Light-Space Love

by Halftilt

Uncensored Windows
Versionv0.611
EngineUnity
Released2026-03-25
Updated2026-04-14
LanguageEnglish

The game takes place in the year 8643. You play as Captain Linessa Star, Commander of Repopulation Colony: Deep Six Nine. Deep Six Nine is one colony in the galaxy among many that were founded by the Federation. The Federation is responsible for assisting Xeno species that are in danger of extinction by helping them reproduce. The Federation achieves this goal by utilizing genetic technology that allows members of the Federation, to get impregnated by (or to impregnate) members of different species. Spoiler As Captain of Deep Six Nine, it is your duty to form bonds with other Xeno species, and recruit their people into your colony to take part in its breeding efforts. The story takes place after an incident that occurred with Captain Linessa Star in which she, had unexpectedly returned from a year-long relationship-building mission with much of her memories erased. Unsure of what happened to her, she wishes to discover who she is, what happened to her, and how she can rebuild her colony which has fallen into disarray in her absence. You will unlock different worlds to explore within the galaxy to visit in order to recruit Xenos, into your colony and to uncover the mystery behind her lost memories.

v0.611 Futa Side Mission Update This update includes the first phase of the Futanari Side Mission, which will take place in a new world on the map with an entirely new unique gameplay style. It will feature a new artist as well, as Linessa and another character, will be featured as futanari in this new gameplay mode along with some new characters unique to that mission. This update will include changes to dialogue as well, by switching all of Linessa's dialogue and map sprites with animated versions of her sprite. This update will also include the new Titjob position in Diplomacy. Futa Side Mission The futa side mission will feature a new artist who will have done the majority of Linessa's sprites, CGs and encounters for futanari Linessa and her adversary for this section. This section will feature an entirely new grid-based gameplay that will require you to advance through floors in order to advance to the end of the mission with randomized encounters and layouts -- it will also be repeatable. This section will need to be completed before the player is allowed to leave. New Dialogue Animations This update will feature new animations for Linessa and Khatun along with changing Linessa's sprites on the map navigation screens. New Diplomacy Position: Titjob This update adds the Titjob position to Diplomacy, allowing you to unlock this position to be used against male and futanari detractors. v0.601 Interrogation Minigame Revamp This update revamps the Interrogation Minigame with Amora. The mini-game can be accessed during story mode when you first meet Amora and also from the Arcade and episodes section in the Arcade. This mini-game can be unlocked through the main story, the arcade through story mode or through completing previous mini-games in the arcade. Interrogation Minigame The interrogation minigame has been updated with a new position for Amora. The minigame also plays differently, there are now multiple suspects for Amora to interrogate and the method of interrogation has changed, instead of there being 5 speeds, you either increase or decrease the speeds and change positions. Arcade Unlocks Completing a previous minigame in the Arcade will now unlock the next minigame in the Arcade. v0.52 Spa Minigame Update This update adds the Spa mini-game. The mini-game can be accessed from the Common Area and also from the episodes section in the Arcade, this mini-game can be unlocked in the Arcade either through the main story mode or the episodes section. Spa Minigame You can now play the Spa Mini-game, where you play as Linessa where you can "service" visitors that come to the spa. Added the Spa mini-game, which is a very relaxed mini-game can be unlocked in the Arcade by completing the first mission or the third episode in season 2 in the Arcade. Gameplay Updated the Common Area in Deep 69. Bug Fixes Fixed an issue with fast forwarding dialogue when starting the Trial of Piety mini-game in story mode which would sometimes lead to a black screen. v0.51 Hotfix Just added a hotfix to the public build for PC and Android -- will be adding a Mac build hotfix this weekend! This should allow you to play the new mini-game by unlocking it through talking with LIBRAIRI or playing through the added episode in the Arcade. v0.51 Deep 69 Program Application Management Minigame Update This update adds the Program Application mini-game. The mini-game can be accessed from the Command Center and also from the episodes section in the Arcade, which will also unlock it in the Arcade. Program Application Management Minigame You can now play the Program Application Management, where you play as Linessa where you have to process applications where you'll be lewdly punished if you mess up your applications -- or you can ask for "assistance". Added the Program Application Management mini-game, which can be unlocked in the Arcade by completing the first mission or the seventh episode in the Arcade. Story Added new dialogue to L.I.B.R.A.I.R.I. which will unlock access to the Program Application Management mini-game. Gameplay Added the original Pilot Simulation as a legacy mini-game in the Arcade. Added an option to exit all non-legacy mini-games early. Bug Fixes Fixed an issue with window resizing and elements becoming unaligned as the window expands or contracts. Fixed an issue in the Exploration Mission mini-game where after a certain number of waypoints visited (which causes the threat level to increase) would lead to all future encounters causing a soft-lock as the encounters were not able to be found. Added a notification in the Exploration Mission mini-game that the threat level has increased to make it more clear that the threat level has increased (which resets all previously visited waypoints). Fixed an issue in the Exploration Mission when both the enemy ship and all of their crew are defeated which causes an infinite loop freezing the game. Fixed a quest logic issue with Oktaria. Fixed an issue at the start of the game where the player will start with an incorrect Log entry. Fixed an issue in the Prison Game Over where the player can interact with a prisoner that does not exist. Fixed an issue in the Drinking Mini-game where Amora would start drinking even though the challenge has not yet started. Fixed an issue in the Drinking Mini-game where the player's progress would not advance sometimes. v0.50 Strip Club Minigame Update This update adds the new strip club minigame as well as an update to the game's intro to include that section wtih the mini-game. The mini-game can be accessed by playing through the new intro, the second episode in the Arcade or through the Arcade itself once it's unlocked through the episodes or story mode. Stripclub Minigame You can now play the strip club minigame, where you play as Linessa and try to please the audience by fulfilling their various requests! Added the stripclub mini-game, which can be unlocked in the Arcade by completing the first mission or the second episode in the Arcade. Story Updated the Intro by adding a new intro sequence before Linessa ends up in the Kardassimin prison area. Added a multiple new lewd scenes to the new intro, these can be unlocked by playing the Intro as well as failing at the new stripclub minigame. Gameplay Updated the Command Center and Engineering Station to use a different map layout – future maps may be updated to follow this layout if this new layout is preferred by players. Bug Fixes Fixed an issue in the cantina mission where you won’t be able to progress to the VIP area sometimes. Fixed an issue when a user has an additional turn and must skip their turn at the same time that caused the player to get locked during Diplomacy. Fixed some animation issues that would occur during the Pilot Simulation. Fixed an issue with some s*x skills being unusable during the game over in the prison area. v0.48 This update adds the revamp to the Pilot Simulation, which is no longer a simulation, but instead involves Linessa taking a small crew with her to explore the Kardassimin Sectors. This release includes an entirely unique system for exploring the sector, visiting different waypoints with unique events, and battling enemy Xeno ships within the Kardassimin Sector. This release includes three out of six sub-sectors in the Kardassimin Sector, with the second release planned during episode 2 which will have the final three sectors and ending to the revamped mini-game along with final animations and finished events to accompany those animations. Additional Changes Updated the animations manager to allow more varied animations (these changes are currently only applied to the Pilot Simulation Revamp). Removed the drunk shader in the Drinking Competition due to an issue