me 0.1 seconds to react right after my last button press.". You can see that in the cat's first attack option, the second you confirm it the QTE starts and you have to press the button in less than a fraction of a second, but don't press too fast or you'll be too early. And that god damn SOS fight in the second zone, who though it was a good idea to have self healing, infinite reinforcing spawning enemies, that have way too much health and you only have access to one single attack they are weak to at the moment? And why is it a special event? It feels like a total "fuck you" to the player if they were actively avoiding fights to save resources for something. And the story makes no sense. We are told how haremon are this new thing in the beginning, then they were always around and there are many experts and are also used for ranching. Make up your mind. I just can't play this anymore, I've tried to follow this game since the super early days when there was just the 2 haremon and no voice acting. But it seems the devs really want to sink this project. I'm not actually sure it's just incomitance since it used to not be as bad. This is probably them trying to scam as much patreon money as possible, so they keep changing and adding this that are not progressing anything to simulate work. Lastly WHO is still making a fucking porn game that needs both of your hands to play? This is both for gamepad and keyboard. Do they not know one will be preoccupied? TLDR: Poorly though out QTEs. If you have some issues with motors skills good luck. Story is not consistent. Needs two hands to play.
Fake Name Real Money 2025-01-12
game has very few redeeming qualities. There are some, like the variety of girls and the various monster girl aspects, but overall it tries too hard to be a normal game and ends up failing to be anything good across the board.
nonanonanon 2024-12-21
This game rules. I assume the low reviews are from people who don't like turn-based RPGs and/or just wanted something to beat off to. It does what so many adult games fail to do, and that's to be an enjoyable video game . If I had a nickel for every porn game that feels like a massive slog just to get to some (frankly mid-tier) sex scene, I wouldn't be bothering with a piracy site. Haremon is a game first, hentai second, and that's what's most important to me, personally. I don't want to go too in-depth into every mechanic, since there seems to be plenty of lengthy reviews as is. The premise of the game is that there are "Haremon" around the world — beings that are very close to humans, but with slightly different biology that makes them worthy of research. You play as a young man who seems to have a particular knack for bonding with Haremon, and are hired by a Haremon researcher to aid in her studies. The gameplay is part turn-based RPG, part dating sim. The combat uses a three-point stance system to determine what moves you can use, and also activates passive abilities (kinks). You can end a battle either through fighting the enemies or by seducing them, with each method giving different benefits. Over time, you develop your relationships with your Haremon (as well as some of the townsfolk) in order to get some character development and, of course, the sex scenes we're all here for. All the characters are great, and the voice actors all did fantastic work. The art is pretty much what you see: typical anime style, but very well-done. The writing is solid, with good jokes and a few fairly emotional moments. I like RPGs and find the moment-to-moment gameplay engaging, with a good difficulty curve as the game progresses. (Plus, you can always save scum if you're a real hardass like me.) TL;DR - If you like RPGs and plot with your porn, this one's absolutely for you. If you don't, go ahead and move on. Simple as that.
MikesDK 2024-07-16
Story is just not that interresting but i could deal with that if the rest was good. It started out pretty good where even the fighting and QTE was ok and even a little fun, but once game really starts and you get the witch and head to the second area things just goes to shit, atleast it did for me. I could barely win any fights since the two girls just gets killed to fast, using rush to skip QTE changed nothing they still just get killed, SOS fights just forget them since they are even more idiotic, long and impossible. So i thought fair enough you might need to lvl up a bit in the first area, but fuck no that area got changed to be just as hard as the second area, even though it was very easy at the start of the game, so i just said fuck this shit and quit, no point in playing something that just arent playable, theres not even a setting to make fights easy or hard.... As for the rewards they arent that great, theres very few scenes with each girl like one or two and thats about it. The only good part about the game is the art and the voices arent bad either but not fully voiced in any way. Then theres the RNG that dosent seem to work on the wheel spins, i hit around 5-6 of the bad spot in a row and considering its 1 out of what 6 or 8 spots on the wheel it felt a bit stupid, the A/F clicking to nudge the wheel never did a thing for me either, it did nothing clicking it close to the end or the start or anywhere so no clue what thats all about.
