Katia and Dungeon Quest!

by Tentacles san and art

Uncensored Windows Linux
Versionv0.21
EngineRPGM
Released2026-04-11
Updated2026-04-11
LanguageEnglish

Katia, a young farmer, leads a simple rural life in a remote corner of the Kingdom of Phoenix. But that peaceful life goes to shit when she meets a cocky female guard accompanied by her half-sister on the streets of a border town. The three girls don't yet know that their future is about to do a steep somersault in the air, crash to the floor with all their might, smash their foreheads through it, and collapse into an abyss of incredible adventure. Spoiler Lia, a powerful priestess with the title of Countess of the noble House of Hawk, and Katya's older sister, is unaware of this. Nor does the fiery-haired Reina, the true target of the planned attack, suspect the impending threat. And of course, Katya, an illegitimate bastard who was exiled to the farthest province of the kingdom as a child, is unaware of any of this. As a result, a huge monster invades the city, and only thanks to the holy power of the High Priestess, the spawn of darkness was defeated. Unfortunately, the victory comes at a high price, the wounded monster kidnaps the battle-weary Lia and retreats into the depths of the dungeon. What should an ordinary girl who has devoted her life to growing zucchini and tomatoes rather than training with swords and magic do in this terrible situation? Wasting no time, Katia sets off in pursuit. All she has is a body hardened by hard work, fists trained in street fights, and a vow to save her sister. An oath made not on the blood of the Hawk family, but on the blood of her long-dead mother, a troll warrior.

v0.21 ● The scenario “Katia - Goblin Prisoner: Path to the Lair” has been significantly improved ● Added 7 new H-scenes ● Added many new erotic scenes ● Added 8 new H-scene / erotic animations ● Added 16 new locations ● Changed the event trigger mechanics for side caves and their events in the “Katia — Goblin Prisoner” scenario ● Added a new quest ● Added 2 new characters ● Added new events: Goblin Punishment 1 ● Added new events: Goblin Punishment 2 ● Improved the event “Goblin Prisoner — Camp Rest”: added a new animation ● Added new events: Totem ● Added new events: Strange Moss ● Added new events: Rare Fruit ● Added new events: Goblin Berry ● Added new events: Tree Sap ● Added a new hidden bad sex ending ● Added a new optional event with the ordinary stone when Katia’s hands are tied ● Fixed old text errors in the “Ordinary Stone” event ● Visually improved the moss resting event ● Improved the campfire event in the “Katia — Goblin Prisoner” scenario ● Visually reworked the rope/bondage indicator during captivity ● Increased the maximum rope durability limit ● Added a static animation to the campfire scene in “Katia — Goblin Prisoner” ● Fixed hairstyles in the campfire event in “Katia — Goblin Prisoner” ● Visually improved the “Rock Shower” event ● Improved the bone event in the “Katia — Goblin Prisoner” scenario ● Added a static animation to the “Sharp Bone” scene from the “Bones” event in “Katia — Goblin Prisoner” ● Reworked and improved the “Catching the Meat Beetle” event ● Reworked and improved the “Catching the Meat Beetle — Bound Katia” event Added several new scenario variations ● Improved the rope strength check event mechanics before transitions in the “Katia — Goblin Prisoner” scenario Charisma challenge ● Reworked the goblins’ tunnel scouting logic during captivity ● Reworked the campfire logic during goblin rest stops ● Edited Katia’s portraits at the start of the game during hairstyle selection ● Fixed the incorrectly appearing image of Katia during her first appearance in Rin’s house ● Fixed the hair sprite overlapping the sack on Katia’s head during captivity ● Fixed an old major bug that caused the goblin escorts to not fight enemies properly in auto-battle ● Fixed an incorrect transition bug from the Spirit’s Abode to the goblin rest stop locations ● Fixed the disappearance of several sleeping spots after exiting the “Rest” event ● Fixed an error when losing to the combat instructor during the second phase ● Added new music ● Added additional sound effects ● Added a lot of new text ● Made many code fixes and improvements v0.20 ● New sex scene. ● New sex addiction. ● Two out of three stages of the new addiction implemented. Stage 0, Stage 1, Stage 2. ● Dialogue and emotion changes in some sex scenes if the new lust is present. ● Dialogue and emotion changes in some sex scenes depending on the stage of the new lust. ● New fantasies after acquiring the first stage of the new lust. ● Resistance check during the second stage of the new addiction in battle (extra challenge). ● Some trials were reworked again. ● Fixed incorrect behavior of the sword master after the first dialogues. v0. 