Millhaven
by Suckulent Games
2DCG
AI CG
Cheating
Corruption
Dating Sim
Groping
Handjob
Male Protagonist
Management
Netorare
Oral Sex
Romance
RPG
Sandbox
Voyeurism
Millhaven is an adult interactive game set in a village caught between cyber-enhanced merchants and tribal warrior clans. Manage your time, build relationships, and deal with rivals who have their own plans. Every choice matters — protect what you have, or watch it slip away.
Screenshots
v0.2.4 - The Audio. Elder Tanaka. Rent day. (2026-05-14)
The Audio Pass
. Background music across the whole game. Location themes.
Elder Tanaka Arrangement System
. Tanaka offers "discreet arrangements" to settle debts. Send a girl down to the basement for a slot to wipe rent. What happened there is not what Tanaka tells you it was.
Tanaka-accompanied scenes
. Tanaka physically present in every arrangement animation. 28 variants across 20 combos. 8 new static Tanaka CGs. Corruption-tier clothing in basement scenes
Daily Rent
. Tanaka visits every morning to collect. Pay in gold, roll into debt, or settle another way.
Drift and Peep Overhaul
. Cadence-based drift, slot-aware phases. Drift can no longer be silently cancelled by a same-slot event. New fixtures: procedural plank window at the backstreets, tent with shadow-puppet silhouettes at the forest edge.
5-act story clock rewritten
. Day / affection / corruption thresholds rebalanced. Late-act progression no longer a sprint. First post-arrival event is now guaranteed to be a rival event so you actually learn the loop
Home activity polish
. Cuckold and bought-back animations render in the open at Home. Aftermath selfies match her live state. Stage DMs fire toasts. Clicking a busy girl routes to scene click-through, not talk/gift/date
Bug round across v0.2.2 / v0.2.3 / v0.2.4
. Rival arrival state machine, DisplayMode refactor, tutorial soft-lock fix, departure popup re-open fix, chip overlay clip fix, plus 9 playtest bugs from the 04-20 session
V0.1.2-v0.1.4: see itch
Fixes.
v0.1.1 (2026-04-19)
Conversation System - T
alk to the girls properly. 32 topics across both characters, ~1,240 dialogue lines, 275 player choice options. 33 Knowledge keys to discover (where she's from, kinks, who took her virginity, secret habits). Later topics unlock as you learn things. 5 archetype choices per beat (Sweet / Lewd / Protective / Enabling / Dismissive) with real stat effects
Confrontation Content (~104 scenes)
. Catch her in the act and confront her about the exact sex act. 10 activities covered (flirting through creampie). Two paths cleanly separated: Stranger = hotwife (drives corruption and arousal), Rival = cuckold (drives rival affection and corruption). Corruption-tier keyed: same act has different scripts for Pure / Curious / Willing / Corrupted. Dating and casual variants for every scene. ~1,020 branching player responses total
Breakup System
. 37 confrontation choices can trigger a breakup. Post-breakup conversations per corruption tier. Reconciliation option available
Endings That Don't End
. Weddings play at the moment of marriage, then the game returns to gameplay. Retire when you want to see the epilogue. Only ONE girl can be married, the other girl's story continues independently. MC's House is a new location with per-route backgrounds (love / hotwife / cuckold / bought-back)
Hotwife Daily Loop
. She texts proposing acts. Agreed, and she walks to her permanent location (Yuki at Backstreets glory-hole shed, Mia at Traveler's Inn private room). Gold rewards per act. Aftermath texts and selfies
Cuckold At-Home Visits
. Rival visits your house. Join, allow, or decline
Corruption Ending rework
. If corruption peaks, the ending plays in two parts. First part: discovery. Second part: she roams Millhaven with stranger animations while her affection toward you decays daily. Let it hit zero and she's lost to the basement for good. Act in time and you can try to save her
The Basement - Hidden Recovery Path
. Buy her back from Elder Tanaka at the Traveler's Inn. 4 dialogue choices (shout / scheme / accept / insult). Recovery is fragile: each visitor proposal is a Degrade / Accept / Reject test. Corruption climbs back to the top and she relapses, gone again. Second buyback available if you can afford the escalating price
Witness Her Ending
. Players who didn't save her can view the corrupted epilogue via Tanaka at the inn ("Customers pay coin for a peek. You get the tour free.")