anonbinary 2024-06-19
Haremon is a work of love. The artwork, writing, and voice acting are on point. What it is not is a quick fap. This is a game with a capital G - the gameplay takes the majority of the time. However once you get the ball rolling and have unlocked the girls/properly dated them between the world changing chapter events their is an amazing selection of smut for you to beat off to. (but the diversity is mostly irrelevant because we all are going for that succubus pussy if we're being honest.) this is a fucking gem. 10/10
Noah Neim 2024-06-11
I genuinely can't bother myseslf to play this game anymore It's so mind numbinlgy tedious to get through that it just a giant time sink with little to no actual reward From the shitty mechanic of 'temparments' which affects the moves you can use to the STUPID. FUCKING. QTE. HOLY fuck why would anyone think adding that to a TB game would be a good idea? Especially when you're trying to grind in this mess The reward you're given for each exploration is so minimal that you'll have to do it a fucking lot Also, why does a game called haremon not allow actual harems? And requires a premium version of the game and a fucking cheat code to be an actual harem, like personally i can complan about harems for days, but the fact that it's not what it says on the tin is weird And dont get me started on the story, it's basically a jumbled up mess of cliches that run head first into a wall and splatter their brains against it, it's not pretty, it's ugly and you might laugh at it, but you never want to see it again Every character somehoe manages to be unlikeable due to how "anime" they are, like actual japanese people don't even make their characters this annoying The date mechanics.... Ughh.... In conclusion, big boring waste of time not worth the effort
HeSayWakandaForever 2024-03-07
Haremon is a fantastic game, and while I will freely admit it’s problems, I feel as though many of the lower rated reviewers are missing the point on a lot of aspects. I could discuss missing elements described in the tutorial (like cmon, rush mode can be toggled with CTRL and skips all combat QTEs, though admittedly a lot of these reviews were written before that was implemented) but I think there’s a more fundamental problem. Haremon is NOT AN H-GAME. It is a JRPG with H elements. Do not go into this game thinking that you can go in and just whack one off. I personally actually agree with this philosophy, an H-game needs to be a game first, and H second; otherwise just watch porn. I would recommend viewing this game as an actual game first, as I will try to do in this review. Mind you, it’s also not really a VN, or at least, it’s as much a VN as Evenicle is, where there’s still an overarching story that the player can’t really railroad off of. And I think a lot of the confusion regarding haremon stems from this. It’s not like Evenicle where you can basic attack through enemies with mild grinding, nor a VN that shoves an H-scenes every 10 minutes to disguise their reused assets. It is a JRPG first, and an H-game second. Regarding combat, which seems to be the biggest complaint, Haremon is kind of strange in that you don’t technically get stronger; sure you can increase damage or effect chance, but even ‘upgrading’ moves usually comes with some downsides like requiring more focus or rage. Instead, haremon focuses on giving you more tools to combat different situations rather than strictly bigger numbers. Take, for example the SOS frog battle, a gimmick fight where if you don’t defeat the three frogs in quick succession they will call for reinforcements. Sure, there’s timing to get right when you get them out that may be a bit difficult to manage, but there’s plenty of workarounds too. Freezing enemies, stunning enemies, hell even seduction keeps frogs unable to call for reinforcements. It’s not so much combat as it is combat puzzles. Honestly, if it takes you 40 minutes without thinking that maybe, just maybe, you should try something else, then it is genuinely a skill issue. If I could draw parallel, Half Life 1’s tagline is Run, Think, Shoot, Live. Unlike, say, Doom, that Think part is a bit important. In Haremon it’s oftentimes not so much combat as much as it is combat puzzles. Even if you want to just beatstick your way through the game (quite possible with powerhouses like Vex) you still can, you just need to freely use buffs, debuffs, and technicals. For early game, Circe+Vex wrecks house. Daisy with baton pass basically wins every non-boss fight later on. Regarding QTEs, there’s not much I can personally add that isn’t covered by Abe’s