19 ● New sex scene: defeat by a veteran goblin. ● 9–12 new small events in the fort. ● Several new erotic scenes with female adventurers of Iron rank. ● 2 new combat skills, usable in both classic battles and challenge fights. ● 2 new weapon mastery skills (Swords, Bows). ● 3 new characters. ● 3 skill and weapon instructors in the fort. ● Several events related to training with instructors. ● New location: Adventurers’ Tower Hall, armory-storage. ● Added global mechanic: Event movement in the world. Some new events now occur only once per day. ● Fixed the fast travel pointer for Copper Hole after the bridge repair. ● Visual improvements to the fort. ● Hopefully fixed the adventurer disappearing during Katia’s striptease. ● Fixed the shaking effect of events/objects during residual smooth camera movement. ● Replaced the old Fear Caves location with two new locations. ● Fixed: Traveling from the Spirit’s Abode to the Tavern in Copper Hole now takes you to the first resting spot. ● Fixed frame overlapping in animations with the goblin and the captive girl. ● Partially reworked the logic for the last-chance battles – challenge fights. v0. 18 ● Added a new quick start leading to the Fort Braveheart location. ● Fixed missing goblin ambush battle event. ● Fixed dialogue lines of the young adventurer during the trial. ● Adjusted the young adventurer's approach behavior – now he chases more aggressively. ● Fixed a bug where the adventurer didn't take the player's money. ● Reworked the inexperienced adventurer event. ● Reworked the cave troll battle. ● Added an extra event to improve the chance of success in the cave troll battle. ● Added 2 minor events after defeating the cave troll. ● Added a location pointer for Copper Hole. ● Visually improved and reworked the first sex scene between the savage goblin and the captured girl. ● Added a new animation to the sex scene with the savage goblin and the captured girl. ● Added 2 new locations: Bypass Route to the Copper Hole. ● Reworked the second floor of the fort tavern. ● Added two new rooms in the tavern: Katia's Room and Elis's Room. ● Added an alternative quest route: Parasite in the Inn! If Katia has 6 Intelligence, she will challenge the wizard in a trial battle. ● New sex scene triggered by defeat at the hands of the wizard Elis. ● Fort: Reworked the logic in the tavern resting room – now you can pay with any type of coin. ● Fixed a bug in the small caves where Arachnid-Worm would trigger the goblin capture event. ● Added a backup exit to the small caves in case of event lock or errors. ● Fixed interface freeze for Laki in the Newbie Miner quest. ● Fixed the hookah lounge door – now the maid only asks once. ● Text corrections and variable adjustments. ● Added a sheep! v0. 17 ● New Settlement: Copper Hole ● 20 New Locations ● 20–30 New Characters ● Various dialogues for male miners from Copper Hole ● Various dialogues for girls from Copper Hole ● Various dialogues for corrupted girls from Copper Hole ● A ton of new text ● 4 New Quests ● 5 New Sex Scenes ● 2 New Secret Sex Scenes ● 3 New Erotic Scenes ● 1 New Animated Erotic Scene ● New Trial Events ● Deeper integration of the Trial System into events ● New Tag: "Drugs" ● New Tag: "Corruption" ● New Bad Ending / Sex Scene ● 5 New Types of Enemies ● Minor dialogue variations based on Katia’s attributes and arousal ● Some additional rewards for high attributes ● Improved entrance to location: Fishermen’s Village ● Improved transitions in Bridge locations v0. 16 ● The Blacksmith's quest is finished (its main line) ● New sex scene (2 variants) ● New alchemist character design ● New alchemist event. ● Fixed the possibility of getting stuck on platforms. ● Added a new location to the Abode of Spirits: Attribute Description ● Improved the fort location. ● Improved the first floor of the tavern in the fort. ● Two new locations: the Gorge (no events on the map yet). ● Fixed a bug that caused undead corpses to disappear in the “Rot in Braveheart” quest. ● Fixed a bug that caused the guards at the gate quest to not complete if you give money. ● Fixed a bug with the hunting vine. v0. 15 ● New mechanic: hunger/satiety bar ● New trap enemy: Hunter's weed. ● Initial Defeat Scene: Animation (test) New Crossroads Events ● Crossroads Event: New Enemy ● Crossroads Event: Fugitive ● Crossroads Event: ALP Reception (starting requirements: Dungeon Points) ● Crossroads Event: Infirmary (starting requirements: Dungeon Points and Rescue Posey) ● Crossroads Event: Forced Striptease (starting requirements: Iron Adventurer Rank) Three options ● Crossroads Event: Valanters (starting requirements: Iron Adventurer Rank) Three options ● Crossroads Event: Mami Event Begins (starting requirements: Iron Adventurer Rank) ● Crossroads Event: Dead Path Event Begins. ● New Characters ● Undead at the Fort Walls. ● New types of undead ● Undead squads ● First developments of a new fetish: Voluntary striptease ● Two new locations ● Fixed ghoul image not disappearing after victory. ● Fixed healing with stones and not dealing damage ● Fixed Fruit Archer ● Fixed many bugs after testing version 0.15 v0. 