on some machines where the drunk shader is immediately applied with max distortion, making the mini-game almost unplayable. v0.47 Drinking Mini-Game This update adds the Drinking Competition Mini-game to the cantina and arcade. Linessa can challenge Amora to a lewd drinking competition after you speak with Amora for the first time in the Security Station. The competition currently includes three challenge types – which is a beer/cum drinking competition, a handjob contest and a blowjob contest. Android Fix & Mac Build This update includes a fix to the Android compatibility issue from the previous versions along with our first ever Mac Build! v0.46 Gameplay Changes New Mini-Game - Amora’s Interrogation Adds a new animated mini-game which is unlocked after encountering Amora for the first time. This mini-game can be repeated in the Arcade after it is unlocked. Animated Sex Positions (Diplomacy) Added animations for the Vaginal and Anal diplomacy sex positions in Diplomacy. Diplomacy Revamp Revamped the UI in Diplomacy to take up much less room. The maximum number of enemies Linessa can fight has been reduced to 3. Added animations to the Vaginal and Anal sex skills with varying animations based on the enemy’s and player’s L.U.S.T./Pleasure. Arcade Mode Revamp The Arcade mode now has an episodic feature, where you can play an abridged version of the main story. (The final episode of Season 1 is still under development). You can now learn skills, set your stats, Command Rank and L.O.V.E. level for your Arcade version of Linessa. Revamped Skills The skills menu has been revamped to be easier to navigate and more readable. Skills are now separated into Learnable and Milestone skills (Milestone skills are unlocked at specific levels). Lowered the level cap on L.O.V.E. skills. The Vaginal and Anal sex skills can now be learned at 35 L.O.V.E. instead of being passively unlocked at 69 L.O.V.E. Bug Fixes Fixed the level cap bug where players at max Command Rank or L.O.V.E. will freeze when they gain XP beyond the level cap. Linessa’s Cell on the Kardassimin Station now has an image on the map. Fixed missing dialogue when the player defeats the final opponent in the Gro’n Gala’Kor tournament. Once the dialogue scene has faded to black, it shouldn’t “Refade” to black sometimes. Fixed a bug where sometimes during your lewd event with Mizzy, the screen would go white. Missing Endure SFX on Martial Training mini-game has been fixed. Fixed bug where sometimes after an Arcade game you would not be returned to the Arcade. Fixed a bug where the X button on Objects would not work. Fixed a bug in Martial Training mini-game where the player would get over-healed after being hit if they have the Physical Specimen skill. Fixed a softlock that could occur when talking to Oktaria. Fixed an issue where the Pilot Simulation would sometimes freeze. Misc. Changes Removed Streaming Assets files from being used. This was done mainly to reduce file redundancy and improve compatibility across PC and other platforms that do not support Streaming Assets files. Added a rough draft of Buttplug.io sex toy integrations – you can test it out by pressing on the Sex Toy button in the Main Menu and letting Amora give you a “test run” by calibrating your toy. It was built with stroker toys in mind but should support all Buttplug.io compatible toys. v0.45 New Game Mode - Martial Training Adds the Martial Training game mode which can be unlocked in the Ka’Lik’s dojo on Ukka’Kizz. This game mode is a “Rock, Paper, Scissors” based game mode with a few lewd twists. This game mode introduces our first implementation of an “upgrade system” for a game mode. Linessa will now be shown on the map – she will be near the entrance that you’ve just come through. Added new locations to Ukka’Kizz, such as the Ka’Lik’s Dojo and the Sensor Tower. Finished the mission-line for Episode 1, this mission ends after Linessa confronts the Ka’Lik; you can continue playing afterwards. Added a new animation for when male enemies ej*culate by themselves during Diplomacy. Increased the chance for a character in a specific position to perform a skill related to the position they are in (e.g. a character having oral s*x is more likely to use the Oral S*x skill). Added the Bl*wjob position to the Blowj*b skill in Diplomacy. Linessa can now gain funding for her station if she loses her match during the Gro’n Gala-Kor tournament. You can now throw your match before the battle begins if you’ve been approached by Vaxus with his offer. Added a feedback button to the end of each game mode and Diplomacy encounter. Please give us feedback, I’d love to hear it to see how I can improve Light-Space Love!!! Added a music stinger to the end of Diplomacy encounters based on how the encounter ended. Arcade Changes Added the Martial Training game mode to the arcade. Added scaling enemies to the Random Encounter, now enemies within the Arcade and Simulation will scale to the player’s level and be more durable as a result. Misc. Changes Added a Log to track console errors that may have occurred; this logfile is added to the save folder location. Updated the status effect manager to function similarly to other managers. Updated sound effects, such as the teleport, button click, male enemy ej*culation , etc. Changed orgasm cut-in for female enemies. Bug Fixes Fixed an issue with updating old saves, allowing you to start a new game with your character’s current progress. Fixed a stealth bug where clicking on a door multiple times increases the stealth difficulty. Normalized volume for hypnotize sound effect. Fixed map unlocks on the Kardassimin Prison waypoint. Dialogue scenes should no longer fade in if the screen is already black/faded in. Fixed the attribute buttons in the attribute assignment window. Usura’s dialogue in the upgrade section (not yet implemented) should now work when you click on her. Added placeholder character sprites to characters that were missing sprites. Fixed the calculation for enemies or players saying something during Diplomacy, game over or a game mode – previously this dialogue was playing much less (or not at all) due to the calculation being reversed. Fixed an issue with additional turns while using the Sensual Diplomacy Context where the turn manager would get stuck if an enemy had an org*sm during their turns. Fixed an issue where the Tournament Game Over event might freeze towards the end of the encounter. The exhibitionist skill and player nudity tracking has been fixed – sometimes during Diplomacy, the character sprite and animation would not match the player’s clothing state. v0.44 Save Update feature is getting players soft-locked when choosing the option to restart the game. If you updated your previous save, do not overwrite or delete it if you wan to keep your progress, once version 0.45 is released and this issue is fixed, you should be able to update your broken save. Losing to Alliqua in the boss encounter is causing the screen to go white and crash. Hey there, Halftilt here with a changelog on what to expect in Phase 4 of the Episode 1 update. This changelog applies to the current version that is being released on SubscribeStar and Patreon -- with plans to release on the 2nd of February publicly for all. Gameplay Changes Gro’n Gala’Kor Game Over Added the playable Game Over for the tournament (Gro’n Gala’Kor) when Linessa is defeated in the tournament. Linessa must satisfy the audience upon her defeat. Added the start of a new mission-line, allowing Linessa to meet the Ka’Lik if she chooses to lose 5 matches in a row instead. Save Versioning Added save versioning. When you try to load a save from a previous version, you’ll be prompted to update your save, which will keep your level and skill progression. You can either start a new game with your current progress or start from a determined point (starting just before the latest content). Additional Changes Game Over scenes are now skippable if you press the ESC button; but only if you’ve completed a Game Over scene once. Added a load screen before starting the game instead of waiting on a blank screen for the main menu to load. Fixed load time on start up, the game should load much faster now on mobile and PC. Changed the soundtrack for Repopulation Colony: Deep 69. The random encounters in the Holo-Dick will now use scaling enemies (these enemies will grow stronger as you increase your level). Added new enemy types. Arcade Changes Added the new Game Over scene when Linessa is defeated in the Gro’n Gala’Kor. Added logic to the Arcade to allow the player to unlock scenes upon visiting them. The Trial of Piety & first Game Over must now be unlocked before being accessible in the arcade. UI Changes Removed remaining text that referred to Indecency, everything should reference L.O.V.E. now instead. Removed some typeahead text, and increased type speed in some menus. Misc. Changes Added an Expression’s Manager class, which will be used in future game modes and game overs to manage Linessa’s expression. Added a Cum Manager class, which