Kama Card Collector

by donnyraves

Uncensored Windows Linux Mac
Versionv0.8.0
EngineHTML
Released2026-10-21
Updated2026-10-22
LanguageEnglish

About Kama Card Collector

Kama Card Collector is an adult-themed card collecting and sorting game built in HTML by donnyraves. The premise treats the Kama Sutra as a deck of cards to organize, drawing on recent sorting games, with influences named as Tidy up the Arcane Library and Pokemon TCG Pocket, plus Powerwash Simulator. Its presentation uses AI CG and 2DCG art, with point-and-click interaction. The project is open source and modable, and a companion app lets players create new sets.

The current build is v0.50, released on October 3, 2026, and development is ongoing. It runs on Windows, Linux, and Mac in English, with no censorship. The latest changelog adds a new shader so Ultra Rares glitter rather than show rainbow effects. It also fixes hidden dropzone text behind the hand and lets cleaned cards be drag-pulled with the right mouse button in Spin Cleaner. The previous 0.4.0 release marked the initial F95 release.

Developer's description

What if the Kama Sutra was a card collecting and sorting game? Kama Card Collector. In the sea of recently released sort-slop genre I tried giving it a shot. the best parts from Tidy up the Arcane Library, Pokemon TCG Pocket and Powerwash Simulator. And obviously adult themed. Open source and modable with a companion app for creating new sets.​

Download Kama Card Collector v0.8.0

Changelog

What's new: A shelf for your collections More cards: Series 3 and 4 Full Arts are now Series 3 and 4 (numbers 19 to 36). Mod packs can give every Full Art and every Ultra Rare its own picture and name, so one set holds up to 54 cards. Ultra Rares can get a finish (rainbow, diamond, swirl, ...). Full Arts can be animated. There are now around 200 animations in the game. Economy: less grind More Series 3-4 cards from booster packs. Dupes sell for more. Sets fill one after the other: half of the new cards come from the set closest to complete. You finish your first set sooner, and Card Flick opens sooner with it. The progression is like this: Complete 3 series 1 sets and you get access to series 2 cards. As soon as you mark your first duplicate card OR have less than 25% card remaining on the table you get access to the flea market, with booster packs. After your first Full Art pull, you can buy the Motion-Cam gadget to animate full art cards. When you complete your first series 1-2 set, you get access to the card flick minigame and basically start finishing your collection. There is no final reward for completing all sets. Video cards: the Motion-Cam 2000 If a pack comes with videos, the shop sells the Motion-Cam. Lay a Full Art in its tray: the camera records for a few seconds and gives the card back as a video card. Binder organization The tabs stick now to the page as they would in real life. Series 3-4 are page later. If series 1-2 is full, it automatically flips to 3-4 for convenience. It's not perfect, but I hated the many tabs. Card Flick Slight rework of the flick mechanic. You could cheese it by not flicking. The curve does what the preview shows: flicking harder no longer tightens a bending Dart. Both cards in the shoebox? The one nearer the middle wins. No more endless dead heats. Opponents adapt: when you are in top form, the regulars sharpen up too, but not endlessly. Rubber band effect toned down. There are now video rewards after beating an opponent. Mod Studio The card grid shows every card of a set, Series 1 to 4 plus the Ultra Rares. Full Arts and Ultra Rares without a picture of their own are marked “auto”. Full Arts can get a video, and Ultra Rares can get a finish. Opponents and the Coach now sit in the left column instead of a pop-up. Each opponent can have up to 12 win pictures or videos. Studio packs show their real pictures again instead of “Picture coming soon”. No need to export again. Smoother and steadier Firefox: the table no longer redraws everything every frame. Resting and dragging are smooth again, and Card Flick no longer stutters. Black screen after a full set (the browser restarting its graphics): the game saves, reloads by itself and puts you back where you were. Fixes: Broken or huge mod packs are turned away instead of crashing the tab. Old saves that no longer fit don’t block loading. A second finger on touch no longer makes cards jump. The game tells you when it cannot save. The dupe box no longer gets scooped up when you drag past it. 0.7.1 New: Gameplay change for school New throwing mechanic. It’s now more reaction based, rather than precision based. New AI for the enemies. Should be more fair and beatable, yet challenging. New play rules for card flicking. New tutorial for card flicking. New sfx in school New Mod Studio Features & Unlimited packs: Rarities and finishes: every card can be Common, Uncommon, Rare, Very rare or Secret, and shine in silver, gold, rainbow, sand glitter, diamond, swirl, a foil colour of your choice, or as a reverse holo. Rare cards come later and less often, sell for more and close the booster. Binder tabs for every set, and for the Ultra Rare sets once they arrive. Lots of bugfixes 0.6.8 More cards, more late gameplay, completely new mechanics: a card throwing game with brats to beat. New: Card Flicks The school opens once your first set is complete (Series 1 and 2 of one set). A SCHOOL button appears next to the shop. The hallway shows the Coach and five regulars, each with their own game. Beat one and the next one opens. Double or nothing: You throw a card, then the enemy. Closest to the goals wins both cars. Dare to double or nothing. New: Full Arts Every Series 1 and Series 2 card has a Full Art version: the picture over the whole card, a silver frame. Each set has a new double page for them in the binder, right before the Ultra Rares (tab ART). A full page earns a silver stamp, a full set a silver set bonus. For now the Full Arts are the same images as Series 1-2. Collecting Series 2 comes slower. The big Series 2 box holds fewer Series 2 cards and more Series 1 dupes, so you finish Series 1 first. The missing Series 2 cards come with the flea market boxes. With more than 300 cards on the table, a note tells you that smooth play is no longer guaranteed. Mod Studio Opponents and coach... (on the left, under the sets): give the five regulars your own names and pictures (all cards, half left, last card; seven moods each), and the Coach a row of moods 0.5.2 Fixes Black table after completing a set (Firefox). Several of you reported that after filling a set, the table turned black and stayed black, even after closing the reward. The most likely cause: the browser briefly takes the graphics away from the game, and when they came back, the game did not redraw the cards and the table properly. The game now rebuilds its graphics completely when this happens. If it happens a second time in the same session, the game switches to a simpler drawing mode that keeps working. If this still happens to you, please send me the text from Menu > Copy error report. It now also records when the graphics were rebuilt. 0.5.1 New Volume sliders. In the menu (the phone, MENU tab) you can now set the volume of the music and of the sound effects separately. The game remembers both. Save your progress outside the browser. Menu > Save / load progress... lets you save your collection as a file and load it again, for example on another computer. You can also copy a progress code and paste it on another device. A save always belongs to its card pack. Error report. If something does go wrong, the menu shows Copy error report. Fixes The reward screen that comes up after a full set is now much lighter on memory, especially on phones. Animated posters in the poster pocket only play while you point at them. (you can create animated posters for series 1+2 rewards in the Mod Studio) An unexpected error no longer freezes the table. The game keeps running. 0.5.0 New New Shader: Ultra Rares now glitter instead of rainbow Fixes Dropzone text was hidden behind hand Spin Cleaner: cleaned cards can now be drag-pulled (right mouse) 0.4.0 Initial F95 Release

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