14 ● Improved and finalized the location of the fishing village. ● Ability to work in the river tavern as a maid. (Test) ● New extra characters: Goblins, hobgoblin. ● New character: Dog ● Improved and thoroughly finalized the visual battle system. ● Improved and finalized all visual battles of the Last Chance (except for the battle with the cave troll) ● Braid statistics ● Reworked Katya in the perception pose in visual battles. ● Changed the return system to locations, now you can return almost without problems. ● New event in the caves of fear: Adventurer-extortionist. ● Having lost to him in a visual fight, you will be able to persuade him not to take your money. 2 sex-erotic scenes. v0.13 ● The first time you visit the spirit abode, you can now get a quick tutorial on the interface. ● Fixed a bug that caused the background from another vacation spot to overlap with the background when you refused to entertain yourself before bed. ● Fixed a delay in body sprites disappearing when moving between locations after some encounters with goblins. ● Fixed a bug that caused the battle-trial to not end when encountering zombies, giving you no chance to win. ●Reworked the sprite of Katya lifting the barrel in the Tornado quest. ●Reworked some sprites in the "Goblin Capture" event. ●Reworked sprite of Katya sleeping in the mushroom camp. ●Edited the sprite of the goblin hunter having sex with Katya. ●Enlarged and finalized two locations in the caves of fear. ● Enlarged and finalized the inn in the fishermen's village. ● Remodeled the farmer's costume. ● Redesigned the scout costume. ●Improved the logic of some enemies' actions after winning the last chance challenge. If an enemy has used up all its stamina, it will rest for a few seconds and then chase Katya again. ● The logic of skills and states has been reworked. Skills now remain active as long as the attribute associated with them is active. For balance, attributes now stop being active after any combat. ● Redesigned Kati's model for trials. ● New quest. ● Selecting a new hairstyle at the beginning of the game. 97% of all looks work with the new hairstyle. ● Lots of new - old edits. v0.12 ● New quest : Sweet roll ● New sex scene : Rin ● Recycled : Rin's house ● Recycled : Kay's house ● Reworked : Moira Twix - 8 new emotions. ● New dialog (lots of it) ● New music ● New sex animation ● New sex scene 1: Masturbation before bedtime ● New mechanics: Sexual fantasies ● Added: Stage 2-3 voyeurism. ● Added: Ability to resist stage 3 with a mind crystal in the spirit abode. At the expense of a mind unit. ● Katia will no longer run around the dungeon naked, but will now try to dress herself. ● Changed the logic of entering a visual battle with the ghoul girl in the basement: It is now sufficient to activate either power or perception. ● New sex scene 2: Masturbation while peeping. Some differences between 2-3 scenes depending on the degree of depravity of the voyeurism. ● New visual evasion when applying Perception in visual combat. ● New: use of Charisma in visual combat. ● Ability to regenerate stamina using Charisma in visual combat. ● New visual use of Charisma in stage 1-2. ● Enemies can regenerate stamina in visual combat ● If Kati's Charisma is above five, enemies in visual combat begin to experience increased arousal. 1 point of Charisma = 1 point of arousal. ● Each time she sleeps, her arousal increases by one point. ● Katia's arousal now increases in many sex scenes. ● Many edits. v0.11 ● New quest : Candles and Bridge. ● New scene 2 : Samnta and Katia ● New location : Bridge ● New location : Witch's House ( in development ) ● New event in the cave ● New character : Hunter ● New character: Moneylender ● Fixed - improved - reworked: Mechanics of characterization work. ● Reworked: Enemy interface ● Added: Lust Scale (test) ● Finalized: Quest "Dead Guests". ● Fixed - improved: Several transitions between locations ● Fixed: Moving after being defeated in a battle with zombies in a fort location now. ● Fixed: Being defeated by arachnid worms causes the game to end. ● Fixed: Ability to view the goblin sex scene after a few times. ● Fixed: Several logic errors in the "Fight to the End" mechanic. ● Changed combat logic in scenes: Defeat by zombies 1 ● Changed logic of zombie actions (test) ● Improved: Veteran Goblin When the number of lives drops to 50%, the veteran goblin triggers one of three random events. 