In The Limbo is a 3D animated adventure with combat, built in Unity by HengokuStudio. Set in 2041, every human is female, and you arrive in the notorious crime city Limbo seeking money and fame. In this fantasy setting, conspiracies, gangs, and dark corporations compete for territory, while you play a rootless person with no faction, beginning to climb through petty criminal work.
The current build is v0.93, released June 29, 2025, for Windows in English and Japanese, with mosaic censorship. Development is ongoing. The latest update added firearms such as the PL-22 22 caliber pistol, the job-specific Wex flametrower, and an M249 LMG, plus other weapon mods. It also introduced shields that can pair with pistols, rifles, and melee weapons, though using them outside pistols reduces accuracy and protection during reloading.
Developer's description
In the year 2041, when all humans have become female (including futanari), you visit the notorious crime city “Limbo” for money and fame. In this city where conspiracy desires swirl and gang organizations and dark corporations fight for territory, you become a rootless person who does not belong to any faction and start to rise from petty criminal business…
v0.93
・Added weapons
-PL-22
-22 caliber pistol
-Inferior power and range, but advantageous in recoil and cost, certain barrels can ensure visibility when silenced
-Flametrower (Wex)-Job-specific
-Fires short-range, high-power projectiles in rapid succession
-Added a job that uses this special item with performance information adjustments to cause large-scale destruction
-Detuned version can be crafted at a workbench
-LMG (M249)
-Performs like an AR with a dramatically increased number of rounds in exchange for reduced damage, etc.
・Added several other weapon mods
・Added shields
-Can be used with pistols, rifles, and melee weapons
-When used with weapons other than pistols, shooting accuracy will decrease and shield protection will be lost during reloading
-Added other small items that can be equipped to the left hand
・Added a crawling state
-Added to replace the existing dodge roll (avoidance action to the left and right)
-When stationary or ADS, it will lie prone on the spot, and when moving, it will dive into the action + prone evasion
-Motion when killing with a Molotov cocktail
-Motion when killing with a machete
-Added kick and shield bash
-Kick can be used regardless of weapon, has a large gap and consumes a lot of stamina, but blows away the opponent who is hit
--Functions as an option to compensate for the weakening of the gun stock
-Shield bash replaces melee attacks other than melee weapons when a shield is equipped
--Low power (lower than the gun stock)
-Added a function to determine obstruction for grenades
-Changed the determination of damage from grenades from simple distance to whether there is obstruction between the grenade and the target, and changed so that damage determination does not occur if there is obstruction
-Added a function to spawn loot items in the world
-Currently, only items with low selling prices, such as medicines, are spawned
-Added a function to spawn loot NPCs and containers in the world
-NPCs and containers in a killed state become loot items Added the ability to spawn in the same place as other enemies.
-Spawns in the trunk of a car or in an open storage space.
-Added space to store defeated enemies in the trunk and refrigerator (the refrigerator also works with furniture).
-Added 3D preview function for items.
-Added the ability to preview items in 3D models in the inventory screen.
-Weapons can be checked with their MODs applied.
-Clothing and MODs can also be checked individually.
-Added the ability to display archives by type.
-Added OP.
-Added a circular menu.
-You can now perform detailed actions such as specifying positions during fucking and turning attachments on and off individually.
-Loading user-created textures.
-Load and use user-created face and body textures and makeup.
-Added IK when reloading.
-Added IK to hold magazines in line with motions for long mags, etc.
Changes (current plans)
-Buddy (Former Fuck Friend) has been changed to limit the number of people that can be called at the same time to 3.
-The advance payment to the buddy increases according to the number of people called.
-Also, when there are many people, AI and status are slightly weakened.
-Changed the character shader to a more realistic one.
-The previous shader had a bug that caused the shadow calculation to be incomplete, so this was done to fix that.
-Changed the folding stock to support folding ON/OFF as standard.
-Changed to take into account the addition of the circular menu mentioned above.
-Confirmed bugs
-When calling a friend from a walkie-talkie at home or elsewhere, the same target can be called multiple times and cannot be sent home.
-Pistol bash, which is supposed to restrain enemies, does not work (it has the same performance as a normal fighting attack).
Known bugs
-After loading, an item that you do not remember is equipped, and it is not in your inventory and cannot be removed.
-This is a temporary solution, but please reload as it seems to fix the problem.
-Investigating the cause Is there a leak in the item list in the save data compatibility script?
- Fuck friend's equipment disappears after registration (hairstyle, etc.)
- Makeup that is applied to the player splits
- Currently checking
- If there are too many items in the inventory, it may crash when loading
- Currently checking, we plan to make the loading of container items asynchronous
- Behavior becomes strange when the name of a fuck friend is overlaid → We do not know how to fix this at the moment, but we plan to do so
- After saving and loading, customized weapons do not display names such as OO/Custom (the MOD itself remains attached), and the status is not reflected (this is fixed when equipped) → In the current version, the weapon is checked for modification and the MOD status is generated when the player or NPC equips it, so This occurs when the check does not occur. We are looking for a way to fix this, as it is also related to the load.
- The scroll bar on the weapon customization screen sometimes does not work. -> It has been confirmed that it does not work when selecting a MOD, but due to a conflict with the internal item retention script, we are sorry to put off fixing it.