Peephole Viewport
. Mouse-following hole over a peek background with a looping character animation underneath. Yuki = circular glory-hole with warm wood-grain edge. Mia = full-height vertical door slit tracking mouse-X. Basement hatch = both girls side-by-side through one shared peek. Clickable door sprites at Backstreets (Yuki) and Traveler's Inn (Mia) during hotwife activities
Village Lore - 5 Named NPCs
. Elder Tanaka (village leader and MC's guardian, now with a hidden secret). Goro (friendly innkeeper who argues about coffee with Mia). Koji (fabric stall vendor at Market Square). Taro (MC's old school bully, grown up). The Hayashi family (father and son running a "massage therapist" scam at the forest edge). Named NPCs referenced consistently across events, calls, chat, and conversations
Per-body-part virginity tracking
. Pussy and anal track who took her first (MC / rival / stranger). Shown on the Photos tab. Conversations react to it
Arc chip menus
replace popup menus. Clicking a girl arcs pill-shaped chips above her head (Talk / Gift / Activities / Propose / Retire) with pulsing borders and ease-out animation. Disabled actions show lock hints ("Requires 40 affection")
Choice Hints setting
. Toggle to preview stat effects before picking a choice
v0.0.9-alpha (2026-04-06)
Complete Dialogue Rewrite
— every line in the game rewritten from scratch. Characters now reference past events and have fleshed-out backstories
New Tutorial
— Elder Tanaka guides you through your first day in Millhaven
Hotwife and Cuckold Ending Routes
— full dialogue sequences and CGs. Endings no longer end the gameplay loop
All Existing Endings Rewritten
— better story content across all routes
Character Introductions
— first meeting scenes for each girl
Delivery Rework
— solo and split modes. Ask her to help, but she might make mistakes. How do you pay up?
5-Act Story Progression
(was 3 acts) — event chance ramps properly now
~25 new delivery animation scenes with unique dialogue per corruption/relationship tier
Rival departure scenes — rivals leave with narrative context
Corrupted roaming — corrupted girls appear with stranger animations after corruption threshold
Dating flow rework — formal dating at 40 affection (was 20), casual hangouts still work earlier
Talk affection cap — diminishing returns per day, no more grinding
Request gates lowered — hold hands and hugs unlock much earlier
Daily schedules — girls do different things throughout the day
Phone text throttle — per-time-slot limit, no more message spam
Mood transparency — toast notifications for mood changes, face-icon shortcut to The Mill
Intervention stat fix — successful intervention no longer records body parts
v0.0.8-alpha (2026-03-07)
Mood System
— characters now have moods (Happy, Horny, Lonely) driven by events and neglect. Moods affect event chances, drift, and dialogue
Phone Status Redesign
— 4 tabbed pages: Profile (bio, traits, stat bars), Activity (donut charts, radar chart, mood gauges), Photos (body part grid with tier images), Stories (timeline of up to 50 events)
Game Bar
— HUD and toolbar merged into a single bar. Left: NPC mood face icons, day/time, money. Right: action buttons. Much cleaner
New Kiss Dialogue
— Kiss request scenes for both Yuki and Mia with tier variants
Mood-based call responses and character chat posts
Story act system reworked for smoother transitions
New mood face assets and tutorial UI improvements
v0.0.7-alpha (2026-03-02)
Skill Progression
— 3 trainable skills: Persuasion, Charm, and Streetwise. Train at the new Library location
MC Status Tab
— New "You" tab on the phone with a radar chart showing skills, relationships, money, and story progress
6 New CG Scenes
— Hugs, hand holding, and engagement scenes for both girls with full dialogue and tier variants
New Market Square & Shop Artwork
— Completely regenerated location backgrounds with proper shop cart
Study Menu Redesign
— Shows skill levels, time slots remaining, and training costs at a glance
Unified Game Bar
— Cleaner top bar replacing the old HUD and toolbar
Themed Menus
— Settings, difficulty selection, and new game menus now match the game's visual style
Difficulty Explanations
— Difficulty selection now explains what each setting actually does
Intervention Rebalanced
— Harder base rate, but Persuasion skill makes it worth investing in
Shop shows discounted prices, date selector previews affection boost, Intervene button shows success chance
Character status panels reworked with animated bars
Phone panel visual cleanup
v0.0.6-alpha (2026-02-28)
Selfie Requests
— Request selfies from girls through DMs. 500+ images across all corruption tiers. What she sends changes based on relationship, events, and story
Location Drift
— Girls physically drift to rival locations at night. Higher rival affection means it happens more often
Confrontation System
— Find a girl at a rival's location and confront her. Response depends on your relationship and her corruption
Phone Deception
— Text her to ask where she is — she might lie. Go find her yourself
Phone Calls
— Call girls at any time. Responses change depending on events, situations, and status