1 Veteran Goblin restores a portion of the veteran goblin's life and stamina 2 Veteran Goblin Summons Minions 3 The veteran goblin summons a staggered slave. All scenes are visually adapted. ● Many minor edits v0.10 ● 6 new small locations ● New cave exit system has been redesigned, now you will appear in the location where you entered the cave. ● New events in the caves ● New characters: Young adventurers (iron rank) ● Reputation parameter for adventurers with iron rank (for future quests). ● Encounters with iron-ranked adventurers. ● Changed fort transitions, now without dexterity activation. ● Restored goblin in mushroom locations. ● Fixed glitch when retreating with a rat with mushrooms (I suspect somewhere else missed). ● 2 New eroge scenes ● 1 New sex scene ● The first addiction is lust, voyeurism (stage 1). When Katya, confronted with certain events: watching - peeking at a medium or long sex scene, the latent scale of voyeurism is triggered. v0.9 ● New logic for moving through dungeons ● New map ● New large-scale visual event system ● Visual interface of enemies ● Redesigned Posey quest ● New music ● Editing the text of a sexual event with a zombie ● Several important bug fixes. v0.8 ● New location: Fort Braveheart. ● Adventurers Guild ● More than 15 new characters (both in stats and quests) ● 6 new quests ● Attribute highlighting during their active phase. ● Extensive redesign of the Spirit Abode ● New location: Edge of the Mind. ● Additional attribute or stats point when visiting the Spirit Abode for the first time. ● Increased some stats when improving attributes ● Fixed a bug with level ups. ● Fatigue system ● New music ● A large amount of new text (text not yet fully edited) ● Two new sex scenes. ● 40 new images (only half of them are active) ● Some dialog and events start to change from previous decisions. (at the very beginning) ● Fixed a bug that caused Katya to be captured by goblins in some locations without being bound. ● New enemy (which will explain that you were pitied before ;D ) Don't be afraid, he won't kill you, he's not even "bad". ● New tag: Mind Control ● New character and plant sprites ● Changed getting experience in some places, Fixed a bug where experience was not being gained (example: "Troll Woman" event - Arrow). ● Blessings ● Minor and major fixes. v0.7 ● Project transferred from RPG Maker MV to RPG Maker MZ ● New title screen saver ● Full redraw of Kati's 40 faces, editing Kati's body ● Editing Kati's face in the zombie sex scene ● Light edits to Kati for the goblin defeat scene. ● Redrawn all of Kati's strength exercises ● Continued development of Kati's interface system and characterization usage. Characteristics have three levels of use. 1 ----- Activation of a trait to use it in combat or in a possible event. 2 ----- The classic RPG system of characteristic level ceilings, on which the activation and passage of various events depends. 3 ----- Your stats are consumed during their application both in combat and in the open world. You can't use stats and combat skills if they have dropped to one. ● New level up system (in development) You can level up while sleeping in the abode of spirits. ● Completely redrawn Katya's sex scene with the warrior in the prologue. ● Event sequel: defeat by goblins. Katya is captured by the goblins. ● Four new locations for the Goblin Capture event. ● New costume: rope shackles. ● More than 20 new Goblin Capture events. ● New sexually erotic scenes in Event: Goblin Capture. ● Several refined scenes with outfitted rope shackles ● Rocky Soul. ● zombie capture. ● rocky obstacle ● disgruntled skeleton ● meat bug hunt (in progress) special tasks with goblins ● Rope release mechanic followed by running away from goblin enemies. ● Forced event checking in dangerous tunnels: ● Ability to escape from goblins during goblin fights with enemies. ● New Enemy: Evil Ent. ● New opening sex scene after defeat in battle. ● Edited quest: Dead Guests. ● New quest: Morning Surprise. Wizard's Tower. ● New character Posenfull. The Wizard's Tower. ● New location: the necromancer's basement laboratory. Wizard's Tower. ● Two new sex scenes. Wizard's Tower. ● Continuation of Samantha's events in Mushroom Camp. ● Opportunity to improve the combat dexterity skill. Dexterity 6 is required. ● Dark Caves visually redesigned. ● Dark Caves event system redesigned (caves under development) ● Several old locations visually redesigned ● New events in the Dark Caves ● Forest of Shadows: redesigned event triggering system. (in development) ● New events in the Forest of Shadows ● Fisherwoman Rin character: 5 redrawn emotions ● Redrawn Aunt Jenny's character in the prologue ● Redrawn Warrior Character in the Prologue ● Leia's character: 8 emotions redrawn. ● Ryan