- Some body shape customization does not work.
-> I am sorry, but most of the clothes do not have most of the body shape customization implemented, except for the core system such as breast size. It may be that you have not noticed that it is not working, so it would be helpful if you could report it.
- After arming, the animation of the arm swing is not synchronized with the legs, and the limbs on the same side are extended at the same time.
- Can it be addressed by individualizing the hip swing animation, etc.? Needs investigation
v0.91 Bug Fix
-Melee attacks when not equipped with a gun become unattackable
-IK regarding the foregrip is broken after a climbing action.
v0.90
N/A
Added on 07/27 Bugs confirmed in v0.71
・No explosion damage from C4
- Explosive damage was not occurring due to a setting error, fixed in the next version (rushed patch?)
・If you pick up a dropped item, it will split.
-Fixed the acquisition event being called twice.
v0.71
- NPCs placed on furniture will revive and become hostile.
- NPCs placed on furniture and then left on the floor do not disappear even after loading.
・Enemies break through the walls of some maps, spawn inside the walls, and attack unilaterally.
-Changed the NavMesh generation settings so that it no longer occurs.
・Additional points
・Addition of new weapon (Trust-Juiz), compatible ammunition, and MOD
・Added the ability to change the appearance of your fuck friend
You can switch the customization target between player or fuck friend from the button at the bottom of the character customization screen.
-There is a bug where the camera target variable keeps being assigned incorrectly (the camera follows the fuck friend in a clothing store, etc.), which will be fixed next time.
Changes
・Furniture prices have been lowered
Known defects
・If you enter a cutscene while sliding etc., you will not be able to operate it.
→ Fixed? Verification required
・Fuck Friend, the hair color of NPCs placed on furniture disappears.
・Physics derived from Cloth such as hair and skirts are not working.
- Temporarily turning off Cloth physics for the target item
-The skin color of NPCs placed on erotic furniture becomes strange.
-Is the skin color not loaded correctly when generating? It will be fixed if you make it naked. Next time it will be fixed.
- NPCs attached to turrets may disappear when killed.
-Is there a problem with ragdoll migration? Under investigation
- Equipped with an item you don't remember after loading, it's not in your inventory, and it can't be unlocked.
-This is a temporary solution, but reloading seems to fix it, so please reload.
-The cause is being investigated. Is there a leak in the item list of the save data compatibility script?
・Fuckfriend's equipment disappears after registration (hairstyle, etc.)
-If there are no problems with the NPC save format introduced in 0.7, we plan to change the Fuck Friend data save format to this. We aim to fix the hairstyle reset bug, etc.
- Cosmetics etc. that are adapted to the player are divided.
-Confirming
- If there are too many items in the inventory, the game may crash when loading.
-Confirming that loading items in containers will be done asynchronously
・Behavior becomes strange when you use the name of a fuck friend
→We don't know how to fix it at this time, but we plan to fix it.
- After saving and loading, names such as OO/Custom are not displayed on customized weapons (the MOD itself is still attached), and the status is not reflected (it will be fixed when equipped)
→In the current version, whether or not a weapon has been modified is checked and the modded status is generated when a player or NPC equips it, so this is occurring in a situation where the check does not occur.There is also a balance with the load, so we will correct it. I'm currently looking for a way
・The scroll bar on the weapon customization screen may not function.
→ We confirmed that it does not work while MOD is selected. We apologize for the inconvenience, but we are holding off on fixing it due to conflicts with the internal item retention script.
・Part of body customization is not working.
→I'm sorry, but most of the body shape customizations except for those for core systems such as chest size are not implemented for most of the clothes.There are cases where you don't even realize that it's not working, so please report it. That's helpful
- After arming, the arm swing animation is not synchronized with the legs, and the limbs on the same side are displayed at the same timing.
-Is it possible to deal with individualization such as waist animation?Requires investigation
Player reviews
Player rating2.0 / 5 · 7 ratings
Written reviews7 · avg 2.6★
Positive (4–5★)29%
Latest review2025-06-20
What players say
Reviews are mixed and often critical, citing janky movement, rough visuals, and underdeveloped adult content.
5★0
4★2
3★1
2★3
1★1
Players like
Third-person shooting is playable and can feel satisfying.
Still playable despite bugs and rough presentation.
Weapon customization is appealing despite rough implementation.
Common complaints
Movement is clunky and slow.
Visuals, animations, and character models are rough.
Adult content is underdeveloped or unsettling.
Best for players who tolerate jank and want playable adult-themed shooting.
Summarised from 7 written player reviews.
notyourbizffs2025-06-20★★★★★
The game's mechanics, while undercooked, are fine to mess around with for a few hours There's a lot of content to go through, even if most of them are just simple go to A, kill people, go to B, escape…
Theguywiththequestions2024-12-31★★★★★
game is not nearly as bad as all the other reviews are saying, it's not free of bugs, and it's got some jank to it, but it's certainly playable. no truly gamebreaking issues from my experience. game is interesting enough…
nac1232024-11-12★★★★★
It's pretty rough. The visuals are really sloppy, clothing is constantly clipping in new and disturbing ways any time you try out something new, models are ugly, the tits look horrific, the animations are outright disturbing with the enemy climax…