Love ♪ Comp! is a 2D CG dating sim and visual novel hybrid built with RPG Maker by Kagami Works. You play Seiya, a male protagonist who loses his home after an accident and accepts his uncle’s invitation to live on a remote island. Arriving there, he finds his uncle absent and meets his cousin Hana, whose parents are away on an anniversary trip. The game combines roaming, stat raising, long written sequences, and sandbox-style choices, with romance as a central theme.
The current build is v0.6.0, released August 7, 2026, and development is still ongoing. It runs on Windows and Mac in English, with uncensored content. The latest changelog, labeled v6.0.0, adds three major Ayano story events, twenty Ayano greetings, new sprite interactions, and a bakery zone on the global map. This bakery area offers many clickables, over fifty interactions, hidden secrets, and an evening check that may lead to finding Hana.
Developer's description
Love Comp! is a mix of dating simulation and visual novel, incorporating elements of roaming, stat-raising, extensive writing, and various activities.
After an unfortunate accident, our protagonist loses his home and last means of survival. On the brink of despair, he receives a lifesaving invitation from his uncle to live on an island far from civilization's hustle and bustle.
However, upon arrival, Seiya finds his uncle missing, and instead, he's greeted by his cousin Hana. It turns out her parents have taken a long vacation to celebrate their marriage anniversary, leaving Hana and Seiya to fend for themselves.
Trailer
Spoiler
v6.0.0
Bug Fixes
Fixed a bug where certain items marked as “gifts” were treated as consumables and could be used without decreasing their item count.
New in This Patch
Ayano: Main Story
3 huge new main story events for Ayano.
Ayano: General
20 new greetings for Ayano, available after completing the last of the new main story events.
New touch interactions on Ayano’s sprite, available after completing the last of the new main story events.
Bakery Exploration
The bakery unlocks on the global map after completing the last of the new Ayano story events.
For the first time in Love Comp!, explore a full zone: the bakery, featuring many clickables and over 50 different interactions.
Special secrets to discover.
Try to catch Hana by checking the main bakery zone once each evening. (It might take a few in-game days for her to show up.)
Exploration Events
One big Ayano-centric exploration event.
A repeatable version that serves as a hub for many different activities, ranging from pillow talk to whatever else the night might bring.
v0.5.1
Fixed an issue where some players couldn’t trigger
“Infernal Karaoke”
(Love Level 0 / Affection 12). Hana could spawn in two places at once, and the map would display the wrong location, making the event easy to miss unless you checked the town specifically.
v0.5.0
Changes to Old Content
New RPG Maker character sprites for Hana, Ayano, Kaho, and Kasumi.
Drastically reduced use of the transparent textbox across all story events (~90–95% fewer lines use it).
Lowered visual intensity and audio volume of static/grain effects in events they appear.
Added indicators for the Gallery entrance and for replaying the tutorial.
Completely reworked Gallery: it is now a large map where you can replay and view CGs for all main story and Exploration Events, as well as Talk System interactions for all heroines. Exploration Events now offer hints on how to unlock them.
Fixed awkward phrasing and typos across many events (thanks to all fans, and special thanks to lovelylittleshutin for extensive feedback and proofreading).
Added new visual effects to Kaho’s “The Mystical Store” and “Attack of the ‘Green’” events.
New in This Patch
Hana — General
20 new greetings for Love Level 2 (LL2).
New touch interactions on Hana’s sprite (LL2).
Talk System
19 new topics across Hobbies, Romance, and Sex for LL2.
Action (♡♡♡) System
7 new interactions (1 Ask, 6 Touch).
Updated H-skill tree and added new chaining options for older interactions.
Updated Touch: Tease with extra rare random variations at LL2.
Hana Main Story — LL2
2 large new events (Affection 42 and 46+). Make some time before playing!
Exploration Events
6 new Exploration Events (all heroines appear).
“Music Duel” Rhythm Minigame
New opponent: Fiery Guitarist (unlocks after completing Hana’s new main story events).
New mechanic: Hold Notes (she has a new trick up her sleeve!).
v0.4.2
This build features a
fully reworked “Music Duel”
rhythm minigame, fixes some old bugs and, of course (how could it be any other way) introduces a few new ones!
Published by
Saikey Studios
, Love Composition will see its full release on Steam, their website, and other stores in the future. So if you’re excited to follow the journey, make sure to wishlist the game on Steam, and spread the word – it helps us a lot as development continues.
v0.4.1
Hana
If you reached Love Level 2 with Hana, the “Tease” interaction in the “♡♡♡” menu (Action System) was blank. This has been fixed, and a couple of new random interactions have been added to Love Level 2 specifically.
Touching Hana’s body at Love Level 2 previously resulted in a blank text box with no dialogue. Now, Hana has a whole set of new responses—so don’t hesitate to bother her by clicking her head or chest!
Ayano
After a certain battle sequence, players could receive coins as an unusable item. Now, coins are automatically added to the protagonist’s treasury.
Kaho
Fixed a bug where working with Kaho at certain times caused time to stop advancing unless visiting specific locations. The lighting and time-of-day display on the Town map has also been fixed as part of this adjustment.
“Music Duel” Minigame
During “Training,” it’s no longer possible to train a stat once it reaches the maximum value of 100. Similarly, resting is no longer possible when Hana’s stamina is already at its maximum.