character: 16 emotions and redrawn body ● Samantha: 10 emotions redrawn ● Added 6 random sexual-erotic events in Kayashi the Magnificent's house ● Fixed event glitch: Arrow: Troll Woman ● New combat background in dangerous tunnels. ● New enemy: Arachnid Worm. ● Woman Gulch. ● New music ● 60-70% text editing ● Initial crafting system (in development) ● New book in the Wizard's Tower: Requires the Mind of Six ● Old Book: Requires the Mind of Seven. ● Increased number of events caused by characteristics in different locations. (In development.) ● There is a system of seeing enemies in some locations. As long as you don't get close to an enemy, he won't see you. So far works with arachnid worms and some goblins in dark caves. ● Changed the combat model of kathi for combat scenarios. ● Added characters: goblin swordsman, goblin picker, goblin marauder. ● The standard combat interface has been specially redesigned to make combat more convenient. (The standard interface took up almost half of the screen). ● Many minor improvements and fixes. v0.6 Fixed a bug with the blue bush. Added an additional blue bush scenario. Added a new defeated sex scene in the bush scenario (requires a different costume to run). In two versions with different outfits. Added a similar defeated sex scene in the event with goblins in the mushroom locations. (2 versions of the costume). Fixed a bug that caused different outfits to not show up in different events. Fixed a bug in the goblin village when exiting the village through payment with money. Added a map of fast movement in some locations. Redrawn scene: the stone shower. New scene: ( in development ) defeat of goblin veteran. Added costume of a vagabond. Added new enemy: goblin in ambush. Reworked the system of perception of events in first locations, Massive changes. Reworked and increased the system of random events in the first locations. Goblin squad events now take place when moving between locations. Continued work on the jump system. Now if you don't have enough stamina during the jump, you can die. (I will make something more interesting later). Music in Combat. Minor changes and fixes. v0.5 Fourteen new locations Twilight Forest locations: Currently consists of nine maps Fishermen's Village location New Events in the Twilight Forest New events in the village of fishermen 6 new enemies New battle backgrounds for new locations New Visual Animations Over two dozen new unique NPCs 10 story characters Samantha's first action event at the mushroom camp is complete, Small scene with further quest and storyline reveal. A story event with the possibility of a new sex scene Six options for completing the event. A ton of text. Little reveals the backstory and characters of the new characters. New dexterity activator feature, Allows you to jump in different places. A new little quest with the new character Moira. Which unlocks ( in future updates ) a number of further quests. New costume! (One piece). Changed the mechanics of sleeping in the village. A huge amount of new art. And much more. v0.4 Five new locations 2 new quests Charisma Activator 1 new enemy Map of movement in one place Hidden event system tied to skills with interaction with characters, items, and events New visual animation New sex scene with animation, appears randomly while sleeping in the mushroom camp. New combat ability (requires 50 energy to activate) Quest Log Various trivia and edits. v0.3 N/A v0.2 The game has been redesigned from [renpy] to [RPG Maker]. v0.1.30 Added New interface and features new manual Redrawn All about Kata Added Art search in 2 different variations. (new ) Redrawn 2 old cave exploration event Redrawn 5 old explorations on the road Added 3 new girls Added new event Added 3 new animations Added new sleep system v0.1.22 Added Comic - Prologue Added 3 new developments in research. Redrawn 2 old research events. Added Exploration art in five different variations. v0.1 Added Main Character Indicators. Sleeping and eating main character Minor (and significant) events with the main character Dungeon! Series of dungeon animations Dungeon Survival System. System of randomization of events dungeon locations tourist events Event Search Slightly improved combat system one sex scene. v0.07 Prologue
MoreNow 2026-04-11
unplayable game mechanics. never seen a game with this kind of combat. THE ART IS SO GOOD. THE STYLE IS SO GOOD. but the game itself is so incredibly boring and painful to play. battle mechanics need rework to make the game smooth and enjoyable. i always skip all the intro stuff. this recent time it said the full intro lore is like 15 mins? or a shorter 1 to 5 mins? brother - if the game mechanics are broken and not worth playing, who cares about any of the lore? ITS A PORN GAME BROTHER.
