Hilichurl's Ambition is an adult 2D animated strategy RPG made with the Others engine by Theofrad. It uses AI CG artwork and puts you in control of Hilichurls. Your goal is to seize female characters, produce more powerful descendants, and attempt to dominate Teyvat. The game presents monster girl and parody themes through RPG strategy.
The current build is v1.3.1.0, released February 7, 2026 for Windows PCs in English. It is uncensored. The latest update adds Sumeru Desert Part I, with additional details listed in readme.txt for this version. Earlier in the 1.3 line, the Sumeru-Forest update introduced seven new heroines, six from Sumeru and one from Inazuma, along with unit and weapon balance changes and quality-of-life improvements. Development is ongoing.
Developer's description
Play as Hilichurls, catch females characters, raise stronger offspring, and finally conquer Teyvat!
V1.3.1.0
Sumeru Desert Part I
see readme.txt
V1.3.0.0
Sumeru-Forest
7 new heroines. 6 Sumeru and 1 Inazuma
Unit and weapon balance and QoL please see readme.txt
v1.2.3.3
Fixed strange behavior when a unit triggers multiple vine traps Eula and Ningguang (in 1.2.3.2 actually) have had some minor changes to their abilities.
v1.2.3.2
Fixed some bugs
More mod support
Doubled the artifact creating speed
Battle Hotkey:
space - next unit
shift - enable/disable autobattle
ctrl - enable/disable moving before attacking
1/2/3/4/0 - choose move
Q/W/E/A/S/D - choose tile
Z - left-click
C - right-click
v1.2.3.1
v1.2.2.7
Main:
2 New heroines (Some CGs are not implemented)
Forge system
Balance:
Heroines' stats are now base on their stars, element resonance and base stats
Increase drop rate of masks
mask can only brainwash heroine only if she is submissive or helpless
Invisible is rewritten (to avoid some bugs, but may cause more through), now invisible unit will will be hit by AOE and lose your invisibility.
Swirl reaction will spread elements much farther
QoL:
HD image in CG mode
v1.2.2.1
test version
Main:
2 New heroines (no mating CG yet)
Balance:
Heroines' stats are now base on their stars and base stats.
Invisible is rewritten (to avoid some bugs, but may cause more through), now invisible unit will will be hit by AOE and lose your invisibility.
Swirl reaction will spread elements much farther
QoL:
HD image in CG mode
v1.2.2
Main:
2 New heroines (Some CGs are not implemented)
Forge system
Balance:
Heroines' stats are now base on their stars, element resonance and base stats
QoL:
HD image in CG mode
v1.2.0
Inazuma region is now fully open.
Vishap and Rifthound will now join us. (no CG yet)
Artifacts and weapons (in this version you can only get them by defeating specific enemies.)
Some heroines (only one in this version) can escape under certain circumstances and exact their revenge later.
v1.1.2
It is not recommended to use old savefiles from 1.0.x.
Add hydro hilichurl shooter and anemo hilichurl scout.
Unlock a very small part of Inazuma. (You cannot attack Inazuma city phase 2 in this version)
Add catching net (Omni-Ubiquity Net) which allows catching in auto battle.
Rewrite colony system. Start with the SECOND Katherine.
Rewrite farming system.
Implement potion and cooking system
Implemented whopperflower (no CG yet)
Enemies get stronger when threat is high.
QoL changes and difficulty adjustment (see Readme.txt).
v1.0.2
Enable hilichurl sacrifice
detailed information offspring percentage, estimated catch rate, Information of buff, etc. (unlocked by 2nd katheryne)
Some minor changes (see Readme)
*This version is balanced based on the existance of Inazuma which has not been add to the game, so Hellichurl difficulty is not recommended.
v1.0.1
Add translation to week summary.
Fix the bug that Alice (a.k.a. Big Klee/Klee round 2) won't retreat normally. Now she will retreat after attacking several times (similar to Lumine). Still, I wouldn't suggest fight Klee in the early stage.
Removed some voices due to possible risks. May be added back or replaced in future as patches.
Version 1.0.0
- Initial Release
contains all characters in Mondstadt and Liyue (some like Klee are not catchable though)
Player reviews
Player rating4.5 / 5 · 20 ratings
Written reviews20 · avg 3.8★
Positive (4–5★)70%
Latest review2026-01-23
What players say
Mostly positive but mixed reviews praise strategy and content while criticizing unclear mechanics and difficulty.
5★10
4★4
3★0
2★4
1★2
Players like
Deep strategy and team-building management keep players engaged.
Many capturable heroines and varied content for long runs.
AI art is often praised for variety and heroine designs.
Challenging gameplay rewards planning, patience, and strategic thinking.
Common complaints
Unclear mechanics, weak tutorials, and confusing UI frustrate players.
Random powerful enemies and imbalance can make runs unfair.
Grindy combat, tedious movement, and clunky controls annoy some players.
Best for players who enjoy challenging strategy, management, and adult content.
Summarised from 20 written player reviews.
kevvek2026-01-23★★★★★
clunky controlls, screen freeze in scene so i cant progress. RNG can complety screw you over. had a high lvl adventure that decade to camp my base week 8. nothing i could do to get past her. very hard (for…
Addictions2026-01-20★★★★★
From what I can tell, if you want a good game this game isn't for you. This is clearly made specifically for some of the people in this thread who mistake artificial difficulty for good game design. It's one thing…
auniqeusernamefortheemail2026-01-17★★★★★
I would give 4.5 stars personally speaking as of version 1301 before i start there's two type of girls in this game 1. heroines: those are usually the gacha characters, sometime popular NPCs or bosses and very rarely a lore…