review,though I generally think their complaints are a bit out of proportion, if correct. As I said before, combat can be rush moded through (and unlike Abe’s opinion I don’t feel I lose too much out by not getting all perfects) and the resource gathering is basically just a minigame. Regarding the “harem” stuff, yeah it’s not technically a harem but if harem animes can end with the MC marrying only one of the girls then I think it gets a pass. “Lover” status doesn’t actually do too much practically aside from a single extra powerup on the sentiment board and some extra text. If you are completionist there are special items, which you can get by lovering one girl and then dumping her afterwards. Sucks, but I mean the “harem” command is available here on this pirated version if you are adverse to reading how women react to you breaking up with them, which is fair I suppose. I’m not actually sure what Abe’s talking about with missing stuff. Most tile events are replayable and the only time you are actually locked out of something is at the end of chapter 2 where you can make a (quite obvious) scummy decision. Savescumming isn’t too necessary unless you really want to make sure you open that chest, but the worst that can happen is a small combat debuff or a few lost relationship percentages. I’m actually curious to see what they’re referencing; I’ve played through the game 3-ish times and I cannot remember. I’m also actually curious – there’s “various missables” but “the outcome would still be the same” aren’t exactly congruent. Also, apologies to Abe in advance for referencing his review too much – it’s a very good review imo and worth a read, even if I somewhat disagree because of the “game with h- elements” problem. Ranting in response to ranting aside, here’s an actual review. Pros: Characters are fantastic. Even if I don’t “waifu status” all of them, I genuinely can’t think of any character who isn’t excellently written. Some of the character arcs are both awesome and heartbreaking. Even parts I don’t like about characters personally I really like about the characters narratively since it fits them so well. CGs are pretty good and well written as well. They’re sparse (and occasionally disruptive) but their artwork and text is great. The voice acting is On Point and honestly rivals some professional stuff. Legitimately top tier, and I can't wait for the rest of the cast to get voiced. The story is probably the strongest aspect aside from characters. Lore is surprisingly deep, and genuinely enjoyable. Legit this is one of those “play it for the plot” type things. At the end of chapter 3 and 4 each I had to legitimately take a breather just to recenter my emotions. Adding on to that, even parts that I would think are plot holes (“hey, it’s kind of strange that Circe’s a haremon when she’s basically a human”, or “hey why is everyone sexually attracted to Fuckboy”, or “hey Longwood has ranches but there’s also skyscrapers in the background”) do get explained. Replaying this game has legitimately been a really cool moment of “oh my gosh I can’t believe this was foreshadowed”. Cons: Combat is a bit weird, and does take getting used to. Once you do, though, it’s actually a lot of fun. My advice is to be creative, and also don’t shy away from unconventional strategies. Or using items – you can buy while in a dungeon for a reason. The game does get grindy if you’re a completionist. It’s a lot of work getting every kink, every move, every relationship between haremon, every collectable. If you’re planning on 100%ing this game without console commands, good luck. That said, grinding isn’t strictly necessary since the casino is easy enough to rig and then you can just buy star shards and passion petals. The first few hours is … weird. Pacing’s an issue, like Abe mentioned, but I’m not sure I agree with the nitty gritty. This very much is one of those “characters and plot get better as the game gets better”. IMO it might be worth revisiting the prologue and chapter 1, since the story incentives really arent’ there yet. I will say, this is very much a game you will either enjoy immensely, or not, my advice is to try the game out regardless of these reviews and think for yourself. The introduction is weirdly paced, the combat is somewhat unituitive and there’s not a lot of H-scenes that keep most people on this site interested. And I wouldn’t be surprised if 90% of people dropped this game after the prologue or midway through chapter 1, and that’s totally understandable. But I can guarantee you that if you stay the length you will find one of the best story driven games on this site.