will be used in future game modes and game overs to manage cum on Linessa. Rebalanced pleasure damage. Added a new Kiss Cut-In for Lizardmen enemy types. Added an enemy type data manager, this will keep track of different enemies during an encounter, related to their unique dialogue and genital color – this will be used in future game modes and game overs. Changed audio pre-loading, now instead of loading all the audio at the start of the game, audio and soundtracks will be loaded into memory as needed. Bug Fixes Fixed an issue where enemy orgasms aren’t being tracked in Diplomacy and other game modes. Known Issue: Some sex skills and partners are not being tracked properly. Fixed issue in Clothing Replicator that allowed Linessa to remain undressed. The Kissing Captain skill should now apply the Captivate effect properly on crits. Updated mobile data import scripts – sometimes the game would freeze if the files weren’t referenced properly. v0.43 Hey there, Halftilt here with a changelog on what to expect in Phase 3 of the Episode 1 update. This changelog applies to the current version that is being released on SubscribeStar and Patreon -- with plans to release on the 1st of December publicly for all. New Features Android Support Light-Space Love now has an Android APK and can be played on mobile!!! Arcade Mode Added an Arcade mode, which if you wish to play a game mode or start an encounter, you can fire up the arcade and start a scenario of your choice. Additionally, you can upgrade the Arcade version of Linessa to unlock abilities, change Linessa's indecency and her level of undress. I’ll be adding in some separate rewards for the arcade in a later update. I plan on making the game modes unlockable with points you can earn in the arcade – or you can unlock the arcade game by playing the main story itself. All game modes are unlocked for now, the Arcade version of Linessa already has max Indecency and all abilities unlocked, and the player cannot gain tokens. The Arcade currently has the following game modes available: Random Encounter: Starts a random Diplomacy Encounter with randomized enemy configurations. Piloting Simulation: Starts the Piloting Simulation game mode. Trial of Piety: Starts the Trial of Piety game mode. Game Over - Kardassimin Prison: Starts the Kardassimin Prison game over. Mission Added the next phase of the main story mission, which will take Linessa to the planet Ukka’Kizz, the homeworld of the Gro’n Ska’Li, a race of lizardmen that place a significant importance on physical combat and humiliation of their opponents. Added a defeat scene to the encounter with Alliqua. L.I.B.R.A.I.R.Y. will now give the player a mission briefing for their main story mission when available. Added an "ending" text to some dialogue to let the player know they've reached the end of a mission for the current version Gameplay Changes Diplomacy Completely re-factored Diplomacy encounters by adding new features and re-balancing enemy and player stats as well as giving the player and enemies new abilities in order to make Diplomacy feel more like a negotiation. Added a Diplomacy Style round, which allows the player to select a specific Diplomacy style at the start of combat that will change the entire encounter (unless the player decides to change their Diplomacy Style): Context: Negotiation Detractors are always vulnerable to at least one kind of argument, but resistant to others. (Aggressive, Friendly or Reasonable) Context: Debate Whenever an detractor's Hostility reaches 0, gain an extra turn. Context: Sensual Whenever a detractor orgasms, gain an extra turn -- whenever Linessa orgasms, she skips her next turn. Added a History Log, which shows the history of all flavor text and dialogue during an encounter. Enemies will now have unique voice lines that will play when using certain abilities. Certain abilities now have animations instead of static cut-in images. The player now has an idle animation when they're not having sex. The player now has an idle animation when they're choosing an ability unique to the ability type when they're not having sex. The sex position system has now been implemented, which will change the player's sprite based on who the player is having sex with, adding or removing partners as enemies are defeated or added into the orgy. Currently only the handjob and grapple positions for male enemies are fully implemented. If an enemy is having sex with Linessa, they will only use lewd abilities. Defeating an enemy that has started a grapple or a sex position will reset the grapple/position. Updated art for when the player is grappled while wearing clothes. Added a "no_grapple" tag to certain abilities so they are not available while the player is grappled. The player cannot retreat while grappled or having sex. While grappled, the player can only use Diplomacy skills against the detractor grappling them. If the player tries to retreat, the retreat will not be automatically successful, instead the player must pass an Escape Roll check -- the check is less difficult for each enemy the player has defeated. If the player fails the check, their turn will end. Introduced new enemy types. Updated the flavor text and dialogue text to a more readable font. Added new status effects. In Love: Enemies that are In Love will only perform lewd abilities on the player. And more... Some enemies will start with a unique status effect that will last throughout the entire round, giving them a unique attribute that will encourage the player to change their approach to Diplomacy: Celibate This character is celibate and refuses to have sex. Selfish This character is only in it for their own pleasure, leaving their sexual prowess with much to be desired. Amorous This character is a very lustful and highly skilled lovemaker. Nymphomaniac This character has an extremely high sex drive. Over time, they'll be able to have more orgasms. Heckler This character is an incessant critic. Linessa will be unable to gain an Extra Turn until they've been convinced. Seductive This character knows exactly how to release a woman's inhibitions and is able to unlock Linessa's desires, regardless of her current LUST. And more... Enemies with this status effect may have their name changed to denote their special status. Updated player abilities. Added skill icons to player abilities. Added cooldowns to certain abilities. Some skills now cost Energy or LUST to use. Added new portrait sprites for the player after using certain abilities and updated portrait sprites for older abilities. Skills are more unique in their purpose during an encounter. Seduce has been renamed to Tempt and now applies a Pleasure DoT to opponents as well as applying the "In Love" status effect to the enemy. Reduced the number of possible enemies in an encounter and increased enemy stats to compensate. Before an enemy uses an ability, they will have an emoji show up that will show what type of ability they are using. Re-factored the code for abilities, enemies and the player in order to give them their own separate class to make code management cleaner and to support a more modular approach. Instead of the player being able to use any sex ability if their Indecency is high enough, the player will also need to unlock that specific Desire during an encounter by reaching that ability's LUST threshold. Once an desire is unlocked, the player will be use that ability for the rest of the encounter -- and once a desire is unlocked, the enemies will be able to use them, too. Whenever a player uses a sex ability, they are undressed. Added a new soundtrack. Improved keyboard navigation during Diplomacy. Improved the UI for Diplomacy to make effects and choices more clear. Added support for Extra Turns -- if a player meets certain conditions, they'll be able to take an extra turn. Added in a new animation when the player is stripped. Updated the speed and flow of Diplomacy. Enemies having orgasms will now increase the player's LUST slightly. Fixed pleasure damage on some pleasure abilities that were doing 0 pleasure damage. Enemies will say something in response to the player when the player uses an ability. Linessa will sometimes say something in response to when an enemy uses an ability. Added more abilities to enemies. Added a walkthrough for the first encounter. Willpower damaging abilities under the Diplomacy tree will reduce an enemy's lust. Instead of Diplomacy abilities (Aggressive, Friendly and Reasonable) having different damage and crit modifiers, now they give the player a buff that lasts until the end of their next turn. Added unlockable Diplomacy skills at specific Command Ranks (currently added 3 new abilities). Lowered the parameters for the "overblow" code, where if an enemy does massive damage and defeats the player, the player will be reduced to a small percentage of their life instead -- now the player will be defeated more often than not, instead of making the player much more resistant and making encounters trivial. If the Player would be defeated but instead gains