Babelok 2025-10-14
2 stars only for that art. This is great. The game itself is truely one of the worst I've ever played. Nothing is properly explained and even if it was, it's just too complicated for very few scenes that don't look finished. The people putting 3-4-5 are under max copium and didn't check it's been 5 years. Message for the dev : Don't loose yourself in that well of a game, you gonna loose your mind instead of enjoying drawing porn. Do a renpy game, do something simple and then grow up your fanbase. This game is your own cell.
MrCharismo 2025-10-12
This game is poorly made, buggy, not nearly enough H content to even call it an H game. It's just terrible. I thought maybe the reviews were biased..... But no, they're correct. This game is a waste of space on your PC. Highly don't recommend. I'm giving it two stars simply because the art is unique and stylish. The rest is sewage waste.
dfttt 2025-09-20
I'm just not seeing it man. Yeah the art is great, but there's very little cohesion to the actual game- you basically just wander procedurally generated caves, try to fight things and die. Sometimes die is forever, sometimes die is actually just wake up bound by goblins in a different cave. This could and should be hot, but you then wander some more until you hit a broken prompt and get stuck. The main character really has great tits. I tried to structure this review in the way this game makes me feel.
Zoroboros 2025-08-14
I think this one is great and seriously underrated. First, the art is absolutely gorgeous and the character design is great. I actually really like the mechanics, it makes for a far more immersive and interesting experience. I did not think it was overcomplicated at all. That said, the entire project is still underbaked, I think there is the feeling of the game lacking content, but that also can be explained by the scope of it, since it tries to offer you a lot. Really see this one as a gem! Lots to improve, but it already offers you a worthy game.
saeh 2025-06-12
This game is way too complicated for no good reason. What should be a simple and fun experience ends up feeling like a confusing chore. The mechanics are unclear, the interface is a mess, and nothing is explained properly. I spent more time trying to understand what’s going on than actually enjoying the game. It’s frustrating, not fun.
marmosets 2025-06-01
The girl is hot! That smokin' hot art is what drew me in the first place and that at least is consistent throughout. The thing is, when I play a smokin' hot babe in a "dungeon quest," I fully expect to be fucked by monsters at every wrong turn. That does not happen in this game. In fact, all the males in this game are nothing short of gentlemen. They seem to have no interest in wrecking my walls or rearranging my guts whatsoever. Case-in-point, if you lose to the goblins, you get a kind of "gameover+" scenario where you're captured by the goblins and being used to explore a cave. They have you stripped. They themselves walk around with their big dicks hanging out. Yet nothing you do will make them fuck you. They seem to have no interest. They must be the gay goblins from Sana's animations. Another part of the game, if you happen to just wander there by chance (everything in this game is wandering by chance) is a Hobgoblin fishing village. One goblin there does express an interest in face-fucking you. But you shame him for his rudeness and comment offhandedly, "I've had enough non-consensual blowjobs!" Umm, we had 0! If I wanted 0 non-consensual blowjobs, I would just stick with real life. The gameplay isn't great either. I don't mind a sandbox or having no story. Just wandering around exploring, seeing what you find, getting a random quest. You kinda need rewards for exploring though, like getting fucked sometimes. It almost has a King's Quest vibe. Sometimes the room you end up in from an exit changes, so it's hard to map it in your head. Battles are difficult and you almost always lose -- not a problem if the creatures would want a little nookie, but they don't. They want to tell you "In Development" and then it's game over. Also, the bugs. Like, sleep not working, are a problem. The changelog mentions several sex scenes having been added. I've played for 3 hours and only found two scenes and both happen randomly while sleeping. But it looks so promising!