Abe Bee 2024-02-28
I can't find a better way to describe this game than "all over the place". It's... really all over the place. In terms of production, pacing, narrative\presentation, gameplay... Which is why I'm afraid it can not ever deserve more than 4 stars. In fact, I give this rating as a generous "advance", hoping that when the game comes out - it comes out "ready'. Because at this stage it could as well deserve 1-2 from people who actually have things to do in their lives. But let's go into detail. First of all - the production. Apparently going on for almost 6 years, with a rather solid patreon basis and even standalone sales - this developer is really... ahem... milking it. And I do mean offense. He cuts off content from standalone sales, he even has p2w(console) builds for top backers - you really need to have 0 standards to back such an unscrupulous developer. I hope that eventually it finds its way to Steam, fully unlocked, and for a reasonable price. Because, honestly, this isn't AAA and the guy didn't make it out of his pocket. And because modern Steam has worse stuff, and this game is VERY tame. But if it doesn't... well, I appreciate this website and any people who circumvent such unbridled greed. People do much more with less, and almost six years with backers worth an average of 2k$ per month - that's over 100k$ budget. You can make headline grabbers or historical games with that money. Moving on to Pacing. In the early game - it's atrocious. You get shoved a TON of mechanics in your face, and you feel like you are on a timer before you actually get a timer. And only later, once you finish Prologue or Act 1 - can you think that "Okay, I gotta slow down, there's more to this game". Four periods of the day that randomly get cut off by events, a lot of things that push the periods without any big reason, your first dozen or so hours is just annoying time management. And, before I move on to the next point - I think this is better mentioned in Pacing. The amount of Erotic content in this game is trivial. Sure, you get thrown a tidbit early on, and you occasionally are treated to an H-scene. But it's all scripted, has a lot of hooks and largely... you can't just open this game, get what "you want", and be done with it. I mean, sure, there is a Gallery and all, but... other games are less disjointed. That's where it goes into narrative\presentation. Technically it's a VN. And I have to at least give it credit for not being one of the bajillion faceless, similar, horrendous RPGmaker copy-paste jap games. But it's not a good VN. The UI is locked, and you can't load the game without AltF4 during a cutscene, the amount of choices is minimal, has virtually no impact, other than reading something for fun(choosing the wrong response would only get you penalized for laughs, the outcome would still be the same). The one exception is the literal first minute of the game, where you CAN make the wrong choice. And, so far, that's the only time I can recall that something mattered. Other than that - there are just various missables. Yeah, literally missable events that you can, foolishly or by preplanning - miss and lose forever. And, given how clunky the UI is, how limited, but mandatory the savescumming is - it doesn't make a good experience. As for presentation - this game hints at its hentai roots, but, frankly, I would hardly even call it an Ero game. It's a VERY tame VN. Look at any podunk jap stuff and you'll get combat encounters that either have H-scenes during, or after failing combat. Most of the time, of course, 95%+ are terrible. Because japs have no taste. But a handful of games, particularly non-jap - can actually both give a tittilizing combat and a game that isn't about losing to every enemy on purpose. This game isn't like that. Losing isn't an option here. Winning is pointless, it's purely JRPG profit. Mid-combat clothing conditions and lewdness plays only an inconvenience role, without actually "jeopardizing" your "girls". Furthermore - it's quite ironic that in a game called HAREMON... there is no "harem" route. As in - there's actually a "Lover" state, that you can have one at a time only. And, if I understand correctly, you can still change and regain lovers like gloves. So why even bother? Why try to be realistic, if it's not going to be realistic? Well, beause that's the prerequisite for H-scenes. And H-scenes is how you'll normally get "content" in this game. And this is important - once an H-scene has played out... well, that's it. It's unique. It won't repeat. There is a gallery for raw wanking, there's an option to use lotion(ingame, lol) and jerk off at night remembering in detail a particular H-scene. But there is little "replayability". I think, I'm not sure, haven't had an option yet, but there could be some girls you can just ask to sleep with, but that(and many scripted H-scenes) have nothing to do with a Lover status. Read: even if you get the girl to Lover, you invite her to your bedroom, you undress her and lotion her up... You can't just "do" her. Because that's not how the game works. In a HAREMON game, in a game where you can undress almost a stranger, in a game where you have a HAREM... you HAVE AN OPTION TO JERK OFF AT NIGHT. Why? Of all the games - I wouldn't imagine that to even be an option! It's like being a millionaire and going to parties and having a chance to sleep with celebrities, while normally at night you just contend yourself with a lotion. As opposed to a roster of perfectly willing prostitutes. And this brings me to the final point... gameplay. I already mentioned that it's a VN that is a bad VN. And it's a bad Hentai game. It may have some combat mechanics, a relatively deep crafting system and such - but I don't think it's particularly