All Endings Rewritten
— True Love, Rival, and Corrupted paths completely redone with new CGs and time-skip transition screens
Wedding System
— $2000 ceremony, engagement texts, and multiple marriage routes
Delivery Rebalanced
— Pay adjusted down to make wedding savings feel like a genuine goal
Dialogue System Rebuilt
— Same content, cleaner architecture. Adding new scenes is significantly faster now
Build-time asset downscaling for smaller file sizes
Fixed girls going missing if already in a scene during delivery
Replaced Marcus/Yuki delivery animations
v0.0.5-alpha (2026-02-20)
Rivals Show Up
— Marcus and Raven physically arrive in the village during Act 2. You'll see them at their locations, meet them in person, and the group chat lights up with gossip
Morning Briefings
— Each day starts with a quick update on what happened, rival arrivals, or ambient flavour based on the current act
Delivery HUD
— Split mode now shows exactly who's delivering to who. Rival NPC assignment bug fixed
Gallery Filters
— Filter by character (All / Yuki / Mia). Rival scenes replay with correct corruption tier artwork
Tab Skip
— Press Tab to skip to the last line of dialogue in any CG scene. Blocked during choices
Major architecture overhaul — rival system rebuilt, character state model improved, dedicated story manager
Fixed rival appearing during their own events
Fixed crash when selecting busy character for delivery
Fixed corruption not being applied when recording events
Numerous stability improvements
v0.0.4-alpha (2026-02-17)
3-Act Story Structure
— The game now progresses through three acts. Early on it's just you and the girls. Rivals arrive naturally during Act 2 and events escalate instead of everything hitting at once
Delivery Mini-Game
— New job type. Work together with a girl (safe, less pay) or split up (more cash, but she's on her own). 26 animated scenes with character-specific dialogue
Check on Her
— Free action to check in on a girl after an event. She'll tell you how she's feeling
Date Outfit Transitions
— Animated outfit changes reflecting your relationship stage
DM Panel
— Individual conversations with each girl alongside the Town Chat
Player Name Customisation
— Choose your name at the start of a new game
Centralised text scaling, cache improvements, and performance optimisations
Fixed event click-through — clicking Leave no longer triggers location buttons underneath
Fixed menus bleeding through to the next screen
v0.0.3-alpha
- New stranger event scenes with improved backgrounds
- Gift giving and dating scenes now display correctly with proper CGs
- All animations now 30 FPS with ping-pong playback — smoother, more natural
- Fixed phone apps not showing after purchase
- Major cache and RAM optimisation — better performance on lower-spec machines
- Various display and rendering fixes
v0.0.2-alpha (2026-02-06)
New scenes and animations added
All rival ending scenes implemented
Animated character sprites
Linux build now available
v0.0.1-alpha — Initial Release (2026-02-01)
Core gameplay loop: day cycle, time management, location exploration
2 dateable characters (Yuki, Mia) with full relationship progression
2 rival characters (Marcus, Raven) with active pursuit AI
Stranger event system with 4 corruption tiers and CG scenes
Rival event system with 6 affection tiers and intervention mechanic
Phone system: contacts, group chat, gallery, status panel
Economy: 3 jobs, shop with 3 items, 3 date locations
3 ending routes per character (True Love, Rival, Corrupted)
3 difficulty levels (Easy, Normal, Hard)
Save/load with 4 save slots
First let me say in my opinion this is the crown jewel of NTR games, period. I played this more out of the attitude of lets see what this is about, not expecting much. Boy, was I shocked! No matter your NTR fetish you will find it here. Do you want to be a cuck? Yep that is in the game. Do you want to be cheated on behind your back? Yep in there as well. Do you want to see the girl struggle with her own thoughts and desires? In there. Do you want to fight a rival for the one you love? Win or Lose? In there. Do you want to see corruption of an innocent? You bet it is in there. Do you want to see her stay pure and pick you at the end? All day long in there. I think almost anything you can think of is probably in the game, and that is saying something. Do you want to have more than one girl? Yep you can win over two at once. (I don’t, but you can) I have been playing this for days and run many scenarios and wow. The game has not let me down once. That is saying something because the NTR I crave is rarely seen in games. This one as it in spades. The art work on the static scenes is good. The sprites? Holy hell, never seen that much work put into that before. The animation and detail of seeing them in action? WOW! Bottom line is this for me, the dev of this game understands the kink and put a lot of work into the game. I am still finding new things in it. If you have a NTR itch? Give this game a try. The animation is the sprites though. So if that is not your cup of tea not sure what to say.