a Second Wind from the Physical Specimen skill, they'll also gain an additional turn. Increased the difficulty of the Queen Alliqua encounter significantly. Added a unique grapple to Alliqua. There are now multiple "types" of Diplomacy -- in this version we've added a "Fight" type of Diplomacy that is applied on Ukka'Kizz, where the player will use martial combat instead of dialogue. Updated text colors to make it more clear whether Linessa or an enemy is talking. Retreat button is now disabled on boss encounters. Navigation Stealth checks are now less difficult for every enemy defeated on the map. Repopulation Colony Deep 69 now has a unique world map instead of using a text map location list. Dialogue Added a fast forward button to the dialogue scene -- if the player enables this button, dialogue will now auto-play quickly. General Indecency has been changed to L.O.V.E.. Body has been changed to Tenacity. Personality has been changed to Rapport. Mind has been changed to Logic. Changed XP gains and level scaling -- leveling is a bit faster now. (This is subject to change in future releases). Bug Fixes & Code Refactoring Fixed Rewards window text to be auto-sized so the text no longer overlaps sometimes. Updated the function for how bars fill up -- instead of the fill up time being based on their absolute value, it is now based on its percentage. Made UI improvements to the Logbook. Updated the Dialogue scene to get the current map's background instead of referring to a resource list to save memory. Refactored world data to be it's own class object. Refactored map data to be it's own class object. Refactored code for Cut-In images, now it is handled by the individual scene instead of being a part of the "Main Manager" class. Exhibitionist skill should function properly now (player will no longer redress after encounters). If the player is in dialogue during an encounter, they should not be able to use their keyboard to take actions during the encounter. Pressing the interact key multiple times after using an ability will no longer keep using that ability when the player's turn is over. The player should no longer be able to Fast Travel to the Starport or Hall of Measured Consumption at the intro before unlocking those areas. Maps in the prison colony should now unlock after finishing the intro mission. Tooltip should no longer stick around if the player ends an encounter with the tooltip showing. Fixed some dialogue choices that appeared multiple times. Added some missing sound effects to Diplomacy abilities. For abilities that would cost more energy than the player has at their Command Rank, instead the energy cost will equal the player's max energy. Trying to break free when grappled by using a Diplomacy skill should now function appropriately -- the difficulty will now scale based on the enemy's level versus the player's level. Fixed missing image from the Piloting Simulation game mode. Negative Pleasure and LUST should no longer happen. Fixed Captain's Log not updating properly based on current missions. Alliqua will no longer repeat her dialogue if you talk to her again after being defeated. v0.41 Gameplay & Story Changes Intro Scene has been revamped -- added in new characters, new enemies, lewd scenes and gave player more choices to try to escape and new side mission unique to starting area. Added new characters to the game’s intro, adding four new unique characters as well as making the prison much more explorable and relevant to the story. Added new Maps and Backgrounds to the starting area. Encounters will no longer be scattered randomly in maps in the prison waypoint. Instead they’ll be in areas where it “makes sense”. I.E. the guard station. Updated Dialogue with the guard in Linessa’s starting cell. Updated Dialogue with Alliqua and made improvements to her first lewd scene. UI Changes Scrollbars should be more responsive now. Diplomacy Changes Enemies can now “Grapple” Linessa, causing the enemies she’s engaged with to hold her down – restricting the actions she can take during Diplomacy until she breaks free or defeats her enemies. The background during Diplomacy will now correctly update to the current map’s background. Added an “Anal Sex” cut-in for when Linessa has “Anal Sex” with a female detractor. Linessa’s orgasms will now reduce her lust as well as her willpower. Unique encounters that have their own soundtrack should now play correctly. (Such as Alliqua’s first boss fight). Linessa’s Willpower, Lust and Pleasure bars will now glow/radiate as they’re approaching a critical point to give them more visibility. Dialogue Changes The “Hide” button in Dialogue will also now hide dialogue choices. Added an Autoplay button, so Dialogue will automatically play without player input. Added a Skip option if the player holds the CTRL key, dialogue will rapidly skip as long as the key is being held down. When Lewd scenes start, the Dialogue box will become hidden. Mini-Map Linessa can now roll to Stealth past enemies that are on the map for certain entrances that are “blocked” by encounters. When Linessa fails the stealth roll, she’ll start an Encounter in the newly added Grappled state. When all enemies on that map are cleared, then the player will be able to Travel to that location without having to stealth. When traveling directly to a new location on the map, it now has a description with an image of the map of the next location. Added map objects – Linessa can interact with these by either “Manipulating” them or “Forcing” them – which causes her to roll with a Body or Mind modifier to attempt to open the object for its rewards. Added NPCs to the maps. Seduce changed to Sway for trying to “persuade” enemies instead of starting combat with them. Conversate changed to Interact when choosing a Topic with a character on the map. Misc. Changes Updated Fleet Commander Deckhard’s character art. Bug Fixes Dialogue should now correctly start during the start of an encounter. Fixed Cut-Ins art so they are now cropped correctly. Dialogue should now start correctly at the end of an encounter. The map will now ignore characters that are disabled on the map, which should prevent soft locks from happening when traveling between maps. (No characters were disabled in the previous version, but this is something that may come up in the future.) During Diplomacy, enemies should no longer try to strip Linessa if she’s already nude. Full screen support enabled! v0.3 Halftilt here with the public release for the Unity Migration of Light-Space Love! As mentioned previously, this version isn't much different from the Godot version you've already played in terms of content -- this build is primarily to increase stability and re-factor Light-Space Love so future releases can happen on a much more frequent basis. While there is some new content when compared to the last build, you'll find most of the story content and worlds you can visit to be the same -- while there are some UI changes, additional lewd scenes and the game over scene is now completely playable. v0.2 Bug Fixes Can now save the game – there are four player save slots available to record progress. Loading a Save will no longer redirect the player to the Developer Save (Developer Save now has its own slot). Fixed Linessa’s Stats not updating before starting dialogue if player didn’t reload the map. Diplomacy Enemies that are defeated will no longer take their turn before being removed from an encounter. Fixed some programming defects that would sometimes cause Linessa’s or an enemy’s turn not to end. Piloting Mini-Game Whenever a crewmember orgasms while not having sex with Linessa’s pussy or mouth, they will no longer creampie her pussy or mouth. Fixed some programming defects and revamped code to perform more efficiently (and use less resources/memory). Fixed a crash that would sometimes occur when starting the Piloting Mini-game. If a user presses ENTER or SPACE multiple times to initiate dialogue, they will no longer open up the same dialogue multiple times in the background. Settings configured on the Start Menu should persist throughout the game now. (Music, Sound Effects and Full Screen Mode). Diplomacy Instead of an Orgasm reducing an enemy’s Hostility, they’ll have a limit on the number of Orgasms they can have instead – once this limit drops to 0, the enemy will be defeated. New Art for Lewd-Skill Cut-Ins Updated Blowjob Skill cut-in art. Updated Breast Groping cut-in art. Updated Butt Groping cut-in art. Updated Vaginal Fingering cut-in art. Updated Cock Orgasm cut-in arts. Added horse-cock orgasm cut-in for detractors with horse cocks. Added cut-in for when an enemy tries to Seduce Linessa. New Art for Linessa’s Poses 6+ Standing Pose Variations 3 New Poses for Diplomacy Abilities Added an automatic timer that will end Linessa’s and Detractor’s turns once they take an action. Added a Pause/Play button so the player can have turns progress manually instead (to view Cut-Ins and Poses as long as they wish). Rebalanced encounters to make Detractors more threatening