superior to jRPGs, you won't see anything outstanding here. And, again, the combat isn't fun. It's just a grind of money, resources and shards. You don't get to see your girl being ravaged by a boss, like a normal hentai-game. But the worst, the ABSOLUTE worst part of the game that I have kept to the bitter end - are the quick time events. They are... demented. Sadistic. Not just tasteless, but specifically designed to REVOLT you. And I don't understand why. Is that trolling, is that some kind of developer ego... Few sensible people appreciate QTEs. It's a plague of game development from the bygone era of "can'tdobetter" consoles. But largely - QTEs can be implemented in a serviceable fashion. Sure, some games can pull a nut for people who are sick and need to 100%, but same games can usually say "you did a perfect job" with 80-90% accuracy and call it a day. And that is really ENOUGH. It's a high enough percentile to denote some skill, but not too high to denote mental issues. And that's with QTEs that are clearly indicated and\or have 0.5+ second of reaction time. And, frankly, a lot of console games would never sell or rate if they had less than 1 second timer, because, guess what, PEOPLE play these games. Not neets. But rambling aside - none of that applies to this game. There are 2 types of QTEs - combat and gathering. In combat, most QTEs have an average of 1 second of reaction time. Few QTEs have 2 seconds, and it's mostly just a misleading preparation, because the "PERFECT" result is not clearly indicated, it's practically guessed or muscle-memoried regardless of the reaction timer. In other words, both a 2 second and 0.5 second ability would have the same "perfect" reaction window. And there are plenty of chain-hit abilities that require 4+ clicks within 2 seconds or less. It's not fun. It's not suitable for a onehanded game. There is no "gamepad" excuse. It's just some kind of selfish perversion of the developer. Because, frankly, games you get paid to play can often have less tight reaction timings. But combat is largely bypassable. You can enable "rush" mode that automatically resolves QTEs with "OK" results(one point better than a failed\early one, and distinctively worse than "Great" or "Perfect"). And you can generally farm enough to have your gals be too strong to lose. However, this leads to another design dissonance. Most games have rush\skip mechanics of mundane stuff. It's normal. In this game, however, you either have to hold a button(or use AHK) to rush the game while retaining control... or you have to discard combat control just to not waste time on mundane stuff. I am not a game developer, but I don't see why aren't there some goals like 50 perfect attacks, blocks etc that you can clear and then it automates perfect results in a RUSH mode. It's both reassurance for people who CAN actually do perfect results, but who want to go faster, and it's an incentive for people who struggle with QTEs, because at least at some point they can safely dump them. But that's too generous of a mechanic for this Tsundere dev. But, again, combat QTEs are generally tolerable. What's less tolerable are harvesting QTEs. And that applies to mining, bug catching, fishing, digging and whatnot. Basically you have an expanding circle and you have to hit the button the moment that circle reaches the outer ring. You don't see it. There is no clear visual prompt. God help you if you have poor eyesight or reaction. There is no way to skip it or bypass it or automate it. And, naturally, you either "fail", do "good" or do "perfect", with 0-1-2 points per such QTE. Problem is... they are automated. You can't brace yourself, clear it, and prepare for another They begin with 0.5-1sec prepartion time. And they go to as quickly as 0.25sec. QUARTER OF A SECOND, JESUS. Is the developer insane? This isn't a matter of reaction, it's pure luck and muscle memory. And, again, it all flies in your face automatically. The results can either be a full ring of "bronze" stars, silver, gold or platinum. I am not a good player, and occasionally I could pull off a full gold score, but that's anything but fun. And I can't imagine doing platinum without some manner of cheat. Kind of like per-frame mod of Celeste. Maybe Cheat Engine's speedhack can somehow help here, because, hint - Performance Monitor's freeze process helps you to pause the game in certain limited-time responses that you HAVE TO GOOGLE. Yeah, I won't get into that. But to summarize - plenty of design choices here are terrible. Despicable. Irredeemable. Unexplainable. And these choices permeate the H-scenes, savescumming, pacing, combat, QTEs and almost everything. If this was 2018 - I could say "well, the dev can't get everything right, his mind may not be in the right place, but his heart is". But this is 2024, and the game should be done this year or next at the latest. People have paid hundreds of dollars over time to support this game. This is basically LOCKED and FINAL. It's just a matter of finishing the story. This is why I do not see how this game could ever have 5 stars. It just doesn't do enough. And it requires cheats. The only reason I'm even giving it 4 stars - is because at the end of the day... the writing is decent. Fourth-wall breaking, jokes, easter eggs, characters... and voice actors. Yeah, the voice actors are stellar, they carry this game. And the visual aesthetic is good, characters are well-drawn(even though the H-scenes are made by different people with different art style). It's a decent game to sink dozens of hours into, to really dig deep if you are nothing better to do with your life. But is that really a good thing? You'll ask yourself that once you start to try to pull off QTE accomplishments or farm QTE gathering...