Honestly, very underrated. Some people might be put off by the ai art, but there's a ton to unpack here, lots of care has gone into crafting something very nostalgic of Kegani Lab games (but far higher quality) - Frequent updates - Dev that listens and responds to almost everything - Lots of different ways to approach the NTR (NTS, NTR, hidden NTR, or just wholesome romance) - Girls are hot af.
Such an underrated game! The visuals are really nice, the struggle is real. The corruption system is interesting, although it feels a bit grindy sometimes. I really recommend trying it out. Giving more items and job opportunities would really increase the gameplay.
The AI art is poor on consistency, the AI writing is poor on consistency, the AI code is poor on consistency. Things did get better over the updates so far, so if it's been a year, maybe check it out, but it kind of gives me slop vibes. It feels like a distinct lack of vision for anything in particular, just a goal to make "NTR game" in the abstract. I will say the basic concepts aren't bad. You have several locations to look at and can work during time slots to get money, but this risks other men encroaching on the women you might love. But boy, the writing is excruciating. ...If that doesn't bother you, have at it, it's not hard to get into. Straight-forward how things work, easy to understand.
One of those rare cases where AI art and animations actually work and look well (with some minor issues) Gameplay: For an early version it is quite good, gameplay loop, although, rather simple and grindy with just one thing to do, talk and skip is quite alright and works well with the idea of managing character stats and money. If further expanded upon, would be just great AI art: - Many scenes often contain a quickly shifting set of similar images. It would work, but many of them break consistency, like change of clothes colors between images - No obvious anomalies, broken faces, three legs, fifteen fingers, etc. - Character consistency is good between images - Those small animations look amazing and for me personally fell like the best part. I would expand on that UI: Simple and well done, clean, consistent, impossible to not understand Checked out everything there is to check out so far and it is quite good imo. Has great potential
Review of 0.0.7 (mostly NTR focused playthrough) tl;dr - Average game that doesn't quite hit the mark for me. Lots of repetitiveness and I just didn't find it that compelling. --- Pros : Some animated molestation/sex scenes with models in game Decent CG scenes every now and again (at varying breakpoints of love/corruption/rival love Neutral/Personal : Pregnancy limited to endings and not in all of them Only a single rival for each girl I believe (could be wrong?) Cons : Pretty repetitive after a while Didn't find the story particularly compelling (this will matter more for some of you than others) --- I feel like there's just some things missing from this one. It has a reasonable premise but wasn't particularly fun to play for me. There were a few things that I felt could have used improvement - working with an option to deliver to the rival each time (when doing multiple shifts instead of just 1) would have been nice for instance. I also didn't find it particularly difficult. I felt as though it was supposed to be a skill-based NTR game but you can very easily get a good ending even on hard difficulty. The rivals don't show up for 20(?) days and in that time you can simply work with the girls rather than leaving them by themselves, meaning there is zero risk of corruption (at least as far as I could see) and even when the rivals do appear it takes a very long time for them to affect the girls in my experience. Ultimately, didn't find it that compelling, the art was fine and it was well put together for what it was but I think I'll let it cook for a few updates before looking again.
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