Lust Potions

by furrgroup

Uncensored Windows Linux Mac Android
Versionv1.1
EngineOthers
Released2023-10-26
Updated2026-04-09
LanguageEnglish

Now that Lil' Dude has turned 30, he's decided to become a wizard and summon a succubus to take his virginity! Use alchemy to brew the potions and ingredients needed to summon and seduce each succubus. Can you help Lil' Dude get laid?​

v1.1 Major updates: Added Lil' Dude's birthday surprise (requires 100% completion) Changes: Added a "go again" button to the end of sex scenes. Added a 3rd page to the Image Viewer. Improved image transparency in Image Viewer. Added birthday surprise hints. Fixed the wrong camera being selected after clearing the tutorial. Known issues: This changelog is haunted. v1.0 Major updates: New Succubi (Athleta, Vivi, Parva) Secret character 12 new items Added 100% Completion cutscene Modding support (PC, Linux, & Mac only) Available under "Miscellaneous" in the settings. Click to expand... Lust Potions runs Godot 3.5.1 so use this documentation when creating mods/PCK files: Click to expand... For modders: You can pretty much do whatever you want with your mod (replace my code/assets, add new functionality, etc.) , but if you'd like it to run a scene when loaded, you will need a "res://Mods/[YOUR MOD]/setup.tscn" file. Click to expand... For users: All you need to do is drag and drop your mod files into your user "Mods" folder, which can be easily found from the modding menu. Click to expand... Changes: Fixed potion names not being shortened in the computer's storage manager if not on a table/shelf. Fixed summon recipes being sorted backwards on the computer. Fixed an issue that was causing succubus faces to get stuck if their face was swapped while they were blinking. Lil' Dude now prioritizes the closest interactable instead of the most recent one he came into contact with. This typically means he will prioritize potion ingredients instead of static objects like the door or brewing spot. Image Viewer now has pages. Tutorial computer authorization will now disable if you change the text to something invalid after it's enabled. On Android: Touchscreen controls now hide if input is detected from controller or keyboard. Touching the screen will reenable them. Fixed a potential crash during the sex scenes. There is now a notification for when you unlock Nude Mode following your first sex scene. Known issues: Please reach out to me if you run into any bugs! Beta 0.4 Major updates: New Succubi (Dulcis, Vox) 11 new items Changes: Adjusted some of Alucita's hints to have different unlock requirements and wording. Improved door fade-in to mask the Storage Room's loading better. Tables in the storage room now have collision with ingredients. Added a skip button for the dialogue after sex scenes. Changed the dialogue typing skip binding to work with UI accept and clicking. Fixed Alucita's hints not showing her chibi image. Known issues: Please reach out to me if you run into any bugs! Beta 0.3 Major updates: New Succubus (Alucita) 5 new items Storage Room Changes: On starting a new game, summoning circle data is now cleared properly. Succubi now blink during dialogue sequences. Tossed potions no longer activate sex scenes if you're talking with a succubus. Replaced ceiling, floor, walls, cauldron, and basketball hoop collision meshes with a more accurate and hopefully more performant meshes. Removed collision from lift counterweight. Camera panning should now match your framerate. Added a door to the main room to take you to the storage room. The new door can be entered/exited while holding an item. Added a completion bar to the recipe menu. You can now skip the opening cutscene. Dialogue and menu fonts are now adjusted depending on user text size. The settings on the main menu now properly adjusts depending on user text size. Added a text size slider to the settings on the main menu. You can now manually sort your items in the storage manager by dragging and dropping. Added anti-aliasing option to settings (disabled by default) Added a new "chat" feature where succubi can give random responses to user input along with a small set of preset responses. Known issues: Please reach out to me if you run into any bugs! Beta 0.2 Major updates: Two new succubi, Unda and Ignis! (Full Version only) 11 new items. (Full Version only) Android version - you can now play the game on android devices. On-screen controls have been added to the main potion room exclusively on Android. Click to expand... Hints: New hints have been added and several have been rewritten to be less difficult. The hints window now has a "New Hint" button that allows players to shuffle through their current list of hints without any repeats. Upon running out of hints to cycle through, the hints window now displays red help text. Removed the "Thanks for playing the demo!" hint to avoid confusion. Added support for silhouetted images in hints through bbcode. Added hint images to display silhouettes of the item each hint refers to along with the hint. If you'd prefer, you can disable these images or make them un-silhouetted in the settings menu. Succubi now cycle through hints instead of delivering random hints. This should avoid repeats. Succubi now update hints and the recipe book as soon as they are summoned. You still need to seduce them to unlock their scene viewer page. Bucket/Lift: The bucket now ejects the player to a set location to avoid softlocks. Fixed a softlock with the bucket when running at low FPS that caused the player to ride the bucket infinitely. Fixed a crash when picking up an item at the same moment the bucket ejects an item. The bucket can now store/eject more than one item at the same time. Items in the bucket now have their collision disabled. Ingredients/Items: You can now pick up more than one item from the table at a time. This is currently limited to 