qweasdzxca 2024-02-15
can't believe it's only 2 stars rating... Pretty fun game I would say, the battle is rather time consuming but overall this game is excellent. The plot is quite attractive and it really helps you to dive into the character
Koster184 2023-11-21
The combat part of the game is absolutely terrible. Extremely slow, stretched, the damage of all the characters is negligible, the animations are too long, I spent literally forty minutes on an "SOS battle" with three frogs . That's kinda insane, what am I wasting my time on?
nullbyte100 2023-09-23
literally perfect game, not sure why the rating here is so low, maybe it was worse before though. Updated frequently enough, gameplay is awesome, story is awesome, girls are incredible. Seriously recommend this to anyone.
Archetype0 2023-08-27
Spoiler: To all the 1 star reviewers I feel as though a lot of people are being quite unfair in their reviews of this game. I'm unsure what the need or desire is to drop a 1 star on a game that you've obviously been playing for a while and have some level of gripe with the development of, but you got that gripe from having put as much time into the game as you have. Most of the negatives I'm seeing on this list are almost all because of liking the game, but being irked at something small. I could consider it fair to rate a game a 2 or 3 if it's being bothersome.. But 1 is usually "This game is garbage. Don't touch it." if your game literally gets zero support, it won't improve. It'll just die. (Not to mention most writing reviews here probably pirated it. the least you can do is talk about the good points of the game for others) Further I don't really see a lot of constructive criticism being passed around either... If you want things to get better, try thinking up systems or ways to make what you want work, as opposed to slapping a 1 star down and saying nothing to back it up. Which of course, people are allowed to do what they want on here. But if you actually like the game, consider giving it a fair review and stating what would improve your impressions.. Also, to the person who put a 1 down because of harems being locked behind a paywall.. If you got the game on here. You're legit pirating it. You have the full version of the game on here. Just use the console commands like they instructed.. You'd have to do the same in the paid for version All that being said, I'd like to begin the review properly --------------------------------------- I've already spoke about the way I felt on the unfair reviews. This game isn't perfect by any means, it has some issues and problems. Some things that may be considered a gripe by many. There's a few bugs here and there and some moments in the story that may present some things that some people may have issues with. However I really feel like it's undeserving of the many 1 star reviews I see carelessly tossed at it. and it's certainly not a 2.5 star game. Realistically. I'd personally place this game on a subjective level at a 5 star, it's great in my opinion, but objectively, it does have its fair share of problems and some people may just not be a fan of both the gameplay and content. So objectively, it's probably like a 4 star. If you're looking for a game to grab and just immediately start indulging yourself in its hentai content. This probably isn't the game for you. This is actually developed first as a game, and an eroge second from what I can tell. But if you're looking for a game that successfully combines all of its elements and gives you a fun gameplay experience as you go along., then this is definitely a good game to try out. Haremon features a lateral progression system as opposed to a standard rpg experience. It's not really like pokemon, so if you came for a pokemon clone, this isn't that type of ride. In this game you won't really level up the normal way. Instead you get moves given to your monster girls and are able to power them up and evolve the powers. Some girls specializing in seduction, some in tanking, some supporting, and others still just attacking. All of the girls can do a little bit of everything to some degree though. As how lateral progressions tend to go though, your Haremon won't ever really easily outclass and overpower monsters in the traditional RPG sense. Due to it, you have to use strategy and think a bit about what you do and the moves you use. It's possible to refine strategies that make nearly everything a cakewalk, it's also possible that you don't grasp or learn these concepts and you end up just flailing about doing no damage to the most basic enemy. The game also gives an attempt at combining sex into the combat of the game. Granted it's not actual sex.. It's just more a seduction thing. Using it enables you to control enemies, and even make them give you things or just leave the battle. The game really has multiple ways you can go about doing things just in the combat alone.. and I think that's really what draws me to the game as much as it has. A point I will give against things. The game is called Haremon, about creating a harem... Most of the scenes currently in the game are 1 on 1 type sex situations. (There's a few with multiple girls) further the dream system feels a little bit like a cop out, but.. Maybe it's the only way they can think to give us repeatable sex scenes right now. But.. all in all I'd say to give this game a fair chance before you say it's garbage. The developers push out updates fairly regularly, when I first saw this game I was afraid it was dead, but it came out with an update very shortly after finding it. While