KaitoMori 2025-05-22
this is for ver0.16 Amazing art! but its hopelessly broken. basic tasks like sleeping constantly break and eat resources anyway, dooming you to a slow death by starvation. combat feels straight up awful forcing you to stack and juggle 1-2 turn buffs to do ANYTHING. the over world is randomly generated so no matter what you feel completely lost! i really want to like it but with the gameplay feeling so bad i cant at all recommend it as it is.
M.Ed 2025-01-11
Like others commented here: This is a promising game, with very good uncensored art, but right now (jan 2025) it seems very unfinished, and you are walking around aimlessly with hardly any scenes. Maybe I missed some things, but for now most area's lead to nothing, or are so hard that you cannot beat it. Also the interaction with people and objects and especially jumping is horrible, you need to click dozens of times to get result. I say wait for a lot of updates, and maybe this game then can deliver it's potential.
Inquirer5 2024-11-27
Good art but a lot of work to be done. Many story outcomes or paths are just dead ends, I don't mean "game over", I mean you are literally just stuck in an area or gameplay loop that you can't get out of. The hunger mechanic needs to be explained a bit better too, especially since it can just start killing your stats if you sleep after not eating "enough". Also if a character says "a couple days" please actually make that a couple days or be more clear since sometimes that took 4+ unless sleeping doesn't always pass a day in which that needs to be better explained too. Anyway, like I said, lot of work and fleshing out needs to be done.
DOM_DOM69 2024-10-05
Going in the right direction and I think it Can get a alot better in the future only time will tell, it's on the right track. Ps. I'm not fond of female characters with shorter hair styles, but this instance it doesn't bother me.
sofuckyyy 2024-03-03
Art is good but the game so is poorly designed and incomplete that it is just a waste of time. The few quests I have found dont give the slightest hint on how to complete them and the map constantly changing just makes traveling to places you want to go impossible. Also the writing is pretty poor.
Spenser4 2024-02-11
Diamond in the rough it is. Really like whole style and atmosphere, but here so many bugs and unnecessarily complicated systems, which is not letting you enjoy the game. For example: you dont get any explanation fhat characteristic do what and how it works here and this is crutial information. Turns out, you cant even trying to, for example, jump to get in Fort, if you agility not hight enouth. I found this by accident, then use skill what increase agility in map for couple of seconds and then you can get to Fort. Without that, the is not even point of interest, where you activate it and mc say something like "ah, cant jump here, not agile enouth". Same goes to perception. You cant even know what you skipping and where, with this kind of system. Also, sleeping broken as fuck. First, i suddenly cant sleep in fishermans vllage anymore, pressing "sleep" just doesnt do anything in random moment. Same goes to any bed later, exept for fort maybe, and you cant play game at this point. Really hope game will be better in future though and wish def the best. Like the atmosphere and style so far, but it just can be literally unplayable sometimes.
silentndeadly 2024-02-11
As an update to my prior review, which was a 1-star, I can revise to to a 2-star after well over a year of development. In versions 0.1 to 0.3, the game was entirely unplayable. I mean that in a literal sense. You could not play the game. It broke at every turn. Now, the character stays within the borders of the map, I only soft-locked myself once, and there is an actual chance to participate in combat without immediately heading to the game-over screen. Exploring the map still has many pitfalls, but I have never loaded into black screens and there's a bit of adventure in the game. All that said, the game is still not good , by any stretch of the word. I gave it another go, and was disappointed, but there is such a massive margin of improvement, and the game actually exists in a state that can be considered playable. So, props to that, I suppose. I still cannot recommend it, but at least there's noticeable progress.
The_Thiccness 2023-12-04
I was excited to play but let down by game-breaking English Translation in a text and story dense game. Rating: 2/10 (v0.9) (Will try again in the future and update the rating if and when the English is fixed/translated) Pros: I really liked the art style and the game concept seems solid to build upon with fixes to the issues mentioned in the Cons list this could be a pretty decent game. Cons: One of the worst English Translations I've ever seen, you can't understand anything in the story. I cant even understand the gameplay completely for a story/text dense game this is unacceptable. I'm unable to understand anything in the game which breaks the game completely. I couldn't initiate any kind of sex scenes or anything in the 45m-1hr time frame I gave it after trying to play it. I got a nude scene with a zombie that bit her and turned her into a zombie but that's about it. Other Thoughts: Awkward news update about the Russia/Ukraine conflict, not a place for information like that. People often times play games to get away from the "real world". Maybe I'm not being sympathetic to what people are going through it's just a strange place to promote support for any side.