20 items. Items now despawn after a set time if stuck falling forever. Fixed items getting stuck on the wall. As a result, items may slide a bit more than before. Items in the summoning circle now have their collision disabled. Fixed a rare crash where unloaded ingredients could still be interacted with. Items in the summoning circle are now saved. In-Game PC/UI: Added a "Return to Main Menu" option to the in-game PC. Added a text size slider to the main computer screen. This was primarily added for android users, but all users can benefit from it. Text size is automatically adjusted by default. You can turn this off in the settings. Click to expand... As a result of this slider, several UI elements have been adjusted to allow them to look better at different text sizes. Click to expand... On the storage menu, "Potion" is now abbreviated. When opening an image using "Scene Image" in the Image Viewer, additional windows are now offset. Image Viewer now only lets you open 20 images at a time. In the Image Viewer, the "Listen to Music" button now resets text when a different "Listen to Music" button is pressed. Sex system: Succubi now have a small intro dialogue at the beginning of their sex scene. After earning each star during a sex scene, the rhythm game will pause temporarily as each succubus now has small pieces of dialogue to help the sex scene's pacing. The rhythm game now has a safety window when being resumed which should prevent false "wiff" signals causing an instant fail. In the event that a new note is queued before the regular "wiff" timing, you will now "wiff". General: Fixed a bug that caused the game to softlock when brewing too fast. Fixed an issue that caused keybinds to not save. Lil' Dude is now warped to spawn if he gets too adventurous and falls into the void. Text over Lil' Dude's head no longer clips into the wall. Changed logo on the main menu to match the logo being used in marketing. Made a custom splash screen. You do not need to click on the textbox anymore to continue dialogue. Anywhere on the screen works. Known issues: Please reach out to me if you run into any bugs!
kablemz 2025-12-17
I found myself quickly getting tired of trying to figure out the combinations to solve all the potions and ended up using a guide to unlock everything. Overall it is a simplistic game that is entertaining enough but can be very tedious to complete and is not worth the amount of actual content you get compared to the work you have to do.
PDP19 2023-12-25
You see the animated girl sex on the front page and you'd figure holy hell I've got to try this. And then you load the game and see it for what it really is. A puzzle game, not any more different than those puzzle H games where pussy are only to be had after a grueling mind exercise of which youre very likely not here for. So let's get on the review. There are multiple girls here but each only have one position, and your interactivity with it is basically playing a rhythm mini game of which I will strongly suggest you select 'auto' to skip the farce. Artwork is passable, and that's being incredibly generous. If I have to be blunt it resembles the sort of thing you'd see your teenaged 17 year old draw in lieu of actual porn, with little to no regard for proportions. Still, its not insultingly bad and the writing saves the girls from feeling completely like pieces of wood. The puzzle is hard, in fact I refuse to believe anyone here could have possibly finished this game using nothing but their wits and the 'hints' available. There's hundreds of possible combinations and the hints are more like trolls. Even batman would struggle to figure this shit out, and considering the time spent on the actual sex scenes there's little to no reason not to just cheat and use the guides provided, of which is tacitly given because not even the devs thought any real human beings could last long enough to figure this out. At the end, there's not really much I can do to recommend this aside from saying that its a decent attempt at a H game. If youre here for a good boner, this game will somewhat provide but there's simply better games out there that'll give you bigger erections than this game can.
Forunai 2023-12-24
The gameplay part of this game is just busy work and puzzles that require a lot of guessing because of odd ingredients or just looking at a guide. Scenes are very vanilla with one per character, minimal animation, and basic art. Look up a guide or gallery if you want to see the gifs, otherwise would not recommend.
nekoinanut 2023-12-24
was pretty charming having to throw stuff into the cauldron in unique ways, but then it became annoying. now all the missed throws are just a waste of time and the item management a hassle when youre trying to figure the hints out. i didnt think of raw ore as a substitute for gold, copper, and rubies, but i did think i could use roses or wood for plant fiber. making cloth made sense in the end, but i was misled by the idea of needing warmth or broth. i like the paper mario and doodle god inspiration, and i also like the character variety, but man these hints need to be reworked.
AverageEnthusiast 2023-12-24
Game could use better hints. It's kind of like Doodle God, but it's a bit annoying to actually get everything together because you have to mix it manually. Kind of wish you could mix from the computer, but maybe that would be too little interactivity. Half rhythm game, half mixing game... Not the greatest combo, but it was a good experience overall, so I rate it good. Just use the guide, it'll help a lot.
TheTrueSenpai 2023-06-07
The art is quite nice and the gameplay is good for what it is. The only problem might be a few of the hints that tend to be too vague. Don't be discouraged from using the guide for any recipe you are stuck on. Overall a solid game.

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