there's a number of problems with it. It's a very charming game and definitely worth more than a 2.5 ---------------------------------- TLDR: Pros: - Features a lateral leveling system that lets you learn new moves off of other monsters and evolve your old moves. - The sex scenes in it, may not be animated, and they may not have sound (I don't recall if this is true or not) but they are excellently written and very spicy, the images given are still very nice. - Combat is kind of a mixed grab bag of fighting, seducing and all of that. - There's actually a story.. and it's not exactly that shitty for what has been given.. Has some lore too.. funny enough - All of the characters feel fairly special and unique, and more are being added - The game is getting consistent updates unlike other games with a similar setup. - The game seems to try and take some effort to guide people away from scenes that some may not like, but is a very pro choice game Cons: - There's inconsistencies in the plot and story in places. Either these are inside jokes or mistakes. Inside jokes suck when you're not let in on them. - Combat can eventually become kind of dull when you farm things (self inflicted injury on my part being real) - Some of your allies are actually extremely limited in what they can do (Might be getting worked on) - There's not very many scenes which lets you interact romantically or erotically with multiple of your girls at a time - The game tries to mix some things up here and there to keep things interesting, I wish it would do this more often. Neutral: - There's some features to the game that it doesn't readily make very easy to know.. Like there's a fast forward feature. Granted it does have it listed in the game somewhere. You have to search for it. This strikes me as a basic feature it should have taught in tutorial. - There's some things that I feel the game punishes you for trying to skip over content you may not like.. Pee fetish for instance. Skipping over a certain few scenes involving it will leave you without the rewards for it. - If the devs of this project actually got proper backing. I think it'd be pretty scary to see what all they could come up with Overall. I like the game. I more decided to place a review cause I felt like the 2.5 rating was undeserved. The developers have been working on this game a lot and it's come a long way. I look forward to seeing how this game develops moving forward.
nut_juiced 2023-08-15
amazing, everything about the game makes it worth your time. -regular updates. -fully voiced. -this game feels more like an actual game with porn in it more than a porn game. -the characters are well written and likeable, with a good story onto top it all of.
ubira 2023-07-22
I consider all the analyzes below mine too, so not needing to repeat everything that many have already said, I will add that two things have been bothering me about this game, since I've been following it for a long time, first, I find this fear of the guy freaking out afraid of pregnancy, ridiculous, I've never seen someone so terrified of pregnancy when he already has his dick inside the woman, another problem and much more serious are the updates, first it takes a fair amount of time to update the game and then when it updates, the dev "suggests" that it would be better to reset all your progress in the game since it changed the beginning and added new things and mechanics to the game, and the game minimizes every time showing this warning advising to reset the game, I would consider it a "suggestion" if it weren't so invasive and if it weren't for almost every update, and here I am replaying everything again rewatching the guy terrified of pregnancy while going through lengthy combats, in a game dependent on cheat codes to simply fulfill what the title promises, without even noticing such a difference to the point of needing to reset my save.. too bad.. I like monster girls too much, at the moment I feel too lazy to have to go through all that again. ps: why should i take a quiz about how many people die a year from asphyxiating on sex while i'm having a beach date with my neko? sad..
Skizeviler 2023-06-25
The QTEs in combat just kind of ruin the relaxing feel of the game. I wish there was a way to just remove them like in yakuza like a dragon. It also forces in pointless QTEs, but you can just straight up disable them and it makes the game more enjoyable.
Xpsycho 2023-04-06
I see a lot people complaining about combat. You guys know you can remove the QTE and make the animations faster by just pressing CTRL in the battle? Anyways, it's a pretty damn good game, full of personality, it's not perfect by any means but it's one of my favorites. Hopefully it'll improve a lot on the "full release".
jeffdoran 2023-03-25
I consider myself a patient person when it comes to games in development, but this one actively got under my skin. (SPOILERS) Spoiler I could deal with the terrible battle system. I could deal with the visual novel aspect that punish you for skipping dialog. I could deal with the annoying dungeon boards. But I draw the line at adding "lover" characters and killing them off, I came here for adult content not to feel my heart sink as my arguably favorite love interest of the game is killed OFF SCREEN NO LESS. Maybe that's just me but I don't really care I was already on the fence after the whole Frankenstein fight but this just made me feel gross and not a degenerate gross either but actively heart dropping gross. I do not like this feeling or this game.

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