during Diplomacy. Made scrolling text more readable during Diplomacy. Added a confirmation window when trying to retreat from an encounter. Added Keyboard focus when selecting options during Diplomacy. Added tooltips (on hover) for each ability. Added unique lines of dialogue whenever Linessa kisses a detractor (depends on her Indecency). Added new lines of dialogue whenever Linessa uses any lewd ability (depends on her Indecency). Added unique lines of dialogue whenever Linessa uses a Diplomacy skill (depends on her Indecency). Added summary screen at the end of Diplomacy to record XP gained and a log of everything that happened (number of orgasms, levels gained, XP gained, lewd actions taken, times kissed, etc.) Detractors now give Station Funding when defeated. Detractors now give Reputation when defeated. Added additional randomized soundtracks for when an encounter starts. Lewd Abilties were rebalanced to have unique functions during combat (Ex. Flirt now dramatically increases the chance a Detractor will perform a lewd action.) Once Linessa’s Willpower drops to 0 or lower, she will now be defeated. The defeat scene hasn’t been fully integrated yet, instead placeholder art will be shown. Linessa’s willpower no longer shows as a percentage to better give the player an idea of how much Willpower damage they can take. Whenever Linessa has an orgasm, her Willpower will be reduced. Added an Evasion and CRIT stat (based on Personality or Mind). Linessa’s total Willpower is based on her Body stat. Gameplay Integrated the Log Book to the Start Menu which now serves as a gallery and lore repository. Player can now Skip Intro from the Character Creation screen. Updated Skills New Skills: (Personality) Artful Dodger - increases Evasion during Diplomacy. (Personality) Unintelligible Filibustering Orator - Diplomacy skills have a chance to Stun the target (increased on a CRIT). (Mind) Debate Lord - guarantees a CRIT during Diplomacy (Lewd) Kissing Captain - Kissing has a small chance to Stun, guaranteed on a CRIT. (Lewd) Dick Draining Demon - Whenever a detractor orgasms during Diplomacy, they’ll orgasm twice instead. (Lewd) Exhibitionist - (Not integrated) Allows Linessa to strip herself during Diplomacy. Updated Skills: (Body) Dommy Mommy - Linessa learns “Sadistic Punishment” allowing her to reduce the chance an enemy performs a lewd action to her. Body Level requirement has been lowered to 3. (Personality) Trellium Tongue - Linessa does more Hostility DMG with each Diplomacy ability and her Blowjob skill has a higher chance to CRIT. Revamped Indecency leveling. Lowered the level caps to unlock Lewd skills. Revamped how Indecency leveling occurs so that the XP required scales as Linessa’s level increases. Added level cap of 200. Revamped Command Rank leveling. Every two levels Linessa gains a Skill Point. Every five levels Linessa gains an Attribute Point. Added Rank cap of 50. Attribute Points can be spent in the Captain’s Quarters. Revamped how Command Rank leveling occurs so that XP required scales as Linessa’s level increases. When the player presses ESCAPE while on a map, they’ll be able to Quit the game or return to the Start Menu. Added a full screen option. Added Mission Log to Captain’s Log menu. Characters that are “Encounters” will now be highlighted in Red. Encounters that unlock doors/pathways or interactions now have a Key icon added to them on the map. Overview now shows Linessa’s Willpower, CRIT and Evasion. Overview now shows the station’s reputation with different factions. Added a small Profile window when selecting a character to interact with. Sex Acts are now recorded in the Lewdness Analysis menu. Added additional categories to the Lewdness Analysis menu. Revamped how Missions(Quests) function; now quests should unlock other quests in stages and remove some dialogue that should have been removed. Added new Captain’s Log entries. Added a unique entry for each Lewd Skill Linessa unlocks as her Indecency level increases. Piloting Mini-Game Made the scrolling text during the Piloting Simulation more readable. Crewmembers will no longer repeatedly use the “Strip” ability once Linessa fixes her uniform. The Piloting Mini-game will only be available once every day now. Added unique lines of Dialogue whenever Linessa uses the Dismiss Crewmembers skill. Dialogue Updated dialogue to better reflect lore. Updated Mizzy’s intro dialogue. Updated Amora’s intro dialogue. Updated LaGrange’s intro dialogue. Added a Barmaid side-job that the player can start (currently only two stages are available). Updated the dialogue on the Escape! sequence to better reflect how Linessa’s memory was altered and make her situation less ambiguous. Added first stage of quest-line for Mizzy’s sidequest. Characters New Characters: Slaver Queen Alliqua has been added as a boss to the intro area (with placeholder art). Izzy has been added to the Command Center. Commander Deckhard can be contacted from the Captain’s Quarters. Replaced placeholder art for Sh'ggy'S'lyyn. Replaced placeholder art for Ensign Herliy. Worlds & Locations The player can now revisit the Kardassimin Slaver Cell to get into more encounters with the detractors there. Repopulation Center: Deep 69 Added the Captain’s Quarters. Linessa can rest here to advance the day. Linessa can Contact Command from here (only one option was added here). Linessa can spend Attribute Points here (attribute points are gained every 5 levels) to update attributes (Body, Personality, Mind). Ukka’Kizz The world appears on the Navigation Map, but isn’t available for travel yet. The Alpha Build Demo v0.1a Known Bugs This is nowhere near the entire game or the final vision I have for this game. This is pretty much just the intro of the entire experience. You'll likely run into some scenarios that state as much as well -- such as some activities being locked or dialogue mentioning this section isn't completed yet. Let me know about any feedback you have on the game, I'm looking forward to hearing back from you -- complaints, criticisms, suggestions, things you liked, things you didn't like, things you want more of. I want to hear all of it! On that note, there were a few things in the demo that didn't make it, that I wish did -- but will be included in the next build... Stuff I wanted to Add You're entering the TL;DR section now. Story Stuff It may not appear clear -- but following her escape, she had her mind messed with again. So some of the dialogue after the intro may seem to contradict dialogue options you had at the start of the game -- especially if you follow the "Sage" path -- but in the future release, I'll play more into her "ship scene". Some characters that are ready weren't introduced (there dialogue still needs work). Character Art Some characters do not have artwork yet and are using a "grey silhouette". Diplomacy Not every action in the "Diplomacy" scene has animations, and some of them are using temporary cut-ins and some are using dialogue stances as stand-ins. Once your turn ends, enemies won't take their turns until you click again -- I want to add a timer in the next release that'll automatically end your turn. Getting your Willpower to 0 does nothing -- no defeat scenes have been integrated yet. Piloting Simulation Some of the animations end too early. Some of the dialogue from Linessa could be improved to be more consistent. Getting your Willpower to 0 does nothing -- no defeat scenes have been integrated yet. Character Progression Linessa's indecency levels up a bit too quickly. Increasing her Command Rank doesn't increase her stats or unlock any skill points. Skills aren't integrated into combat or dialogue options (though some are visible). Navigation You should be able to go back to the Slaver Cell and explore and get into more encounters. LogBook The logbook entries are written, but the interface and programming wasn't able to make it without causing the Alpha demo some significant delays. Other Stuff I'm considering changing the name of the game in the next release as well -- at it stands right now, Deep Six Nine doesn't convey exactly what I want it to. The name of the station itself will remain the same, but I feel like the game needs a name that fits what I'm going for and D69: Deep Six Nine doesn't serve that purpose anymore as the project's matured during development. And that's it So, that's about it! Thanks again for the support and I hope you enjoy the demo -- I'd love to hear your feedback on it, so please feel free to give us some feedback here or on the Discord! Extra If you want to give props to our artists, you can follow pzpana and ibli51 !
diclatoris 2026-03-13
Had the potential to stand up to KP as a corruption RPG. Unfortunately the corruption and RPG side of the game hasn't been continued. Once you get past the initial game its mostly just a collection of minigames. Though the minigames are pretty great themselves, there is no gameplay or progression outside of them. If the minigames are ever integrated into actual gameplay then this game would be excellent.