GSRRR 2023-11-27
Wow, I just finished playing and I am completely blown away! The graphics are absolutely stunning, each frame is a work of art. The attention to detail in every environment and character is remarkable, making the whole gaming experience visually captivating. But it's not just about the visuals – the plot story is incredibly well-crafted. The narrative had me hooked from the beginning, with twists and turns that kept me on the edge of my seat. The characters are so well-developed, and I found myself genuinely invested in their stories. Kudos to the developers for creating a game that not only looks amazing but also delivers an engaging and immersive storyline. It's clear that a lot of thought and passion went into every aspect of the game. I can't wait to see what they come up with next. Highly recommended to any gaming enthusiast!
Deleted member 5084998 2023-04-01
Art is a 7 . Art is pretty, Katia's face is a little goofy, but she hot af. Also backgrounds look pretty. Game controls, a 5 . Good idea, but not so well executed. Game map, 7 . I like them, but they can get a little (much) repetitive and there are some dead ends. The result would be a wobbly 6 . The reason of this is because the game is about 3 years old now, and you can count with one hand the amount of h-scenes in it. The game just lets you down. For a 0.6 you expect to at least have some kind of gameplay, but all you can really do is move around the caves and work for money (which is useless rn). There are no scenes with the villagers or the mage, and it's just disappointing.
silentndeadly13 2022-11-16
After spending over an hour trying to learn how this game works, I have figured it out, somewhat. You need to activate your skills to do anything. Strength lets you hit things for more than zero Agility lets you jump over some gaps and escape combat Perception lets you actually play the game and see events Willpower does bugger-all Charisma lets you talk to two characters that are not hostile Now, to do any of that, you need to open your menu , scroll to skills , select the one you want. Then you can use it exactly once. This also drains your stamina. Also, if you select strength, it takes your health, too. You have 8 stamina to start with. Meaning you can do 8 things until you find a bedroll, which is completely random, or eat one of your 5 healing items the game starts you with, and cannot be replenished. In addition, sometimes you find combat, which is 100% unwinnable. I wish I was exaggerating. A zombie straight up kills you, and you can't escape unless you use a turn to activate agility to run away, which very rarely works. A zombie can also kill you in one turn, so good luck with surviving a turn to fail at running. Use perception to find a random rat? A literal rat? It can kill you in 3 turns, takes 3 to take down, and you hurt yourself just to have the chance at hurting it. Now it only takes 2 to kill you. Didn't go first or missed once? Back to the title screen. If you're lucky, it hit for minimum damage, and you can win if you're willing to likely die, all for a partial heal that you get from the loot it guarded. And then get no XP because that's not working half of the time. This game is broken on so many levels. It's poorly translated throughout, untranslated in other parts, buggy, can soft-lock you, is based entirely on RNG, and has zero instruction on how it works. I had to do trial-and-error out of spite to get as much as I did. The art is unique. I can give it that.
pornforonly 2022-11-14
ver 0.5 basically no content(there is like 3-5 sex scenes) junkie controlls dead ends(situations when you are screwed 100% with sudden game over) unintuitive (sex scene with zombie, sometimes it triggers and save you, other times its just straight game over) horrible navigations (you can go in/out same entry point by locations wont be same and they will be filled differently as well(smt completely empty(my guess you need to boost mind or perception, which already is a chore to do))) political agenda - its cringe to see, even pixeldrain realised that its not the best idea to color site in yellow-blue, due to how subject of "suffering" like to heil a lot, like in nazi germany (although i also think they removed colors due using site to spread videos of ukr torture ru pows but thats a different story)
Redyqar 2022-11-14
Outside of interesting art and unique tileset, game is bad. Main problem is translation. I'm aware what my English has limitations, but at least it isn't on the google translate level. This game deserves an MTL tag. It was clearly machine translated from Russian. To my understanding no one even bothered with proofreading it: "why did I impose myself on it is a pilgrimage" "So grandfather really with greetings?" "Ed I'm a girl I won't wear any shit" Plural instead of singular etc. Gameplay is bad. I had to go through the same map and use same exit 5 times to actually go somewhere new. Enemies are ridiculously strong and being defeated by them leads to a game over. You have skills but they have no description. I honestly struggle to even come up with more topics for review. This game is just bad, there is no reason to download it unless there is a remake.

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