Stamina-increasing items “Cream Puff” and “Cinnamon Roll” now restore exactly the stated amount of stamina (2;6), correcting the previous values (1;3).
General Changes
Ayano’s and Kaho’s affection can no longer exceed the maximum of 100.
The day counter now displays correctly during the day change, even after 31 days.
The Phone Menu can no longer be accessed during the day change.
Accessing the Phone Menu using the keyboard no longer makes the “Team” button appear after Hana’s “The Musical Showdown” event.
Using the Location feature after visiting the Gallery no longer crashes the game
v0.4.0
Hana
Three new main story events added, concluding her Love Level 1 arc (over 12k words, new map, music, and more).
Hana now appears in a new location during exploration after a specific event.
Ayano
Added an immunity effect for Ayano during a specific battle scene to prevent accidental losses.
Fixed money display issues after purchases in the Bakery.
Added a line indicating the last accessible story event.
Kaho
Added a line indicating the last accessible story event.
Exploration Events
Introduced the first exploration event,
“Monokini,”
starting with an item purchase from Kaho’s General Store after Hana reaches Love Level 1. The event unfolds across several stages, culminating in several repeatable interactions.
“Music Duel” Minigame
Added the
“Music Duel”
rhythm minigame, featuring one opponent across multiple difficulty levels.
Introduced a stat-raising interface to improve Hana’s musical skills.
Enhanced stamina recovery from stamina-increasing items.
General Changes
Players can now skip Hana’s story up to the
“Realization”
event at the start of a “New Game” (end of version 0.3.2).
Added a
“Gallery”
feature to revisit spicy CGs and replay heart-racing events (accessible via Hana’s PC).
New tutorials added.
Implemented a potential fix for the
“Fossil”
bug (player feedback needed).
Fixed item drop issues during exploration.
Added a few secret interactions during exploration – see if you can find them!
Tons of minor bug fixes for all heroines’ story events and open-world interactions.
v0.3.2
General Changes
Reworked the location phone function! Now you can click on icons to fast travel. Added event tracking for side-heroines.
Improved text outline during transparent textboxes in all game events for better readability.
Tutorials can now be revisited at the protagonist’s PC.
Added several new tutorials to help new players navigate the game.
Updated the content of some older tutorials to be easier to understand (including updated visual cues).
Added new visual cues to indicate when affection gain stops until the next ‘Love’ level is reached.
Prologue
Several lines of narration and dialogue were refined to sound more natural.
Hana
Added new CGs for “Show Panties” and “Show Pussy” Action System interactions.
Ayano
Fixed a bug where H-skills were displayed together with the protagonist's battle skills during a battle sequence in one of Ayano's events.
Fixed a bug where Hana’s “Takimoto’s Generosity” skill wasn’t removing the Stun effect from enemies in the same Ayano event.
Kaho
Fixed a bug where the event notification was displayed incorrectly after finishing the “Kaho’s General Store” event.
v0.3.1
A save spot has been added in the middle of the prologue, providing a safe haven to help you manage its length more easily!
Fixed an impassable tile during the small exploration segment of the prologue. You can now walk over it without any issues.
Resolved the money issue when working with Kaho. Previously, the displayed amount of money you earned from her would increase, but the actual value didn't, leading to "You don’t have enough money" messages when trying to buy something from Ayano or Kaho.
Fixed the issue where the coin value wasn’t displayed when making purchases at Kaho’s General Store.
Added new tutorials to clarify game sections and reworded some of the old ones for better clarity.
Fixed a bug where players received nothing from item drop events during exploration.
Fixed the obscure “+1 gift” interaction encountered during exploration at the “House” map.
The protagonist can no longer walk over fire on the “Beach” map because he is concerned about his safety.
Fixed text visibility issues during the prologue's airplane scene, Ayano's events, and Hana’s “The Street Performance” event. Nothing should hinder your enjoyment of the story anymore!
v0.3.0
Public Demo Release
Player reviews
Player rating5.0 / 5 · 4 ratings
Written reviews4 · avg 4.3★
Positive (4–5★)75%
Latest review2026-02-15
What players say
Most players praise the art and slow romance, but one critic finds the static transitions jarring.
5★3
4★0
3★0
2★1
1★0
Players like
Beautiful anime-style art and high-quality visuals
Slow romance with appealing character chemistry
Technical polish including Live2D models and battle system
Common complaints
Jarring black-and-white static transitions
Best for players who enjoy anime-style art and slow-burn romantic RPGM games.
Summarised from 4 written player reviews.
Tofuburgers2026-02-15★★★★★
What the hell are these random B/W loud static shaky transitions? Fucking annoying and completely takes you out of the moment. What were you thinking? It's so jarring. If I wanted to have my senses assaulted I'd ask for it…
heavenly pete2025-01-02★★★★★
A very anime-y sandbox with beautiful drawn art and slow romance focusing on erotic tension. Instead of the usual talk for ten events then cue montage of the same 10 honeyselect renders, this game offers a bit more in terms…
991207z2024-07-03★★★★★
Pretty good looking game so far. The intro alone is higher quality than 95% of games on this site. I just wish they got rid of the annoying statics and grainy effect they put over the intro segment. Definitely will…