Spenser4 2026-02-16
It pains me to rate this game so low, but after many years of development its obvious what dev just completely lost interest in this project. They lost direction in general and its clear what game just dont know what it want to be. At first concepts, there was much more aliens and xeno beasts to begin with, with more emphasis on exploration and research. Heck, even in early builds there was tentacle alien in the bar and if you was enough and has right perks, there was "deep research" scene. It was removed. Instead we get goblins/orcs and humans, who all look like humans in fight and poorly implemented lizardmen. That's it. Trilling, i know. Heroine suit was different and the one she wear supposed to be at the last stage of her gradual corruption. Right now, lewd stat unlock different poses and there is a bit of text changes here and there in fight only. Get extra scenes at base as well, but they so poorly implemented or wip so dosnt really matter. And funny how most of them was there at start of development, so almost no work is done on that department. Characteristics menu utterly useless. Her attitude? There is almost no character to begin with and no dialogues to change something. Fertility? There is no pregnancy in this station with alien breeding program(wtf?!). Money? There is no items, equipment or station economic at any sort. We supposed to have upgrade menu for station, but its the same wip placeholder as at start of development. Stat/skill checks gone as well, or very unimportant. Sex statistics means nothing as well, because there is no traits or attitude changes based on it. It dosnt even change half of the time or do it incorrectly, from my experience. I see some attempts to make exploration of some sort, with dungeons, traps, enemies and cosmic flight, but it so barebone what it safe to say non existing. Traps with wips, tedious enemies and flying mini-game, what supposed to be part of the game, but it can only be seen in arcade mode. Then it was redesigned and again put in arcade mode, instead of integrated in game(wtf!?x2). And oooh boy, the mini-games. I assume with support of people from patreon, who just wanted some nice looking scenes to fap, not play the whole game, dev astonishingly decided it's will be the main focus now. As itself, it really now problem at all. Variety of gameplays, some interesting and kinky situations, opportunity to show mc and other characters and use some stats with specific corruption options. As well as get some money and other rewards for main game. But as we all know, stats dont do shit here, so instead of working to improve main game, or properly integrate mini-games, dev decided to just dump them as much as possible, without any care. They usually broken in many ways, does not correlate with main game at all, dont bring any rewards and unfun in general. Art is usually good, but its impossible to even appreciate it, because they non-turn-based for some unholy reason. And almost all of them not even in the game, they just in arcade mode (wtf!?x3). And they take one of them, supposedly will polish it and now gonna sell as separate game. Its all just crazy to me, tbh. It's highly subjective, but art and atmosphere is a mess. Mc already looks like tasteless bimbo, but almost all females so weirdly looking as well, with disproportionally giant tits and slutty costumes. Most normal one is robot girl for some reason, wish mc looked like her. If there is sex toys, they must be at size of the arm at minimum, anal beads as big as football ball(wtf!?x4), dicks are comically giant as well. Mix this visuals with bizarre dialogues and constant jokes and you get this weird atmosphere, where you just cant take anything even remotely serious, so followith plot is really challenging. There is not much of the any plot of quests in general, but still. I know it's supposed to be silly parody, i even genuinely like writing on early builds. But with such inconsistent changes in dialogues and constant decisions like "Hey, let's make every character say "fork", instead of "fuck"! That would be sooo funny!", i just cant man. Its all just... sad. Dev who lost they passion and missed opportunity to what can this game became with proper care. The foundation is there: decent art, interesting ideas, some voice acting, world building and genuine interest in creating something fun and kinky. Story of many great projects, but here we are. Dont think "Wow, so much potential" - its more than 4 years in development now and 3 of them is constant change of already existing mechanics or this cursed mini-games. Lets be real, game in stagnation too long to be such a optimistic about it. Even if personally really want to
randomname2243 2026-02-09
A mini-game focused hentai game with bimbo brick women while having an obnoxious experience. Doesn't seem to have potential The art is well done, most of the time. However the annoyance of unskippable ejaculations animations, the endless same sound effects of people either moaning, laughing lewdly, or doing other kind of obnoxious makes the combat section tiring. Especially when you try to stealth instead of fighting enemies, if you get caught(that is all luck) you fight enemies but the enemies on the map, don't disappear. So even more time wastage. Even if you turn off music, music still plays and you can't disable the voice clips during mini-games or combat. These are the most annoying things from the main gameplay. The mini-games are the main attraction from what i see, they really put focus on it. But it is a mixed bag, some are good, others are tedious or unexplained. The worst part is that there is no tutorial or tips on how to play the mini-games. More time wasting. While the story is obviously a parody of perversions since anything and everything has a lewd name("Spermfleet), the story isn't interesting. With how everything is set up, you're only here for the "funny" female bimbo protagonist and her sexual encounters. Sadly, all the sex here is only for your enjoyment(player's) or depending on what the creator's next fetish is on the list., regardless if you try anal only or try to be prude; nothing meaningful changes. Outside of flavour text, all mini-games or even combat play the same. While it is pretty to have a protagonist always be ready to have sex and maybe only use sex as means to complete her mission, the sex is meaningless just like the story. Seeing the direction of the game goes, you're only here for mini-games. The replayability is low, that's what makes me want to be away from this game. Not to mention how combat is slow at the start while being low level, not to mention you got to build up your Lewd level. Grab a previous save on high level and just breeze through it but as mentioned above, everything is slow. I wished the animations could be skipped. There is an acrade mode that speeds up the story and only gives the story parts. Eh. The story shows some future impact based on your choices but that is yet to be seen. Ah yes, i forgot the most important part of this game. Despite being a lewd setting; there is NO interaction with your female crew. Why i can't ask them for intimacy? Or tell them to remove their clothes in front of their captain? Why i can't have sex with the red skinned lady? So many wasted chances. Maybe in the future. If you like sex and only here to spray your laser, then this is for you. If you're looking for meaningful sex, or (sex)progression with meaningful agency or feedback from your actions. Or even replayable gameplay. Better avoid it.
Gari Fuze 2026-01-06
I found this by searching games similar to karryn prison. The only thing in common between this and karryn prison, is a bimbo girl with large breasts, but if in Karryn prison there is actual corruption, resistance, and you can try to avoid h content, here the girl starts as a complete slut looking for depraved activities on day one. That is already a loss. Next everything about this game does not feel or play good, messy story, clunky gameplay, bad animation. I am between 1 star and 2 star rating here. It is truly unfortunate as I expected a lot more.
Viovio6980085 2026-01-04
Im loving playing this game and already turning to be one of my favorite space h games ever, i really am excited and just the little few things i see and mechanics together with the plot im really liking what im seeing, hope the creator keep the perfect work and continue updating it!
sentalis 2025-05-30
The game has a lot of potential, especially as a spiritual successor to Karryn's Prison. Where I think it falls short as of this moment is the corruption piece; as others have mentioned, you start off as a raging slut. This isn't necessarily awful in essence, but it takes away some of that from the player. The comical pornified world of Light-Space Love somehow takes away from the experience from me, as well... It's not a serious game at all, to be sure, but I think it could afford to take itself a little more seriously at times. An entire sex federation makes less sense to me than a single captain leveraging her body and charm to win. I do really like how they handle combat - and the lore reason for why there's no actual fighting is funny and sets the tone. I just wish they developed out the combat portion more often; the dev seems very concerned with too many direction (a ch. 2 being an entirely seperate game, unfinished minigames everywhere, and a development track that looks like it will be complete some time in 2040 at the rate it's going.) My advice would be to focus on what you have. The combat animations and gameplay is good so far - expand upon that. I will continue to support via subscription though.
Ippolito 2025-05-28
Version 0.5 review. Light Space Love, although not yet complete, presents itself as a very peculiar corruption game: our heroine is not a saintly woman whom we have to try to make fall into temptation, but the captain of a space vessel whose purpose is to forge even sexual bonds with alien species. Starting with a woman who already normally goes around half-naked and is accustomed to using her body and desiring that of others is an interesting paradigm shift from other games of this genre. But let's address the elephant in the room: Karryn's Prison . Honestly, over the past few years, I've often wondered why no other game has picked up the torch of our seductive prison warden, considering how it was an erotic game of both rare beauty and great success. Here, LSL has finally decided to take inspiration from Remtairy’s work, while introducing several elements that give it its own identity. In addition to the aforementioned difference in our protagonist's "corruption," there’s a distinct approach to combat : we don’t fight enemies, but rather convince (through dialogue or a more physical approach) them to let us go—after all, we’re the captains of an interplanetary peacekeeping force. The game also places greater emphasis on mini-games (notably, the classic “waitress” mini-game here is reduced to a simple dialogue with customers, as if to distance itself from the competition). The progression system is also implemented in a different and interesting way, while the initial character class concept is quite original, clearly inspired by the cRPG world. Needless to say, the change in setting and mood is significant: in LSL , we find ourselves in a sci-fi world, surrounded by beautiful, voluptuous aliens who, in turn, seek sex as a source of pleasure and fun. As for the artistic and musical elements, I was pleased with both, despite the varying drawing styles used for different scenes: this is likely due to the work of multiple artists contributing to the game. The same can be said for the writing and erotic scenes (both static and animated), which are of high quality. Finally, the presence of choices that affect the game world should be mentioned, with a variety of different paths to solve various quests and encounters. On the downside , however, I must mention the lack of initial explanations for new mini-games. In some cases, the game throws you directly into action without adequate guidance, leaving you to figure out the rules through trial and error. A tutorial or brief explanation at the start of each mini-game would definitely have improved the overall experience. In the version I played (0.5), there were also some technical issues: the game crashed a couple of times after an erotic scene, forcing me to close and reload it. Finally, some scenes and animations for various events are still missing, as well as some gameplay mechanics (like the ship upgrades, for example), but this is to be expected given that the game is still in development, so it's excusable. In conclusion, Light Space Love is definitely a high-quality and very promising title with an interesting mix of eroticism and unique game mechanics. I highly recommend it and look forward to following future developments.
obromacare 2024-11-27
Overall a really cool concept I'll keep my eye on, but overall it feels sluggish and "unearned". It's a corruption style game and has all the pieces to be great...but a lot of small things add up to make it feel tedious more than anything. Long animations, having to click to progress text, the fact that the FMC's default outfit is most game's "final" outfit, her willingness to do lewd acts, slow combat, the slog of the "defeat" scenes, the slowness/tankiness of enemies, maneuvering the map, etc. A bunch of these can be fixed with a QoL patch or whatnot, but for not it's something to check in on every few months. I can't recommend playing it right now, but I imagine it'll be great when complete.
Alex_Horn 2024-09-09
Okay, Light-Space Love . For some reason, many people compare this project to Karen’s Prison ... but that’s not true. This is not Karen’s Prison—this is better, and I like it more. The gameplay is done well enough to grab attention, and you play it not just to look at sex scenes. Overall, the variety of approaches to gameplay makes me happy, and I didn’t encounter any issues. Usually, when playing games, you come across things that hurt your eyes, hands, or mental state, but here, that’s not the case. You’re just playing a game that really feels like a game, with different approaches to different situations. The progression system is also implemented in an interesting way, and the character class concept is quite original, which is something you rarely see. One of the downsides, which isn’t really a downside, is that the interface is pretty bad. But... the project’s strengths completely cancel out the bad interface, which I’m sure will be improved as development progresses.
Latowi 2024-08-18
Out of the hundreds of games available, this one undoubtedly ranks in my top three. The worldbuilding is exceptional, offering a deeply immersive experience that brings the universe to life in a captivating and compelling way. The combat mechanics are solid, though there is room for additional depth to elevate it to the highest standard. Even so, it surpasses what most games offer. Overall, the experience feels like a successful blend of Knights of the Old Republic and Karryn's Prison, capturing the best aspects of both. I highly recommend it 10/10
james_rocket 2024-04-21
i definetly recommending this game this game is grat fun and mechanics are easy to understand what i don't like was it's kinda hard to understand what to do in spaceship . im looking foward to have new planets more stories scenes are insanely good i wish we had more scenes outside battle sex . my recommandations : definetly fetishes mechanic exposure(no debuffs of shy and when dirty talk seduces with body too but takes more damage) and cum drinker(because lots of bukkake going on maybe heals a bit but wants it so its like buff debuff) dominant girl those are what came to my mind also few more battle sex skill ideas dominant sex skills also this thing maybe a locked skill and if clothes changed then its unlocked. my next suggestion would be new clothes for events but definetly new clothing option again maybe implement a mechanic that gives new fetishes or attributes for this instance exposuring clothes easier to exposure without taking off armor so no extra damage etc etc those things are hard to do and needs lot of planning in this case i can just suggest a bit i hope this comments devs as well thanks for the game i'll play again when new contents added
Weeb34 2024-04-20
This is really promising, I just hope it doesn't get into the super slow update rate. The combat system is fun and the idea of convincing your enemies instead of fighting can be interesting. The only criticism I have is that development seems a bit slow.
BigBiggieBig 2024-02-29
V0.44 TL;DR: A fun and interactive space adventure with branching paths and a solid base for a full game. Unfortunately, way too little content and polish for the V0.44 they claim to be at. + Plenty of different paths for each quest and encounter, gives the player a fun sense of exploration and adventure + Combat framework is good, and skipping animations allows you to rush through encounters without wasting time + Minigames being used in favour of 'cutscenes' for defeat scenes and the like makes the game much more interesting and fun + The current content makes me believe that if the dev continued development at a good pace, this can turn out into a very fine game that's definitely worth a couple of playthroughs. - UI is really not good, and at times it's janky and ugly. - Art is a little meh, too flat for me. - Trial of Piety minigame is atrocious - Too little content for a game nearly halfway done if we judge by the supposed V0.44 tag - Grinding out lewdness is way too time-consuming without cheesing it I won't give this 5 stars because 'it has lots of potential', we all know how fickle h-game devs are, this could fall flat on its face at any moment, until I see more content than what is currently present along with some polish: 3/5.
hisbiltus 2024-02-23
This is one to keep an eye on. It has all the makings of a game to rival Karryn's Prison. Levelling up Lust is a bit broken atm. It's insanely slow, I finished all of the currently available content (which while being as much of a whore as possible) and got to ~30 Lust which is only just unlocking handjob IIRC. I'm still going to give it 4 stars based on the fact that I know this will get fixed eventually, or there will be so much content that it won't matter.
O&M's 2024-02-22
This review is for version 0.44. First of all, I highly recommend you play Karryn's Prison if you haven't. Secondly, if you want a game that reminds you of Karryn's Prison, look no further. This is a branching-decision RPG with battle fuck mechanics, a lot of fun fetishes, and despite its small amount of content, it shows a lot of promise for the future. At the moment, there are only 2 worlds you can explore, as well as your space station. The 1st world is almost finished (I think), the space station is perhaps 50% complete at best, and the 2nd world has almost no content at all right now, besides 1 cutscene, 1 repeatable battle, and 1 sex scene. World 1 has an explorable map with pre-set enemy locations, which will respawn every time you rest. To move between locations, you will usually need to defeat these enemies, or pass a Stealth roll to avoid an ambush encounter. Some of them can also be "defeated" using non-combat methods (usually sex). The combat is pretty fun, and will get easy enough to breeze through fights after a while. There are 5+ sex scenes (minus the battle fucking) in World 1, all of which are pretty nice, but I do wish that you could progress the dialogue faster. World 2 shows promise, as it has hints of a noticeably different atmosphere. The combat stance and animations of the MC are changed, to fit the theme of the world, and the fetishes being focused on are also different. This might stay consistent between each world transition on later versions, which would be very exciting. The space station is also treated as its own world, according to the galactic map, and has its own unique fetishes as well. Pretty cool, and has more content than World 2, but it definitely isn't finished. The last thing I'd like to mention is the mini-games. This game, like Karryn's Prison, has multiple mini-games that involve sexual activity. It already has 4, and I believe the developer is planning on making even more. I like 2 of them, and the other 2 are simply alright, but I do think you should be able to "speedrun" them or skip them after you clear them once, for people that are trying to grind experience. Artwork 5/5 Gameplay 4.5/5 Concept 5/5 Game speed 3/5, since you cannot adjust dialogue settings (e.g. make text instantly display), and you also cannot speed up picture cut-ins for battles, which get repetitive after a while. I'm hopeful that this will get fixed eventually. I very much hope that the developer finishes this game one day, it shows a ton of potential.
MrCharismo 2023-12-18
Okay, Light Space Love, there's a lot to talk about. I want to like this game, I really do, I was a supporter on patreon and everything, but the grind is absolutely wild. The game is heavily inspired by Karryns prison, with a battlefuck system and heavy corruption themes, but this game does it way worse. What I mean by that, is you have to grind your love level just to see any sex really. And by grind, I mean a HEAVY grind. You have to see the same scenes and do the same things over and over, just to progress your level. Or else your MC won't ever touch a dick. Seriously, you can be cummed on by prisoners, have their dicks rubbing your face and body, but your MC still can't give a hand job. You'll eventually will start unlocking foreplay and pretty tame sex moves, but no actual penetration. Even if you are defeated and have to have sex by force, you still won't see any real action for some reason. And it's not just the first area either, the other areas still don't give a whole lot of corruption experience, so either way, you're gonna be seeing the same scenes 50+ times probably just to unlock the reason you're here in the first place. . In karryns prison at least, when you lost and you wasnt fully corrupted, you could still have sex and actually felt like you got something out of it, here it's all just blueballing and foreplay stuff. I also think the corruption doesn't really fit. In the beginning of the game, you'll see a video that shows the MC naked in a bar masturbating with people jerking off around her, it doesn't quite make sense why she acts like a virgin after being captured with the game starting. The game states its some sort of memory loss plot? But your brain's consciousness talks to you in the beginning as well, and there's a slutty side of the MC's brain, soooooo It's a shame too, the art is very good, and the dev definitely has good experience and it shows because the game has charm, but it shouldn't be such a time sink, especially for a game that is still in the demo stage basically. There's simply not enough content to make the grind worth it. If the dev could somehow half the levels required to unlock sex skills, it would definitely help. Because currently, it doesn't respect your time. The diplomacy game play is great and all, but people play porn games for the porn too. And as I said before, I know it's basically still a demo, and there will probably be ways to maybe level up faster, but I can't give a rating on something that isn't manifested yet. Right now, I don't recommend. Maybe in a year or so, I'll come back and will see the progress. The potential is there, but can be easily lost as well. EDIT: It's been over a year now, so I did in fact come back. The grind for corruption isn't as bad, but as far as content goes, it's still light on it. But it's getting there.
pogchampione 2023-12-13
the game is really promising in it's current state, but the stat-based sex progression feels a little nonsensical compared to a similar game, like karryn or saria; if karryn/saria gets non-penetratively gangbanged once, there is a huge progression spike there, and repeating this would lead to full-on penetrative sex within a few repeats, even if at first oral and then other places. the character in lsl can get the same treatment like a trillion times and only rank up to kissing people, which feels insane. this results in the sexy combat content of the game feeling grindy and nonsensical, with enemies lining up to penetrate the protagonist but just kinda hanging out instead. if the prison defeat scenario was changed to being restrained with an oral focus like saryn or karryn's first defeat scenario, intercrural and other more direct forms of foreplay were added to bridge the gap between the 'levels' of acts, then i think this could be solved while keeping the first area non-penetrative. other than that the game is interesting, the sounds are good, the animations are nice, the art is overall really good when finished, there is a really good framework for the combat, and dedicated scenes -once they get art- seem like they'd be cool. the dev deserves support at this stage !!
User12764 2023-12-11
This game is solid, and I personally really enjoyed it. The art is great including some fluid animations, it's got some humor to it, and it's enjoyable to just sink into a pervy world where pretty much everything revolves around sex. And come on - we're on a website mostly for porn games, we're here to get our rocks off. The futa and the huge tits are part of this game's aesthetic - if you don't like it, there are hundreds of other games on this site, I'm certain you can find something to fap to. It has a lot of similarities to Karryn's Prison, but without having to worry about a build, and no real modding or editing .json files to enjoy the game (in my opinion.) This is really good, in my opinion, as KP is also a really fun and erotic game. I figure if you enjoy KP, you'll enjoy this to some extent as well. There are the foundations for an interesting story, and the writing is clear (read: not run through Google translate - not that there's necessarily anything wrong with that), with only a minor issue here or there. I think I remember an instance or two where it seemed like the dev started to say one thing and changed it, but left a word in there. I'll probably replay it and send it over to them if I find it. I find the hypersexual world to be enjoyable. It's fun to have all the characters running around in lewd costumes. I like the Star Trek parody. You CAN beat the encounters using the diplomatic solutions in the "negotiation" battles (which is more effective at the beginning) but I slutted the character out right off the bat. As far as I'm aware, there's no incentive for being a prude so I decided to have fun with it. You also get Command XP for being a slut anyway, so another reason I didn't do much of the regular negotiating. It really doesn't take too long to get to where you aren't running out of willpower. As you unlock better abilities, it becomes fairly easy to beat the H battles. By the time I finished what all there was, my character had become a sex goddess and could make the weakest enemies cum with a flirty word, and the stronger ones blew their load with one oral attempt. The dev has a lot of unfinished systems (both game systems and actual solar systems) which seem like they'll be quite enjoyable once they're done. I'm super excited for the Research Station and the kinks outlined there. The game has stats like orgasms given, handjobs given, etc., but it doesn't seem to track those 100% accurately. It also has a character analysis where it says Linessa is only interested in sexual activities with those she has romantic feelings for, but as her L.O.V.E. level increases, her dialogue gets sluttier so I'm guessing that isn't quite working either. It also seems like there will be some "jobs" to do on the station, and those are in development. So I'm singing the game's praises, why only four stars? The absolute grind at about 40ish L.O.V.E. (which I'm guessing used to be called indecency? I like that it changed because everyone in this game is "indecent" - that's what makes it hot.) It didn't take too long to get there, but once I did, then it slowed down to a snail's pace. At this point, opponents were pretty much cumming by looking at Linessa, and I'm not sure how XP works; if it's based on the enemy count or how long the battle is, I'm not sure Anyway, back to the grind - I got to 50 L.O.V.E. aiming to get the anal and vaginal sex and saw she still hadn't unlocked those abilities. I figured they were in the game since there's a tag for vaginal sex, but wasn't sure. Search the forums and it says yes, but they're so far down the path no one was sure what L.O.V.E. level it was at, so just edit the save to give yourself XP. Okay, edited the indecency_XP to 99999 like the post said, saw it hadn't given me my level, and the game crashed after a fight because it broke the indecency level limit. Fair, that's on me. Changed the XP to 25000, which put me in the high 70s. Still no anal or vaginal. Then I saw in the save you can set the level without changing the XP, so I set the level to 100 and there they were. Couldn't tell you the exact levels (I'm guessing the lewd milestones also in the save file were the L.O.V.E. levels but I wasn't gonna mess with those) but I had them - finally. And there are some nice cut-ins and creampie x-ray animations with them, it was a shame it would have taken me forever to see them! One caveat to the grind - this could become less grindy as more systems are implemented. As the game OP says, Linessa lost her memory but there are indications in the game that she used to be a mega slut and there's a questline aimed at restoring those memories. Maybe that will give big boosts in levels, or maybe reduce the requirements. Maybe the other planets will have enemies that give more XP. Not sure, but at this point the grind for penetrative sex was a lot. I have a few recommendations for the dev, in no particular order, and hopefully I remember them and they make sense. I already mentioned the grind and since Halftilt seems to be doing a great job, I'm inclined to belive some of my above theories on reducing the grind. Some of these are QoL, some of these are just my feedback. The starter zone map is tricky to navigate. It would be nice if hovering over the door showed the name of the room and maybe a list of NPCs present. There are good tooltips for other parts of the game, so this would be a nice one. Visual indicators of Linessa's desire. I saw in the save that there were desire thresholds to unlock the next sex act desire, but I was never sure where it was. Once I had played through what I think is all the available content, I edited those to 0 so I could enjoy it freely (also, 69 - nice.) On that subject, maybe some implementation of being able to reduce those desire thresholds on Linessa's end, or perks/skills in the L.O.V.E. tree that makes it so her desire gain is faster. Something similar to what is on the enemies that can unlock desires. You have a solid core for a great H game. Don't get too caught up in pleasing everyone (looking at you, futa haters), and don't get too sidetracked by feature creep. To clarify, there doesn't seem to be feature creep, but there are several unfinished aspects. Consistent quality and delivering polished and finished systems are much more important than adding extra fluff to the game. The game is great. If you've got plans to make the grind feel less grindy, I've got faith in you. Anyway, it's fun, it's hot, give it a shot.
Johnertech 2023-11-25
I feel weird writing this since I haven't played since V.2 (due to its focus on content that I'm personally not as interested in i.e FUTA). With that in mind, I do want to say that I personally think that Halftilt is one of my personal favorite solo developers on this site. Its easy to tell that they are having actual fun with this project, regardless of the difficulties have already came up. I believe that this game will be a pretty amazing one when it starts getting to the meat and potatoes of its content and story, one worth waiting for even if it takes another year or two for it to start resembling a coherent and mostly complete game. Now I may end up not being the target audience for 'Light-Space Love' but I don't think that will change the fact that I think Halftilt will deliver an objectively great game, and I wish them the best of luck!
maybemaybe112 2023-07-23
This can actually be a really fun game down the line, with a lot of potential for lewd activities which is the real reason play people these sorts of games anyway. the story is non-generic enough to keep you interested in how things will play out, and I just really like the character design of the protagonist.

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